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Core+Paths Are Gjertin Urkegjerde Halland Mona Sverrbo Halland Senior Information Architects A Design Framework for  Findability,  Prioritization  and Value
Agenda ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Seven Deadly Sins of IA
(1) Sin of Abstraction ” When you go too far up, abstraction-wise, you run out of oxygen.  Sometimes smart thinkers just don’t know when to stop, and they create these absurd, all-encompassing, high-level pictures of the universe that are all good and fine, but  don’t actually mean anything at all .” - Joel Spolsky
(2) Sin of Introvercy © Joshua Porter: Home alone? The role of content aggregators
(3) Sin of Isolation http://www.flickr.com/photos/brendio/147026911/
(4) Sin of Information Overload 2000  2001  2002  2003  2004  2005  2006  2007  2008  2009 100 Exabytes 12 Exabytes All info / year  Unique info / year  All human  documents produced last  40.000 years © Stuart Park, based on Lesk, Berkeley SIMS, Landauer, EMC
(5) Sin of Navigation Overload
(5) Sin of Navigation Overload
(6) Sin of Futility Missed opportunity Toget går http://www.flickr.com/photos/stuckincustoms/169376299/i
(6) Sin of Futility Business Value Calls to Action Social Value
(7) Sin of Logophobia
ABOUTNESS FINDABILITY
We need to start with The Core
How to design for Core+Paths Offer relevant  Outward Paths  from the Core (Calls to Action that meet user, business and social needs) Design  Inward Paths  to the Core  (SEO, facets, menus, search, RSS, newsletters – any mean available) Prioritize and design  the   Core   (satisfy user goals through prioritized content and functionality)
Core, Inward and Outward Paths Core Most optimal unit of consumption Balance business and user goals
Example: Municipality Core: Services , i.e. kindergarden Frontpage Internal search Google/SEO Incoming links Newsletters Brochures RSS feeds Online application Offline application Contacts Print Forward to friend Map of kindergardens Links to kindergardens
User goals Business Goals Inward Paths   Outward Paths  Calls to action Trigger words Core elements Core content/functionality Supporting information, navigation and Outward Paths
Prioritize most important element
Provide supporting info as needed
Simplicity and infodesign for tasks
The Core can also be distributed
Good web apps have good Cores
Core Variations Core Page Multiple Cores Core Flow Core Template Long Tail Core Distributed Core
Designing Inward Paths to the Core Internal search Frontpage RSS feeds Open APIs Affiliates Newsletters Google/SEO
Outward Paths: Calls to action Add to cart Buy used Add to wish list Others who bought… You might also.., Rate this item Tag this item
Themes and References Calls to Action   Captology  Persuasion   Tunelling   Rhetorics  Kairos  Persuasion Paths   Conversion   Statistics  ROI  Social Design  Tagging  Recommendation Systems   Viral Marketing   Social Media Optimization Inward Paths   Core   Outward Paths Findability Prioritization Value  Epicenter Design  Copy as interface  Simplicity   Getting Real   Adaptive Design   Agile Development   Flow Human Information Interaction   Sensemaking   Hub-Spoke  IA2.0   Microformats  Semantic Web   APIs  Personal InfoClud Search Engine Optimization   Ads Links   Search Marketing Feeds   Newsletters  Affiliates  Information scent   Offline marketing   Site navigation  Facets  Residue  Attraction   Tags   Taxonomies   Site Search  Best Bets  Link-rich frontpages
Alternative Uses of Core+Paths ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Try it! Core Inward Paths   Outward Paths
And Let’s Build a Beautiful  Information Universe!
Questions? Comments? www.corepaths.com [email_address] +47 908 70 026 www.iallenkelhet.no
Development Processes http://www.brandonschauer.com/blog/?p=25
Development Processes http://www.brandonschauer.com/blog/?p=25
The Doughnut Problem ? Strategy Personas Sitemaps Wireframes User journeys Prototypes Ontologies Taxonomies Use Cases Process Flows Scenarios Usier stories Affinity Diagrams Controlled Vocabularies

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Core+Paths: A Design Framework for Findability, Prioritization and Value

  • 1. Core+Paths Are Gjertin Urkegjerde Halland Mona Sverrbo Halland Senior Information Architects A Design Framework for Findability, Prioritization and Value
  • 2.
  • 4. (1) Sin of Abstraction ” When you go too far up, abstraction-wise, you run out of oxygen. Sometimes smart thinkers just don’t know when to stop, and they create these absurd, all-encompassing, high-level pictures of the universe that are all good and fine, but don’t actually mean anything at all .” - Joel Spolsky
  • 5. (2) Sin of Introvercy © Joshua Porter: Home alone? The role of content aggregators
  • 6. (3) Sin of Isolation http://www.flickr.com/photos/brendio/147026911/
  • 7. (4) Sin of Information Overload 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 100 Exabytes 12 Exabytes All info / year Unique info / year All human documents produced last 40.000 years © Stuart Park, based on Lesk, Berkeley SIMS, Landauer, EMC
  • 8. (5) Sin of Navigation Overload
  • 9. (5) Sin of Navigation Overload
  • 10. (6) Sin of Futility Missed opportunity Toget går http://www.flickr.com/photos/stuckincustoms/169376299/i
  • 11. (6) Sin of Futility Business Value Calls to Action Social Value
  • 12. (7) Sin of Logophobia
  • 14. We need to start with The Core
  • 15. How to design for Core+Paths Offer relevant Outward Paths from the Core (Calls to Action that meet user, business and social needs) Design Inward Paths to the Core (SEO, facets, menus, search, RSS, newsletters – any mean available) Prioritize and design the Core (satisfy user goals through prioritized content and functionality)
  • 16. Core, Inward and Outward Paths Core Most optimal unit of consumption Balance business and user goals
  • 17. Example: Municipality Core: Services , i.e. kindergarden Frontpage Internal search Google/SEO Incoming links Newsletters Brochures RSS feeds Online application Offline application Contacts Print Forward to friend Map of kindergardens Links to kindergardens
  • 18. User goals Business Goals Inward Paths Outward Paths Calls to action Trigger words Core elements Core content/functionality Supporting information, navigation and Outward Paths
  • 22. The Core can also be distributed
  • 23. Good web apps have good Cores
  • 24. Core Variations Core Page Multiple Cores Core Flow Core Template Long Tail Core Distributed Core
  • 25. Designing Inward Paths to the Core Internal search Frontpage RSS feeds Open APIs Affiliates Newsletters Google/SEO
  • 26. Outward Paths: Calls to action Add to cart Buy used Add to wish list Others who bought… You might also.., Rate this item Tag this item
  • 27. Themes and References Calls to Action Captology Persuasion Tunelling Rhetorics Kairos Persuasion Paths Conversion Statistics ROI Social Design Tagging Recommendation Systems Viral Marketing Social Media Optimization Inward Paths Core Outward Paths Findability Prioritization Value Epicenter Design Copy as interface Simplicity Getting Real Adaptive Design Agile Development Flow Human Information Interaction Sensemaking Hub-Spoke IA2.0 Microformats Semantic Web APIs Personal InfoClud Search Engine Optimization Ads Links Search Marketing Feeds Newsletters Affiliates Information scent Offline marketing Site navigation Facets Residue Attraction Tags Taxonomies Site Search Best Bets Link-rich frontpages
  • 28.
  • 29. Try it! Core Inward Paths Outward Paths
  • 30. And Let’s Build a Beautiful Information Universe!
  • 31. Questions? Comments? www.corepaths.com [email_address] +47 908 70 026 www.iallenkelhet.no
  • 34. The Doughnut Problem ? Strategy Personas Sitemaps Wireframes User journeys Prototypes Ontologies Taxonomies Use Cases Process Flows Scenarios Usier stories Affinity Diagrams Controlled Vocabularies

Notes de l'éditeur

  1. I have been an IA for the last 10 years, and over these years I have come to one simple insight. So this insight obiviously took me some time to arrive to – and that’s why I’m so excited to get this opportunity to share it with you guys. I have come to believe is that one small change in our thinking as IAs could possibly help all of us make better, more relevant and more valuable products. Let’s see if you agree…