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Software Processes
Objectives
 To introduce software process models
 To describe three generic process models and when
they may be used
 To describe outline process models for requirements
engineering, software development, testing and
evolution
 To explain the Rational Unified Process model
 To introduce CASE technology to support software
process activities
Topics covered
 Software process models
 Process iteration
 Process activities
 The Rational Unified Process
 Computer-aided software engineering
The software process
 A structured set of activities required to develop a
software system
 Specification;
 Design;
 Validation;
 Evolution.
 A software process model is an abstract representation of a
process. It presents a description of a process from some
particular perspective.
Generic software process models
 The waterfall model
 Separate and distinct phases of specification and development.
 Evolutionary development
 Specification, development and validation are interleaved.
 Component-based software engineering
 The system is assembled from existing components.
 There are many variants of these models e.g. formal
development where a waterfall-like process is used but the
specification is a formal specification that is refined through
several stages to an implementable design.
Waterfall model
Waterfall model phases
 Requirements analysis and definition
 System and software design
 Implementation and unit testing
 Integration and system testing
 Operation and maintenance
 The main drawback of the waterfall model is the
difficulty of accommodating change after the process
is underway. One phase has to be complete before
moving onto the next phase.
Waterfall model problems
 Inflexible partitioning of the project into distinct stages
makes it difficult to respond to changing customer
requirements.
 Therefore, this model is only appropriate when the
requirements are well-understood and changes will be fairly
limited during the design process.
 Few business systems have stable requirements.
 The waterfall model is mostly used for large systems
engineering projects where a system is developed at several
sites.
Evolutionary development
 Exploratory development
 Objective is to work with customers and to evolve a final
system from an initial outline specification. Should start
with well-understood requirements and add new
features as proposed by the customer.
 Throw-away prototyping
 Objective is to understand the system requirements.
Should start with poorly understood requirements to
clarify what is really needed.
Evolutionary development
Evolutionary development
 Problems
 Lack of process visibility;
 Systems are often poorly structured;
 Special skills (e.g. in languages for rapid prototyping)
may be required.
 Applicability
 For small or medium-size interactive systems;
 For parts of large systems (e.g. the user interface);
 For short-lifetime systems.
Component-based software engineering
 Based on systematic reuse where systems are
integrated from existing components or COTS
(Commercial-off-the-shelf) systems.
 Process stages
 Component analysis;
 Requirements modification;
 System design with reuse;
 Development and integration.
 This approach is becoming increasingly used as
component standards have emerged.
Reuse-oriented development
Process iteration
 System requirements ALWAYS evolve in the course of
a project so process iteration where earlier stages are
reworked is always part of the process for large
systems.
 Iteration can be applied to any of the generic process
models.
 Two (related) approaches
 Incremental delivery;
 Spiral development.
Incremental delivery Rather than deliver the system as a single delivery, the
development and delivery is broken down into increments
with each increment delivering part of the required
functionality.
 User requirements are prioritised and the highest priority
requirements are included in early increments.
 Once the development of an increment is started, the
requirements are frozen though requirements for later
increments can continue to evolve.
Incremental development
Incremental development advantages
 Customer value can be delivered with each increment
so system functionality is available earlier.
 Early increments act as a prototype to help elicit
requirements for later increments.
 Lower risk of overall project failure.
 The highest priority system services tend to receive the
most testing.
Extreme programming
 An approach to development based on the
development and delivery of very small increments of
functionality.
 Relies on constant code improvement, user
involvement in the development team and pairwise
programming.
 Covered in Chapter 17
Spiral development
 Process is represented as a spiral rather than as a
sequence of activities with backtracking.
 Each loop in the spiral represents a phase in the
process.
 No fixed phases such as specification or design - loops
in the spiral are chosen depending on what is
required.
 Risks are explicitly assessed and resolved throughout
the process.
Spiral model of the software
process
Spiral model sectors
 Objective setting
 Specific objectives for the phase are identified.
 Risk assessment and reduction
 Risks are assessed and activities put in place to reduce the key
risks.
 Development and validation
 A development model for the system is chosen which can be
any of the generic models.
 Planning
 The project is reviewed and the next phase of the spiral is
planned.
Process activities
 Software specification
 Software design and implementation
 Software validation
 Software evolution
Software specification
 The process of establishing what services are required
and the constraints on the system’s operation and
development.
 Requirements engineering process
 Feasibility study;
 Requirements elicitation and analysis;
 Requirements specification;
 Requirements validation.
The requirements engineering process
Software design and implementation
 The process of converting the system specification
into an executable system.
 Software design
 Design a software structure that realises the
specification;
 Implementation
 Translate this structure into an executable program;
 The activities of design and implementation are
closely related and may be inter-leaved.
Design process activities
 Architectural design
 Abstract specification
 Interface design
 Component design
 Data structure design
 Algorithm design
The software design process
Structured methods
 Systematic approaches to developing a software
design.
 The design is usually documented as a set of graphical
models.
 Possible models
 Object model;
 Sequence model;
 State transition model;
 Structural model;
 Data-flow model.
Programming and debugging
 Translating a design into a program and removing
errors from that program.
 Programming is a personal activity - there is no
generic programming process.
 Programmers carry out some program testing to
discover faults in the program and remove these faults
in the debugging process.
The debugging process
Software validation
 Verification and validation (V & V) is intended to
show that a system conforms to its specification and
meets the requirements of the system customer.
 Involves checking and review processes and system
testing.
 System testing involves executing the system with test
cases that are derived from the specification of the real
data to be processed by the system.
The testing process
Testing stages Component or unit testing
 Individual components are tested independently;
 Components may be functions or objects or coherent
groupings of these entities.
 System testing
 Testing of the system as a whole. Testing of emergent
properties is particularly important.
 Acceptance testing
 Testing with customer data to check that the system
meets the customer’s needs.
Testing phases
Software evolution
 Software is inherently flexible and can change.
 As requirements change through changing business
circumstances, the software that supports the business
must also evolve and change.
 Although there has been a demarcation between
development and evolution (maintenance) this is
increasingly irrelevant as fewer and fewer systems are
completely new.
System evolution
The Rational Unified Process
 A modern process model derived from the work on the
UML and associated process.
 Normally described from 3 perspectives
 A dynamic perspective that shows phases over time;
 A static perspective that shows process activities;
 A practive perspective that suggests good practice.
RUP phase model
Phase iteration
Inception Elaboration Construction Transition
RUP phases
 Inception
 Establish the business case for the system.
 Elaboration
 Develop an understanding of the problem domain and
the system architecture.
 Construction
 System design, programming and testing.
 Transition
 Deploy the system in its operating environment.
RUP good practice
 Develop software iteratively
 Manage requirements
 Use component-based architectures
 Visually model software
 Verify software quality
 Control changes to software
Static workflows
Workflow Description
Business modelling The business processes are modelled using business use cases.
Requirements Actors whointeract with the system are identified and use cases are
developed to model the system requirements.
Analysis and design A design model is created and documented using architectural
models, component models, object models and sequence models.
Implementation The components in the system are implemented and structured into
implementation sub-systems. Automatic code generation from design
models helps accelerate this process.
Test Testing is an iterative process that is carried out in conjunction with
implementation. System testing follows the completion of the
implementation.
Deployment A product release is created, distributed to users and installed in their
workplace.
Configuration and
change management
This supporting workflow managed changes to the system (see
Chapter 29).
Project management This supporting workflow manages the system development (see
Chapter 5).
Environment This workflow is concerned with making appropriate software tools
available to the software development team.
Computer-aided software engineering
 Computer-aided software engineering (CASE) is software to
support software development and evolution processes.
 Activity automation
 Graphical editors for system model development;
 Data dictionary to manage design entities;
 Graphical UI builder for user interface construction;
 Debuggers to support program fault finding;
 Automated translators to generate new versions of a program.
Case technology
 Case technology has led to significant improvements
in the software process. However, these are not the
order of magnitude improvements that were once
predicted
 Software engineering requires creative thought - this is
not readily automated;
 Software engineering is a team activity and, for large
projects, much time is spent in team interactions. CASE
technology does not really support these.
CASE classification
 Classification helps us understand the different types of
CASE tools and their support for process activities.
 Functional perspective
 Tools are classified according to their specific function.
 Process perspective
 Tools are classified according to process activities that are
supported.
 Integration perspective
 Tools are classified according to their organisation into
integrated units.
Functional tool classification
Tool type Examples
Planning tools PERT tools, estimation tools, spreadsheets
Editing tools Text editors, diagram editors, word processors
Change management tools Requirements traceability tools, change control systems
Configuration management tools Version management systems, system building tools
Prototyping tools Very high-level languages, user interface generators
Method-support tools Design editors, data dictionaries, code generators
Language-processing tools Compilers, interpreters
Program analysis tools Cross reference generators, static analysers, dynamic analysers
Testing tools Test datagenerators, file comparators
Debugging tools Interactive debugging systems
Documentation tools Page layout programs, image editors
Re-engineering tools Cross-reference systems, program re-structuring systems
Activity-based tool classification
Specification Design Implementation Verification
and
Validation
Re-eng ineering tools
Testing tools
Debugging tools
Programanalysis tools
Language-processing
tools
Method suppor t tools
Prototyping tools
Configuration
management tools
Change management tools
Documentation tools
Editing tools
Planning tools
CASE integration
 Tools
 Support individual process tasks such as design
consistency checking, text editing, etc.
 Workbenches
 Support a process phase such as specification or design,
Normally include a number of integrated tools.
 Environments
 Support all or a substantial part of an entire software
process. Normally include several integrated
workbenches.
Tools, workbenches, environments
Single-method
workbenches
General-purpose
workbenches
Multi-method
workbenches
Language-specific
workbenches
Programming Testing
Analysis and
design
Integrated
environments
Process-centr ed
environments
File
compar ators
CompilersEditors
EnvironmentsWor kbenchesTools
CASE
technology
Key points
 Software processes are the activities involved in producing
and evolving a software system.
 Software process models are abstract representations of these
processes.
 General activities are specification, design and
implementation, validation and evolution.
 Generic process models describe the organisation of software
processes. Examples include the waterfall model,
evolutionary development and component-based software
engineering.
 Iterative process models describe the software process as a
cycle of activities.
Key points
 Requirements engineering is the process of developing a
software specification.
 Design and implementation processes transform the
specification to an executable program.
 Validation involves checking that the system meets to its
specification and user needs.
 Evolution is concerned with modifying the system after it is
in use.
 The Rational Unified Process is a generic process model that
separates activities from phases.
 CASE technology supports software process activities.

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Software Engineering Methodologies (overview)
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software Processes

  • 2. Objectives  To introduce software process models  To describe three generic process models and when they may be used  To describe outline process models for requirements engineering, software development, testing and evolution  To explain the Rational Unified Process model  To introduce CASE technology to support software process activities
  • 3. Topics covered  Software process models  Process iteration  Process activities  The Rational Unified Process  Computer-aided software engineering
  • 4. The software process  A structured set of activities required to develop a software system  Specification;  Design;  Validation;  Evolution.  A software process model is an abstract representation of a process. It presents a description of a process from some particular perspective.
  • 5. Generic software process models  The waterfall model  Separate and distinct phases of specification and development.  Evolutionary development  Specification, development and validation are interleaved.  Component-based software engineering  The system is assembled from existing components.  There are many variants of these models e.g. formal development where a waterfall-like process is used but the specification is a formal specification that is refined through several stages to an implementable design.
  • 7. Waterfall model phases  Requirements analysis and definition  System and software design  Implementation and unit testing  Integration and system testing  Operation and maintenance  The main drawback of the waterfall model is the difficulty of accommodating change after the process is underway. One phase has to be complete before moving onto the next phase.
  • 8. Waterfall model problems  Inflexible partitioning of the project into distinct stages makes it difficult to respond to changing customer requirements.  Therefore, this model is only appropriate when the requirements are well-understood and changes will be fairly limited during the design process.  Few business systems have stable requirements.  The waterfall model is mostly used for large systems engineering projects where a system is developed at several sites.
  • 9. Evolutionary development  Exploratory development  Objective is to work with customers and to evolve a final system from an initial outline specification. Should start with well-understood requirements and add new features as proposed by the customer.  Throw-away prototyping  Objective is to understand the system requirements. Should start with poorly understood requirements to clarify what is really needed.
  • 11. Evolutionary development  Problems  Lack of process visibility;  Systems are often poorly structured;  Special skills (e.g. in languages for rapid prototyping) may be required.  Applicability  For small or medium-size interactive systems;  For parts of large systems (e.g. the user interface);  For short-lifetime systems.
  • 12. Component-based software engineering  Based on systematic reuse where systems are integrated from existing components or COTS (Commercial-off-the-shelf) systems.  Process stages  Component analysis;  Requirements modification;  System design with reuse;  Development and integration.  This approach is becoming increasingly used as component standards have emerged.
  • 14. Process iteration  System requirements ALWAYS evolve in the course of a project so process iteration where earlier stages are reworked is always part of the process for large systems.  Iteration can be applied to any of the generic process models.  Two (related) approaches  Incremental delivery;  Spiral development.
  • 15. Incremental delivery Rather than deliver the system as a single delivery, the development and delivery is broken down into increments with each increment delivering part of the required functionality.  User requirements are prioritised and the highest priority requirements are included in early increments.  Once the development of an increment is started, the requirements are frozen though requirements for later increments can continue to evolve.
  • 17. Incremental development advantages  Customer value can be delivered with each increment so system functionality is available earlier.  Early increments act as a prototype to help elicit requirements for later increments.  Lower risk of overall project failure.  The highest priority system services tend to receive the most testing.
  • 18. Extreme programming  An approach to development based on the development and delivery of very small increments of functionality.  Relies on constant code improvement, user involvement in the development team and pairwise programming.  Covered in Chapter 17
  • 19. Spiral development  Process is represented as a spiral rather than as a sequence of activities with backtracking.  Each loop in the spiral represents a phase in the process.  No fixed phases such as specification or design - loops in the spiral are chosen depending on what is required.  Risks are explicitly assessed and resolved throughout the process.
  • 20. Spiral model of the software process
  • 21. Spiral model sectors  Objective setting  Specific objectives for the phase are identified.  Risk assessment and reduction  Risks are assessed and activities put in place to reduce the key risks.  Development and validation  A development model for the system is chosen which can be any of the generic models.  Planning  The project is reviewed and the next phase of the spiral is planned.
  • 22. Process activities  Software specification  Software design and implementation  Software validation  Software evolution
  • 23. Software specification  The process of establishing what services are required and the constraints on the system’s operation and development.  Requirements engineering process  Feasibility study;  Requirements elicitation and analysis;  Requirements specification;  Requirements validation.
  • 25. Software design and implementation  The process of converting the system specification into an executable system.  Software design  Design a software structure that realises the specification;  Implementation  Translate this structure into an executable program;  The activities of design and implementation are closely related and may be inter-leaved.
  • 26. Design process activities  Architectural design  Abstract specification  Interface design  Component design  Data structure design  Algorithm design
  • 28. Structured methods  Systematic approaches to developing a software design.  The design is usually documented as a set of graphical models.  Possible models  Object model;  Sequence model;  State transition model;  Structural model;  Data-flow model.
  • 29. Programming and debugging  Translating a design into a program and removing errors from that program.  Programming is a personal activity - there is no generic programming process.  Programmers carry out some program testing to discover faults in the program and remove these faults in the debugging process.
  • 31. Software validation  Verification and validation (V & V) is intended to show that a system conforms to its specification and meets the requirements of the system customer.  Involves checking and review processes and system testing.  System testing involves executing the system with test cases that are derived from the specification of the real data to be processed by the system.
  • 33. Testing stages Component or unit testing  Individual components are tested independently;  Components may be functions or objects or coherent groupings of these entities.  System testing  Testing of the system as a whole. Testing of emergent properties is particularly important.  Acceptance testing  Testing with customer data to check that the system meets the customer’s needs.
  • 35. Software evolution  Software is inherently flexible and can change.  As requirements change through changing business circumstances, the software that supports the business must also evolve and change.  Although there has been a demarcation between development and evolution (maintenance) this is increasingly irrelevant as fewer and fewer systems are completely new.
  • 37. The Rational Unified Process  A modern process model derived from the work on the UML and associated process.  Normally described from 3 perspectives  A dynamic perspective that shows phases over time;  A static perspective that shows process activities;  A practive perspective that suggests good practice.
  • 38. RUP phase model Phase iteration Inception Elaboration Construction Transition
  • 39. RUP phases  Inception  Establish the business case for the system.  Elaboration  Develop an understanding of the problem domain and the system architecture.  Construction  System design, programming and testing.  Transition  Deploy the system in its operating environment.
  • 40. RUP good practice  Develop software iteratively  Manage requirements  Use component-based architectures  Visually model software  Verify software quality  Control changes to software
  • 41. Static workflows Workflow Description Business modelling The business processes are modelled using business use cases. Requirements Actors whointeract with the system are identified and use cases are developed to model the system requirements. Analysis and design A design model is created and documented using architectural models, component models, object models and sequence models. Implementation The components in the system are implemented and structured into implementation sub-systems. Automatic code generation from design models helps accelerate this process. Test Testing is an iterative process that is carried out in conjunction with implementation. System testing follows the completion of the implementation. Deployment A product release is created, distributed to users and installed in their workplace. Configuration and change management This supporting workflow managed changes to the system (see Chapter 29). Project management This supporting workflow manages the system development (see Chapter 5). Environment This workflow is concerned with making appropriate software tools available to the software development team.
  • 42. Computer-aided software engineering  Computer-aided software engineering (CASE) is software to support software development and evolution processes.  Activity automation  Graphical editors for system model development;  Data dictionary to manage design entities;  Graphical UI builder for user interface construction;  Debuggers to support program fault finding;  Automated translators to generate new versions of a program.
  • 43. Case technology  Case technology has led to significant improvements in the software process. However, these are not the order of magnitude improvements that were once predicted  Software engineering requires creative thought - this is not readily automated;  Software engineering is a team activity and, for large projects, much time is spent in team interactions. CASE technology does not really support these.
  • 44. CASE classification  Classification helps us understand the different types of CASE tools and their support for process activities.  Functional perspective  Tools are classified according to their specific function.  Process perspective  Tools are classified according to process activities that are supported.  Integration perspective  Tools are classified according to their organisation into integrated units.
  • 45. Functional tool classification Tool type Examples Planning tools PERT tools, estimation tools, spreadsheets Editing tools Text editors, diagram editors, word processors Change management tools Requirements traceability tools, change control systems Configuration management tools Version management systems, system building tools Prototyping tools Very high-level languages, user interface generators Method-support tools Design editors, data dictionaries, code generators Language-processing tools Compilers, interpreters Program analysis tools Cross reference generators, static analysers, dynamic analysers Testing tools Test datagenerators, file comparators Debugging tools Interactive debugging systems Documentation tools Page layout programs, image editors Re-engineering tools Cross-reference systems, program re-structuring systems
  • 46. Activity-based tool classification Specification Design Implementation Verification and Validation Re-eng ineering tools Testing tools Debugging tools Programanalysis tools Language-processing tools Method suppor t tools Prototyping tools Configuration management tools Change management tools Documentation tools Editing tools Planning tools
  • 47. CASE integration  Tools  Support individual process tasks such as design consistency checking, text editing, etc.  Workbenches  Support a process phase such as specification or design, Normally include a number of integrated tools.  Environments  Support all or a substantial part of an entire software process. Normally include several integrated workbenches.
  • 48. Tools, workbenches, environments Single-method workbenches General-purpose workbenches Multi-method workbenches Language-specific workbenches Programming Testing Analysis and design Integrated environments Process-centr ed environments File compar ators CompilersEditors EnvironmentsWor kbenchesTools CASE technology
  • 49. Key points  Software processes are the activities involved in producing and evolving a software system.  Software process models are abstract representations of these processes.  General activities are specification, design and implementation, validation and evolution.  Generic process models describe the organisation of software processes. Examples include the waterfall model, evolutionary development and component-based software engineering.  Iterative process models describe the software process as a cycle of activities.
  • 50. Key points  Requirements engineering is the process of developing a software specification.  Design and implementation processes transform the specification to an executable program.  Validation involves checking that the system meets to its specification and user needs.  Evolution is concerned with modifying the system after it is in use.  The Rational Unified Process is a generic process model that separates activities from phases.  CASE technology supports software process activities.