The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Getting a Handle on Open Source Web Mapping Technologiesreroth
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering heart rate and blood pressure. Meditation has also been shown to have mental health benefits like reducing rumination and worry, and improving mood and focus.
Design and Use Guidelines for Interactive Maps: A Case Studyreroth
The document discusses the benefits of exercise for both physical and mental health. Regular exercise can improve cardiovascular health, reduce symptoms of depression and anxiety, enhance mood, and reduce stress levels. Staying physically active for at least 30 minutes per day through activities like walking, cycling, or light strength training can provide significant health advantages.
Some Principles of UI/UX Design for Cartographyreroth
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms for those who already suffer from conditions like anxiety and depression.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Getting a Handle on Open Source Web Mapping Technologiesreroth
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering heart rate and blood pressure. Meditation has also been shown to have mental health benefits like reducing rumination and worry, and improving mood and focus.
Design and Use Guidelines for Interactive Maps: A Case Studyreroth
The document discusses the benefits of exercise for both physical and mental health. Regular exercise can improve cardiovascular health, reduce symptoms of depression and anxiety, enhance mood, and reduce stress levels. Staying physically active for at least 30 minutes per day through activities like walking, cycling, or light strength training can provide significant health advantages.
Some Principles of UI/UX Design for Cartographyreroth
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms for those who already suffer from conditions like anxiety and depression.
The Science and Practice of Cartographic Interactionreroth
The document contains survey results from participants responding to questions in different categories. It includes a table with the sum and average scores for each question category (e.g. EMG, ENV, EPI) and total scores. Some categories like "How" received the highest total scores, while categories like "Who" and "Where" received lower total scores on average. The data provides an overview of participant responses to different types of questions in a survey.
Paper read on September 16th, 2012, at the ICA Workshop on Designing and Conducting User Studies, held during the 2012 AutoCarto Conference in Columbus, Ohio.
A Process for Accessing Emergent Web Mapping Technologiesreroth
The document provides no content to summarize, as it only contains bracketed text stating "[Coding Completed Spring 2012]". There is no other information given.
This presentation works through Guattari's notion of cartography. Cartography is a non-methodological research praxis. Applied to TEFL, the use of cartography helps us to open and expand our analysis of what works to an enveloping sense of how TEFL fits into the world and what universe eventuates because of it
Interactivity, Privacy, and Uncertainty: Mapping Drinking Water Quality in Wi...reroth
This document discusses mapping drinking water quality in Wisconsin and focuses on interactivity, privacy, and uncertainty. It describes mapping well sample data at the county, township, and section levels while balancing data access and privacy. It also addresses accuracy, precision, and trustworthiness issues and how interactive map operations like zooming and overlaying data can both retrieve maximum water quality levels and average levels at different geographic scales.
Plugin for adding selected area in GIMP how a feature in memory layer.
This plugin create a memory layer, where, yours feature can come from selected area in GIMP.
UI/UX Design & Maps: Theory, Technology, and Teachingreroth
This document does not contain any readable text or meaningful information to summarize. It appears to be a blank document containing only special characters. A proper summary cannot be generated from this input.
Design and Use Guidelines for Interactive Mapsreroth
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Towards a Taxonomy of Cartographic Interaction Primitivesreroth
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Design Before you Code: Using Wireframes in Support of Interactive & Web-base...reroth
The document discusses the importance of good governance and outlines several principles for achieving it, including establishing clear rules and procedures, maintaining transparency and accountability, promoting participation and inclusion, upholding the rule of law, ensuring political stability and effectiveness, responding to new challenges, and developing responsive, ethical and caring leadership. Good governance is key to sustainable development and meeting the needs of citizens.
Tangible mapping for creative learning on aesthetics and style in cartographyreroth
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering blood pressure, reducing muscle tension, and decreasing levels of stress hormones. Making meditation a part of a daily routine even for just 10-15 minutes per day can lead to improvements in mood, focus, and overall feelings of well-being over time.
The Science and Practice of Cartographic Interactionreroth
The document contains survey results from participants responding to questions in different categories. It includes a table with the sum and average scores for each question category (e.g. EMG, ENV, EPI) and total scores. Some categories like "How" received the highest total scores, while categories like "Who" and "Where" received lower total scores on average. The data provides an overview of participant responses to different types of questions in a survey.
Paper read on September 16th, 2012, at the ICA Workshop on Designing and Conducting User Studies, held during the 2012 AutoCarto Conference in Columbus, Ohio.
A Process for Accessing Emergent Web Mapping Technologiesreroth
The document provides no content to summarize, as it only contains bracketed text stating "[Coding Completed Spring 2012]". There is no other information given.
This presentation works through Guattari's notion of cartography. Cartography is a non-methodological research praxis. Applied to TEFL, the use of cartography helps us to open and expand our analysis of what works to an enveloping sense of how TEFL fits into the world and what universe eventuates because of it
Interactivity, Privacy, and Uncertainty: Mapping Drinking Water Quality in Wi...reroth
This document discusses mapping drinking water quality in Wisconsin and focuses on interactivity, privacy, and uncertainty. It describes mapping well sample data at the county, township, and section levels while balancing data access and privacy. It also addresses accuracy, precision, and trustworthiness issues and how interactive map operations like zooming and overlaying data can both retrieve maximum water quality levels and average levels at different geographic scales.
Plugin for adding selected area in GIMP how a feature in memory layer.
This plugin create a memory layer, where, yours feature can come from selected area in GIMP.
UI/UX Design & Maps: Theory, Technology, and Teachingreroth
This document does not contain any readable text or meaningful information to summarize. It appears to be a blank document containing only special characters. A proper summary cannot be generated from this input.
Design and Use Guidelines for Interactive Mapsreroth
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Towards a Taxonomy of Cartographic Interaction Primitivesreroth
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Design Before you Code: Using Wireframes in Support of Interactive & Web-base...reroth
The document discusses the importance of good governance and outlines several principles for achieving it, including establishing clear rules and procedures, maintaining transparency and accountability, promoting participation and inclusion, upholding the rule of law, ensuring political stability and effectiveness, responding to new challenges, and developing responsive, ethical and caring leadership. Good governance is key to sustainable development and meeting the needs of citizens.
Tangible mapping for creative learning on aesthetics and style in cartographyreroth
The document discusses the benefits of meditation for reducing stress and anxiety. Regular meditation practice can help calm the mind and body by lowering blood pressure, reducing muscle tension, and decreasing levels of stress hormones. Making meditation a part of a daily routine even for just 10-15 minutes per day can lead to improvements in mood, focus, and overall feelings of well-being over time.
Introducing "Web Mapping: A Workbook for Interactive Cartography and Visualiz...reroth
The document discusses the benefits of meditation including reducing stress and anxiety, improving focus and concentration, and promoting overall well-being and happiness. Regular meditation practice of 10-20 minutes per day is recommended to reap these rewards.
On the Intersections of Cartography, Spatial Data Science, and User Experienc...reroth
The document discusses the importance of diversity and inclusion in the workplace. It notes that a diverse workforce leads to better problem solving and decision making as people from different backgrounds collaborate. The document also states that inclusion is key, as employees from all backgrounds must feel respected and able to fully participate and contribute their skills and perspectives.
This document does not contain any readable text or information to summarize. It appears to be blank or contain only special characters that do not form words or sentences.
MapStudy: An open source survey tool for studying interactive web mapsreroth
The document discusses the benefits of exercise for both physical and mental health. Regular exercise can improve cardiovascular health, reduce symptoms of depression and anxiety, enhance mood, and reduce risks of diseases like diabetes and cancer. Staying active also helps maintain energy levels, quality of sleep, and cognitive function as people age.
Making Meaningful Maps: Seeing Geography through Cartographyreroth
Public lecture organized jointly by the Leibniz Institute for Regional Geography, Leipzig University, and the German Cartographic Society | November 15th, 2017. Abstract: Maps have gone viral: they are in our cars, on our phones, and across our news feeds. While the pervasiveness of maps is clear, has this popularity resulted in a tangible improvement to our collective geographic understanding? Is the world any better for the maps we make? In this presentation, I ask how we as cartographers, data scientists, and storytellers might bring more meaning to our work. I hang this discussion across three, multi‐month interactive mapping projects completed in the University of Wisconsin Cartography Lab that had complementary research and design elements. The projects covered very different datasets and contexts—climate change, globalization, and environment justice—but each afforded a deep engagement with domain experts and target users to puzzle through the design and delivery of a meaningful map product. Across these projects, my opinion on what mattered shifted away from the data, and even the map, to the people and places quantified by the data and represented in the map…to the geography. I conclude by brainstorming ways to bring more meaning to our map designs, helping our audience see the geography through our cartography to enable geographic thinking and promote global citizenship.
Invited talk given to Maptime AMS at De Waag in Amsterdam, the Netherlands | November 8th, 2017. Abstract: Professor Robert Roth will discuss emerging principles of user experience (UX) design for maps. The margin of success for geospatial technologies increasingly is in their design: it is not enough for mapping tools to simply work technically, they also must enable a productive and satisfying user experience. Cartographers increasingly are taking on the role of UX designer as maps move online and to mobile devices, blending established principles on cartographic representation with new ideas from interface design and usability engineering. In this presentation, Rob will give a crash course on UX, translating ideas from R&D into actionable design recommendations that can be applied to mapping projects of any scale.
Taxonomies for Interactive Cartography & Visualization: Invent!ory or Listless?reroth
Invited talk given to the ITC Twente VISresearch Group in Enschede, the Netherlands | October 18th, 2017. Abstract: A taxonomy is a classification of discrete states or conditions for an empirically observable phenomenon. Taxonomies are a common intellectual product of research on interactive cartography and visualization, used to articulate, evaluate, and critique the available “design space” for various visual decisions. However, taxonomies perhaps are too common in the literature today, making it difficult for both designers and researchers to choose an appropriate taxonomy for a given problem, much less to get a sense of how all taxonomies relate (or do not relate) to one another. In this presentation, I weigh the advantages and limitations of taxonomies for visual design and research, outlining the purpose of general taxonomies versus problem-oriented requirements. I then compare and contrast taxonomies used in representation design versus interaction design, such as Norman’s stages of interaction, Bertin’s visual variables with extensions from MacEachren, and my own composite taxonomy of interaction primitives. I conclude with open discussion through several interactive mapping and visualization examples by way of exploring my ad hoc “taxonomy of taxonomies”.
Towards a Science of Interaction: The Case for Empirical Research on Interact...reroth
Invited talk given to the City University of London giCentre lab | September 25th, 2017
Abstract: Interactivity is fundamental to exploratory visualization. While much of our time as researchers and designers is dedicated to information processing or graphic rendering, it is the interface to our designs that makes the visualization come alive for their users, that empowers them to spontaneously generate new and insightful views as they demand them, and that enables them to tinker, to question, to reason, and ultimately to discover the unknown. Accordingly, there are now numerous proposals in Information Visualization, Visual Analytics, and my home discipline of Cartography to establish a “science of interaction”. Yet, although there are a growing number of conventions, frameworks, and taxonomies for interaction design, relatively limited empirical research has been conducted by the visualization community on interaction. In this presentation, I discuss my research on the “science of interaction”, with a focus on interactive maps and geographic visualizations. I begin by summarizing a series of studies I conducted to empirically derive a taxonomy of interaction primitives, or basic building blocks of interaction. I then discuss how I employed this taxonomy for controlled experimentation on interaction design, using mapping case studies in crime analysis, public health, and environmental justice. I conclude with a call to action, outlining empirical challenges we must address to realize a “science of interaction”.
How Interactive Maps Work: Concepts, Methods, & Opportunitiesreroth
Invited talk given to the ITC Twente Department of Geo-Information Processing in Enschede, the Netherlands | September 7th, 2017
Abstract: Maps have gone viral: they are in our cars, on our phones, and across our news feeds. Further, professionals in a variety of fields use mapping technologies to address our planet’s most pressing problems: they organize activities during emergency and crisis events; they inform how best to cope with changing climates and demographics; they assist in managing local and global trade. However, advances in personal computing and information technologies have fundamentally transformed how maps are produced and consumed, as many maps now are highly interactive and delivered online or through mobile applications. Today, professionals and students alike must be able to both encode geographic information based on sound cartographic principles as well as how to code a useful and usable interface for exploring the resulting maps. While much of the empirical research in cartography over the past half century has addressed representation design, evaluating the graphic symbols employed to communicate meaning in geographic information, relatively few empirical studies in cartography approach interaction design, research that is needed to understand how to successfully design and implement digital mapping interfaces that meet user needs and promote geographic understanding.
My research grapples with the central question “How do interactive maps work?”, treating interaction as a fundamental complement to representation for cartographic design. In this presentation, I first make the case for cartography in the ever-widening discipline of GIScience by highlighting a series of recent developments in the United States. I then introduce my main research interests, providing a whirlwind tour through my recent contributions to interactive cartography and geographic visualization. In particular, I pair my conceptual research on interaction primitives—the basic building blocks of interaction design that mirror the visual variables in representation design—with my methodological research on user-centered design, putting theory into practice through several case study examples. I conclude by discussing research and design opportunities in interactive cartography, outlining several current projects I have underway on the topics of mobile map design, visual storytelling, and cartographic pedagogy.
The Design Challenge: A Day-long Mapping Workshop for Creativity and Discovertyreroth
Paper read at the 2017 Esri Education Conference in San Diego, CA | July 8th, 2017.
Abstract: In this paper, we report on lessons learned from an annual, day-long “Design Challenge” mapping workshop held at the University of Wisconsin-Madison. The Design Challenge brings together students from all sub-areas of geography to apply their critical, analytical, and mapping training to a cross-cutting geographic problem. The Design Challenge somewhat follows the mold of other lock-in-like coding and writing events, but is unique in its focus creativity and discovery. Specifically, the Design Challenge emphasizes the analytical and design thinking throughout the day, building several collaborative activities into the event, and focuses on the process of making rather than the final products. We have now held three Design Challenges on three very different geographic topics: the transnational hazardous waste trade in North America using a large and uncertain transaction dataset, climate change communication using a complex and disparate spatiotemporal fossil dataset, and a radical atlas of Madison using design inspiration from art and social theory. In the presentation, we discuss the importance of informal and non-traditional pedagogy for mapping, the logistics of the Design Challenge, and enduring lessons learned from the process.
User Studies in Cartography: A Collaborative Research Agendareroth
The document discusses a new policy implemented by a company to address concerns about work-life balance and burnout among employees. The policy allows employees to work a four-day workweek at full pay and benefits while mandating a three-day weekend for recharging and reduced stress. The company hopes this new flexibility will help attract and retain top talent while improving overall well-being, productivity and work quality.
The Design Challenge: Interweaving Critical Geographic Pedagogy, Visual Story...reroth
Detroit imports and exports hazardous waste, with multiple companies involved. In 2007, Dynecol, Inc. imported over 1 million tons of solid hazardous waste, making it the largest exporter in the city. U.S. Liquids and Dynecol, Inc. together imported over 3,700 tons of solid waste from Canada. Petro-Chem, Marathon, and U.S. Liquids exported over 660,000 tons that year to Canada. While some believe hazardous waste facilities are located in minority neighborhoods, in Detroit the facilities are located in communities with varying racial demographics.
Teaching Creativity: Blending graphic & web design for cartographyreroth
The document discusses the history and development of a new technology. It describes how early prototypes were created, challenges that were faced during testing, and recent improvements that have made the technology more effective and efficient. With further refinements, the technology could have important applications.