What is UX? How about UX Process? Role as UX Design? Tips how to start it? Life at Startup? Check this out!
This is my talk first in 2019 at University of Amikom, Yogyakarta, Indonesia
Jan 5, 2019
This is how we work daily and collaboration with other dept. Culture and role as product designer at customer facing product team. Share at JDV | April 8, 2019
The document discusses Lean UX principles and processes compared to traditional UX approaches. It outlines how Lean UX focuses on early validation with customers, high collaboration, solving user problems, and measuring metrics. The document then shares three case studies from Sale Stock of experiments they conducted using Lean UX principles: adding a chat button to product pages to reduce drops, creating a guest checkout flow to reduce login drops, and introducing a "Lucky Number" game to improve retention. The experiments showed improved conversion rates, reduced drops, and higher retention through iteration and learning from customers.
Most businesses fail within the first year or two. How do you improve your odds of success? We’ll review the magic in learning loops, how to understand your users and customer development, and what you need in team dynamics to drive your startup forward and point you in a more successful direction.
By Nick Barendt & Nicole Capuana
Iterate quickly with a prototype you can testNicole Capuana
A hands-on workshop where you will pair up and sketch a design for a mobile app. You will turn those sketches into a clickable prototype and draft a usability test. Don’t worry, you don’t have to be a designer to do this. If you can draw a square, circle, line, and a triangle, you’ll do fine.
We’ll review prototype tools, how to structure a test, and why this approach can help you validate, experiment and learn fast.
Presentation from putitout event at Decoded London. Outlines the change to product development process to test ideas early through Lean and UX methods.
Solving Problems by Using Products with Google's Product ManagerProduct School
People don’t want to buy a quarter inch drill. They want a quarter inch hole! This is a profound insight. Customers don't want products, they want solutions to their problems. All great products are built around profound insights. In this talk Rakesh Goyal shared some examples of successful products and the foundational insight or ‘secret’ as Peter Thiel would like to call it on which they were built.
How to Make the Best Product Decisions by XO Group Product ManagerProduct School
Making good decisions is a Product Managers secret weapon. Every day a Product Manager makes macro and micro decisions that enable their teams to design and build. It is uniquely the job because Product Managers tend to have the most context in a company.
From this workshop people learned frameworks of how to make good decisions and examples from how Jennifer Garfield from XO Group has done this at The Knot.
This is how we work daily and collaboration with other dept. Culture and role as product designer at customer facing product team. Share at JDV | April 8, 2019
The document discusses Lean UX principles and processes compared to traditional UX approaches. It outlines how Lean UX focuses on early validation with customers, high collaboration, solving user problems, and measuring metrics. The document then shares three case studies from Sale Stock of experiments they conducted using Lean UX principles: adding a chat button to product pages to reduce drops, creating a guest checkout flow to reduce login drops, and introducing a "Lucky Number" game to improve retention. The experiments showed improved conversion rates, reduced drops, and higher retention through iteration and learning from customers.
Most businesses fail within the first year or two. How do you improve your odds of success? We’ll review the magic in learning loops, how to understand your users and customer development, and what you need in team dynamics to drive your startup forward and point you in a more successful direction.
By Nick Barendt & Nicole Capuana
Iterate quickly with a prototype you can testNicole Capuana
A hands-on workshop where you will pair up and sketch a design for a mobile app. You will turn those sketches into a clickable prototype and draft a usability test. Don’t worry, you don’t have to be a designer to do this. If you can draw a square, circle, line, and a triangle, you’ll do fine.
We’ll review prototype tools, how to structure a test, and why this approach can help you validate, experiment and learn fast.
Presentation from putitout event at Decoded London. Outlines the change to product development process to test ideas early through Lean and UX methods.
Solving Problems by Using Products with Google's Product ManagerProduct School
People don’t want to buy a quarter inch drill. They want a quarter inch hole! This is a profound insight. Customers don't want products, they want solutions to their problems. All great products are built around profound insights. In this talk Rakesh Goyal shared some examples of successful products and the foundational insight or ‘secret’ as Peter Thiel would like to call it on which they were built.
How to Make the Best Product Decisions by XO Group Product ManagerProduct School
Making good decisions is a Product Managers secret weapon. Every day a Product Manager makes macro and micro decisions that enable their teams to design and build. It is uniquely the job because Product Managers tend to have the most context in a company.
From this workshop people learned frameworks of how to make good decisions and examples from how Jennifer Garfield from XO Group has done this at The Knot.
UX Prototyping (UXiD) - Handout by Anton Chandra and Bahni MahariashaAnton Chandra
This is handout presentation on UXiD 2018 event
Title: UX Prototyping - How to make it and define the success metrics
by Anton Chandra and Bahni Mahariasha
How to Be an Effective Product Lead by Percolate Product ManagerProduct School
The role of a product manager is often referred to as a mini-CEO. Not only are you owning the product strategy but you are also working with many teams across the organization building to execute the product strategy. Working with many teams is fun but it can also be challenging. It becomes difficult when you have a deadline or goal that is not the same as the team or teams you are working with.
Erica Ackermann, Product Manager at Percolate, discussed how to be an effective product leader while building relationships and working in a cross-functional environment.
Can a well-established company that has been around for over a hundred years be lean? Danny Setiawan, Lead UX for mobile at The Economist discusses how we apply the lean methodology to our product development process.
Role of UX Design in Building Products: How I Stopped Designing and Started t...Praneet Koppula
The document discusses how UX specialists can improve their relationships with developers by facilitating research and design workshops that involve developers. It recommends UX specialists focus on building empathy with internal teams, involve teams in user research and testing, and advocate for users while letting go of design ownership so teams feel responsible. Case studies show how facilitating team involvement in research and design reduced the time to launch products. The document argues UX skills are valuable for any team.
Creating a delightful user experience (UX) is becoming an increasingly important success factor for many digital products, and Scrum is the most popular agile method to build software products. But integrating the UX work with Scrum can be tricky: Scrum provides no guidance on which UX artefacts should be used, when they are created, who creates them and how they fit into the product backlog. This slide deck helps you understand how you can successfully combine UX and Scrum to create software products with a great user experience.
Managing Product Managers by Spotify Sr Product ManagerProduct School
Main Takeaways:
- When becoming a manager you need to change your mindset
- Creating a culture of bi-directional feedback
- Your team's success is your success
What does Agile/Lean look like at The EconomistDanny Setiawan
This document describes The Economist's process for developing a new mobile website using Lean/Agile principles. They held a two-day design studio workshop with stakeholders from different departments to sketch out and make decisions on 12 design challenges and create a product backlog. They then created prototypes, conducted user testing, and iterated on the prototypes based on feedback before implementing the new mobile site. The process emphasized collaboration between teams and involved UX from the beginning.
Compresses potentially months of work into a few days by start using the Design Sprint Process. Step by step, in just 4 days, rapidly solve big challenges, create new products, or improve existing ones.
At Techstartupday 2013 we gave a workshop on the importance of digital product design for startups and digital product managers. Together with Ontoforce we presented a behind the scene case study about the process of designing and building the Disqover platform.
Product design - ProductCamp Toronto 2010Richard M
The document discusses product design and provides tips for designing new products. It defines product design as taking a concept from initial idea to actualization using techniques like mockups, prototypes and storyboards. Some key tips included using the right tools for the idea, focusing on solving the original problem, getting feedback through methods like surveys, beta groups and customer focus groups, and being willing to iterate or start over based on feedback.
Design Workshop at UI/UX Summit, Esri User Conference 2014Sneha Khullar
This document outlines the steps and activities for a workshop on designing a fictional GIS application. The workshop involves participants working through a design thinking process, including needs assessment, brainstorming ideas, creating storyboards, and developing wireframes for a proposed app design. Participants will work in groups and roles such as user, designer, and developer. The goal is for participants to experience the process of collaborative design rather than creating a polished product.
Lets compare the design process in different industries and companies. Who leads the design? Who infludences the design? How does the product get shaped? How to get buy in? How to ensure we design the right product.
insights and practical steps to improve UX contribution in Agile environment based on my experience of implementing User-Centered Design for The Economist mobile team.
Product Management for non Product ManagersIsaac Souweine
Product managers work with tech makers to solve business problems. If there is no PM role in the company, then different teams and individuals can use PM tricks to approximate the function. This deck reviews high level tricks for each phase of product development. It also explores the special case of prioritization, a PM function that is not easily owned by other teams.
SpringOne 2020
What Makes a Great Product Manager
Michael Gresham, Sr. Product Manager at VMWare
Jennifer Handler, Services Strategy & Product Management Lead at VMware
Adrien Hensley, Agile Transformation Coach at The Boeing Company
Kenneth McDougall, Director of Product at Kessel Run
What's Growth PM and How's it Different to PM Types by Dropbox PMProduct School
Your product ideas and analyses are only as valuable as your ability to put things into action. And putting things into action is all about working with others in the organization. This process involves a number of soft skills, like communication, persuasion, negotiation, and evangelism. The art of influencing without authority involves understanding and empathizing with different sets of people. And to do that, you need to develop certain soft skills that will help lead your team and make your stakeholders understand any decision you’re taking. It's time to learn from top PM leaders!
The Product Visioning Workshop: A Proven Method for Product Planning and Prio...Perfetti Media
Is your team looking for new product concepts to capture a new market? Do you need to establish a long-term product strategy? Are you working to set a direction to drive roadmap decisions?
In this presentation, we will share a proven approach for creating a long-term product vision that your team can understand and rally behind. We will share all of the techniques you'll need to successfully run a Product Visioning Workshop with your product team and business stakeholders.
You will learn how to create a long-term vision for your product, establish consensus and buy-in across your organization, and prioritize features for the product roadmap. Your product managers will come away equipped to create roadmaps that align with your long-term product strategy.
Good Product Manager, Bad Product Manager - Product Camp Austin 13CompellingPM
Product Management has been rated as the 4th most important role in Corporate America, but that only is true if the Product Manager is making a valuable strategic contribution. The problem is that too many Product Managers are acting like Product Janitors, doing many low value activities, putting our fires and cleaning up messes. In this session, we'll discuss what Bad Product Managers do and define what you must do to transform into an Excellent Product Manager.
AI & ML Product Management by Google Product LeadProduct School
Main Takeaways:
-Research breakthroughs can open up product opportunities.
-Partner readiness and values alignment can make or break your product.
-Community engagement can accelerate adoption.
Balancing Product and UX Design by Babylist Sr Product DesignerProduct School
Main takeaways:
- Learn the basic tenets and functional areas of User Experience Design
- Explore the push-and-pull balance of Product Management and UX Design
- Discover some tips for incorporating UX into your day-to-day work, as well as interfacing with UX Designers
After a series of successful webinars, we tried a more interactive form of discussion. We hosted an open-ended interactive session. People had posted their questions before the webinar and those were answered during the webinar by our speaker (Sree Unnikrishnan, UX Lead, Google India).
UX Prototyping (UXiD) - Handout by Anton Chandra and Bahni MahariashaAnton Chandra
This is handout presentation on UXiD 2018 event
Title: UX Prototyping - How to make it and define the success metrics
by Anton Chandra and Bahni Mahariasha
How to Be an Effective Product Lead by Percolate Product ManagerProduct School
The role of a product manager is often referred to as a mini-CEO. Not only are you owning the product strategy but you are also working with many teams across the organization building to execute the product strategy. Working with many teams is fun but it can also be challenging. It becomes difficult when you have a deadline or goal that is not the same as the team or teams you are working with.
Erica Ackermann, Product Manager at Percolate, discussed how to be an effective product leader while building relationships and working in a cross-functional environment.
Can a well-established company that has been around for over a hundred years be lean? Danny Setiawan, Lead UX for mobile at The Economist discusses how we apply the lean methodology to our product development process.
Role of UX Design in Building Products: How I Stopped Designing and Started t...Praneet Koppula
The document discusses how UX specialists can improve their relationships with developers by facilitating research and design workshops that involve developers. It recommends UX specialists focus on building empathy with internal teams, involve teams in user research and testing, and advocate for users while letting go of design ownership so teams feel responsible. Case studies show how facilitating team involvement in research and design reduced the time to launch products. The document argues UX skills are valuable for any team.
Creating a delightful user experience (UX) is becoming an increasingly important success factor for many digital products, and Scrum is the most popular agile method to build software products. But integrating the UX work with Scrum can be tricky: Scrum provides no guidance on which UX artefacts should be used, when they are created, who creates them and how they fit into the product backlog. This slide deck helps you understand how you can successfully combine UX and Scrum to create software products with a great user experience.
Managing Product Managers by Spotify Sr Product ManagerProduct School
Main Takeaways:
- When becoming a manager you need to change your mindset
- Creating a culture of bi-directional feedback
- Your team's success is your success
What does Agile/Lean look like at The EconomistDanny Setiawan
This document describes The Economist's process for developing a new mobile website using Lean/Agile principles. They held a two-day design studio workshop with stakeholders from different departments to sketch out and make decisions on 12 design challenges and create a product backlog. They then created prototypes, conducted user testing, and iterated on the prototypes based on feedback before implementing the new mobile site. The process emphasized collaboration between teams and involved UX from the beginning.
Compresses potentially months of work into a few days by start using the Design Sprint Process. Step by step, in just 4 days, rapidly solve big challenges, create new products, or improve existing ones.
At Techstartupday 2013 we gave a workshop on the importance of digital product design for startups and digital product managers. Together with Ontoforce we presented a behind the scene case study about the process of designing and building the Disqover platform.
Product design - ProductCamp Toronto 2010Richard M
The document discusses product design and provides tips for designing new products. It defines product design as taking a concept from initial idea to actualization using techniques like mockups, prototypes and storyboards. Some key tips included using the right tools for the idea, focusing on solving the original problem, getting feedback through methods like surveys, beta groups and customer focus groups, and being willing to iterate or start over based on feedback.
Design Workshop at UI/UX Summit, Esri User Conference 2014Sneha Khullar
This document outlines the steps and activities for a workshop on designing a fictional GIS application. The workshop involves participants working through a design thinking process, including needs assessment, brainstorming ideas, creating storyboards, and developing wireframes for a proposed app design. Participants will work in groups and roles such as user, designer, and developer. The goal is for participants to experience the process of collaborative design rather than creating a polished product.
Lets compare the design process in different industries and companies. Who leads the design? Who infludences the design? How does the product get shaped? How to get buy in? How to ensure we design the right product.
insights and practical steps to improve UX contribution in Agile environment based on my experience of implementing User-Centered Design for The Economist mobile team.
Product Management for non Product ManagersIsaac Souweine
Product managers work with tech makers to solve business problems. If there is no PM role in the company, then different teams and individuals can use PM tricks to approximate the function. This deck reviews high level tricks for each phase of product development. It also explores the special case of prioritization, a PM function that is not easily owned by other teams.
SpringOne 2020
What Makes a Great Product Manager
Michael Gresham, Sr. Product Manager at VMWare
Jennifer Handler, Services Strategy & Product Management Lead at VMware
Adrien Hensley, Agile Transformation Coach at The Boeing Company
Kenneth McDougall, Director of Product at Kessel Run
What's Growth PM and How's it Different to PM Types by Dropbox PMProduct School
Your product ideas and analyses are only as valuable as your ability to put things into action. And putting things into action is all about working with others in the organization. This process involves a number of soft skills, like communication, persuasion, negotiation, and evangelism. The art of influencing without authority involves understanding and empathizing with different sets of people. And to do that, you need to develop certain soft skills that will help lead your team and make your stakeholders understand any decision you’re taking. It's time to learn from top PM leaders!
The Product Visioning Workshop: A Proven Method for Product Planning and Prio...Perfetti Media
Is your team looking for new product concepts to capture a new market? Do you need to establish a long-term product strategy? Are you working to set a direction to drive roadmap decisions?
In this presentation, we will share a proven approach for creating a long-term product vision that your team can understand and rally behind. We will share all of the techniques you'll need to successfully run a Product Visioning Workshop with your product team and business stakeholders.
You will learn how to create a long-term vision for your product, establish consensus and buy-in across your organization, and prioritize features for the product roadmap. Your product managers will come away equipped to create roadmaps that align with your long-term product strategy.
Good Product Manager, Bad Product Manager - Product Camp Austin 13CompellingPM
Product Management has been rated as the 4th most important role in Corporate America, but that only is true if the Product Manager is making a valuable strategic contribution. The problem is that too many Product Managers are acting like Product Janitors, doing many low value activities, putting our fires and cleaning up messes. In this session, we'll discuss what Bad Product Managers do and define what you must do to transform into an Excellent Product Manager.
AI & ML Product Management by Google Product LeadProduct School
Main Takeaways:
-Research breakthroughs can open up product opportunities.
-Partner readiness and values alignment can make or break your product.
-Community engagement can accelerate adoption.
Balancing Product and UX Design by Babylist Sr Product DesignerProduct School
Main takeaways:
- Learn the basic tenets and functional areas of User Experience Design
- Explore the push-and-pull balance of Product Management and UX Design
- Discover some tips for incorporating UX into your day-to-day work, as well as interfacing with UX Designers
After a series of successful webinars, we tried a more interactive form of discussion. We hosted an open-ended interactive session. People had posted their questions before the webinar and those were answered during the webinar by our speaker (Sree Unnikrishnan, UX Lead, Google India).
Agile + Lean Startup principles + Lean UX -> How to make it all work together!Amrita Aviyente
The document provides an overview of Agile, Lean, and Lean UX principles and how they can work together. It discusses topics like Scrum, minimum viable products, prototyping, and different types of user research methods like interviews and surveys. The presenter provides examples and recommendations for applying these principles to product development to build, measure, and learn from customers in an iterative way.
This deck covers:
What is user experience design?
How lean concepts changed our approach to UXD
How to begin a successful UX project
How to implement user research to get actionable insight
Product and UX - are the roles blurring?Jesse Gant
For most web-based companies, it appears that product managers have started to evolve their user experience (UX) skills in order to sell key concepts to developers, executives and even customers. On the flip side, UX folks contribute significant requirements and user stories in their design process and user research. So are the two roles becoming one? This covers the roles and why they are unique or not and even delves into the creation of annotated wireframes or prototypes instead of long-winded requirements docs - in an attempt to speed up the process to validate features and designs sooner rather than later with customers.
How to Work With UX Designers by Toast Associate Director PMProduct School
This document discusses how product managers can work effectively with UX designers. It begins by defining the roles of product managers and UX designers, noting that while they have different focuses, they are a team. It then discusses tools that can be used in the discovery phase, including problem statements and design sprints. It provides examples of how to structure problem statements and run a design sprint. It also discusses common mistakes made in not properly involving UX designers early in the process. The document aims to provide product managers with best practices for collaborating with UX designers.
The 6-stage UX design process includes: 1) Understanding user needs through research, 2) Researching competitors and design trends, 3) Brainstorming and sketching ideas through wireframes, 4) Finalizing visual design specs, 5) Implementing the design, and 6) Evaluating the experience based on usability and fulfillment of user needs. Stakeholders provide feedback at key stages to refine the design which aims to solve user problems through an intuitive experience.
This document provides guidance on key considerations for designing good user experiences (UX). It emphasizes thinking holistically about goals and relationships between elements. Specific recommendations include role-playing interactions to understand user perspectives, simplifying steps, limiting choices, and engaging designers early in the development process. User research is also important to understand user behaviors and contexts of use. The overall message is that a good UX where users feel satisfied is critical for a product's success.
The Experience Design Framework: A Design Thinking Guide for Product Success ...Lang Richardson
A presentation outlining how Experience Design Improves Product Businesses. Langston synthesized structures from his past experiences as well as common industry practices to present to a local Bay Area MeetUp his ideas on structuring teams to produce excellent products.
This document provides an introduction to user experience (UX) design and why it is important for responsive web design (RWD). It defines UX as focusing on accommodating user needs and context, and discusses how UX aims to ensure users can easily find what they need within 10 seconds of visiting a website. The document also explains how usability testing provides feedback to improve the user experience. It emphasizes that the mobile design should be considered before the desktop design to account for different devices, and stresses the importance of UX principles like responsive layouts and intuitive interactions across platforms.
UX Process | Collaborating with Engineeringinitialsjz
1. The document provides best practices and recommendations for UX/UI design. It discusses minimizing text, ensuring usability on mobile and different screens, using animation judiciously, making actions emotional and gamifying flows.
2. It also covers growth hacking by encouraging virality through referrals and sharing, iterating through user research and testing, and ensuring collaboration between designers and engineers.
3. Comments discuss building time for UI review into sprints to avoid issues and ensure UX functionality is considered. Feedback is welcomed on how to improve planning and collaboration.
This document provides an overview of user story mapping. It discusses how story mapping can be used to facilitate collaboration between teams on product definition and planning by keeping the focus on users and their goals. Story mapping combines user stories with an overall map of a user's journey to provide context. It helps teams strategically decide what to build to maximize value for users while minimizing development work. The document outlines the key components and benefits of story mapping, and provides guidance on how to create a story map through a collaborative process of envisioning a user's journey and tasks.
Watch recordings of engaging talks, like my recent guest lecture at Vellore Institute of Technology, where I covered Interaction Design models, Interfaces, and the impact of AI on UX research and UI designing. Join me as we explore the fascinating world of design and technology, and discover how they intersect to create innovative and user-centric solutions.
Lecture recording YouTube link - https://www.youtube.com/watch?v=WdMV7Z-oAtk
I covered following topics-
* Interaction Design
Design Models - Cooper's Goal-Directed Design & Double Diamond model
Types of Interfaces - GUI, Voice, Gesture-Based Interfaces & Zero UI interfaces
How Ai is helping a UI/UX designer?
UX/UI & Ai -
Chat GPT - For user research, copywriting, user flow & persona creation
Mid Journey & Firefly for image creations
Musho.ai for quick landing page
Other tools - Font Joy & Font Pair, color.adobe.com, uizard.io
Video Ai - Text to video, Image to video & Video to video
"Ai will not replace you, but the person using AI will…"
Many analyses of developing compelling user experiences (UX) involve a theoretical understanding of key UX principles. However in this webinar, Belatrix´s UX experts Barbara Lipinski and Bruno Vilches, will provide a practical step-by-step guide through the UX process which we use at Belatrix. We will provide a case study of how we applied this process to a product.
What you will takeaway from this webinar:
* The principles and fundamentals underlying UX
* How to practically apply these principles to create a UX process
* Case study and our key learnings from applying the UX process
A high level broad stroke intro to User eXperience, starting with a survey, a dash of my own thoughts, some thoughts from Mike Rapp, and some samples and resources. Also some slides from a presentation I did for Great American Teach in in 2014 to 3rd and 5th graders.
The document discusses various topics related to UI/UX design including design principles, tools, methodologies, and best practices. It provides an overview of strategies like the 5S approach to design, user-centered design processes, wireframing and prototyping tools. It also discusses specific design topics such as responsive design, material design, use of icons, fonts, and color palettes. Comparisons are made between approaches like native vs. hybrid apps and adaptations vs. responsiveness. Career goals, responsibilities and qualifications for UI/UX roles are also outlined.
Doing user experience design work at a digital agency is very different from doing it at a startup or small product company. I should know: I spent the first 15 years of my career in and running agencies and for the past year have been leading the UX effort at a small (50ish) but successful startup called Recurly in San Francisco. (You may have heard of us.)
In this talk, I’ll be sharing my experiences on both sides, the strengths and weaknesses of each, and sharing a few recommendations for the UX designer just starting out or thinking of making the leap from one to the other.
Topic: UI/UX DESIGN IN AGILE PROCESS
Why do we integrate design into our Agile process?
As we all know, the Agile Manifesto is well-received and successfully adopted as it is today thanks to the 12 underpinning principles. While “good design” is one main reason that “enhances agility”, “Agile processes promote sustainable development”.
At Axon Active, it’s important for us to do everything Agile and work with one another collaboratively in Collaboration Model. It gets people on the same page, makes everyone engage more with the product, encourages them to share more creative ideas, and gives them the flexibility they need to improve themselves.
Indeed, Designers and Developers can collaborate more closely and effectively, and subsequently integrating design into Agile process will yield numerous benefits.
For that reason, Scrum Breakfast Da Nang this October will be the very chance for you to learn:
• How to successfully integrate design into Agile process in practice
• How different Collaboration Model is from traditional model
• The benefits of Collaboration Model when done correctly
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
22. “Use insights (data)
from your specific
audience to tailor the
user experience.”
- Data-driven Design
https://www.invisionapp.com/inside-design/data-driven-design/
23. Improvement
Process
Data-driven mindset
● User Story from Persona/User
based
● Problem State
● Propose New Interaction Flow
● Design Solution with detail info
(Usability Test Result, etc)
● Data Tracking (North Star
Metric)
● Design Validation (AB test /
UT)
● Improvement Again and Again,
never end design
24. Life at Startup
Agile mindset, fast learner,
nice adaptation, help others,
problem solving and have
fun (remote)!
33. ATM+ = Amati Tiru
Modifikasi +
Feedback
As UI Designer you can start with this!
As UX Researcher start with small
research!
Stay update on dribbble.com,
Behance.net
Gather feedback from mentor or
UX/Design Community
34. Follow people /
hastags
Instagram have a lot of interesting
tags.
https://www.instagram.com/interactio
n_design_foundation/
Twitter have a lot of great people talk
about UX and UI stuff
35. Keep updating your
self ; Reading,
Hearing Podcast
Always be curious person :)
Medium.com a lot of great articles
about design, technology, business
36. Building story as
portfolio
Writing skill is here! As UX designer
should create and tell the story
https://medium.muz.li/ui-ux-case-stud
y-designing-a-better-cinema-experienc
e-29abc7cfb94f
https://blog.prototypr.io/a-ux-ui-case-s
tudy-designing-a-text-to-speech-app-fr
om-the-ground-up-1fc95bd04a2b