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My game will its own characters
using its character creation system to
make it easy for players to be
different.
Synopsis
The game is based on a characters created by the user where they must
scavenge houses factories shop etc.
They can barricade any building in an attempt to create a safe area.
This game based in a zombie apocalypse in a town, city or suburb.
Locations
Locations will be randomly generated all the user
has to do is input the country he wants all the
generator will select a certain file with the
building, furniture and item etc..
Game rating
the game will have gore as needed for the games atmosphere to set
the mood – horror

The game will have violence – bandits will kill survivors to gain gear
and steal loot

Online game
The game has zombies, blood, gore - fear

The game is rated
How it was?
Making the game was well worth the hard time while making it , it was also
fun to make using are imaginations to come up with ideas to use in the main
features of the game.
The hardest part was using the ideas to there full potential.

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Days before the end

  • 1. My game will its own characters using its character creation system to make it easy for players to be different.
  • 2. Synopsis The game is based on a characters created by the user where they must scavenge houses factories shop etc. They can barricade any building in an attempt to create a safe area. This game based in a zombie apocalypse in a town, city or suburb.
  • 3. Locations Locations will be randomly generated all the user has to do is input the country he wants all the generator will select a certain file with the building, furniture and item etc..
  • 4. Game rating the game will have gore as needed for the games atmosphere to set the mood – horror The game will have violence – bandits will kill survivors to gain gear and steal loot Online game The game has zombies, blood, gore - fear The game is rated
  • 5. How it was? Making the game was well worth the hard time while making it , it was also fun to make using are imaginations to come up with ideas to use in the main features of the game. The hardest part was using the ideas to there full potential.