1. L E A R N I N G O N L I N E
S A N N A B R A U E R
!
O U L U U N I V E R S I T Y O F A P P L I E D S C I E N C E S
S C H O O L O F V O C A T I O N A L T E A C H E R E D U C A T I O N
2. V O C AT I O N A L T E A C H E R E D U C AT I O N
!
T H E K N O W L E D G E A N D S K I L L S N E E D E D I N G U I D I N G I N D I V I D U A L S T U D E N T S ’
L E A R N I N G P R O C E S S E S
!
T H E C O M P E T E N C I E S T O P R O M O T E T H E I R F I E L D S O F T E A C H I N G , PAY I N G
AT T E N T I O N T O T H E D E V E L O P M E N T O F W O R K I N G L I F E A N D P R O F E S S I O N S
!
T H E E X T E N T O F V O C AT I O N A L T E A C H E R E D U C AT I O N I S 6 0 E C T S C R E D I T S . T H E
S T U D I E S I N C L U D E B A S I C S O F E D U C AT I O N A L S C I E N C E S , V O C AT I O N A L
P E D A G O G Y, T E A C H I N G P R A C T I C E A N D O P T I O N A L S T U D I E S .
!
T H E S C H O O L H A S B E E N P R A I S E D F O R I T S M U LT I D I S C I P L I N A RY S T U D I E S .
E N G I N E E R S , P I A N I S T S , T H E O L O G I A N S A N D E C O N O M I S T S A L L S T U D Y T H E B A S I C
T E A C H I N G S K I L L S T O G E T H E R . I T O F F E R S A G O O D S TA RT I N G P O I N T F O R
T E A C H E R S ' I N T E R A C T I O N W I T H E A C H O T H E R N O W A N D I N T H E F U T U R E .
3. G U I L D S C H O O L S
H T T P S : / / P R E Z I . C O M / K Y O L 0 7 - E 1 E O Y / K I LTA K O U L U T- I N - E N G L I S H /
T H E F U T U R E O F V O C AT I O N A L
E D U C AT I O N I N F I N L A N D
4. H T T P : / / Y O U T U . B E / V Y-
X 5 B F C O E 0
I N N O VA T I V E U S E O F T E C H N O L O G Y I N F U R T H E R E D U C A T I O N A T
C O L E G C A M B R I A
5. P E R S O N A L G R O W T H
A N D P R O F E S S I O N A L
I D E N T I T Y
• Professionals of the future find their
identity consisting of growth towards
goal-orientation, commitment, attitude
and ethics of the profession. This
process is based on a connective
knowledge and shared expertise with
both learning networks and
professionals in the district.
• The teacher’s role is to encourage and
guide the student to become aware of
their professional identity and skills:
• Visualizing the puzzle of expertise
into concrete skills
• Visible work processes during the
training
6. P E R S O N A L I Z E D L E A R N I N G PAT H S
• Connectivism is an alternative theory of a digital age for
behaviourism, cognitivism, and constructivism
• Learning as a network-forming process
• Learning happens as a part of diverse, social network,
which is augmented by the modern digital technology
• Personalized learning path is always a combination of a
variety of different learning environments and
pedagogical approaches, blended solutions
7. L E A R N I N G O N L I N E
H T T P : / / W W W. O P P I M I N E N O N L I N E . C O M / I N - E N G L I S H /
8. “ O P P I M I N E N ” I S F I N N I S H F O R L E A R N I N G A N D
O P P I M I N E N O N L I N E O F F E R S A N E W M E T H O D O F
I M P L E M E N T I N G P R O F E S S I O N A L L E A R N I N G W I T H
G A M I F I C AT I O N E L E M E N T S .
!
O P P I M I N E N O N L I N E I S A PA R T O F T H E “ O S A O P P I I I I –
O S A A M I S P I S T E E T P E L I S S Ä ” P R O J E C T I N W H I C H T H E
R E Q U I S I T E S K I L L S E T S , A S D E F I N E D B Y T H E O P E . F I
S TA N D A R D S ( I N F I N N I S H ) , A R E P R O V I D E D O V E R 3 L E V E L S
!
S O M E - N O V I C E = O P E . F I I = P E R S O N A L G R O W T H
!
S O M E - E X P E R T = O P E . F I I I = S H A R E D E X P E R T I S E
!
S O M E - D E V E L O P E R = O P E . F I I I I = D E V E L O P M E N T O F
V O C AT I O N A L E D U C AT I O N A N D E D U C AT I O N A L
I N S T I T U T I O N S
W E L C O M E T O L E A R N O N L I N E !
9. M O O C = M A S S I V E O P E N O N L I N E C O U R S E
• The course starts in the bootcamps
• Locations compete with each other to earn badges which are earned
by providing evidence of a skill competency over approximately 50
different subjects.
• Mozilla Open Badge Standard http://openbadges.org/
• For each subject, an online training session is offered that teaches the
requisite skill set for that subject and allows the student to meet the
badge criteria.
• The project lasts from November 2014 to November 2015.
• The Online site provides the students a place to learn the rules of the
game, follow the game’s progress, find more information on the
online training sessions and apply for the much-coveted badges.
10. G A M I F I C AT I O N
• Improve student
performance and learning
outcomes
• Open Badges and Social
media services as a platform
of visualisation on what
students have learned
• Reflection on a variety of
ways to work
• Criteria set the tasks
sufficiently small
• Badges in a Backpack
visualise progress
Photo by UGL_UIUC@Flickr
Learning can be fun
-
ONLINE
14. You are there - next to peer
developers go on-line
Sanna Brauer
sanna.brauer@oamk.fi
+358 50 4084686
http://twitter.com/sannabrauer
http://slideshare.net/slahdenp
15. M E E T T H E C R I T E R I A
I S T H I S Y O U R F I R S T B A D G E ?
!
Show your competence:
!
-Create a Prezi presentation for educational purposes.
Share it with sannabrauer@gmail.com or set it public.
-Share a link in your badge application