Personal Information
Entreprise/Lieu de travail
The Hague Area, Netherlands Netherlands
Secteur d’activité
Education
Site Web
www.signaturegames.eu
À propos
I am a professor in Applied Games, Innovation & Society at NHTV Breda University of Applied Sciences.This professorship is affiliated to the Academy for Digital Entertainment (ADE), one of whose departments is the Game Academy. I combine my professorship with being an entrepreneur, author and visiting professor at the School of Management and Economics of Beijing Institute of Technology (BIT), China. I am also the founder, owner and CEO of Signature Games (www.signaturegames.eu). My main subjects of interest are the development, use and evaluation of innovative, interactive methods for policy-making in general and gaming-simulation / serious games in particular. From 1998 until January 20...
Mots-clés
simulation
marine spatial planning
signature games
serious game
tu delft
gaming
serious game; marine spatial planning; management;
data; serious games; complex systems
planning support
serious game; simulation game
ecology
environment
value chain
taxonomy
serious game; research; assessment; evaluation; st
serious game; research; assessment; evaluation; st
serious game; team; asessment; leadership; communi
serious game; complexity; complex systems; simulat
Tout plus
Présentations
(12)Personal Information
Entreprise/Lieu de travail
The Hague Area, Netherlands Netherlands
Secteur d’activité
Education
Site Web
www.signaturegames.eu
À propos
I am a professor in Applied Games, Innovation & Society at NHTV Breda University of Applied Sciences.This professorship is affiliated to the Academy for Digital Entertainment (ADE), one of whose departments is the Game Academy. I combine my professorship with being an entrepreneur, author and visiting professor at the School of Management and Economics of Beijing Institute of Technology (BIT), China. I am also the founder, owner and CEO of Signature Games (www.signaturegames.eu). My main subjects of interest are the development, use and evaluation of innovative, interactive methods for policy-making in general and gaming-simulation / serious games in particular. From 1998 until January 20...
Mots-clés
simulation
marine spatial planning
signature games
serious game
tu delft
gaming
serious game; marine spatial planning; management;
data; serious games; complex systems
planning support
serious game; simulation game
ecology
environment
value chain
taxonomy
serious game; research; assessment; evaluation; st
serious game; research; assessment; evaluation; st
serious game; team; asessment; leadership; communi
serious game; complexity; complex systems; simulat
Tout plus