5. Linnæus University
• Sweden’s newest University, merger of Växjö and
Kalmar Universities on January 1, 2010
• 31,000 students
• 15,000 full-time equivalents
• 2,000 members of staff
• a budget of € 155 million, with € 36 million
earmarked for research and postgraduate studies
6. CeLeKT
• School of Computer Science, Physics and
Mathematics
• 15 full staff
• Professor Marcelo Milrad + 2 Associate
Professors + 1 post doc
• 5 Ph.D. Students + 1 visiting
• 3 Masters Students (for 2011)
• 4 Research Assistants
7. Research Focus
The design and development of
mobile systems and social
media to support collaborative
learning and intellectual work.
10. Learning Ecology through Science with
Global Outcomes (LETS GO)
• The aim of the project is to design challenging
collaborative IBSL activities supported by mobile and
sensor technologies.
• Central notion that led the design and technical
development in the LETS GO project have been
“mobile science collaboratories”.
• In the scope of our project, “Mobile science
collaboratories” has been defined as a set of mobile
devices, open software tools, and resources, with online
participation frameworks for supporting learners’
collaboration and inquiry
11. Initial Efforts (spring 2009)
• Science sensors and mobile devices
for data capture and mapping
• Geo-visualization for data-analysis
• Pen-based paper computing
• Learning activity – Soil Quality
12.
13. Learning Activity (winter 2010)
• Twelve students (16-17 years of age) – two hours per session - 5 weeks
• The field of investigation was related to water quality
14. Current efforts
• Exploring the benefits of open standard ini4a4ves
• XForms standçard for next‐genera4on data collec4on and
interchange (JavaRosa pla?orm )
• OpenDataKit (ODK) ‐ Open‐source and standards‐based tools
– ODK Collect ‐ built on the Android pla?orm
– Renders Xforms
– ODK Aggregate – server side data aggrega4on
• Various types of inputs:
– Text
– GPS
– Video/Audio/Image
– Barcodes.
– digital pens
15. Future Efforts
• Extending our system:
• full utilization of the visualization
component
• web-based visual authoring tool
• Learning Management System
17. Challenge
• We are currently exploring to what extent
Linked Data can help to improve the
semantic interoperability of ELO metadata.
18. The idea
• A graph illustration of an exemplary RDF
statement:
The above statement facilitates data linkage
via HTTP:
19. Pinetree
• Pinetree is a content repository
implemented as a Linked Data
application
• Digital content are organised
according to the Pinetree core
ontology
• Core technologies used in the
implementation are Sesame and
Restlet
23. GeM
• Part of ongoing project cycle of 5 projects
of the last 4 years
• Forrest Studies for Primary School
• City Square History for Primary School
• Biology for Teacher Students
• GeM Geometry Mobile for Middle
School
25. GeM Research Aims
• To explore how 1:1 and 1:M technologies
can support novel learning for mathematics
including mobile, 3D tools, and Mixed
Reality Visualizations
• Explore how the concept of software
ecosystems can be applied to mobile
learning
• Flexible and Multiple roles for mobile
devices
27. Design Process
• Design-based Research with a strong co-
design process
• Challenges in balancing the team of
researchers and students
• Goal of producing educational innovations
while providing empirical research
29. Tested in GeM
• The implementation of
the concepts and their
relation was succesfull
and utilized in the trial on
the server side.
• The notion of SECO was
largely unadressed in this
implementation however.
This is where my future
work will lie.
30. Flexibility in Mobile Devices
• Bring the concept of multiple roles in mobile devices.
• Client role
• Service Provider role
• Context Externder role
• Etc.
• Be able to provide the suitable role in the mobile device for each
situation, according to the environment information provided by
the context.
• Extend the potential related to flexibility in the LAS, wherein the
mobile device is involved.
• Allow direct collaboration between mobiles by the use of service
provider roles.
31. Flexibility in Mobile Devices
• Extends the roles a mobile device can have: client, service
provider, context extender, resource extender, etc.
• GeM provides a context-extender role (the GPS position).
• Technology: Flexible Activity Client
• Server-based roles are provided by a Web Server (MWS
[8]) running on the mobile device, and accessible
through the Internet
• The server composed of Apache, PHP, Python and
MySQL.
• Services are provided as Web Services using RESTful
methods
• The mobile device can offer device located services and
content, even its own sensored context.
• In GeM, a mobile device could request external GPS locations to
acquire multiple points (form multiple devices) and calculate
distances
32. Future Work
• Needed to expand the roles a mobile device can perform.
• Study for the reasoning to select the role in action. Dynamism in the
activation and deactivation of roles may be required.
• Web Server & Services activation based on the context.
• Study for the collaboration of several multiple-role mobile devices for
the creation of complex services in the aggregation of mobile devices.
• Introduction of Virtual Mobile Devices. Composition of mobile devices
working as a unity.
34. mLearn2go
• the beginning - joint venture university, ngo,
& mapping växjö project
• Started in 2007 after school “fritids”
• 2009 ORingen youth competition
• pilot tests with AV Media Kronoberg
• 2010 m4action AB
m4action AB
35. 1500 gamers & designers
• summer school programs Växjö
• school activities with Mapping and CeLeKT
• Kronobergskola & Norregård
• teacher training programs
• dreamhack 2009
m4action AB
36. mLearn2go Product
• A learning toolbox that includes software
and hardware that enables learners to
explore the world.
• Applying real-world contexts to abstract
knowledge
m4action AB
40. Utilizing Classroom Technologies
• Design a tool that leverages "seemless
interaction" as a means to enrich the
classroom experience towards fostering
development of "21st century skills" in
students.
• Collaboration with Catholic University of
Chile- Prof. Nussbaum and Alvarez
42. Design focused research
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43. In summary
• Our research is focused on both theory
and practice, driven by real-world
challenges in all types of education
• Our goal is develop a strong learning
science in Sweden not separate domains
• Plus, creating products for real-world use
44. Next Steps
• Investigate how we can collaborate
• NordiTel in Sweden August 26-27
• Joint funding application
• Student / researcher exchange