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Thinking about Thought
• Introduction
• Philosophy of Mind
• Cognitive Models
• Machine Intelligence
• Life and Organization
• Ecology
• The Brain
• Dreams & Emotions
• Language
• Modern Physics
• Consciousness
2
Session Two: Theories of Cognition
for Piero Scaruffi's class
"Thinking about Thought"
at UC Berkeley (2014)
• Roughly These Chapters of My Book “Nature of
Consciousness”:
– 4. Cognition: A General Property Of Matter
– 8. Memory: The Mind’s Growth
3
COGNITION
• Cognition: the set of faculties that allow the mind to
process inputs from the external world and to determine
action in the external world
– Perception,
– Learning,
– Memory,
– Reasoning
– Vision,
– Language, …
4
COGNITION
• The level of awareness for the same cognitive faculty
may vary wildly
• Cognitive faculties and consciousness seem to be
independent processes
5
COGNITION
• What is unique about human cognition?
– Language?
– Tools?
– Fire?
– Clothes?
6
What Early Humans Knew
• Inventions
– Tools (2 million years, Africa, Homo Abilis)
– Fire (1.9 million years, Africa, Homo Erectus)
– Buildings (400,000 BC, France, Homo Erectus)
– Cooking fires (250,000 BC, Europe and Middle East)
– Paint (100,000 BC, South Africa)
– Burial (90,000 BC, Israel & 70,000 BC, Neanderthal:
belief in the afterlife older than the human species?)
– Upper Paleolithic (40,000 - 10,000 BC): more
specialized and varied tools, durable dwellings (not
just caves), better clothing for cold weather, also non-
utilitarian artifacts (art)
– Art (28,000 BC, Austria, Homo Sapiens)
7
What Early Humans Knew
• Inventions
– Epipaleolithic 18,000-9,000 BC: open air
settlements made possible by warming of climate
– Lamp (17,000 BC, France)
– Farming (14,000 BC, Mesopotamia)
– Slavery? (earliest known case: 8,000 BC Libya)
– Domesticated animals (12,000 BC, Kurdistan)
– Boat (8,000 BC, Holland/ Norway, but earlier in
Oceania, and some seafaring technology as far back
as 130,000 BC in the Mediterranean)
– Weapons (bow, sling, dagger, mace) (8,000 BC)
8
What Early Humans Knew
• Inventions
– Pottery (7,900 BC, Japan)
– Weaving (6,500 BC, Palestine)
– Trade/Buying-selling/Money
– Musical instruments (5,000 BC, Sumeria)
– Metal (4,500 BC, Egypt)
– Domestication of the horse (4,000 BC, Eurasian
steppes)
– Bridge (4,000 BC, Egypt)
– Copper: Byblos, fishing hooks (4,000 BC)
– Wheel (3,500 BC, Mesopotamia)
– Glass (3,000 BC, Phoenicia)
– Sundial (3,000 BC, Egypt)
9
What Early Humans Knew
• Revolutions
– Homo Sapiens (150,000 BC)
– Religious revolution (70,000 BC)
– Artistic revolution (28,000 BC)
– Agricultural revolution (10,000 BC)
– Metalwork revolution (4,500 BC)
– Urban revolution (3,700 BC)
– Writing revolution (3,300 BC)
– Spiritual revolution (500 BC)
– Scientific revolution (17th c)
– Digital revolution (20th c)
10
MEDIATION
• Hermann Helmholtz (19th c)
– Perception and action are mediated by a process
in the brain
– The "reaction time" of a human being is high
because this brain process is slow
– Perceptions are derived from unconscious
inference on sense data
– The brain turns perceptions into knowledge
– All knowledge comes from experience, there is no
innate knowledge
– Perceptions are mere hypotheses about the world
and can be wrong (optical illusions)
– Perceptions are hypotheses based on our
knowledge
11
REPRESENTATION
• Kenneth Craik (1943)
– Mind may be a particular type of machine which is
capable of building internal models of the world
and processing them to produce action
– Internal representation
– Symbolic processing of such representation
– Intelligence = inferential processing of knowledge
– Descartes' automaton: mechanical reactions to
external stimuli - no knowledge and inference
– Craik's automaton: action based on knowledge
and inference
12
SYMBOLIC PROCESSING
• The computer architecture is able to achieve
cognitive faculties
• Computers consist of interacting modules each
processing symbols
• Maybe the human mind too can be reduced to an
architecture of interacting modules and sequential
computation of symbols
13
SYMBOLIC PROCESSING
• Herbert Simon & Allen Newell: Physical Symbol
Systems (1976)
– Systems that process symbols to achieve a goal
– "A physical symbol system has the
necessary and sufficient means for
intelligent action"
– A physical symbol system is quite simple: the
complexity of its behavior is due to the
complexity of the environment it has to cope with
– Physical symbol processors are Turing
machines
– No complex system can survive unless it is
organized as a hierarchy of subsystems
14
SYMBOLIC PROCESSING
• Physical Symbol Processor/ predecessors
– Thomas Hobbes: reasoning is "nothing more than
reckoning“
– Gottfried Leibniz: a logical calculus of human thought
– David Hume: perceptions can be reduced to "atomic
impressions“
– Hilary Putnam, Jerry Fodor: the computational theory
of mind
15
SYMBOLIC PROCESSING
• Physical Symbol Systems
– A memory containing knowledge is operated
upon by an inference engine; the results are
added to the knowledge base; inference engine
operates on the knowledge base;…
Inference
Engine
Knowledge
Base
16
SYMBOLIC PROCESSING
• Physical Symbol Systems
– Knowledge is continuously created, whether
acquired from the external world or inferred from
the existing knowledge
Inference
Engine
Knowledge
Base
17
SYMBOLIC PROCESSING
• Production Systems
– John Anderson's Act (1976)
• Knowledge is expressed in “production
rules” (“If it is raining, take the umbrella”)
• Declarative knowledge ("knowing that")
that can be consulted vs procedural
knowledge ("knowing how") that must be
enacted in order to be used
I know that a bycicle has
two wheels
I know how to ride a
bicycle
18
SYMBOLIC PROCESSING
• Production Systems
– ACT (1976)
• Knowledge is continuously compiled into
more and more complex procedural
chunks through an incremental process of
transformation of declarative knowledge
into procedural knowledge
• Two kinds of memory: a declarative
memory (that remembers experience) and
a procedural memory (that remembers
rules learned from experience)
19
SYMBOLIC PROCESSING
• Production Systems
– John Laird and Paul Rosenbloom’s SOAR
(1987)
• “Universal weak method”: the kind of
knowledge determines the kind of
reasoning that can be applied
• “Universal sub-goaling”: break down a
problem (top-down reasoning)
• When a goal is successfully completed, a
chunk that represents the results of the
task is created
• “Chunking”: create new production rules
(bottom-up reasining)
20
SYMBOLIC PROCESSING
• Production Systems
– SOAR (1987)
• A task is implemented as a goal
hierarchy
• Final goal: a chunk for the top-level
goal
• “Power law of practice”: the more
you practice, the better you get at it
21
MENTAL MODULES
• Mental Modules (David Marr, 1982)
– The vision system must employ innate
information to make sense of the
ambiguous signals that it perceives from
the world
– Innate and universal knowledge coexist and
collaborate
– Processing of perceptual data must be
performed by specialized "modules" which
are controlled by a central module
22
MENTAL MODULES
• Mental Modules
– Marr, Chomsky and Fodor:
– 1. the mind can be decomposed in modules,
and
– 2. syntactic processing can account for what
the mind does
23
MENTAL MODULES
• Vision (David Marr, 1979)
– Three levels of abstraction created by the modules
of the vision system:
• the "primal sketch“: a symbolic representation
drawn from the meaningful features of the
image (boundaries, contours, shading,
textures)
• a two-and-a-half dimensional sketch, which is a
representation centered on the visual system of
the observer (distances and orientation)
• the tri-dimensional representation, which is
centered on the object
– Memory: not what the retina picked up, but what
the brain computed
24
MENTAL MODELS
• Mental Models (Philip Johnson-Laird, 1983)
– Production rules implausible
– Minds construct mental models
– Minds solve problems by building mental models
– A sentence is a procedure to build, modify, extend
a mental model
– Mental models allow the mind to find "adequate"
solutions
25
MENTAL SPACES
• Mental Spaces (Gilles Fauconnier, 1994)
– Mental spaces proliferate as we think or talk
– "Conceptual blending"
– "creative" thinking
• Cognitive Models (George Lakoff): embodied,
i.e. they are linked with bodily experience.
26
UNIVERSAL SELECTIONISM
Donald Campbell (1970)
– The brain produces many different
visualizations of a problem until one "fits“
– Then the solution is obvious
– A selectionist process (blind variation and
selective retention) at work in all the brain
functions, from perception (recognizing that
something is something) to problem solving
– At all levels the brain does not really "know"
what to do: it just guesses, and the correct
guesses are rewarded.
– Thinking originates from a population of
guesses that evolve based on their usefulness
or uselessness.
27
KNOWLEDGE REPRESENTATION
• Otto Selz's Schema (1920s)
– To solve a problem entails to recognize the
situation and to fill the gaps
– Information in excess contains the solution
28
KNOWLEDGE REPRESENTATION
• Otto Selz's Schema (1920s)
– Representation of past experience is a
complete schema. Representation of present
experience is a partially complete schema
– Schema's anticipatory nature: to solve a
problem is equivalent to comprehending it,
and comprehending ultimately means
reducing the current situation to a past
situation
29
KNOWLEDGE REPRESENTATION
• Otto Selz's Schema (1920s)
– Infer = anticipate
– To solve a problem = to comprehend it
– Comprehending = reducing the current
situation to a past situation
30
KNOWLEDGE REPRESENTATION
• Otto Selz's Schema
– Both a mental representation of the world and a
process that determines action in the world
31
KNOWLEDGE REPRESENTATION
• Marvin Minsky's “Frame” (1974)
– A packet of information that helps
recognize and understand a scene
– Stereotypical situations
– A category by means of a prototypical
member (default properties) and a list of
actions that can be performed on any
member of the category
– Memory is a network of frames
32
KNOWLEDGE REPRESENTATION
• Marvin Minsky's “Frame”
– Each perception selects a frame, i.e., classifies the
current situation in a schema
– This is equivalent to interpreting the situation and
deciding which action must be performed
– Reasoning is adapting a frame to a situation.
– Knowledge imposes coherence on experience
– Unity of perception, recognition, reasoning,
understanding and memory
33
KNOWLEDGE REPRESENTATION
• Marvin Minsky's “Frame”
– Perception, recognition, reasoning, understanding
and memory cannot be separated
34
KNOWLEDGE REPRESENTATION
• Roger Schank's Script (1975)
– Case-based reasoning
– analogical reasoning
– the elementary unit is the “case”, or situation
– Episodic memory archives generalizations of
cases
– Whenever a new case occurs, similar cases
are retrieved from episodic memory.
• the new case is interpreted based on any
similar cases that were found in the episodic
memory
• the new case is used, in turn, to further
refine the generalizations
35
KNOWLEDGE REPRESENTATION
• Roger Schank's Script (1975)
– A dynamic memory that grows from
experience
– Expectation-driven
– Script = stereotypical knowledge of
situations as a sequence of actions and a
set of roles
– Script = helps understand the situation and
predicts what will happen
– New memories = expectation failures
36
KNOWLEDGE REPRESENTATION
• Roger Schank's Script
– Anticipatory reasoning
– Remembering is closely related to understanding
and learning.
– Memory has the passive function of remembering
and the active function of predicting.
– The comprehension of the world and its
categorization proceed together.
– Knowledge is stories
– Conversation is reminding and storytelling is
understanding
37
KNOWLEDGE REPRESENTATION
• Self-organizing behavior
– Charles Peirce (1906): "Habit", a set of operational
rules that, by exhibiting both stability and
adaptability, lends itself to an evolutionary process
– Jean Piaget (1930s): Schemas are compounded
as they are built to yield successive levels of a
cognitive hierarchy
– Categories are not innate, they are constructed
through the individual's experience. What is innate
is the process that underlies the construction of
categories.
38
KNOWLEDGE REPRESENTATION
• Jeff Hawkins (2005)
– Memory is a reservoir of possible
solutions to problems.
– Memory constantly predicts what will
happen next.
– That's how it can keep track of situations
that would require almost infinite
computational capabilities
39
A BRIEF DETOUR/1
• Vernon Mountcastle (1978)
– The neocortex is uniform
– There is no indication that any region of the
neocortex operates differently from the
other regions
– What makes the difference between seeing
and hearing if the cortex that process them
is the same?
– The difference in "output", though, must be
due almost entirely to the different inputs
– What is different is the pattern: spatial
patterns versus temporal patterns.
40
A BRIEF DETOUR/1
• Vernon Mountcastle (1978)
– The vision of something and the hearing of
something are created in the brain
– It is the brain that sees, not the eye. It is the
brain that hears, not the ear.
41
A BRIEF DETOUR/2
• Maurice Merleau-Ponty (1960s)
• Cognitive scientists tend to focus on the input
(perception) and neglect the output (action).
• Most models of the mind have been built by
concentrating on perception: how the world is
perceived by the mind. Very little is usually
said on how the mind acts on the world
• Maxine Sheets-Johnstone (1999): thinking is
modeled on the body and grounded in animate
form
• All our cognitive life is grounded in movement.
42
THE UNITY OF COGNITION
• Perception, memory, learning, reasoning,
understanding and action are simply different
aspects of the same process.
• All mental faculties are different descriptions
of the same process
• Cognition does not seem to require
consciousness
43
THE UNITY OF COGNITION
• Cognition = algorithm, refined by natural
selection, that operates on structures that
reflect our experience
• Various levels of cognition can be identified in
other systems
• Everything in nature can be said to remember
and to learn something
• Cognition: a general property of matter?
Paper that has “learned” a
position after being
repeatedly bent
44
Summary
• Hermann Helmholtz: Mediation
• Kenneth Craik: Representation
• Simon & Newell: Physical Symbol Processor
• Mental Modules (David Marr)
• Mental Models (Philip Johnson-laird)
• Mental Spaces (Gilles Fauconnier)
• Embodied Cognitive Models (George Lakoff)
• Otto Selz's Schema
• Marvin Minsky's Frame
• Roger Schank's Script
• Unity of Cognition
45
Break
"The foolish ask questions the wise cannot answer" (Oscar
Wilde)
46
Memory
Alice: I can’t remember things
before they happen.
Queen: It’s a poor sort of
memory that only works
backwards.
47
Memory vs Storage
• Animal memory is not just like a computer memory:
real-life tasks rarely require perfection but do require
speed and capacity
• Memory is more than storage. Memory is also
recognition
• Without memory we would not see trees, but only
patches of brown and green.
48
Memory is not just Storage
• Memory is capable of organizing experience into
concepts
• Mental life “is” those concepts
• The process of thinking depends on the process of
categorizing
• All cognitive faculties use memory and would not be
possible without memory. They are, in fact, but side
effects of the process of remembering
49
Memory sucks…
• The most peculiar feature of our memory is, perhaps,
the fact that it is so bad at remembering.
• Our memory forgets most of the things that happen
• Even when it remembers, it does a lousy job of
remembering
• Memory of something is almost always approximate
• Many details are forgotten right away
• Sometimes memory is also very slow
50
Memory sucks…
• We cannot count very easily.
• If you see a flock of birds in the sky, you can tell the
shape, the direction, the approximate speed... but not
how many birds are in the flock, even if there are only
six or seven.
• We are not very good at remembering the temporal
order of events: we have trouble remembering if
something occurred before or after something else.
51
Memory’s limitation…
• Human memory is a bizarre device that differs in a
fundamental way from the memory of machines: a
camera or a computer can replicate a scene in every
minute detail, whereas our memory was just not
designed to do that
52
…and Memory’s power
• On the other hand, we can recognize a plot, told by
somebody else, as the plot of the same novel that we
read, even if that person's version of the plot and our
version of the plot probably do not share a single
sentence
53
Memory and Concepts
• It is hard to think of something without thinking also of
something else. It is hard to focus on a concept and
not think of related concepts
evokes…
54
Memory
• Frederic Bartlett's reconstructive memory (1930s)
– We can easily relate the plot of a movie, but we
cannot cite verbatim a single line of the movie
– If we relate the plot three times, we will use
different words each single time
– Events are not stored faithfully in memory: they
are somehow summarized into a different form,
a "schema"
– Memories do not passively record stories
verbatim, but rather actively code them in terms
of schemas, and then can recount the stories
by retranslating the schemas into words.
– Optimized storage: only what is strictly
necessary is “memorized”
55
Memory
• Richard Semon’s cue (1904)
– Memory is as much about retrieval as about
storage.
– “engram”: the unit of memory, or, better, the
pattern used to encode it (the "memory trace").
– the “ecphoric stimulus”: the cue that helps
retrieve a specific memory
– The likelihood of finding a memory depends
also on the cue that is used to retrieve it
– The power of the cue
– Sometimes we remember even what we want
to forget
56
Memory
• Edward Tolmans’ cognitive map (1932)
– Learning involves acquisition of
knowledge about the world (a "cognitive
map”)
– A cognitive map encodes "expectations"
about the world
– We don’t act in the world, we respond to
the world
57
Cognitivism
• Behaviorism: focus on the output that corresponds to
an input
– 1959: Noam Chomsky's review of a book by
Skinner ends the domination of behaviorism and
resurrects cognitivism
• Cognitivism: focus on the processing between input
and output
– George Miller (1956)
– Donald Broadbent (1957)
– Allen Newell (1958)
– Noam Chomsky (1957)
58
Cognitivism
• Predecessors
– Theodore Ribot’s experiments on amnesia:
the loss of memory is inversely
proportional to the time elapsed between
the event and the injury (1882)
– William James: “primary” and “secondary”
memory (1900)
59
Cognitivism
• Donald Broadbent
– Short-term memory (fast, small) vs long-term
memory (slow, large)
– Short-term memory points to long-term memory
– The selective character of attention is due to the
limited capacity of processing by the brain
– The brain can only be conscious of so many events
at the same time
– Filter theory
– Information about stimuli is temporarily retained but
it will fade unless attention is turned quickly to it
60
Cognitivism
• George Miller
– Seven “chunks”
• Alan Baddeley (1974)
– Working memory
61
Memories
• Endel Tulving (1970s)
– “Intension” (concepts) vs “extension” (episodes)
– “Episodic” memory contains specific episodes of
the history of the individual, while semantic
memory contains general knowledge
– “Semantic” memory is organized knowledge about
the world.
– The remembering of episodes depends on the
interaction between encoding and retrieval
conditions (between the "engram" and the "cue")
62
Memories
• Procedural memory (Henry Bergson - 1911)
– Learn new skills and acquire habits
– Each stimulus-response pattern, once
learned, becomes the building block for
more complex patterns which are our
“habits”, each of which is in turn a building
block to create more complex “habits”
– Maine de Biran: “The Influence of Habit on
the Faculty of Thinking” (1804)
63
Memories
• Implicit (unconscious) memory
– Weakly encoded memories which affect conscious
thought and behavior
– “Implicit memory is revealed when previous
experiences facilitate performance on a task that
does not require conscious or intentional
recollection of those experiences” (Daniel
Schacter)
– Implicit memories are not lost: they just cannot be
retrieved
– Amnesia is the standard condition of human
memory
– Memories of childhood are preserved without
awareness of remembering
64
Memories
• Neal Cohen (1980)
– “Declarative” memory (the memory that one can
consciously remember, which is forgotten in an
amnesia)
– “Procedural” memory (the skills and procedures
which are usually not forgotten, as people with
amnesia can still perform most actions they have
learned throughout their lives)
– “Emotional” memory (amygdala)
– These three memory systems are physically
connected to the cortex along different pathways,
which means that they can work in parallel.
65
Memories
• Tulving’s "encoding specificity principle":
– Remembering depends on the affinity between
encoding and decoding.
– Memories are encoded in a way that depends on
the circumstances when the event originally
happened.
– The likelihood of recalling a memory (of decoding
it) depends on recreating those circumstances, on
reinstating the same psychological state.
– The rememberer does more than retrieve
information about a past event: the rememberer
experiences that event again.
66
Memories
• Daniel Schacter (1996)
– “Memory” is actually a set of different kinds of
memory, each specialized in a different kind of
task and implemented by a different brain circuit
– Different aspects of a memory are stored in
different regions of the brain
– “Field memory” (you are in it) vs “observer
memory” (you are not in it).
– We tend to recall older events as field memories,
and more recent ones as observer memories.
– If asked to focus on the details of an event, we
recall them as observer memories. If asked to
focus on our feelings during the event, we tend to
switch to a field memory. .
67
Memories
• Daniel Schacter
– Memory is more than a recording of what
happened: it contains information on how to
operate in a similar situation.
– Memory of the past determines how we act in the
future.
68
Memories
• Daniel Schacter
– “A memory is an emergent property of the cue and
the engram”
– Why we forget: new experiences blur previous
engrams. - cues that used to be very effective
become less and less effective.
– We consolidate memories mainly through "reuse"
of them: when we use and reuse a memory, the
brain rehearses how to reconstruct that memory
69
Memories
• Daniel Schacter
– The encoding process is subjective
– There is a limit to how accurate the decoding can
be
– We distort our memories of ourselves
– We construct our own autobiography, which is
only loosely based on what truly happened.
70
Memory and Knowledge: Categories
• Categorization is the main way that humans have of
making sense of their world.
• Categorization: using the literal past to build
abstractions that are useful to predict the future
CHAIR
71
Categories
• Eric Lenneberg (1967):
– All animals organize the sensory world through a
process of categorization
– All animals respond to categories of stimuli
– Enables “similar” response to “different” stimuli
RUN!
72
Categories
• Classical categories
– Closed by clear boundaries and defined by
common properties of their members
GOOD BAD
73
Categories
• Jerome Bruner's categories (1956)
– A category is defined by the “set of features” that
are individually necessary and jointly sufficient for
an object to belong to it
– Most cognitive processes are nothing but
classification processes in disguise
– Cognitive activity ("thinking") depends on placing
an event or situation in the appropriate category
– A category is basically a set of events that can be
treated the same way by the cognitive organism
74
Categories
• Jerome Bruner's categories
– Categories are not "discovered" but "invented".
– They do not exist in the environment: they are
construed by the human mind.
75
Categories
• Ludwig Wittgenstein (1930s)
– What is a sport?
– A dog that does not bark or a
dog with three legs or a
vegetarian dog is still a dog
– Family resemblance
– Sets of positive and negative
examples
– Boundaries can be extended at
any time
76
Categories
• Eleanore Rosch's prototype theory
(1978)
– The best way to teach a concept is
to show an example of it
– Prototype = “best” example of the
category
– Membership of an individual in a
category is determined by the
perceived distance of
resemblance of the individual to
the prototype of the category
(Holger Diessel)
77
Categories
• Eleanore Rosch's prototype theory (1978)
– We do categorization because it helps save a
lot of space in our memory and because the
world lends itself to categorization.
– Concepts promote a cognitive economy by
partitioning the world into classes, and therefore
allowing the mind to substantially reduce the
amount of information to be remembered and
processed
– The task of category systems is to provide
maximum information with the least cognitive
effort
78
Categories
• Roger Brown (1958):
– Children learn concepts at a level which is
not the most general and not the most
specific (“chair”, rather than “furniture” or
“armchair”)
– “distinctive action”: the level at which we
"naturally" name objects
• Brent Berlin (1968)
– Adults too (a cat is also a feline, a mammal,
an animal, and it is also a specific variety of
cat, but we normally call it “a cat”)
79
Categories
• Eleanore Rosch
– We classify artifacts at a "basic level"
– At the basic level we can form a mental image of
the category
– Categorization occurs based on our interaction
with the object (we have a motor program for
interacting with "chair", not with "furniture”)
– Meaning is in the interaction between the body
and the world
– Basic-level categories are the first ones learned
by children
80
Categories
• Eleanore Rosch
– Categories are created by generalization and
specialization of the basic level
– At the basic level, categories are maximally
distinct, i.e. They maximize perceived similarity
among category members and minimize
perceived similarities across contrasting
categories
– Categories are not mutually exclusive: an object
can belong to more than one category to different
degrees (categories are “fuzzy”)
81
Categories
• Standard model
– Categories are organized in a taxonomic hierarchy
• Categories in the middle are the most basic
• Knowledge is mainly organized at the basic
level
– Categories are defined by common features of
their members
– Thought is the “disembodied” manipulation of
abstract symbols
– Concepts are internal representations of external
reality
– Symbols have meaning by virtue of their
correspondence to real objects.
82
Categories
• Mark Johnson (1987)
– Experience is structured in a meaningful
way prior to any concepts: some schemas
are inherently meaningful to people by
virtue of their bodily experience (e.g., the
“container” schema, the “part-whole”
schema, the “link” schema, the “center-
periphery” schema)
– We “know” these schemas even before we
acquire the related concepts because such
“kinesthetic” schemas come with a basic
logic that is used to directly “understand”
them.
83
Categories
• George Lakoff (1987)
– Categories depend on the bodily
experience of the “categorizer”
• Concepts grow out of bodily experience
and are understood in terms of it
• The core of our conceptual system is
directly grounded in bodily experience.
– … and on the “imaginative processes”
(metaphor, metonymy, mental imagery) of
the categorizer
84
Categories
• George Lakoff (1987)
– The conceptual system of a mind is
normally not consistent.
– We have available in our minds many
different ways of making sense of
situations.
– We constantly keep alternative
conceptualizations of the world.
85
Creativity
• Gilles Fauconnier
– Mental spaces allow for alternative views
of the world
– The mind can create multiple cognitive
spaces
– We are creative
86
Origin of categories
• Immanuel Kant
– Experience is possible only if we have knowledge
– Knowledge evolves from concepts
– Some concepts must therefore be native
– We must be born with an infrastructure that allows
us to learn concepts and to build concepts on top
of concepts
87
Origin of categories
• Noam Chomsky
– Human brains are designed to acquire a
language
– They contain a "universal grammar"
– We speak because our brain is meant to speak
• We think in concepts because we are meant to
think in concepts
• Our mind creates categories because it is equipped
with some native categories and a mechanism to
build categories on top of existing categories
88
Holism
• Pierre Duhem (1906)
– Scientific hypotheses cannot be tested
in isolation from the whole theoretical
network in which they appear
89
Holism
• Willard Quine (1951):
– A hypothesis is verified true or false only
relative to background assumptions
– Each statement in a theory partially
determines the meaning of every other
statement in the same theory
– The structure of concepts is determined by
the positions that their constituents occupy in
the "web of belief" of the individual
90
Holism
• Frank Keil (1989):
– No concept can be understood in isolation
from all other concepts
– Concepts are embedded in theories about
the world
– Natural kinds (eg, “gold”) are not defined by
a set of features or by a prototype: they are
defined by a “causal homeostatic system”,
which tends to stability over time in order to
maximize categorizing.
91
The Mind’s Growth
Farside
92
The Mind’s Growth
• Mind is not always the same: it grows
• Not just learning about the environment, but also
capability of new types of actions in the environment
• How "Nature" and “Nurture" (instincts and
experience) interact (“Nativism" vs “Constructivism")
93
The Mind’s Growth
• Jean Piaget's constructivism (1923)
– Living beings are in constant interaction with
their environment
– Survival depends on maintaining a state of
equilibrium between the organism and the
environment
– Regulation of behavior in order to continuously
adapt to the information flow from the
environment
– Cognition, therefore, is but self-regulation
94
The Mind’s Growth
• Jean Piaget's constructivism
– Cognition is a dynamic exchange between
organism and environment
– “Genetic epistemology”
– Cognitive process = a loop of assimilation and
accommodation that proceeds in stages
95
The Mind’s Growth
• Jean Piaget's constructivism
– Cognitive faculties are not fixed at birth but
evolve during the lifetime of the individual.
– Not by gradual evolution but by sudden
rearrangements of mental operations
– Progress from simple mental arrangements to
complex ones
• "Literal", sensorymotor life
• "Schemas" of behavior in the world
• Self-regulated functioning of "schemas"
leads to interiorized action
• Internal symbols and introspection
• Internal manipulations on symbols
• Abstract objects
96
The Mind’s Growth
• Jean Piaget's constructivism
– Progress from simple mental arrangements to
complex ones
http://facstaff.gpc.edu
97
The Mind’s Growth
• Jean Piaget's constructivism
– Growth produces qualitatively new forms of thought
– Cognitive faculties are not fixed at birth but evolve
during the lifetime of the individual
– Cognitive growth = transition from a stage in which
the dominant factor is perception, which is
irreversible, to a stage in which the dominant is
abstract thought, which is reversible
– No innate knowledge: only a set of sensory reflexes
and three processes (assimilation, accommodation
and equilibration)
98
The Mind’s Growth
• Jean Piaget's constructivism
– Rationality is the overall way in which an organism
adapts to its environment.
– Rational action occurs every time the organism needs
to solve a problem, i.e. when the organism needs to
reach a new form of balance with its environment.
– Once that balance has been achieved, the organism
proceeds by instinct.
– Rationality will be needed only when the equilibrium is
broken again.
99
The Mind’s Growth
• Annette Karmiloff-Smith (1992)
– Mind is made of a number of independent,
specialized modules (a` la Fodor)
– Modules are not static but "grow" during child's
development
– New modules are created during child's
development
– Child development is not only about learning
new procedures, it is about building theories of
why those procedures do what they do
("representational redescription”)
– Different levels at which knowledge is encoded
100
The Mind’s Growth
• Patricia Greenfield (1991)
– Initially the child's mind has no modules, only a
general-purpose learning system
– Modules start developing later in the life of the
child.
– There is a common neurological layer in the
early stages of development (up to two years
old) that accounts for both linguistic skills and
object manipulation skills.
– As the child's brain develops, those skills split.
101
The Mind’s Growth
• Eric Erickson (1959): adulthood
– Personal development is structured in eight
stages that extend from birth to death (and not
only from birth to late childhood)
102
The Mind’s Growth
• Lev Vygotsky (1934)
– Children initially behave like chimpanzees:
language and thought are unrelated (language
is irrational, thought is nonverbal).
– They learn the names of objects only when told
so.
– Later the attitude changes: it is the child who
becomes curious about the names of things.
– Then the child's vocabulary increases
dramatically, with much less coaching from
adults.
– Thought and speech merge.
103
The Mind’s Growth
• Lev Vygotsky
– One generally becomes aware of her/his
actions when they are interrupted
– Speech is an expression of the process of
becoming aware of one's actions
– The child’s egocentric speech is the sign of a
process of becoming aware after something
disrupted the action underway
– In other words, the child is thinking aloud.
– A few years later this process has become
silent: when the child needs to find a solution
to a problem, the "thinking" is no longer aloud
104
The Mind’s Growth
• Lev Vygotsky
– Speech is originally social in nature
– Egocentric speech is an evolution of social
speech that eventually becomes silent thought.
– Cognitive faculties are internalized versions of
social processes.
105
The Mind’s Growth
• Lev Vygotsky
– Thought is determined by language.
– And both are determined by society.
– Language guides the child's cognitive growth.
– Cognition thus develops in different ways
depending on the cultural conditions.
106
The Mind’s Growth
• Alison Gopnik (2009)
– Childhood must serve a purpose, especially
human childhood
– Children spend years practicing a form of
mental gymnastics
– Children practice the ability to map the world
and to imagine worlds that don't exist
– The ability of imagining alternative worlds (of
dealing with "counterfactuals") peaks during
childhood.
– Children understand how the real world works
and then project that knowledge into many
other possible worlds
107
The Mind’s Growth
• Alison Gopnik (2009)
– The fact that children don't seem to be capable
of distinguishing between reality and fantasy
should not be taken as evidence of cognitive
limitation but of cognitive power: they are very
creative instead of being passive
– The way children understand psychology is
similar to the way they understand the physical
world: they create "psychological
counterfactuals", i.e. imaginary companions.
– With them they rehearse the rules of
psychology the same way that they rehearse
the rules of physics when they imagine
hypothetical worlds.
108
The Mind’s Growth
• Alison Gopnik (2009)
– Children constructs maps of both the physical
world and of the psychological world.
– In both cases children first understand the
world, then they imagine hypothetical worlds,
then they are ready to actually create worlds.
– In the physical world this translates into
action.
– In the psychological world this translates into
dealing with other minds
109
The Mind’s Growth
• Michael Tomasello (1999)
– Humans are genetically equipped with
the "ability to identify with conspecifics."
– Children spend most of their time
imitating others.
– Natural selection rewarded the best
"copycats".
– This ability is crucial to the development
of social skills such as language
– Humans do not just imitate other
humans: humans also understand why
other humans did what they did.
110
Summary
• Memory vs Storage
• The Age of Cognitivism
• Kinds of Memory
• Categories
• Creativity
• Nativism
• Holism
• The mind evolves
111
Bibliography
Franklin Stan: Artificial Minds (MIT Press, 1995)
Johnson-laird Philip: Mental Models (Harvard Univ Press,
1983)
Lakoff, George: Women, Fire And Dangerous Things (Univ
of Chicago Press, 1987)
Mcginn Colin: Mindsight (2004)
Minsky Marvin: The Society Of Mind (Simon & Schuster,
1985)
Newell Allen: Unified Theories Of Cognition (Harvard Univ
Press, 1990)
Posner Michael: Foundations Of Cognitive Science (MIT
Press, 1989)
Schacter, Daniel: Searching For Memory (Basic, 1996)
112
Cognition
Better to understand a little than to misunderstand a lot
(One-liner signature file on the internet)
113
Consciousness
Piero Scaruffi
www.scaruffi.com

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Cognitive Models- Part 3 of Piero Scaruffi's class "Thinking about Thought" at UC Berkeley

  • 1. 1 Thinking about Thought • Introduction • Philosophy of Mind • Cognitive Models • Machine Intelligence • Life and Organization • Ecology • The Brain • Dreams & Emotions • Language • Modern Physics • Consciousness
  • 2. 2 Session Two: Theories of Cognition for Piero Scaruffi's class "Thinking about Thought" at UC Berkeley (2014) • Roughly These Chapters of My Book “Nature of Consciousness”: – 4. Cognition: A General Property Of Matter – 8. Memory: The Mind’s Growth
  • 3. 3 COGNITION • Cognition: the set of faculties that allow the mind to process inputs from the external world and to determine action in the external world – Perception, – Learning, – Memory, – Reasoning – Vision, – Language, …
  • 4. 4 COGNITION • The level of awareness for the same cognitive faculty may vary wildly • Cognitive faculties and consciousness seem to be independent processes
  • 5. 5 COGNITION • What is unique about human cognition? – Language? – Tools? – Fire? – Clothes?
  • 6. 6 What Early Humans Knew • Inventions – Tools (2 million years, Africa, Homo Abilis) – Fire (1.9 million years, Africa, Homo Erectus) – Buildings (400,000 BC, France, Homo Erectus) – Cooking fires (250,000 BC, Europe and Middle East) – Paint (100,000 BC, South Africa) – Burial (90,000 BC, Israel & 70,000 BC, Neanderthal: belief in the afterlife older than the human species?) – Upper Paleolithic (40,000 - 10,000 BC): more specialized and varied tools, durable dwellings (not just caves), better clothing for cold weather, also non- utilitarian artifacts (art) – Art (28,000 BC, Austria, Homo Sapiens)
  • 7. 7 What Early Humans Knew • Inventions – Epipaleolithic 18,000-9,000 BC: open air settlements made possible by warming of climate – Lamp (17,000 BC, France) – Farming (14,000 BC, Mesopotamia) – Slavery? (earliest known case: 8,000 BC Libya) – Domesticated animals (12,000 BC, Kurdistan) – Boat (8,000 BC, Holland/ Norway, but earlier in Oceania, and some seafaring technology as far back as 130,000 BC in the Mediterranean) – Weapons (bow, sling, dagger, mace) (8,000 BC)
  • 8. 8 What Early Humans Knew • Inventions – Pottery (7,900 BC, Japan) – Weaving (6,500 BC, Palestine) – Trade/Buying-selling/Money – Musical instruments (5,000 BC, Sumeria) – Metal (4,500 BC, Egypt) – Domestication of the horse (4,000 BC, Eurasian steppes) – Bridge (4,000 BC, Egypt) – Copper: Byblos, fishing hooks (4,000 BC) – Wheel (3,500 BC, Mesopotamia) – Glass (3,000 BC, Phoenicia) – Sundial (3,000 BC, Egypt)
  • 9. 9 What Early Humans Knew • Revolutions – Homo Sapiens (150,000 BC) – Religious revolution (70,000 BC) – Artistic revolution (28,000 BC) – Agricultural revolution (10,000 BC) – Metalwork revolution (4,500 BC) – Urban revolution (3,700 BC) – Writing revolution (3,300 BC) – Spiritual revolution (500 BC) – Scientific revolution (17th c) – Digital revolution (20th c)
  • 10. 10 MEDIATION • Hermann Helmholtz (19th c) – Perception and action are mediated by a process in the brain – The "reaction time" of a human being is high because this brain process is slow – Perceptions are derived from unconscious inference on sense data – The brain turns perceptions into knowledge – All knowledge comes from experience, there is no innate knowledge – Perceptions are mere hypotheses about the world and can be wrong (optical illusions) – Perceptions are hypotheses based on our knowledge
  • 11. 11 REPRESENTATION • Kenneth Craik (1943) – Mind may be a particular type of machine which is capable of building internal models of the world and processing them to produce action – Internal representation – Symbolic processing of such representation – Intelligence = inferential processing of knowledge – Descartes' automaton: mechanical reactions to external stimuli - no knowledge and inference – Craik's automaton: action based on knowledge and inference
  • 12. 12 SYMBOLIC PROCESSING • The computer architecture is able to achieve cognitive faculties • Computers consist of interacting modules each processing symbols • Maybe the human mind too can be reduced to an architecture of interacting modules and sequential computation of symbols
  • 13. 13 SYMBOLIC PROCESSING • Herbert Simon & Allen Newell: Physical Symbol Systems (1976) – Systems that process symbols to achieve a goal – "A physical symbol system has the necessary and sufficient means for intelligent action" – A physical symbol system is quite simple: the complexity of its behavior is due to the complexity of the environment it has to cope with – Physical symbol processors are Turing machines – No complex system can survive unless it is organized as a hierarchy of subsystems
  • 14. 14 SYMBOLIC PROCESSING • Physical Symbol Processor/ predecessors – Thomas Hobbes: reasoning is "nothing more than reckoning“ – Gottfried Leibniz: a logical calculus of human thought – David Hume: perceptions can be reduced to "atomic impressions“ – Hilary Putnam, Jerry Fodor: the computational theory of mind
  • 15. 15 SYMBOLIC PROCESSING • Physical Symbol Systems – A memory containing knowledge is operated upon by an inference engine; the results are added to the knowledge base; inference engine operates on the knowledge base;… Inference Engine Knowledge Base
  • 16. 16 SYMBOLIC PROCESSING • Physical Symbol Systems – Knowledge is continuously created, whether acquired from the external world or inferred from the existing knowledge Inference Engine Knowledge Base
  • 17. 17 SYMBOLIC PROCESSING • Production Systems – John Anderson's Act (1976) • Knowledge is expressed in “production rules” (“If it is raining, take the umbrella”) • Declarative knowledge ("knowing that") that can be consulted vs procedural knowledge ("knowing how") that must be enacted in order to be used I know that a bycicle has two wheels I know how to ride a bicycle
  • 18. 18 SYMBOLIC PROCESSING • Production Systems – ACT (1976) • Knowledge is continuously compiled into more and more complex procedural chunks through an incremental process of transformation of declarative knowledge into procedural knowledge • Two kinds of memory: a declarative memory (that remembers experience) and a procedural memory (that remembers rules learned from experience)
  • 19. 19 SYMBOLIC PROCESSING • Production Systems – John Laird and Paul Rosenbloom’s SOAR (1987) • “Universal weak method”: the kind of knowledge determines the kind of reasoning that can be applied • “Universal sub-goaling”: break down a problem (top-down reasoning) • When a goal is successfully completed, a chunk that represents the results of the task is created • “Chunking”: create new production rules (bottom-up reasining)
  • 20. 20 SYMBOLIC PROCESSING • Production Systems – SOAR (1987) • A task is implemented as a goal hierarchy • Final goal: a chunk for the top-level goal • “Power law of practice”: the more you practice, the better you get at it
  • 21. 21 MENTAL MODULES • Mental Modules (David Marr, 1982) – The vision system must employ innate information to make sense of the ambiguous signals that it perceives from the world – Innate and universal knowledge coexist and collaborate – Processing of perceptual data must be performed by specialized "modules" which are controlled by a central module
  • 22. 22 MENTAL MODULES • Mental Modules – Marr, Chomsky and Fodor: – 1. the mind can be decomposed in modules, and – 2. syntactic processing can account for what the mind does
  • 23. 23 MENTAL MODULES • Vision (David Marr, 1979) – Three levels of abstraction created by the modules of the vision system: • the "primal sketch“: a symbolic representation drawn from the meaningful features of the image (boundaries, contours, shading, textures) • a two-and-a-half dimensional sketch, which is a representation centered on the visual system of the observer (distances and orientation) • the tri-dimensional representation, which is centered on the object – Memory: not what the retina picked up, but what the brain computed
  • 24. 24 MENTAL MODELS • Mental Models (Philip Johnson-Laird, 1983) – Production rules implausible – Minds construct mental models – Minds solve problems by building mental models – A sentence is a procedure to build, modify, extend a mental model – Mental models allow the mind to find "adequate" solutions
  • 25. 25 MENTAL SPACES • Mental Spaces (Gilles Fauconnier, 1994) – Mental spaces proliferate as we think or talk – "Conceptual blending" – "creative" thinking • Cognitive Models (George Lakoff): embodied, i.e. they are linked with bodily experience.
  • 26. 26 UNIVERSAL SELECTIONISM Donald Campbell (1970) – The brain produces many different visualizations of a problem until one "fits“ – Then the solution is obvious – A selectionist process (blind variation and selective retention) at work in all the brain functions, from perception (recognizing that something is something) to problem solving – At all levels the brain does not really "know" what to do: it just guesses, and the correct guesses are rewarded. – Thinking originates from a population of guesses that evolve based on their usefulness or uselessness.
  • 27. 27 KNOWLEDGE REPRESENTATION • Otto Selz's Schema (1920s) – To solve a problem entails to recognize the situation and to fill the gaps – Information in excess contains the solution
  • 28. 28 KNOWLEDGE REPRESENTATION • Otto Selz's Schema (1920s) – Representation of past experience is a complete schema. Representation of present experience is a partially complete schema – Schema's anticipatory nature: to solve a problem is equivalent to comprehending it, and comprehending ultimately means reducing the current situation to a past situation
  • 29. 29 KNOWLEDGE REPRESENTATION • Otto Selz's Schema (1920s) – Infer = anticipate – To solve a problem = to comprehend it – Comprehending = reducing the current situation to a past situation
  • 30. 30 KNOWLEDGE REPRESENTATION • Otto Selz's Schema – Both a mental representation of the world and a process that determines action in the world
  • 31. 31 KNOWLEDGE REPRESENTATION • Marvin Minsky's “Frame” (1974) – A packet of information that helps recognize and understand a scene – Stereotypical situations – A category by means of a prototypical member (default properties) and a list of actions that can be performed on any member of the category – Memory is a network of frames
  • 32. 32 KNOWLEDGE REPRESENTATION • Marvin Minsky's “Frame” – Each perception selects a frame, i.e., classifies the current situation in a schema – This is equivalent to interpreting the situation and deciding which action must be performed – Reasoning is adapting a frame to a situation. – Knowledge imposes coherence on experience – Unity of perception, recognition, reasoning, understanding and memory
  • 33. 33 KNOWLEDGE REPRESENTATION • Marvin Minsky's “Frame” – Perception, recognition, reasoning, understanding and memory cannot be separated
  • 34. 34 KNOWLEDGE REPRESENTATION • Roger Schank's Script (1975) – Case-based reasoning – analogical reasoning – the elementary unit is the “case”, or situation – Episodic memory archives generalizations of cases – Whenever a new case occurs, similar cases are retrieved from episodic memory. • the new case is interpreted based on any similar cases that were found in the episodic memory • the new case is used, in turn, to further refine the generalizations
  • 35. 35 KNOWLEDGE REPRESENTATION • Roger Schank's Script (1975) – A dynamic memory that grows from experience – Expectation-driven – Script = stereotypical knowledge of situations as a sequence of actions and a set of roles – Script = helps understand the situation and predicts what will happen – New memories = expectation failures
  • 36. 36 KNOWLEDGE REPRESENTATION • Roger Schank's Script – Anticipatory reasoning – Remembering is closely related to understanding and learning. – Memory has the passive function of remembering and the active function of predicting. – The comprehension of the world and its categorization proceed together. – Knowledge is stories – Conversation is reminding and storytelling is understanding
  • 37. 37 KNOWLEDGE REPRESENTATION • Self-organizing behavior – Charles Peirce (1906): "Habit", a set of operational rules that, by exhibiting both stability and adaptability, lends itself to an evolutionary process – Jean Piaget (1930s): Schemas are compounded as they are built to yield successive levels of a cognitive hierarchy – Categories are not innate, they are constructed through the individual's experience. What is innate is the process that underlies the construction of categories.
  • 38. 38 KNOWLEDGE REPRESENTATION • Jeff Hawkins (2005) – Memory is a reservoir of possible solutions to problems. – Memory constantly predicts what will happen next. – That's how it can keep track of situations that would require almost infinite computational capabilities
  • 39. 39 A BRIEF DETOUR/1 • Vernon Mountcastle (1978) – The neocortex is uniform – There is no indication that any region of the neocortex operates differently from the other regions – What makes the difference between seeing and hearing if the cortex that process them is the same? – The difference in "output", though, must be due almost entirely to the different inputs – What is different is the pattern: spatial patterns versus temporal patterns.
  • 40. 40 A BRIEF DETOUR/1 • Vernon Mountcastle (1978) – The vision of something and the hearing of something are created in the brain – It is the brain that sees, not the eye. It is the brain that hears, not the ear.
  • 41. 41 A BRIEF DETOUR/2 • Maurice Merleau-Ponty (1960s) • Cognitive scientists tend to focus on the input (perception) and neglect the output (action). • Most models of the mind have been built by concentrating on perception: how the world is perceived by the mind. Very little is usually said on how the mind acts on the world • Maxine Sheets-Johnstone (1999): thinking is modeled on the body and grounded in animate form • All our cognitive life is grounded in movement.
  • 42. 42 THE UNITY OF COGNITION • Perception, memory, learning, reasoning, understanding and action are simply different aspects of the same process. • All mental faculties are different descriptions of the same process • Cognition does not seem to require consciousness
  • 43. 43 THE UNITY OF COGNITION • Cognition = algorithm, refined by natural selection, that operates on structures that reflect our experience • Various levels of cognition can be identified in other systems • Everything in nature can be said to remember and to learn something • Cognition: a general property of matter? Paper that has “learned” a position after being repeatedly bent
  • 44. 44 Summary • Hermann Helmholtz: Mediation • Kenneth Craik: Representation • Simon & Newell: Physical Symbol Processor • Mental Modules (David Marr) • Mental Models (Philip Johnson-laird) • Mental Spaces (Gilles Fauconnier) • Embodied Cognitive Models (George Lakoff) • Otto Selz's Schema • Marvin Minsky's Frame • Roger Schank's Script • Unity of Cognition
  • 45. 45 Break "The foolish ask questions the wise cannot answer" (Oscar Wilde)
  • 46. 46 Memory Alice: I can’t remember things before they happen. Queen: It’s a poor sort of memory that only works backwards.
  • 47. 47 Memory vs Storage • Animal memory is not just like a computer memory: real-life tasks rarely require perfection but do require speed and capacity • Memory is more than storage. Memory is also recognition • Without memory we would not see trees, but only patches of brown and green.
  • 48. 48 Memory is not just Storage • Memory is capable of organizing experience into concepts • Mental life “is” those concepts • The process of thinking depends on the process of categorizing • All cognitive faculties use memory and would not be possible without memory. They are, in fact, but side effects of the process of remembering
  • 49. 49 Memory sucks… • The most peculiar feature of our memory is, perhaps, the fact that it is so bad at remembering. • Our memory forgets most of the things that happen • Even when it remembers, it does a lousy job of remembering • Memory of something is almost always approximate • Many details are forgotten right away • Sometimes memory is also very slow
  • 50. 50 Memory sucks… • We cannot count very easily. • If you see a flock of birds in the sky, you can tell the shape, the direction, the approximate speed... but not how many birds are in the flock, even if there are only six or seven. • We are not very good at remembering the temporal order of events: we have trouble remembering if something occurred before or after something else.
  • 51. 51 Memory’s limitation… • Human memory is a bizarre device that differs in a fundamental way from the memory of machines: a camera or a computer can replicate a scene in every minute detail, whereas our memory was just not designed to do that
  • 52. 52 …and Memory’s power • On the other hand, we can recognize a plot, told by somebody else, as the plot of the same novel that we read, even if that person's version of the plot and our version of the plot probably do not share a single sentence
  • 53. 53 Memory and Concepts • It is hard to think of something without thinking also of something else. It is hard to focus on a concept and not think of related concepts evokes…
  • 54. 54 Memory • Frederic Bartlett's reconstructive memory (1930s) – We can easily relate the plot of a movie, but we cannot cite verbatim a single line of the movie – If we relate the plot three times, we will use different words each single time – Events are not stored faithfully in memory: they are somehow summarized into a different form, a "schema" – Memories do not passively record stories verbatim, but rather actively code them in terms of schemas, and then can recount the stories by retranslating the schemas into words. – Optimized storage: only what is strictly necessary is “memorized”
  • 55. 55 Memory • Richard Semon’s cue (1904) – Memory is as much about retrieval as about storage. – “engram”: the unit of memory, or, better, the pattern used to encode it (the "memory trace"). – the “ecphoric stimulus”: the cue that helps retrieve a specific memory – The likelihood of finding a memory depends also on the cue that is used to retrieve it – The power of the cue – Sometimes we remember even what we want to forget
  • 56. 56 Memory • Edward Tolmans’ cognitive map (1932) – Learning involves acquisition of knowledge about the world (a "cognitive map”) – A cognitive map encodes "expectations" about the world – We don’t act in the world, we respond to the world
  • 57. 57 Cognitivism • Behaviorism: focus on the output that corresponds to an input – 1959: Noam Chomsky's review of a book by Skinner ends the domination of behaviorism and resurrects cognitivism • Cognitivism: focus on the processing between input and output – George Miller (1956) – Donald Broadbent (1957) – Allen Newell (1958) – Noam Chomsky (1957)
  • 58. 58 Cognitivism • Predecessors – Theodore Ribot’s experiments on amnesia: the loss of memory is inversely proportional to the time elapsed between the event and the injury (1882) – William James: “primary” and “secondary” memory (1900)
  • 59. 59 Cognitivism • Donald Broadbent – Short-term memory (fast, small) vs long-term memory (slow, large) – Short-term memory points to long-term memory – The selective character of attention is due to the limited capacity of processing by the brain – The brain can only be conscious of so many events at the same time – Filter theory – Information about stimuli is temporarily retained but it will fade unless attention is turned quickly to it
  • 60. 60 Cognitivism • George Miller – Seven “chunks” • Alan Baddeley (1974) – Working memory
  • 61. 61 Memories • Endel Tulving (1970s) – “Intension” (concepts) vs “extension” (episodes) – “Episodic” memory contains specific episodes of the history of the individual, while semantic memory contains general knowledge – “Semantic” memory is organized knowledge about the world. – The remembering of episodes depends on the interaction between encoding and retrieval conditions (between the "engram" and the "cue")
  • 62. 62 Memories • Procedural memory (Henry Bergson - 1911) – Learn new skills and acquire habits – Each stimulus-response pattern, once learned, becomes the building block for more complex patterns which are our “habits”, each of which is in turn a building block to create more complex “habits” – Maine de Biran: “The Influence of Habit on the Faculty of Thinking” (1804)
  • 63. 63 Memories • Implicit (unconscious) memory – Weakly encoded memories which affect conscious thought and behavior – “Implicit memory is revealed when previous experiences facilitate performance on a task that does not require conscious or intentional recollection of those experiences” (Daniel Schacter) – Implicit memories are not lost: they just cannot be retrieved – Amnesia is the standard condition of human memory – Memories of childhood are preserved without awareness of remembering
  • 64. 64 Memories • Neal Cohen (1980) – “Declarative” memory (the memory that one can consciously remember, which is forgotten in an amnesia) – “Procedural” memory (the skills and procedures which are usually not forgotten, as people with amnesia can still perform most actions they have learned throughout their lives) – “Emotional” memory (amygdala) – These three memory systems are physically connected to the cortex along different pathways, which means that they can work in parallel.
  • 65. 65 Memories • Tulving’s "encoding specificity principle": – Remembering depends on the affinity between encoding and decoding. – Memories are encoded in a way that depends on the circumstances when the event originally happened. – The likelihood of recalling a memory (of decoding it) depends on recreating those circumstances, on reinstating the same psychological state. – The rememberer does more than retrieve information about a past event: the rememberer experiences that event again.
  • 66. 66 Memories • Daniel Schacter (1996) – “Memory” is actually a set of different kinds of memory, each specialized in a different kind of task and implemented by a different brain circuit – Different aspects of a memory are stored in different regions of the brain – “Field memory” (you are in it) vs “observer memory” (you are not in it). – We tend to recall older events as field memories, and more recent ones as observer memories. – If asked to focus on the details of an event, we recall them as observer memories. If asked to focus on our feelings during the event, we tend to switch to a field memory. .
  • 67. 67 Memories • Daniel Schacter – Memory is more than a recording of what happened: it contains information on how to operate in a similar situation. – Memory of the past determines how we act in the future.
  • 68. 68 Memories • Daniel Schacter – “A memory is an emergent property of the cue and the engram” – Why we forget: new experiences blur previous engrams. - cues that used to be very effective become less and less effective. – We consolidate memories mainly through "reuse" of them: when we use and reuse a memory, the brain rehearses how to reconstruct that memory
  • 69. 69 Memories • Daniel Schacter – The encoding process is subjective – There is a limit to how accurate the decoding can be – We distort our memories of ourselves – We construct our own autobiography, which is only loosely based on what truly happened.
  • 70. 70 Memory and Knowledge: Categories • Categorization is the main way that humans have of making sense of their world. • Categorization: using the literal past to build abstractions that are useful to predict the future CHAIR
  • 71. 71 Categories • Eric Lenneberg (1967): – All animals organize the sensory world through a process of categorization – All animals respond to categories of stimuli – Enables “similar” response to “different” stimuli RUN!
  • 72. 72 Categories • Classical categories – Closed by clear boundaries and defined by common properties of their members GOOD BAD
  • 73. 73 Categories • Jerome Bruner's categories (1956) – A category is defined by the “set of features” that are individually necessary and jointly sufficient for an object to belong to it – Most cognitive processes are nothing but classification processes in disguise – Cognitive activity ("thinking") depends on placing an event or situation in the appropriate category – A category is basically a set of events that can be treated the same way by the cognitive organism
  • 74. 74 Categories • Jerome Bruner's categories – Categories are not "discovered" but "invented". – They do not exist in the environment: they are construed by the human mind.
  • 75. 75 Categories • Ludwig Wittgenstein (1930s) – What is a sport? – A dog that does not bark or a dog with three legs or a vegetarian dog is still a dog – Family resemblance – Sets of positive and negative examples – Boundaries can be extended at any time
  • 76. 76 Categories • Eleanore Rosch's prototype theory (1978) – The best way to teach a concept is to show an example of it – Prototype = “best” example of the category – Membership of an individual in a category is determined by the perceived distance of resemblance of the individual to the prototype of the category (Holger Diessel)
  • 77. 77 Categories • Eleanore Rosch's prototype theory (1978) – We do categorization because it helps save a lot of space in our memory and because the world lends itself to categorization. – Concepts promote a cognitive economy by partitioning the world into classes, and therefore allowing the mind to substantially reduce the amount of information to be remembered and processed – The task of category systems is to provide maximum information with the least cognitive effort
  • 78. 78 Categories • Roger Brown (1958): – Children learn concepts at a level which is not the most general and not the most specific (“chair”, rather than “furniture” or “armchair”) – “distinctive action”: the level at which we "naturally" name objects • Brent Berlin (1968) – Adults too (a cat is also a feline, a mammal, an animal, and it is also a specific variety of cat, but we normally call it “a cat”)
  • 79. 79 Categories • Eleanore Rosch – We classify artifacts at a "basic level" – At the basic level we can form a mental image of the category – Categorization occurs based on our interaction with the object (we have a motor program for interacting with "chair", not with "furniture”) – Meaning is in the interaction between the body and the world – Basic-level categories are the first ones learned by children
  • 80. 80 Categories • Eleanore Rosch – Categories are created by generalization and specialization of the basic level – At the basic level, categories are maximally distinct, i.e. They maximize perceived similarity among category members and minimize perceived similarities across contrasting categories – Categories are not mutually exclusive: an object can belong to more than one category to different degrees (categories are “fuzzy”)
  • 81. 81 Categories • Standard model – Categories are organized in a taxonomic hierarchy • Categories in the middle are the most basic • Knowledge is mainly organized at the basic level – Categories are defined by common features of their members – Thought is the “disembodied” manipulation of abstract symbols – Concepts are internal representations of external reality – Symbols have meaning by virtue of their correspondence to real objects.
  • 82. 82 Categories • Mark Johnson (1987) – Experience is structured in a meaningful way prior to any concepts: some schemas are inherently meaningful to people by virtue of their bodily experience (e.g., the “container” schema, the “part-whole” schema, the “link” schema, the “center- periphery” schema) – We “know” these schemas even before we acquire the related concepts because such “kinesthetic” schemas come with a basic logic that is used to directly “understand” them.
  • 83. 83 Categories • George Lakoff (1987) – Categories depend on the bodily experience of the “categorizer” • Concepts grow out of bodily experience and are understood in terms of it • The core of our conceptual system is directly grounded in bodily experience. – … and on the “imaginative processes” (metaphor, metonymy, mental imagery) of the categorizer
  • 84. 84 Categories • George Lakoff (1987) – The conceptual system of a mind is normally not consistent. – We have available in our minds many different ways of making sense of situations. – We constantly keep alternative conceptualizations of the world.
  • 85. 85 Creativity • Gilles Fauconnier – Mental spaces allow for alternative views of the world – The mind can create multiple cognitive spaces – We are creative
  • 86. 86 Origin of categories • Immanuel Kant – Experience is possible only if we have knowledge – Knowledge evolves from concepts – Some concepts must therefore be native – We must be born with an infrastructure that allows us to learn concepts and to build concepts on top of concepts
  • 87. 87 Origin of categories • Noam Chomsky – Human brains are designed to acquire a language – They contain a "universal grammar" – We speak because our brain is meant to speak • We think in concepts because we are meant to think in concepts • Our mind creates categories because it is equipped with some native categories and a mechanism to build categories on top of existing categories
  • 88. 88 Holism • Pierre Duhem (1906) – Scientific hypotheses cannot be tested in isolation from the whole theoretical network in which they appear
  • 89. 89 Holism • Willard Quine (1951): – A hypothesis is verified true or false only relative to background assumptions – Each statement in a theory partially determines the meaning of every other statement in the same theory – The structure of concepts is determined by the positions that their constituents occupy in the "web of belief" of the individual
  • 90. 90 Holism • Frank Keil (1989): – No concept can be understood in isolation from all other concepts – Concepts are embedded in theories about the world – Natural kinds (eg, “gold”) are not defined by a set of features or by a prototype: they are defined by a “causal homeostatic system”, which tends to stability over time in order to maximize categorizing.
  • 92. 92 The Mind’s Growth • Mind is not always the same: it grows • Not just learning about the environment, but also capability of new types of actions in the environment • How "Nature" and “Nurture" (instincts and experience) interact (“Nativism" vs “Constructivism")
  • 93. 93 The Mind’s Growth • Jean Piaget's constructivism (1923) – Living beings are in constant interaction with their environment – Survival depends on maintaining a state of equilibrium between the organism and the environment – Regulation of behavior in order to continuously adapt to the information flow from the environment – Cognition, therefore, is but self-regulation
  • 94. 94 The Mind’s Growth • Jean Piaget's constructivism – Cognition is a dynamic exchange between organism and environment – “Genetic epistemology” – Cognitive process = a loop of assimilation and accommodation that proceeds in stages
  • 95. 95 The Mind’s Growth • Jean Piaget's constructivism – Cognitive faculties are not fixed at birth but evolve during the lifetime of the individual. – Not by gradual evolution but by sudden rearrangements of mental operations – Progress from simple mental arrangements to complex ones • "Literal", sensorymotor life • "Schemas" of behavior in the world • Self-regulated functioning of "schemas" leads to interiorized action • Internal symbols and introspection • Internal manipulations on symbols • Abstract objects
  • 96. 96 The Mind’s Growth • Jean Piaget's constructivism – Progress from simple mental arrangements to complex ones http://facstaff.gpc.edu
  • 97. 97 The Mind’s Growth • Jean Piaget's constructivism – Growth produces qualitatively new forms of thought – Cognitive faculties are not fixed at birth but evolve during the lifetime of the individual – Cognitive growth = transition from a stage in which the dominant factor is perception, which is irreversible, to a stage in which the dominant is abstract thought, which is reversible – No innate knowledge: only a set of sensory reflexes and three processes (assimilation, accommodation and equilibration)
  • 98. 98 The Mind’s Growth • Jean Piaget's constructivism – Rationality is the overall way in which an organism adapts to its environment. – Rational action occurs every time the organism needs to solve a problem, i.e. when the organism needs to reach a new form of balance with its environment. – Once that balance has been achieved, the organism proceeds by instinct. – Rationality will be needed only when the equilibrium is broken again.
  • 99. 99 The Mind’s Growth • Annette Karmiloff-Smith (1992) – Mind is made of a number of independent, specialized modules (a` la Fodor) – Modules are not static but "grow" during child's development – New modules are created during child's development – Child development is not only about learning new procedures, it is about building theories of why those procedures do what they do ("representational redescription”) – Different levels at which knowledge is encoded
  • 100. 100 The Mind’s Growth • Patricia Greenfield (1991) – Initially the child's mind has no modules, only a general-purpose learning system – Modules start developing later in the life of the child. – There is a common neurological layer in the early stages of development (up to two years old) that accounts for both linguistic skills and object manipulation skills. – As the child's brain develops, those skills split.
  • 101. 101 The Mind’s Growth • Eric Erickson (1959): adulthood – Personal development is structured in eight stages that extend from birth to death (and not only from birth to late childhood)
  • 102. 102 The Mind’s Growth • Lev Vygotsky (1934) – Children initially behave like chimpanzees: language and thought are unrelated (language is irrational, thought is nonverbal). – They learn the names of objects only when told so. – Later the attitude changes: it is the child who becomes curious about the names of things. – Then the child's vocabulary increases dramatically, with much less coaching from adults. – Thought and speech merge.
  • 103. 103 The Mind’s Growth • Lev Vygotsky – One generally becomes aware of her/his actions when they are interrupted – Speech is an expression of the process of becoming aware of one's actions – The child’s egocentric speech is the sign of a process of becoming aware after something disrupted the action underway – In other words, the child is thinking aloud. – A few years later this process has become silent: when the child needs to find a solution to a problem, the "thinking" is no longer aloud
  • 104. 104 The Mind’s Growth • Lev Vygotsky – Speech is originally social in nature – Egocentric speech is an evolution of social speech that eventually becomes silent thought. – Cognitive faculties are internalized versions of social processes.
  • 105. 105 The Mind’s Growth • Lev Vygotsky – Thought is determined by language. – And both are determined by society. – Language guides the child's cognitive growth. – Cognition thus develops in different ways depending on the cultural conditions.
  • 106. 106 The Mind’s Growth • Alison Gopnik (2009) – Childhood must serve a purpose, especially human childhood – Children spend years practicing a form of mental gymnastics – Children practice the ability to map the world and to imagine worlds that don't exist – The ability of imagining alternative worlds (of dealing with "counterfactuals") peaks during childhood. – Children understand how the real world works and then project that knowledge into many other possible worlds
  • 107. 107 The Mind’s Growth • Alison Gopnik (2009) – The fact that children don't seem to be capable of distinguishing between reality and fantasy should not be taken as evidence of cognitive limitation but of cognitive power: they are very creative instead of being passive – The way children understand psychology is similar to the way they understand the physical world: they create "psychological counterfactuals", i.e. imaginary companions. – With them they rehearse the rules of psychology the same way that they rehearse the rules of physics when they imagine hypothetical worlds.
  • 108. 108 The Mind’s Growth • Alison Gopnik (2009) – Children constructs maps of both the physical world and of the psychological world. – In both cases children first understand the world, then they imagine hypothetical worlds, then they are ready to actually create worlds. – In the physical world this translates into action. – In the psychological world this translates into dealing with other minds
  • 109. 109 The Mind’s Growth • Michael Tomasello (1999) – Humans are genetically equipped with the "ability to identify with conspecifics." – Children spend most of their time imitating others. – Natural selection rewarded the best "copycats". – This ability is crucial to the development of social skills such as language – Humans do not just imitate other humans: humans also understand why other humans did what they did.
  • 110. 110 Summary • Memory vs Storage • The Age of Cognitivism • Kinds of Memory • Categories • Creativity • Nativism • Holism • The mind evolves
  • 111. 111 Bibliography Franklin Stan: Artificial Minds (MIT Press, 1995) Johnson-laird Philip: Mental Models (Harvard Univ Press, 1983) Lakoff, George: Women, Fire And Dangerous Things (Univ of Chicago Press, 1987) Mcginn Colin: Mindsight (2004) Minsky Marvin: The Society Of Mind (Simon & Schuster, 1985) Newell Allen: Unified Theories Of Cognition (Harvard Univ Press, 1990) Posner Michael: Foundations Of Cognitive Science (MIT Press, 1989) Schacter, Daniel: Searching For Memory (Basic, 1996)
  • 112. 112 Cognition Better to understand a little than to misunderstand a lot (One-liner signature file on the internet)