This document describes a pilot study conducted to evaluate the effectiveness of using Rube Goldberg machine projects to teach open-ended problem solving and project management skills to engineering students. A cohort of 27 engineering and engineering technology students participated in a series of 5 extracurricular Rube Goldberg machine design projects of increasing complexity over the academic year. The projects aimed to develop skills like leadership, teamwork, communication, and planning. A post-study survey found that most students felt the projects improved their professional skills and appreciation for project planning and documentation. The researchers aim to incorporate lessons from the pilot study into required freshman and sophomore engineering courses to strengthen work-readiness training in the early curriculum.
Ac 2009-1109 Capstone Projects Integrating Industry Through Student LeadershipJoaquin Hamad
This document describes a student-led capstone project model used at California Polytechnic State University. In this model, students independently identify their own capstone project topics and seek out industry partners, with faculty acting as mentors. Many students are successful in partnering with their summer internship employers or through alumni connections. The model aims to develop student leadership and communication skills. Benefits include highly relevant, practical projects, while drawbacks can include added difficulty for students to secure partners. The success of the model relies on students' networking abilities and the faculty's professional experience to guide project selection.
A Comparative Evaluation Of Problem Solving In Engineering EducationErin Taylor
- The document describes a comparative evaluation between Product Design Engineering (PDE) students and Mechanical Engineering (ME) students on their problem solving abilities.
- PDE students are exposed to design thinking throughout their curriculum, while ME students receive no formal design training.
- Students were given open-ended or constrained design projects to complete in 3 weeks. Their problem solving approaches, design outcomes, and reflections were evaluated.
- Early findings showed PDE students framed problems around user needs while ME students focused on technical aspects, stalling their progress. PDE students were more comfortable with uncertainty.
This document introduces a new teaching model called the Virtual Flipped Classroom (VFC) which integrates the flipped classroom approach and virtual classroom environment. The researchers applied this model to teach prerequisite computer programming knowledge to students at Sultan Qaboos University who were struggling due to a lack of this foundational knowledge. An experiment using a one-group pretest-posttest design was conducted on 18 students over one semester. Pre- and post-tests were used to measure the impact of the VFC model on students' learning achievement and motivation. The findings indicated that the VFC model led to significant improvements in both learning outcomes and motivation for students in the computer programming course.
Assessment Of Project Completion For Capstone Design ProjectsJoshua Gorinson
This document discusses the assessment of project completion for capstone design projects. It notes that while the design process typically focuses on problem definition, concept generation, preliminary design, etc., little attention is given to assessing the final outcome of solving the defined problems. The author describes developing a capstone design course at UC Santa Barbara that provides various industry, research, and student-created project options. They emphasize assessing project completion separately from communication skills. The paper aims to address how the course now more clearly defines expected project completion outcomes and requires objective evidence that problems have been solved, going beyond assessing just reports or presentations.
We are providing you with some of the greatest ideas for building Final Year projects with proper guidance and assistance
https://takeoffprojects.com/final-year-projects
Takeoff Projects supports final year projects for computing and Engineering, Computer Networks, Computer Communications, Computer Applications, and knowledge Technology streams that cause BS/ME/MTECH/MS/MSC – any Post Graduate degree courses offered by the schools across the india.
A Reflective Writing Assignment To Engage Students In Critical ThinkingBrandi Gonzales
This document describes a reflective writing assignment given to chemical engineering students to engage them in critical thinking. As part of the assignment, students re-analyzed the technical merits of a heart-lung machine design project they completed as freshmen. They also submitted an individual reflection paper discussing the engineering design process, connections between engineering/math/science, and technical writing. The assignment aimed to help students integrate new knowledge with past experiences and develop awareness of their own learning. Analysis of the students' work showed they better understood the design criteria and process, and showed improved technical analysis skills, though some struggled with reflection. The assignment supported the development of critical thinking skills.
1) The document provides information on the Foundation Degree in Mechanical Engineering program, including its aims, learning outcomes, and teaching methods.
2) The program aims to produce graduates with broad understanding of mechanical analysis and design combined with awareness of engineering practice, project management, and critical thinking skills. It covers disciplines like mechanics, mathematics, manufacturing, and stresses developing employability.
3) Learning outcomes include knowledge of engineering principles, materials, science and IT, as well as intellectual skills like problem-solving, design, evaluation, and independent thinking. Teaching methods include lectures, projects, work-based learning, and developing skills is assessed through coursework, projects, and exams.
This document discusses how software engineering curricula can be adapted to alternative teaching and institutional environments. It addresses several types of alternate teaching environments, including synchronous and asynchronous distance learning. It also discusses issues that can arise from different university organizational models, such as articulation problems between programs and coordination of shared courses. The key points are that software engineering programs need to be designed to support experimentation, accommodate diverse student needs through various delivery methods, and minimize articulation issues when students transfer between programs or institutions.
Ac 2009-1109 Capstone Projects Integrating Industry Through Student LeadershipJoaquin Hamad
This document describes a student-led capstone project model used at California Polytechnic State University. In this model, students independently identify their own capstone project topics and seek out industry partners, with faculty acting as mentors. Many students are successful in partnering with their summer internship employers or through alumni connections. The model aims to develop student leadership and communication skills. Benefits include highly relevant, practical projects, while drawbacks can include added difficulty for students to secure partners. The success of the model relies on students' networking abilities and the faculty's professional experience to guide project selection.
A Comparative Evaluation Of Problem Solving In Engineering EducationErin Taylor
- The document describes a comparative evaluation between Product Design Engineering (PDE) students and Mechanical Engineering (ME) students on their problem solving abilities.
- PDE students are exposed to design thinking throughout their curriculum, while ME students receive no formal design training.
- Students were given open-ended or constrained design projects to complete in 3 weeks. Their problem solving approaches, design outcomes, and reflections were evaluated.
- Early findings showed PDE students framed problems around user needs while ME students focused on technical aspects, stalling their progress. PDE students were more comfortable with uncertainty.
This document introduces a new teaching model called the Virtual Flipped Classroom (VFC) which integrates the flipped classroom approach and virtual classroom environment. The researchers applied this model to teach prerequisite computer programming knowledge to students at Sultan Qaboos University who were struggling due to a lack of this foundational knowledge. An experiment using a one-group pretest-posttest design was conducted on 18 students over one semester. Pre- and post-tests were used to measure the impact of the VFC model on students' learning achievement and motivation. The findings indicated that the VFC model led to significant improvements in both learning outcomes and motivation for students in the computer programming course.
Assessment Of Project Completion For Capstone Design ProjectsJoshua Gorinson
This document discusses the assessment of project completion for capstone design projects. It notes that while the design process typically focuses on problem definition, concept generation, preliminary design, etc., little attention is given to assessing the final outcome of solving the defined problems. The author describes developing a capstone design course at UC Santa Barbara that provides various industry, research, and student-created project options. They emphasize assessing project completion separately from communication skills. The paper aims to address how the course now more clearly defines expected project completion outcomes and requires objective evidence that problems have been solved, going beyond assessing just reports or presentations.
We are providing you with some of the greatest ideas for building Final Year projects with proper guidance and assistance
https://takeoffprojects.com/final-year-projects
Takeoff Projects supports final year projects for computing and Engineering, Computer Networks, Computer Communications, Computer Applications, and knowledge Technology streams that cause BS/ME/MTECH/MS/MSC – any Post Graduate degree courses offered by the schools across the india.
A Reflective Writing Assignment To Engage Students In Critical ThinkingBrandi Gonzales
This document describes a reflective writing assignment given to chemical engineering students to engage them in critical thinking. As part of the assignment, students re-analyzed the technical merits of a heart-lung machine design project they completed as freshmen. They also submitted an individual reflection paper discussing the engineering design process, connections between engineering/math/science, and technical writing. The assignment aimed to help students integrate new knowledge with past experiences and develop awareness of their own learning. Analysis of the students' work showed they better understood the design criteria and process, and showed improved technical analysis skills, though some struggled with reflection. The assignment supported the development of critical thinking skills.
1) The document provides information on the Foundation Degree in Mechanical Engineering program, including its aims, learning outcomes, and teaching methods.
2) The program aims to produce graduates with broad understanding of mechanical analysis and design combined with awareness of engineering practice, project management, and critical thinking skills. It covers disciplines like mechanics, mathematics, manufacturing, and stresses developing employability.
3) Learning outcomes include knowledge of engineering principles, materials, science and IT, as well as intellectual skills like problem-solving, design, evaluation, and independent thinking. Teaching methods include lectures, projects, work-based learning, and developing skills is assessed through coursework, projects, and exams.
This document discusses how software engineering curricula can be adapted to alternative teaching and institutional environments. It addresses several types of alternate teaching environments, including synchronous and asynchronous distance learning. It also discusses issues that can arise from different university organizational models, such as articulation problems between programs and coordination of shared courses. The key points are that software engineering programs need to be designed to support experimentation, accommodate diverse student needs through various delivery methods, and minimize articulation issues when students transfer between programs or institutions.
MOVING FROM WATERFALL TO AGILE PROCESS IN SOFTWARE ENGINEERING CAPSTONE PROJE...cscpconf
Universities offer software engineering capstone course to simulate a real world-working environment in which students can work in a team for a fixed period to deliver a quality product. The objective of the paper is to report on our experience in moving from Waterfall process to Agile process in conducting the software engineering capstone project. We present the capstone course designs for both Waterfall driven and Agile driven methodologies that highlight the structure, deliverables and assessment plans.To evaluate the improvement, we conducted a survey for two different sections taught by two different instructors to evaluate students’ experience in moving from traditional Waterfall model to Agile like process. Twentyeight students filled the survey. The survey consisted of eight multiple-choice questions and an open-ended question to collect feedback from students. The survey results show that students were able to attain hands one experience, which simulate a real world-working environment. The results also show that the Agile approach helped students to have overall better design and avoid mistakes they have made in the initial design completed in of the first phase of the capstone project. In addition, they were able to decide on their team capabilities, training needs and thus learn the required technologies earlier which is reflected on the final product quality
An Investigation into the Preparation of High School Students to Pursue an En...Kimberly Pulley
This document discusses a study that investigated how well high school students in Qatar were prepared for engineering careers based on their exposure to key skills in secondary school classes. Classroom observations and teacher/student surveys were conducted in eight Qatari schools. The results showed that analytical thinking was introduced in about 38% of classes, but problem solving, teamwork, design activities, and technology use were each observed in less than 38% of classes. Overall, Qatari high schools provided limited opportunities for students to develop the skills needed for engineering programs. The study aims to help shape engineering courses and inform schools on better preparing students.
This document provides a framework for a 9-day project-based learning module on exploring angles, lines, and triangles through building toothpick bridges. Students work in groups to research designs, build a bridge with limited supplies, and test their bridge. The project aligns with New York state geometry standards and incorporates collaboration, communication, and applying geometric concepts to solve design problems. Detailed instructions, rubrics, and handouts guide students through each stage of the project from introduction to testing.
Designing Assessments (in Engineering) discusses five key issues in higher education assessment: online assessment, large class assessment, plagiarism policies, group work assessment, and needs of international students. Assessment purposes include formative (guiding learning) and summative (measuring outcomes). Effective assessment is aligned with learning objectives in program units and maps to Bloom's taxonomy of learning. Rubrics articulate expected standards of performance. Forms of assessment discussed include online quizzes, self and peer assessment, projects, portfolios, and publications. Resources for assessment design and research are also provided.
Outline for action research prospectusDaniel Downs
This document outlines a research prospectus examining how project-based learning impacts high school students' technology skills and collaborative learning. The research will take place over 12 weeks in a technology classroom, using interviews, focus groups, and skills assessments. Five research questions are posed: 1) Does PBL increase tech skills? 2) Does group work improve vocabulary recognition? 3) Can students independently apply skills learned in groups? 4) Does instructional presentation style affect outcomes? 5) Are project outcomes representative of skills learned through dialogue? A literature review examines a study of PBL's effects on 5th grade social studies learning.
Vincent Wilczynski discusses engineering portfolios and their value for students applying to engineering jobs. He outlines a 4-step process for developing an engineering portfolio: 1) collecting academic work and other examples of skills, 2) organizing the content by projects or skills, 3) writing narratives to accompany the content and provide context and reflection, and 4) displaying the content clearly using images and text with a consistent layout. Engineering portfolios allow students to showcase their work and provide insight into their skills and abilities beyond what a resume captures.
This document summarizes a personal experience of the author related to spillway hydraulic modelling. As a young engineer, the author convinced a project owner to conduct a model study for an innovative spillway concept. The initial modelling effort with a senior researcher was unsuccessful due to personality clashes. Younger researchers were then assigned and collaborated well with the author, successfully meeting study goals. The author learned the importance of compatibility, mutual respect, and relationship building for successful collaboration. Later in his career, the author had another positive experience at an engineering conference, highlighting how the engineering field can be a small world.
CS0: A Project Based, Active Learning Coursedrboon
The recruitment and retention of students in early computer programming classes has been the focus of many Computer Science and Informatics programs. This paper describes an initiative underway at Indiana University South Bend to improve the retention rate in computer science and informatics. The approach described in this work is inspired by the SCALE-UP project, and describes the design and implementation of an instructor-guided, active learning environment which allows students to gradually acquire the necessary critical thinking, problem solving, and programming skills required for success in computer science and informatics.
A Systematic Literature Review Of Requirements Engineering EducationEmma Burke
This systematic literature review examines research on requirements engineering (RE) education over the past decade. The review aims to (1) map the current state of RE education research, (2) summarize current educational practices and learning outcomes, and (3) evaluate how the field has changed since a previous review in 2012. A systematic search of academic databases identified relevant papers. Key findings include that RE education research is published across various venues and collaboration between researchers is limited. Common educational approaches involve real or simulated stakeholders and focus on elicitation. Learning outcomes emphasize improving students' communication and motivation. Opportunities remain for developing security and risk management training as well as an evidence-based pedagogical foundation.
The UKAN-SKILLS project aimed to develop online skills maps to support skills development for students in higher education and further education programs. It engaged academic staff to identify skills priorities and mapped skills development activities. The project collaborated with an expert in curriculum mapping and used online mapping software. User feedback on skills mapping and the mapping software was consistently positive. The project explored ways to continue developing skills mapping and mapping tools after the project ended.
Key Components of OBE for NBA and preparing Course fileRajsekhar33797
This document discusses key aspects of outcomes-based education (OBE) and accreditation, including defining program educational objectives (PEOs), program outcomes (POs), course outcomes (COs), and establishing relationships between them. OBE focuses on demonstrating achievement of high-level learning rather than course credits. POs defined by accreditation agencies guide curriculum and assessment. COs specify observable student actions demonstrating knowledge, skills, and attitudes. Relationships between COs and POs are mapped to show how courses address outcomes. Assessment tools both direct and indirect are used to evaluate achievement of outcomes.
Chennai-PPT-3-Key Components of OBE-RVR-08-06-2018.pptxAbhishek pradeep
This document discusses key aspects of outcomes-based education (OBE) and accreditation. It begins by outlining the main components of OBE, including vision, mission, program educational objectives, graduate attributes, and program outcomes. It then explains why accreditation has shifted to an outcome-based model due to globalization and the need to assess learner competencies. The document outlines the accreditation criteria, which evaluates elements like curriculum, faculty, facilities, and continuous improvement. It also provides examples of how to write vision and mission statements, program educational objectives, and program and course outcomes. Overall, the document provides an overview of OBE and accreditation with a focus on defining outcomes at the program and course
An Integrated Approach To Teaching Introductory ProgrammingRichard Hogue
This document describes an integrated learning environment called the Java Programming Laboratory (JPL) used to teach introductory Java programming. JPL incorporates problem-based learning, scaffolded exercises, and real-time tracking of student progress. It provides immediate feedback and assistance to help students learn programming concepts and problem-solving skills. Analysis of student data in JPL allows instructors to monitor performance and tune the course as needed to better support student learning and engagement. Evaluation of JPL across 150 first-year students found that it improved pass rates and reduced failure and dropout rates compared to traditional teaching methods.
A Semi-Automatic Approach For Project Assignment In A Capstone CourseDawn Cook
This document describes a semi-automated approach for assigning students to project teams in a capstone engineering course. The approach uses an automated search to generate candidate solutions based on student preferences and skills data. Faculty then evaluate the candidates, applying additional soft criteria like personality compatibility. The process iterates between automated generation and human evaluation to produce an allocation in less time than a fully manual process, while still leveraging faculty expertise. An initial implementation reduced the time needed for selection by about three times compared to previous manual methods.
SEM 6 : PROJECT MANAGEMENT MODULE OUTLINEDarshiini Vig
This document outlines the module for Project Management (MGT60403) at Taylor's University. It includes information about the module's credit hours, instructors, synopsis, learning outcomes, assessment components and schedule. The module aims to develop students' project management skills through lectures, tutorials and assignments. Students will complete two group assignments on defining a project and a final individual report on managing their design studio project. Assessment includes group and individual assignments, a mid-term test, and a portfolio demonstrating learning outcomes and capabilities.
CONSTRUCTION AND APPLICATION OF PROJECT DRIVEN "ONE BODY, TWO WINGS AND THREE...ijejournal
In view of the lack of engineering practice ability of software engineering students, the "one body, two wings and three stages" teaching mode running through the project is applied to the teaching process. Through the construction of double project driven and double tutor guidance, students' engineering practice ability has been cultivated, and certain results have been achieved, which provides a reference for the construction of project driven Teaching in related majors.
A Web-Based Tool For Implementing Peer-ReviewDustin Pytko
This document summarizes a study on using Calibrated Peer Review (CPR), a web-based tool, to implement peer review in three courses at Rose-Hulman Institute of Technology. CPR provides a structured process where students complete writing assignments, review benchmark examples to train as reviewers, review peers' assignments, and self-assess their own work. CPR captures performance data at key stages, including quality ratings, content/style scores, and deviation from benchmarks/peers. This data provides formative feedback for students and instructors on the peer review process and writing development.
8 Best Images Of Printable Paper Vintage Love LetterErica Thompson
The document provides instructions on how to request assistance with writing assignments from the website HelpWriting.net. It outlines a 5-step process: 1) Create an account; 2) Complete an order form with instructions and deadline; 3) Review bids from writers and select one; 4) Review the completed paper and authorize payment; 5) Request revisions until satisfied. It emphasizes that original, high-quality content is guaranteed, with refunds offered for plagiarized work.
The document provides instructions for submitting an assignment request to the website HelpWriting.net. It outlines a 5-step process: 1) Create an account with an email and password. 2) Complete a 10-minute order form with instructions, sources, and deadline. 3) Review bids from writers and choose one. 4) Review the completed paper and authorize payment. 5) Request revisions to ensure satisfaction, with a refund option for plagiarized content.
Contenu connexe
Similaire à A Pilot Program in Open-Ended Problem Solving and Project Management.pdf
MOVING FROM WATERFALL TO AGILE PROCESS IN SOFTWARE ENGINEERING CAPSTONE PROJE...cscpconf
Universities offer software engineering capstone course to simulate a real world-working environment in which students can work in a team for a fixed period to deliver a quality product. The objective of the paper is to report on our experience in moving from Waterfall process to Agile process in conducting the software engineering capstone project. We present the capstone course designs for both Waterfall driven and Agile driven methodologies that highlight the structure, deliverables and assessment plans.To evaluate the improvement, we conducted a survey for two different sections taught by two different instructors to evaluate students’ experience in moving from traditional Waterfall model to Agile like process. Twentyeight students filled the survey. The survey consisted of eight multiple-choice questions and an open-ended question to collect feedback from students. The survey results show that students were able to attain hands one experience, which simulate a real world-working environment. The results also show that the Agile approach helped students to have overall better design and avoid mistakes they have made in the initial design completed in of the first phase of the capstone project. In addition, they were able to decide on their team capabilities, training needs and thus learn the required technologies earlier which is reflected on the final product quality
An Investigation into the Preparation of High School Students to Pursue an En...Kimberly Pulley
This document discusses a study that investigated how well high school students in Qatar were prepared for engineering careers based on their exposure to key skills in secondary school classes. Classroom observations and teacher/student surveys were conducted in eight Qatari schools. The results showed that analytical thinking was introduced in about 38% of classes, but problem solving, teamwork, design activities, and technology use were each observed in less than 38% of classes. Overall, Qatari high schools provided limited opportunities for students to develop the skills needed for engineering programs. The study aims to help shape engineering courses and inform schools on better preparing students.
This document provides a framework for a 9-day project-based learning module on exploring angles, lines, and triangles through building toothpick bridges. Students work in groups to research designs, build a bridge with limited supplies, and test their bridge. The project aligns with New York state geometry standards and incorporates collaboration, communication, and applying geometric concepts to solve design problems. Detailed instructions, rubrics, and handouts guide students through each stage of the project from introduction to testing.
Designing Assessments (in Engineering) discusses five key issues in higher education assessment: online assessment, large class assessment, plagiarism policies, group work assessment, and needs of international students. Assessment purposes include formative (guiding learning) and summative (measuring outcomes). Effective assessment is aligned with learning objectives in program units and maps to Bloom's taxonomy of learning. Rubrics articulate expected standards of performance. Forms of assessment discussed include online quizzes, self and peer assessment, projects, portfolios, and publications. Resources for assessment design and research are also provided.
Outline for action research prospectusDaniel Downs
This document outlines a research prospectus examining how project-based learning impacts high school students' technology skills and collaborative learning. The research will take place over 12 weeks in a technology classroom, using interviews, focus groups, and skills assessments. Five research questions are posed: 1) Does PBL increase tech skills? 2) Does group work improve vocabulary recognition? 3) Can students independently apply skills learned in groups? 4) Does instructional presentation style affect outcomes? 5) Are project outcomes representative of skills learned through dialogue? A literature review examines a study of PBL's effects on 5th grade social studies learning.
Vincent Wilczynski discusses engineering portfolios and their value for students applying to engineering jobs. He outlines a 4-step process for developing an engineering portfolio: 1) collecting academic work and other examples of skills, 2) organizing the content by projects or skills, 3) writing narratives to accompany the content and provide context and reflection, and 4) displaying the content clearly using images and text with a consistent layout. Engineering portfolios allow students to showcase their work and provide insight into their skills and abilities beyond what a resume captures.
This document summarizes a personal experience of the author related to spillway hydraulic modelling. As a young engineer, the author convinced a project owner to conduct a model study for an innovative spillway concept. The initial modelling effort with a senior researcher was unsuccessful due to personality clashes. Younger researchers were then assigned and collaborated well with the author, successfully meeting study goals. The author learned the importance of compatibility, mutual respect, and relationship building for successful collaboration. Later in his career, the author had another positive experience at an engineering conference, highlighting how the engineering field can be a small world.
CS0: A Project Based, Active Learning Coursedrboon
The recruitment and retention of students in early computer programming classes has been the focus of many Computer Science and Informatics programs. This paper describes an initiative underway at Indiana University South Bend to improve the retention rate in computer science and informatics. The approach described in this work is inspired by the SCALE-UP project, and describes the design and implementation of an instructor-guided, active learning environment which allows students to gradually acquire the necessary critical thinking, problem solving, and programming skills required for success in computer science and informatics.
A Systematic Literature Review Of Requirements Engineering EducationEmma Burke
This systematic literature review examines research on requirements engineering (RE) education over the past decade. The review aims to (1) map the current state of RE education research, (2) summarize current educational practices and learning outcomes, and (3) evaluate how the field has changed since a previous review in 2012. A systematic search of academic databases identified relevant papers. Key findings include that RE education research is published across various venues and collaboration between researchers is limited. Common educational approaches involve real or simulated stakeholders and focus on elicitation. Learning outcomes emphasize improving students' communication and motivation. Opportunities remain for developing security and risk management training as well as an evidence-based pedagogical foundation.
The UKAN-SKILLS project aimed to develop online skills maps to support skills development for students in higher education and further education programs. It engaged academic staff to identify skills priorities and mapped skills development activities. The project collaborated with an expert in curriculum mapping and used online mapping software. User feedback on skills mapping and the mapping software was consistently positive. The project explored ways to continue developing skills mapping and mapping tools after the project ended.
Key Components of OBE for NBA and preparing Course fileRajsekhar33797
This document discusses key aspects of outcomes-based education (OBE) and accreditation, including defining program educational objectives (PEOs), program outcomes (POs), course outcomes (COs), and establishing relationships between them. OBE focuses on demonstrating achievement of high-level learning rather than course credits. POs defined by accreditation agencies guide curriculum and assessment. COs specify observable student actions demonstrating knowledge, skills, and attitudes. Relationships between COs and POs are mapped to show how courses address outcomes. Assessment tools both direct and indirect are used to evaluate achievement of outcomes.
Chennai-PPT-3-Key Components of OBE-RVR-08-06-2018.pptxAbhishek pradeep
This document discusses key aspects of outcomes-based education (OBE) and accreditation. It begins by outlining the main components of OBE, including vision, mission, program educational objectives, graduate attributes, and program outcomes. It then explains why accreditation has shifted to an outcome-based model due to globalization and the need to assess learner competencies. The document outlines the accreditation criteria, which evaluates elements like curriculum, faculty, facilities, and continuous improvement. It also provides examples of how to write vision and mission statements, program educational objectives, and program and course outcomes. Overall, the document provides an overview of OBE and accreditation with a focus on defining outcomes at the program and course
An Integrated Approach To Teaching Introductory ProgrammingRichard Hogue
This document describes an integrated learning environment called the Java Programming Laboratory (JPL) used to teach introductory Java programming. JPL incorporates problem-based learning, scaffolded exercises, and real-time tracking of student progress. It provides immediate feedback and assistance to help students learn programming concepts and problem-solving skills. Analysis of student data in JPL allows instructors to monitor performance and tune the course as needed to better support student learning and engagement. Evaluation of JPL across 150 first-year students found that it improved pass rates and reduced failure and dropout rates compared to traditional teaching methods.
A Semi-Automatic Approach For Project Assignment In A Capstone CourseDawn Cook
This document describes a semi-automated approach for assigning students to project teams in a capstone engineering course. The approach uses an automated search to generate candidate solutions based on student preferences and skills data. Faculty then evaluate the candidates, applying additional soft criteria like personality compatibility. The process iterates between automated generation and human evaluation to produce an allocation in less time than a fully manual process, while still leveraging faculty expertise. An initial implementation reduced the time needed for selection by about three times compared to previous manual methods.
SEM 6 : PROJECT MANAGEMENT MODULE OUTLINEDarshiini Vig
This document outlines the module for Project Management (MGT60403) at Taylor's University. It includes information about the module's credit hours, instructors, synopsis, learning outcomes, assessment components and schedule. The module aims to develop students' project management skills through lectures, tutorials and assignments. Students will complete two group assignments on defining a project and a final individual report on managing their design studio project. Assessment includes group and individual assignments, a mid-term test, and a portfolio demonstrating learning outcomes and capabilities.
CONSTRUCTION AND APPLICATION OF PROJECT DRIVEN "ONE BODY, TWO WINGS AND THREE...ijejournal
In view of the lack of engineering practice ability of software engineering students, the "one body, two wings and three stages" teaching mode running through the project is applied to the teaching process. Through the construction of double project driven and double tutor guidance, students' engineering practice ability has been cultivated, and certain results have been achieved, which provides a reference for the construction of project driven Teaching in related majors.
A Web-Based Tool For Implementing Peer-ReviewDustin Pytko
This document summarizes a study on using Calibrated Peer Review (CPR), a web-based tool, to implement peer review in three courses at Rose-Hulman Institute of Technology. CPR provides a structured process where students complete writing assignments, review benchmark examples to train as reviewers, review peers' assignments, and self-assess their own work. CPR captures performance data at key stages, including quality ratings, content/style scores, and deviation from benchmarks/peers. This data provides formative feedback for students and instructors on the peer review process and writing development.
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The document provides instructions on how to request assistance with writing assignments from the website HelpWriting.net. It outlines a 5-step process: 1) Create an account; 2) Complete an order form with instructions and deadline; 3) Review bids from writers and select one; 4) Review the completed paper and authorize payment; 5) Request revisions until satisfied. It emphasizes that original, high-quality content is guaranteed, with refunds offered for plagiarized work.
The document provides instructions for submitting an assignment request to the website HelpWriting.net. It outlines a 5-step process: 1) Create an account with an email and password. 2) Complete a 10-minute order form with instructions, sources, and deadline. 3) Review bids from writers and choose one. 4) Review the completed paper and authorize payment. 5) Request revisions to ensure satisfaction, with a refund option for plagiarized content.
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The document discusses how the Ancient Greeks communicated both directly and indirectly with their gods through various methods like oracles, seers, and sacrifice. Oracles were an important part of divination and provided insight into future events, acting as conduits between mortals and gods. Sacrifice at hearths or public bonfires allowed for more direct communication by conveying prayers to the heavens.
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The document discusses various risks faced by the food safety testing company Food Safety Net Services (FSNS). It identifies quality risks from staffing issues, macroeconomic risks from economic downturns, client demand risks if results are not delivered on time, industry consolidation risks from decreased bargaining power, and operational risks from failures to meet quality standards. Managing these risks is important for the company to achieve its goals and satisfy clients in the food safety testing industry.
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1) Euclid had a significant influence on Greek culture during a golden age of intellectual advancement. He created the Elements, considered the most influential mathematics textbook ever written, which established the idea of formal proof in geometry.
2) The Elements contained many foundational propositions and theorems, including the first written proof of the Pythagorean theorem. This was important because prior to Euclid, there was no formal proof of the theorem despite its wide acceptance.
3) Euclid helped establish geometry as a formal deductive system through his use of definitions, postulates, and proofs in the Elements, which influenced mathematics and science for centuries.
10 Easy Steps How To Write An Interview Paper In APAErica Thompson
Here are the key pros and cons of securitization:
PROS:
- It allows originators to transfer risk to investors, improving their balance sheets and enabling more lending.
- It creates liquidity in the market as securitized assets are easily traded. This provides a steady source of funding.
- It can lower borrowing costs for consumers as originators pass on some of the savings from cheaper funding.
CONS:
- Complex securitization structures can obscure risks, leading to mispricing and bubbles.
- Originators may reduce screening standards to boost volumes, lowering overall asset quality.
- Securitization can encourage excessive risk-taking as originators pass risks to investors.
- Boom and bust
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1. Create an account with a password and valid email.
2. Complete a 10-minute order form providing instructions, sources, deadline and sample work.
3. Choose a writer bid based on qualifications, history and feedback, then pay a deposit to start.
4. Review the paper and authorize final payment if satisfied, or request free revisions.
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This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
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In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
A Pilot Program in Open-Ended Problem Solving and Project Management.pdf
1. Paper ID #18543
A Pilot Program in Opem-Ended Problem Solving and Project Management
Dr. Paul M. Yanik, Western Carolina University
Dr. Paul Yanik is an Assistant Professor of Electrical and Computer Engineering Technology at Western
Carolina University. His research interests include human-robot interactions, assistive devices, pattern
recognition, machine learning, and engineering education.
Dr. Chip W. Ferguson, Western Carolina University
Chip Ferguson is the Associate Dean of the College of Engineering and Technology and Professor of
Engineering and Technology at Western Carolina University.
Prof. Sudhir Kaul, Western Carolina University
Dr. Kaul is an Associate Professor of Mechanical Engineering at Western Carolina University. His re-
search interests include Fracture Diagnostics, Structural Dynamics and Control, and Motorcycle Dynam-
ics.
Dr. Yanjun Yan, Western Carolina University
Yanjun Yan received her B.S. and M.S. degrees in Electrical Engineering from Harbin Institute of Tech-
nology (China), and the M.S. degree in Applied Statistics and the Ph.D. degree in Electrical Engineering
from Syracuse University. She is an assistant professor in engineering and technology at Western Car-
olina University. Her research interests are statistical signal processing, diagnostics, and particle swarm
optimization.
c American Society for Engineering Education, 2017
2. A Pilot Program in Open-Ended Problem Solving and
Project Management
Abstract
This research is motivated by the need for students’ early exposure to work readiness skills that
promote effectiveness in dealing with complex open-ended technical problems as may be
encountered in senior capstone projects or professional practice. This paper presents preliminary
work in the building of Rube Goldberg machines as student projects to foster some of these
skills. Design of Rube Goldberg machines may be employed in a number of settings as a vehicle
for teaching basic engineering skills. These designs require students to creatively consider a
variety of unconventional approaches to solve simple problems. The Rube Goldberg paradigm
allows students to communicate and to advance their ideas in a low-pressure environment where
brainstorming is highly valued and where prior technical expertise affords no specific advantage.
As such, projects based on Rube Goldberg machines are an effective way for freshmen and
sophomore students, who may lack extensive technical skills, to acquire greater proficiency in
some of the non-technical skills. This research gives results from a pilot study that uses the Rube
Goldberg model to enhance some work readiness skills. The goal of this study is to determine
the perceived efficacy of a proposed teaching vehicle for project management concepts that
could strengthen the early stages of an existing series of Project Based Learning (PBL) oriented
undergraduate engineering courses at the host institution, which currently make use of more
closed-ended and single-solution design projects. In the study, a cohort of 27 engineering and
engineering technology students participated in a sequence of extracurricular sessions in which
they undertook progressively challenging open-ended project assignments. Each project
introduced new constraints that required the students to address additional aspects of project
management. Results from an end-of-year survey show that the participants had strongly positive
impressions of their experiences related to these exercises. A majority of students felt that they
had enhanced skills that would be valuable in professional life (96%), improved their leadership
skills (92%), and had gained appreciation for the value of project planning (100%) and technical
documentation (96%). It is anticipated that lessons learned from the project sequence will
provide the framework for cross-disciplinary freshman and sophomore assignments in host
institution’s PBL curriculum in the future.
Keywords: Project management, Rube Goldberg machines, Project Based Learning
1. Introduction
Accreditation of engineering programs has long provided a means of quality control of graduates
in the United States.1
In recent years, this practice has come to reflect an emphasis on the
outcomes of student learning rather than on restrictive earlier notions centered on what is being
taught.1,2,3
Previous thrusts in engineering education development have stressed the graduate’s
technical competence in engineering science, and engineering design as outcomes.3
However,
studies by industry employers have revealed that these competencies do not sufficiently equip
students with skills needed for the more socially intensive aspects of modern engineering
practice.2,4
In order to be fully work ready, additional skills in less observable areas4
need to be
developed. These include social skills such as leadership,5,6
interpersonal communication,
3. emotional intelligence, and an ability to work in diverse groups, as well as skills in problem
solving, awareness of sustainability, and engineering ethics.5
Project Based Learning (PBL) is a vehicle for inductive learning7
in which a (poorly defined)
task to be accomplished necessitates the tools that students must acquire in order to complete it.
PBL has been previously applied to the development of technical and project management skills
for engineering students.8,9
In such cases where students make use of prior knowledge,
implementation difficulties are mitigated for the instructor, and students are more receptive to the
assignment.7
For these reasons, projects involving Rube Goldberg machines are frequently
employed6,8,9,10
as they presume a minimal common knowledge base but no specific expertise.
The unconventional, and often humorous, nature of Rube Goldberg machines facilitates an
enjoyable and motivating environment for students in the early stages of their engineering study.8
Further, the lack of a need for extensive engineering knowledge places all members of a project
team on an equal footing, which may encourage the free flow of ideas between otherwise reticent
individuals. Within such a scenario, brainstorming and creativity are valued over technical
expertise. The more human skills of communication, social interaction and integration in diverse
team environments that are demanded by industry may be fostered along with technical and
management skills. Students early in their degree progress who would benefit from these
experiences will also carry the skills learned into their upper coursework, capstone projects, and
into professional practice.
This research makes use of Rube Goldberg machine construction as the foundation of a pilot
study for the development of an interdisciplinary PBL teaching method that incorporates open-
ended design challenges. If successfully developed, the approach would be used to enhance the
early stages of an existing five-course PBL sequence in the engineering curriculum at Western
Carolina University (WCU) where this work was conducted. The PBL sequence at WCU has
historically employed more closed-ended, single-solution design projects. It has been observed
by the authors that, particularly in the early stages of the curriculum, emphasis on effective
communication, teaming, open-ended problem solving, and an understanding of quality is of
high instructional impact.
With these objectives in mind, a cohort of engineering and engineering technology students were
involved in series of Rube Goldberg projects of increasing complexity. The projects were
undertaken outside of normal class work during the 2015-16 academic year. At the end of that
year the students completed a survey which gathered their perceptions of the experience. This
paper presents a reflection on these perceptions as motivation for future work. Based on the
collected impressions, it is envisioned that similar projects would be a useful component of the
existing PBL curriculum (Figure 1) at WCU, particularly in introducing work readiness skills at
the earliest stages.
This paper is structured as follows. Section 2 describes the method and scope of the study.
Section 3 describes the student cohort of participants. Section 4 describes the project materials
kit and the project sequence developed for the study. Section 5 discusses the survey taken by the
students and identifies notable outcomes and their relative support for the efficacy of the
approach. Section 5 discusses conclusions and possible future extension of the work.
4. Figure 1 – The existing PBL course sequence at WCU. The proposed approach may find
application in ENGR199 and ENGR200.
2. Method
This study has been primarily designed to serve as a pilot. The open-ended projects assigned to
the students are expected to result in ideas that could be further investigated and incorporated
into the PBL course sequence in the existing curriculum at the host institution (as indicated in
Figure 1). The pilot study is conducted to incorporate design innovation, brain storming, and
team work over a short span of time (typically 1 to 3 weeks per exercise) to come up with
solutions for open-ended design challenges. The secondary aim of the study is to strengthen
project management and team work skills among the cohort of participants. The student-driven
nature of these projects is known to enhance student engagement.11
The study aims at determining the student response to such projects before incorporating these
methods in a classroom setting, as recommended in the literature.11
Since the students involved
in this study are not graded for their performance, their frank feedback on different aspects of the
projects will be critical in future adaptations of similar projects in a classroom environment.
Furthermore, since the projects are not tied to a course grade, students are less likely to be
inhibited by failure or reward.
An anonymous survey was conducted after completion of all the projects to assess the students’
perceptions of learning and to obtain student feedback. Since the number of students involved in
these projects is relatively small, statistical analysis is not expected to be useful at this stage.
Therefore, data collection has been limited to self-reporting and attitudinal measures. Although it
is acknowledged that self-reporting has several limitations, it is useful for this study since it
serves the role of a pilot. Once fully implemented within the host institution’s PBL course
sequence, a more robust study could be conducted to determine the efficacy of these strategies
across a much larger sample, containing approximately 200 students.
5. 3. Student Participants
Students participating in the pilot study were members of the cohort of scholarship recipients in
the SPIRIT Scholarship Program at WCU. The program12
is funded by the National Science
Foundation and is directed by the authors. The program provides assistance to academically
gifted, financially needy students who are pursuing degrees in engineering or engineering
technology in the host department.
The cohort consists of 27 students: 4 freshmen, 7 sophomores, 11 juniors, and 5 seniors. These
students are pursuing one of the four degrees housed in the host department. Degree programs
include electrical engineering (BSEE), mechanical engineering (BSE ME), electrical and
computer engineering technology (BS ECET), and engineering technology (BS ET). The
distribution of students by degree is given in Figure 2.
Figure 2 – Academic major selection among students in the program.
The scholars and the program directors meet once per week as a group. Meetings afford the
scholars opportunities to hear guest speakers, to participate in group discussions, and to work in
small group problem solving sessions such as those described in this research.
Prior to the start of the program, all program directors completed appropriate training to conduct
research with human participants. A request to pursue this research was submitted by the
directors and approved by the Institutional Review Board (IRB) at WCU. Participating students
were required to sign an informed consent form that was also approved by the IRB.
22%
41%
26%
11%
Program Major
BSEE
BSE ME
BS ET
BS ECET
6. 4. Project Descriptions
Five short-duration Rube Goldberg projects were conducted for the pilot study. Projects were
designed to take 1-3 one-hour weekly sessions. The program directors presented targeted
learning outcomes to the cohort prior to the start of each project. Six different project teams of
four to five students each were formed. Teams included at least one student from each program
year (e.g., one freshman, one sophomore, etc.) and students of different academic disciplines
(mechanical engineering, electrical engineering, engineering technology, and electrical and
computer engineering technology) wherever possible.
Each team received a project kit containing materials to be used in construction of the projects.
The kits were contained in large plastic totes (tubs) and consisted of low-cost commonly-
available items which may be purchased through many general merchandise retail stores. A list
of items contained in each kit is given in Table 1.
Table 1 – Project kit contents.
Item Quantity Item Quantity
String 50 ft. Aluminum foil (roll) 1
Chinese checker marbles 10 Compressed air (can) 1
Stick pins 1 pack (50) Whisk 1
Dominos 1 box Mouse traps 2
Tin can 2 Tongue depressors 50
Magnets: 1/4”, 5/8”, 3/8” 8, 2, 1 Paint stir sticks 16
Nuts and bolts (1/8”) 4 Plastic cups 16
Rubber bands:
17”, 14”, 12”, 7”, smaller sizes
3, 3, 3, 3, 50 Drinking straws 10
Plastic spoons 8 Construction straws 70
Duct tape 1 roll Straw connectors 50
Tennis balls 3 Paper towels (roll) 6
Wood screws:
#6-3/4”, #6-1/2”, #6-5/8”
16, 16, 16 Modeling clay 1 pack
Wind-up toys 2 Slinky 1
Hot Wheels cars with track 1 Funnels 3 (various sizes)
Lead fishing weights 2 Pencils (with erasers) 10
Cork or rubber stoppers 5 Paper clips (assorted) 100
Bottled water 4 Binder clips
(small, medium, large)
1, 1, 1
Kids fishing rod with reel 1 Pipe cleaners 22
Plastic tubing: 1/2” 10 ft. Push pins (box) 1
Hot glue gun 1 Kite string 1 roll
Glue gun sticks 16 Twin 1 roll
Elmer’s glue 1 Index cards 16
Epoxy 1 Pulleys 2
Velcro 1 yd. Cardboard tubes 4
Clear tape 1 roll Dowels: 12” 2
Springs (bag, assorted) 1 Lumber: 2” x 4” x 28” 2
Plastic drop cloths 1 Ball bearings:
1/8”, 1/4”, 3/16”
24, 8, 1
Plastic pail with handle 1 Bouncing balls (assortment) 8
Plastic tote (90 qt.) 1
7. Initial supply cost for six project kits was $1800 total. Yearly replenishment cost has been
approximately $60 over all kits, with duct tape, glue sticks, compressed air cans, and string being
the most frequently consumed items.
The topic themes for the projects included teaming strategies, situational leadership, the Keep It
Simple Stupid (KISS) engineering design concept, the importance of design documentation,
concepts of quality, and project management strategies related to time and use of materials.
Projects were structured to reinforce these concepts as the students encountered several
preplanned project pitfalls. Each project built upon the theme and concepts of its predecessor and
varied so as to address several learning concepts. Students were encouraged to rely on
previously discussed methods and concepts. A list of the five projects and their descriptions are
given below.
Project 1 - Trial by Teaming (1 hour). Using unlimited materials from the kit, design
an apparatus which pops a balloon in three steps.
This was an introductory project conducted in a single 1-hour session during the time
allocated for weekly meetings. It was designed to initiate students into the Rube Goldberg
design mindset. Brainstorming and teaming to accomplish the goal as reliably as possible
were stressed during this exercise. Images from the build and test sessions are given in
Figures 3-7.
Figure 3 – A scene from the test session by group 1 for project 1.
Figure 4 – Scenes in sequence from the test session by group 2 for project 1.
8. Figure 5 – Scenes in sequence from the test session by group 3 for project 1.
Figure 6 – A scene from the test session by group 4 for project 1.
Figure 7 – A scene from the test session by group 5 for project 1.
9. Project 2 - KISS (Keep It Simple Stupid) Principle (2 hours). Using unlimited
materials from the kit, one human interaction to start the machine, at least one energy
conversion, and the least number of steps possible, activate the internal vibration circuit
of a cell phone. After verification of your apparatus, please return to the meeting room
for a discussion.
This project was conducted over two 1-hour weekly meetings. During the first meeting,
student teams were asked to brainstorm and to design a solution to the posed problem.
Construction of the project occurred during the second meeting. The planned pitfall of
the project was that no construction was required according to the stated problem
formulation. Students could have simply activated the phone with a button push – as they
did with their construction. The goal of the project was, thus, to encourage out-of-the-
box thinking that may result in an alternative, simpler solution.
Project 3 - Team Planning Documentation (TPD) Principle (2 hours). Design the
most complex apparatus possible with one human interaction to start the machine and
only time and safety as constraints.
This project was conducted during a single 1-hour weekly meeting session, and a 1-hour
after-meeting documentation effort. During the meeting, teams were required to
brainstorm and design their solution. In the second hour outside of the weekly session,
teams were expected to generate written documentation of their solution (e.g. drawings)
and bring it to the following session. The project was designed to contrast with project 2
with the planned pitfall of unnecessary complexity and its effects on system reliability.
Further, it was unbeknownst to the teams was that they would not be constructing the
solution they had designed, but rather, that of another team. Each team’s work would be
based on the other team’s documentation.
Project 4 - Communication and Documentation (1 hour). Using only the project 3
documentation from an adjacent team, build that team’s apparatus and verify the
completion and outcome. After verification of your apparatus, please return to the
meeting room for a discussion.
This project was conducted over a 1-hour weekly meeting. The project was designed to
stress the importance of clear technical documentation as an essential product of
engineering design. Each team’s documentation was given to another team who was
required to construct the documented solution. The planned pitfall involved the
(potentially) incomplete effort that each team gave to the documentation process and the
knowledge deficit that may have been created for the receiving team.
Project 5 - Putting It All Together: Planning, Teaming, and Communications (3
hours). Using a minimum of five steps, and seeking the greatest possible visual
impression, each team must design an apparatus where the output of their system
becomes the input to the adjacent team’s apparatus. The chain of inter-team
dependencies was constrained as follows. One person per team was designated as
spokesperson and was solely responsible for inter-team communication.
10. Team 1 actuates their apparatus at table height and their process terminates at
table height plus one foot.
Team 2 must contain the motion of their apparatus to within 2 feet forward of the
actuation, and to within one foot left or right of the actuation.
Team 3 must include motion that spans at least one meter, and the team must use
the fishing rod contained in the kit.
Team 4 must use water.
Team 5 must use the mouse trap and must turn on a lever-type light switch.
This project was conducted over three 1-hour weekly meetings. During the first two
sessions, each team brainstormed and designed a solution which met the constraints listed
above. The team spokesperson communicated with the following/preceding teams in the
dependency chain to understand the activation event at the interface between designs.
Thus, the single point of contact between adjacent teams became crucial to the success of
the entire dependency chain. A picture from the build session for this project is shown in
Figure 8.
Figure 8 – Scenes from the build session involving all 5 groups for project 5.
5. Results and Discussion
The activities described in the previous section were conducted over the spring semester of 2016.
At the end of the semester, students were asked to complete a survey to help the directors assess
the relative efficacy of these as well as other activities undertaken by the cohort during the year.
All of the twenty-seven students completed the anonymous survey. Response options were one
of the following: Strongly Agree (SA), Agree (A), Disagree (D), or Strongly Disagree (SD).
The portion of the survey related to the Rube Goldberg projects and the compiled responses are
given in Table 2, with the original question numbers preserved and questions grouped according
to subject. Survey items were typically phrased with assent indicating a positive outcome. It can
be seen that students generally had positive perceptions of the project sequence. Items 4 and 6
deal with students’ overall perception of the process and the broad likelihood of a positive
impact of these activities on their future careers. These items show that the majority of students
had a positive view of the process. Indeed, only one student (3.7%) expressed dissatisfaction.
11. Table 2 – Open-ended design project survey results (percentages)
on usefulness, project management, teaming and leadership:
Strongly Agree (SA), Agree (A), Disagree (D), Strongly Disagree (SD).
Q# Survey Item SA A D SD SA+A D+SD
4 I enjoyed the open-ended design projects. 59.3 37.0 3.7 0.0 96.3 3.7
6 I gained knowledge and skills that may be applied to my
career from participating in the open-ended design
challenges. 37.0 59.3 3.7 0.0 96.3 3.7
1 The program’s PBL activities have helped me to
understand project management techniques. 37.0 59.3 3.7 0.0 96.3 3.7
9 I have gained a better appreciation for documenting
design work on projects. 59.3 37.0 3.7 0.0 96.3 3.7
13 Quality is everyone’s job. 77.8 22.2 0.0 0.0 100.0 0.0
14 Project planning, prior to building the design, is an
important step in the engineering process. 81.5 18.5 0.0 0.0 100.0 0.0
16 The documentation of design work and process is
important. 88.9 11.1 0.0 0.0 100.0 0.0
2 The program’s PBL activities have helped me to
understand teaming techniques. 33.3 59.3 7.4 0.0 92.6 7.4
10 My project team worked well together when working on
the open-ended projects. 66.7 29.6 3.7 0.0 96.3 3.7
11 When my team’s open-ended design project failed, I felt
responsible. 14.8 25.9 48.2 11.1 40.7 59.3
12 When our team discovered a flaw in our open-ended
design, we worked to correct the design in order to
make it better. 55.6 37.0 0.0 0.0 92.6 0.0
15 My PBL team members encouraged diverse points of
view, openly negotiated design changes, and provided
feedback to each other in order to improve team
processes and project outcomes. 48.2 40.7 11.1 0.0 88.9 11.1
18 My PBL team members were flexible in thought and
action in the face of challenging problems and changing
situations. 44.4 51.9 3.7 0.0 96.3 3.7
19 I can complete much more work when working alone
versus working in a small group. 3.7 29.6 63.0 3.7 33.3 66.7
20 I enjoy working with others to achieve a shared goal. 29.6 63.0 7.4 0.0 92.6 7.4
3 The program’s PBL activities have helped me to
understand leadership techniques. 40.7 51.9 7.4 0.0 92.6 7.4
5 I enjoy taking charge of a project when others stand
back and watch. 14.8 48.2 37.0 0.0 63.0 37.0
7 I assumed a leadership role, in brief or full duration, in
the open-ended design projects. 33.3 55.6 11.1 0.0 88.9 11.1
8 I enjoy leading others in completing a shared goal. 51.9 48.1 0.0 0.0 100.0 0.0
17 There can be only one true leader on an engineering
project team. 0.0 7.4 40.7 51.9 7.4 92.6
12. Items 1, 9, 13, 14, and 16 (in Table 2) deal with aspects of project management including
planning, quality, and documentation. For these items, the impression of the importance of
project management was readily apparent. Each of these aspects of project management
garnered 100% agreement across the pool of participants. This unanimous response may have
followed from teams’ results in project 4. Having to use another team’s documentation typically
resulted in unfavorable results, thus underscoring the importance of quality in one’s deliverable
documentation.
Items 2, 10, 11, 12, 15, 18, 19, and 20 (in Table 2) are related to teaming. Aspects of teaming
encountered in the project sequence generally found strong agreement from participants (> 88%).
One notable exception may be found in item 11 which asks whether individuals felt responsible
when the team’s design failed. Although the projects were conducted in a casual and fun setting
with little impact on the academic lives of the participants, this perceived lack of shared goals
and responsibility for project success presents an opportunity for improvement in future
implementations of the sequence. The addition of team-based success metrics may offer a means
of helping team members see past this perception.
Items 3, 5, 7, 8, and 17 (in Table 2) are related to team leadership. Most students indicated that
they were given an opportunity to lead, if situationally, during the project sequence (item 7:
88.9%). Students unanimously agreed that leading others to reach a shared goal is a positive
experience (item 8 – 100%). Many students did not enjoy leadership situations where they
perceived that they were bearing an undue portion of the workload (item 5: 37%). Given the
moveable nature of leadership within a team, either situationally or from project to project, it was
clear that students agreed that leadership need not be fixed to one team member (item 17:
92.6%).
Qualitatively, the results of the survey reflect positively on the project sequence. Students
generally enjoyed the projects and were observed by the directors to be engaged, cooperative,
and mutually supportive throughout the process. It was also apparent during the test phases of
the projects that students were eager to show their work to peers, and to see the novel approaches
to the posed design problems that other teams put forward. Successful tests often were cheered
loudly by the larger group. The projects generally achieved the desired goals, even in this early
work. This relative success will likely influence the authors to extend and formalize the general
approach for application in early PBL courses in the host department (for the course sequence
shown in Figure 1).
6. Conclusions and Future Work
It has been noted that a PBL paradigm may leave some students with an incomplete mastery of
concept fundamentals. Further, some students may be dissatisfied with the learning experience
due to interpersonal friction associated with PBL-based team interactions.7
The use of Rube
Goldberg machines as described in this study may offer an effective means of cultivating project
management and interpersonal skills which overcomes these potential pitfalls due to its low
barrier to participation in terms of technical knowledge coupled with its inherently enjoyable
nature. Survey results reported in the study support this claim to some extent.
13. This paper has presented a structured approach to the use of Rube Goldberg based projects that
asks students to consider issues of project planning, time management, documentation, quality,
leadership, communication, and out-of-the-box thinking. Survey results from the study generally
show that the approach was effective in bringing the importance of these issues to light for the
participants. It is noted that the sample group used for the study is one of uniformly high
academic merit and relatively small in number. Future work will include variations in the project
sequence, and parallel work with a control group composed of students from the general
population of the host department so as to observe how well the approach generalizes to larger
numbers of engineering students.
Limitations of the approach may be found when considering whether the experiential benefits
will transfer to professional practice. The self-reported questionnaire responses may not provide
a reliable objective measure. For comparison, a pre-study questionnaire as well as longitudinal
(post-graduation) data generated from the cohort could strengthen the validity of the results.
As the project sequence matures, it is anticipated that these methods will be applied to freshman
and sophomore PBL courses, with possible discipline specific components being added (e.g.
Arduino programming and 3D printing).
Acknowledgments
This material is based upon work supported by the National Science Foundation under grant
number 1355872. Any opinions, findings, and conclusions or recommendations expressed in
these materials are those of the authors and do not necessarily reflect the views of the National
Science Foundation.
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