In your seeking to Learn Mobile Application Programming using an Android native Language like Java, These PPTs will be helpful and amazing for You. This is the First Lecture with The title of Android Layouts.
mobile application development -unit-3-TejamFandat
The document discusses various components of mobile application development in Android including control flow, application components like activities and services, Android application directory structure, and layouts. It describes key files like AndroidManifest.xml and important folders like java, drawable, layout, and mipmap. It also explains different types of layouts like linear layout, relative layout, frame layout, and table layout along with code examples.
This document discusses building Android user interfaces with XML. It covers key UI elements like LinearLayout, RelativeLayout and ListView that can be used to design app layouts. It also describes tools in Android Studio like the layout editor, theme editor and translations editor that help develop UIs. The document provides details on implementing features like the action bar, floating action button and defining colors and dimensions as resources.
The document outlines the requirements and topics to be covered in an Android training, including developing layouts using XML and Java, running and debugging Android applications, using intents and bundles to pass data between activities, and handling basic data storage using SQLite and memory management. It also provides references and questions for trainees to refer to for more information on Android development concepts and best practices.
1) The document describes building a simple user interface with an XML layout containing an EditText field and a Button. It explains how to define the UI elements in XML and add string resources for the text labels.
2) Key steps include creating a LinearLayout, adding an EditText and Button, setting attributes like IDs and dimensions, and externalizing strings to a resources file for localization.
3) Running the app displays the basic UI layout with an input field and button as defined in the XML code.
Mobile Application Development -Lecture 07 & 08.pdfAbdullahMunir32
This document discusses mobile application development on Android. It covers fundamental Android user interface design including views, view groups, activities and fragments. It then discusses creating activity user interfaces with views and introducing various layout types like linear, relative, table and grid layouts. It also covers defining layouts in XML and using constants like wrap_content and match_parent.
The Content helps those who wish to program mobile applications using android platform. The content has been used to conduct mobile application boot camps using android platform on different regions in Tanzania
mobile application development -unit-3-TejamFandat
The document discusses various components of mobile application development in Android including control flow, application components like activities and services, Android application directory structure, and layouts. It describes key files like AndroidManifest.xml and important folders like java, drawable, layout, and mipmap. It also explains different types of layouts like linear layout, relative layout, frame layout, and table layout along with code examples.
This document discusses building Android user interfaces with XML. It covers key UI elements like LinearLayout, RelativeLayout and ListView that can be used to design app layouts. It also describes tools in Android Studio like the layout editor, theme editor and translations editor that help develop UIs. The document provides details on implementing features like the action bar, floating action button and defining colors and dimensions as resources.
The document outlines the requirements and topics to be covered in an Android training, including developing layouts using XML and Java, running and debugging Android applications, using intents and bundles to pass data between activities, and handling basic data storage using SQLite and memory management. It also provides references and questions for trainees to refer to for more information on Android development concepts and best practices.
1) The document describes building a simple user interface with an XML layout containing an EditText field and a Button. It explains how to define the UI elements in XML and add string resources for the text labels.
2) Key steps include creating a LinearLayout, adding an EditText and Button, setting attributes like IDs and dimensions, and externalizing strings to a resources file for localization.
3) Running the app displays the basic UI layout with an input field and button as defined in the XML code.
Mobile Application Development -Lecture 07 & 08.pdfAbdullahMunir32
This document discusses mobile application development on Android. It covers fundamental Android user interface design including views, view groups, activities and fragments. It then discusses creating activity user interfaces with views and introducing various layout types like linear, relative, table and grid layouts. It also covers defining layouts in XML and using constants like wrap_content and match_parent.
The Content helps those who wish to program mobile applications using android platform. The content has been used to conduct mobile application boot camps using android platform on different regions in Tanzania
UI layouts define the structure and organization of elements in an Android activity's user interface. There are two main options for declaring layouts: in XML files or programmatically in Java code. Common layout types include LinearLayout, RelativeLayout, TableLayout, and FrameLayout. Layout files use a tree structure with attributes like ID, width, height, and weight to position child views. This allows separation of UI design from activity code.
The document discusses different types of views and view groups in Android user interface development. It describes layouts like LinearLayout, RelativeLayout and FrameLayout that extend the ViewGroup class. These layouts allow arranging views in different orientations using attributes like layout_width, layout_height, layout_weight etc. The document also talks about defining views and layouts in XML files or programmatically at runtime.
The document discusses various types of user interfaces in Android. It describes the view hierarchy in Android using ViewGroups and Views as the basic building blocks. It explains common layouts like LinearLayout, RelativeLayout, TableLayout, GridLayout and ListView that can be used to arrange views. Key classes involved include View, ViewGroup, and different view subclasses that serve as widgets. The document also compares Java and Android approaches to designing user interfaces.
The document provides an overview of the three main approaches to Android programming: Java-based layout, XML-based layout, and hybrid layout. It describes the general structure of an Android program and then explains each layout approach, including advantages and disadvantages of each. Java-based layout programs the GUI entirely in Java code, XML-based uses XML files for the layout and Java code for logic, and hybrid uses XML for layout and Java for event handlers. Code examples are provided for a simple button app implemented with each approach.
Swift is a new programming language created by Apple as an alternative to Objective-C for iOS development. It is faster, safer, and has a cleaner syntax than Objective-C. To start developing iOS apps in Swift, developers need a Mac computer, Xcode installed, and an Apple Developer account. Key aspects of iOS app development in Swift covered in the document include prototyping apps, using Xcode, optionals and auto layout, implementing protocols like UITableViewDelegate, and using MVC architecture.
This document provides an overview of Android user interface development. It discusses that all UI elements are views or view groups, and that the UI is declared primarily using XML layouts. It then covers common layouts like linear, relative, table and frame layouts. It provides examples of how to define widths/heights, gravity, weights and styles. Finally, it discusses some common widgets like text views, edit texts, lists and buttons.
Android ppt with example of budget managerNalini Mehta
The document describes an Android expense manager application. It includes details on the Android operating system architecture, including activities, views, intents, services, and content providers. It then outlines the waterfall software development model and details for each stage of development for the expense manager app, including planning, requirements definition, analysis and design with data flow diagrams, screen layouts, entity relationship diagrams, UML diagrams, and development. The conclusion states that the expense manager app will help users manage their daily expenditures and budget.
One of the most important parts of any application's design and development is the graphical user interface (GUI) and screen layout design. Android applications are popular because of their visual design, animated graphics, and easy- or fun-to-use interfaces. We will explore the Java classes that provide the core foundation for all of these front-end capabilities in this chapter.
This document provides an overview of Android development for Java developers. It discusses Android software stacks, development tools, Google development references and tools, and includes examples of building a "Hello World" app, using XML for the UI, activities and fragments, intents, common views, list views and adapters, dialogs, toasts, the support library, and Google Play services. The presentation was given by Michael Hantler of FullStack Developers Israel on April 24th, 2014.
The document provides an overview of Android user interface components. It discusses that an Activity contains screens composed of components or screen containers called View Groups or Layouts. Layouts define the arrangement of components. There are six main types of Layouts: LinearLayout, RelativeLayout, TableLayout, FrameLayout, AbsoluteLayout, and GridLayout. It also describes Views, ViewGroups, and how components are specified in XML layout files or programmatically.
The document discusses various layouts in Android such as linear layout, relative layout, and table layout. It explains that layouts define the user interface and how views are arranged on screen. XML files are used to define layouts, and the setContentView() method loads and displays the selected layout. Controls like text views, buttons, and images can be added as child elements in layouts. Properties of controls can be set in XML or programmatically.
Struts2.x is a MVC framework that implements the MVC pattern using Java technologies. It divides an application into model, view, and controller components. The model are Java classes that represent the application's data and business logic. Views are JSP pages that represent the user interface. The controller is a servlet filter that routes requests to actions and returns the appropriate view. Struts provides tags and libraries that make building MVC web apps with features like validation easier compared to plain JSP/Servlet programming.
The document discusses user interface (UI) elements and controls in Android and iOS. It provides overviews of common UI elements like buttons, text fields, and layouts in both platforms. For Android specifically, it covers view objects, XML layouts, and getting input from controls. For iOS, it discusses the UIControl class, configuring controls, auto layout, and content for different controls like text fields and buttons.
Android Application Development - Level 1Isham Rashik
Very basics of Android Application Development for the beginners who have no prior experience with programming. Can be used for hobby purpose as well as educational material for the academic purpose.
This chapter of the SAFE user's guide provides an overview of the program's graphical user interface. The interface includes a main window, title bars, menu bar, toolbars, up to four display windows, status bar, and mouse pointer position display. It describes the purpose and basic functions of each component to orient the user to the layout and navigation of the program.
Materi yang ada pada slide ini berisi :
Android version
Platform architecture
App Component
Kotlin
Struktur Project
Activity Lifecycle
Melempar Nilai
Layouting LinearLayout
Layouting RelativeLayout
Look And Feel
Custom Buttom
----------------------------------------------------------------------
Keep in touch with me in :
Email : rizkiadamunikom@gmail.com
Lecture 05. UI programming for Mobile AppsMaksym Davydov
This document provides an overview of UI programming for mobile apps. It discusses state machine programming patterns and the model-view-controller (MVC) pattern. It explains how MVC is implemented in Android and iOS. It also describes Android programming basics such as activities, services, content providers, and resources. It covers views, layouts, fragments and other aspects of the Android user interface.
The document provides instructions for creating and running a basic "Hello World" Android application in Android Studio. It discusses creating a new project with an activity, adding a layout file with XML, adding a button and handling button click events either within the activity or with a separate listener class. It also covers running the app in an Android emulator, including selecting a device, launching the emulator if needed, and interacting with the app within the emulator.
What to do when you have a perfect model for your software but you are constrained by an imperfect business model?
This talk explores the challenges of bringing modelling rigour to the business and strategy levels, and talking to your non-technical counterparts in the process.
UI layouts define the structure and organization of elements in an Android activity's user interface. There are two main options for declaring layouts: in XML files or programmatically in Java code. Common layout types include LinearLayout, RelativeLayout, TableLayout, and FrameLayout. Layout files use a tree structure with attributes like ID, width, height, and weight to position child views. This allows separation of UI design from activity code.
The document discusses different types of views and view groups in Android user interface development. It describes layouts like LinearLayout, RelativeLayout and FrameLayout that extend the ViewGroup class. These layouts allow arranging views in different orientations using attributes like layout_width, layout_height, layout_weight etc. The document also talks about defining views and layouts in XML files or programmatically at runtime.
The document discusses various types of user interfaces in Android. It describes the view hierarchy in Android using ViewGroups and Views as the basic building blocks. It explains common layouts like LinearLayout, RelativeLayout, TableLayout, GridLayout and ListView that can be used to arrange views. Key classes involved include View, ViewGroup, and different view subclasses that serve as widgets. The document also compares Java and Android approaches to designing user interfaces.
The document provides an overview of the three main approaches to Android programming: Java-based layout, XML-based layout, and hybrid layout. It describes the general structure of an Android program and then explains each layout approach, including advantages and disadvantages of each. Java-based layout programs the GUI entirely in Java code, XML-based uses XML files for the layout and Java code for logic, and hybrid uses XML for layout and Java for event handlers. Code examples are provided for a simple button app implemented with each approach.
Swift is a new programming language created by Apple as an alternative to Objective-C for iOS development. It is faster, safer, and has a cleaner syntax than Objective-C. To start developing iOS apps in Swift, developers need a Mac computer, Xcode installed, and an Apple Developer account. Key aspects of iOS app development in Swift covered in the document include prototyping apps, using Xcode, optionals and auto layout, implementing protocols like UITableViewDelegate, and using MVC architecture.
This document provides an overview of Android user interface development. It discusses that all UI elements are views or view groups, and that the UI is declared primarily using XML layouts. It then covers common layouts like linear, relative, table and frame layouts. It provides examples of how to define widths/heights, gravity, weights and styles. Finally, it discusses some common widgets like text views, edit texts, lists and buttons.
Android ppt with example of budget managerNalini Mehta
The document describes an Android expense manager application. It includes details on the Android operating system architecture, including activities, views, intents, services, and content providers. It then outlines the waterfall software development model and details for each stage of development for the expense manager app, including planning, requirements definition, analysis and design with data flow diagrams, screen layouts, entity relationship diagrams, UML diagrams, and development. The conclusion states that the expense manager app will help users manage their daily expenditures and budget.
One of the most important parts of any application's design and development is the graphical user interface (GUI) and screen layout design. Android applications are popular because of their visual design, animated graphics, and easy- or fun-to-use interfaces. We will explore the Java classes that provide the core foundation for all of these front-end capabilities in this chapter.
This document provides an overview of Android development for Java developers. It discusses Android software stacks, development tools, Google development references and tools, and includes examples of building a "Hello World" app, using XML for the UI, activities and fragments, intents, common views, list views and adapters, dialogs, toasts, the support library, and Google Play services. The presentation was given by Michael Hantler of FullStack Developers Israel on April 24th, 2014.
The document provides an overview of Android user interface components. It discusses that an Activity contains screens composed of components or screen containers called View Groups or Layouts. Layouts define the arrangement of components. There are six main types of Layouts: LinearLayout, RelativeLayout, TableLayout, FrameLayout, AbsoluteLayout, and GridLayout. It also describes Views, ViewGroups, and how components are specified in XML layout files or programmatically.
The document discusses various layouts in Android such as linear layout, relative layout, and table layout. It explains that layouts define the user interface and how views are arranged on screen. XML files are used to define layouts, and the setContentView() method loads and displays the selected layout. Controls like text views, buttons, and images can be added as child elements in layouts. Properties of controls can be set in XML or programmatically.
Struts2.x is a MVC framework that implements the MVC pattern using Java technologies. It divides an application into model, view, and controller components. The model are Java classes that represent the application's data and business logic. Views are JSP pages that represent the user interface. The controller is a servlet filter that routes requests to actions and returns the appropriate view. Struts provides tags and libraries that make building MVC web apps with features like validation easier compared to plain JSP/Servlet programming.
The document discusses user interface (UI) elements and controls in Android and iOS. It provides overviews of common UI elements like buttons, text fields, and layouts in both platforms. For Android specifically, it covers view objects, XML layouts, and getting input from controls. For iOS, it discusses the UIControl class, configuring controls, auto layout, and content for different controls like text fields and buttons.
Android Application Development - Level 1Isham Rashik
Very basics of Android Application Development for the beginners who have no prior experience with programming. Can be used for hobby purpose as well as educational material for the academic purpose.
This chapter of the SAFE user's guide provides an overview of the program's graphical user interface. The interface includes a main window, title bars, menu bar, toolbars, up to four display windows, status bar, and mouse pointer position display. It describes the purpose and basic functions of each component to orient the user to the layout and navigation of the program.
Materi yang ada pada slide ini berisi :
Android version
Platform architecture
App Component
Kotlin
Struktur Project
Activity Lifecycle
Melempar Nilai
Layouting LinearLayout
Layouting RelativeLayout
Look And Feel
Custom Buttom
----------------------------------------------------------------------
Keep in touch with me in :
Email : rizkiadamunikom@gmail.com
Lecture 05. UI programming for Mobile AppsMaksym Davydov
This document provides an overview of UI programming for mobile apps. It discusses state machine programming patterns and the model-view-controller (MVC) pattern. It explains how MVC is implemented in Android and iOS. It also describes Android programming basics such as activities, services, content providers, and resources. It covers views, layouts, fragments and other aspects of the Android user interface.
The document provides instructions for creating and running a basic "Hello World" Android application in Android Studio. It discusses creating a new project with an activity, adding a layout file with XML, adding a button and handling button click events either within the activity or with a separate listener class. It also covers running the app in an Android emulator, including selecting a device, launching the emulator if needed, and interacting with the app within the emulator.
What to do when you have a perfect model for your software but you are constrained by an imperfect business model?
This talk explores the challenges of bringing modelling rigour to the business and strategy levels, and talking to your non-technical counterparts in the process.
A neural network is a machine learning program, or model, that makes decisions in a manner similar to the human brain, by using processes that mimic the way biological neurons work together to identify phenomena, weigh options and arrive at conclusions.
The Power of Visual Regression Testing_ Why It Is Critical for Enterprise App...kalichargn70th171
Visual testing plays a vital role in ensuring that software products meet the aesthetic requirements specified by clients in functional and non-functional specifications. In today's highly competitive digital landscape, users expect a seamless and visually appealing online experience. Visual testing, also known as automated UI testing or visual regression testing, verifies the accuracy of the visual elements that users interact with.
Mobile App Development Company In Noida | Drona InfotechDrona Infotech
React.js, a JavaScript library developed by Facebook, has gained immense popularity for building user interfaces, especially for single-page applications. Over the years, React has evolved and expanded its capabilities, becoming a preferred choice for mobile app development. This article will explore why React.js is an excellent choice for the Best Mobile App development company in Noida.
Visit Us For Information: https://www.linkedin.com/pulse/what-makes-reactjs-stand-out-mobile-app-development-rajesh-rai-pihvf/
Alluxio Webinar | 10x Faster Trino Queries on Your Data PlatformAlluxio, Inc.
Alluxio Webinar
June. 18, 2024
For more Alluxio Events: https://www.alluxio.io/events/
Speaker:
- Jianjian Xie (Staff Software Engineer, Alluxio)
As Trino users increasingly rely on cloud object storage for retrieving data, speed and cloud cost have become major challenges. The separation of compute and storage creates latency challenges when querying datasets; scanning data between storage and compute tiers becomes I/O bound. On the other hand, cloud API costs related to GET/LIST operations and cross-region data transfer add up quickly.
The newly introduced Trino file system cache by Alluxio aims to overcome the above challenges. In this session, Jianjian will dive into Trino data caching strategies, the latest test results, and discuss the multi-level caching architecture. This architecture makes Trino 10x faster for data lakes of any scale, from GB to EB.
What you will learn:
- Challenges relating to the speed and costs of running Trino in the cloud
- The new Trino file system cache feature overview, including the latest development status and test results
- A multi-level cache framework for maximized speed, including Trino file system cache and Alluxio distributed cache
- Real-world cases, including a large online payment firm and a top ridesharing company
- The future roadmap of Trino file system cache and Trino-Alluxio integration
Measures in SQL (SIGMOD 2024, Santiago, Chile)Julian Hyde
SQL has attained widespread adoption, but Business Intelligence tools still use their own higher level languages based upon a multidimensional paradigm. Composable calculations are what is missing from SQL, and we propose a new kind of column, called a measure, that attaches a calculation to a table. Like regular tables, tables with measures are composable and closed when used in queries.
SQL-with-measures has the power, conciseness and reusability of multidimensional languages but retains SQL semantics. Measure invocations can be expanded in place to simple, clear SQL.
To define the evaluation semantics for measures, we introduce context-sensitive expressions (a way to evaluate multidimensional expressions that is consistent with existing SQL semantics), a concept called evaluation context, and several operations for setting and modifying the evaluation context.
A talk at SIGMOD, June 9–15, 2024, Santiago, Chile
Authors: Julian Hyde (Google) and John Fremlin (Google)
https://doi.org/10.1145/3626246.3653374
Manyata Tech Park Bangalore_ Infrastructure, Facilities and Morenarinav14
Located in the bustling city of Bangalore, Manyata Tech Park stands as one of India’s largest and most prominent tech parks, playing a pivotal role in shaping the city’s reputation as the Silicon Valley of India. Established to cater to the burgeoning IT and technology sectors
A Comprehensive Guide on Implementing Real-World Mobile Testing Strategies fo...kalichargn70th171
In today's fiercely competitive mobile app market, the role of the QA team is pivotal for continuous improvement and sustained success. Effective testing strategies are essential to navigate the challenges confidently and precisely. Ensuring the perfection of mobile apps before they reach end-users requires thoughtful decisions in the testing plan.
How Can Hiring A Mobile App Development Company Help Your Business Grow?ToXSL Technologies
ToXSL Technologies is an award-winning Mobile App Development Company in Dubai that helps businesses reshape their digital possibilities with custom app services. As a top app development company in Dubai, we offer highly engaging iOS & Android app solutions. https://rb.gy/necdnt
Unlock the Secrets to Effortless Video Creation with Invideo: Your Ultimate G...The Third Creative Media
"Navigating Invideo: A Comprehensive Guide" is an essential resource for anyone looking to master Invideo, an AI-powered video creation tool. This guide provides step-by-step instructions, helpful tips, and comparisons with other AI video creators. Whether you're a beginner or an experienced video editor, you'll find valuable insights to enhance your video projects and bring your creative ideas to life.
Consistent toolbox talks are critical for maintaining workplace safety, as they provide regular opportunities to address specific hazards and reinforce safe practices.
These brief, focused sessions ensure that safety is a continual conversation rather than a one-time event, which helps keep safety protocols fresh in employees' minds. Studies have shown that shorter, more frequent training sessions are more effective for retention and behavior change compared to longer, infrequent sessions.
Engaging workers regularly, toolbox talks promote a culture of safety, empower employees to voice concerns, and ultimately reduce the likelihood of accidents and injuries on site.
The traditional method of conducting safety talks with paper documents and lengthy meetings is not only time-consuming but also less effective. Manual tracking of attendance and compliance is prone to errors and inconsistencies, leading to gaps in safety communication and potential non-compliance with OSHA regulations. Switching to a digital solution like Safelyio offers significant advantages.
Safelyio automates the delivery and documentation of safety talks, ensuring consistency and accessibility. The microlearning approach breaks down complex safety protocols into manageable, bite-sized pieces, making it easier for employees to absorb and retain information.
This method minimizes disruptions to work schedules, eliminates the hassle of paperwork, and ensures that all safety communications are tracked and recorded accurately. Ultimately, using a digital platform like Safelyio enhances engagement, compliance, and overall safety performance on site. https://safelyio.com/
Baha Majid WCA4Z IBM Z Customer Council Boston June 2024.pdfBaha Majid
IBM watsonx Code Assistant for Z, our latest Generative AI-assisted mainframe application modernization solution. Mainframe (IBM Z) application modernization is a topic that every mainframe client is addressing to various degrees today, driven largely from digital transformation. With generative AI comes the opportunity to reimagine the mainframe application modernization experience. Infusing generative AI will enable speed and trust, help de-risk, and lower total costs associated with heavy-lifting application modernization initiatives. This document provides an overview of the IBM watsonx Code Assistant for Z which uses the power of generative AI to make it easier for developers to selectively modernize COBOL business services while maintaining mainframe qualities of service.
Odoo releases a new update every year. The latest version, Odoo 17, came out in October 2023. It brought many improvements to the user interface and user experience, along with new features in modules like accounting, marketing, manufacturing, websites, and more.
The Odoo 17 update has been a hot topic among startups, mid-sized businesses, large enterprises, and Odoo developers aiming to grow their businesses. Since it is now already the first quarter of 2024, you must have a clear idea of what Odoo 17 entails and what it can offer your business if you are still not aware of it.
This blog covers the features and functionalities. Explore the entire blog and get in touch with expert Odoo ERP consultants to leverage Odoo 17 and its features for your business too.
An Overview of Odoo ERP
Odoo ERP was first released as OpenERP software in February 2005. It is a suite of business applications used for ERP, CRM, eCommerce, websites, and project management. Ten years ago, the Odoo Enterprise edition was launched to help fund the Odoo Community version.
When you compare Odoo Community and Enterprise, the Enterprise edition offers exclusive features like mobile app access, Odoo Studio customisation, Odoo hosting, and unlimited functional support.
Today, Odoo is a well-known name used by companies of all sizes across various industries, including manufacturing, retail, accounting, marketing, healthcare, IT consulting, and R&D.
The latest version, Odoo 17, has been available since October 2023. Key highlights of this update include:
Enhanced user experience with improvements to the command bar, faster backend page loading, and multiple dashboard views.
Instant report generation, credit limit alerts for sales and invoices, separate OCR settings for invoice creation, and an auto-complete feature for forms in the accounting module.
Improved image handling and global attribute changes for mailing lists in email marketing.
A default auto-signature option and a refuse-to-sign option in HR modules.
Options to divide and merge manufacturing orders, track the status of manufacturing orders, and more in the MRP module.
Dark mode in Odoo 17.
Now that the Odoo 17 announcement is official, let’s look at what’s new in Odoo 17!
What is Odoo ERP 17?
Odoo 17 is the latest version of one of the world’s leading open-source enterprise ERPs. This version has come up with significant improvements explained here in this blog. Also, this new version aims to introduce features that enhance time-saving, efficiency, and productivity for users across various organisations.
Odoo 17, released at the Odoo Experience 2023, brought notable improvements to the user interface and added new functionalities with enhancements in performance, accessibility, data analysis, and management, further expanding its reach in the market.
Malibou Pitch Deck For Its €3M Seed Roundsjcobrien
French start-up Malibou raised a €3 million Seed Round to develop its payroll and human resources
management platform for VSEs and SMEs. The financing round was led by investors Breega, Y Combinator, and FCVC.
WMF 2024 - Unlocking the Future of Data Powering Next-Gen AI with Vector Data...Luigi Fugaro
Vector databases are transforming how we handle data, allowing us to search through text, images, and audio by converting them into vectors. Today, we'll dive into the basics of this exciting technology and discuss its potential to revolutionize our next-generation AI applications. We'll examine typical uses for these databases and the essential tools
developers need. Plus, we'll zoom in on the advanced capabilities of vector search and semantic caching in Java, showcasing these through a live demo with Redis libraries. Get ready to see how these powerful tools can change the game!
The Rising Future of CPaaS in the Middle East 2024Yara Milbes
Explore "The Rising Future of CPaaS in the Middle East in 2024" with this comprehensive PPT presentation. Discover how Communication Platforms as a Service (CPaaS) is transforming communication across various sectors in the Middle East.
DevOps Consulting Company | Hire DevOps Servicesseospiralmantra
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2. Absolute positioning (C++, C#, others):
- The programmer specifies the exact pixel coordinates of every
component.
- "Put this button at (x=15, y=75) and make it 70x31 px in size."
Layout managers (Java, Android):
- Objects that decide where to position each component based on some
general rules or criteria.
"Put these four buttons into a 2x2 grid and put these text boxes in a
horizontal
flow in the south part of the app.“
- More flexible and general; works better with a variety of devices.
Sizing and Positioning
3. ViewGroup superclass represents containers of widgets/views
- layouts are described in XML and mirrored in Java code.
- Android provides several pre-existing layout managers;
you can define your own custom layouts if needed.
- layouts can be nested to achieve combinations of features.
In the Java code and XML:
- an Activity is a ViewGroup.
- various Layout classes are also ViewGroups.
- widgets can be added to a ViewGroup, which will then
manage that widget's position/size behavior
ViewGroup as layout
4. XML: a language for describing hierarchical text data. *
– Uses tags that consist of elements and attributes.
Tags can be nested.
Some tags are opened and closed;
others self-close.
Example:
<!-- this is a comment -->
<Course
name=“Android"
Year="2016-2017“>
<Instructor color="#000" >Yousef</Instructor>
<Major>Management Information Systems</Major >
</Course>
XML, in brief
XML is case-
sensitive!
5. Example of LinearLayout:
<LinearLayout ...
android:orientation="horizontal"
tools:context=".MainActivity">
<Button … android:text= “Button 1“ />
<Button … android:text= “Button 2“ />
<Button … android:text= “Button 3“ />
</LinearLayout>
lays out widgets/views in a single line.
LinearLayout
orientation of horizontal (default) or vertical
items do not wrap if they reach the edge
of the screen