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Games Evaluation
January 2014
Kiyat Games, Inc. Proprietary and Confidential
Game Evaluation Process
“How does Kiyat Games test and evaluate new games?”
It is not a simple procedure but it is relatively straight forward. Whenever a new
game is brought to our attention we put it through our standard process that helps
filter out and choose new titles for our portfolio. Following a single game from start
to finish takes roughly 2 weeks involving everything from the brief casual glance
over to a full in-depth game play session.
The Kiyat Games team has a good grasp and understanding of the current Western
market. The individual members also have experience in the field and are able to
use this along with their knowledge to provide the developer and leadership team
with a thorough feedback.
The Kiyat Games testing team is responsible of being able to give both a subjective
and objective review of the game. Their feedback is significant and taken into
consideration for partnerships with new developers and future projects.
Kiyat Games, Inc. Proprietary and Confidential
Game Evaluation Flowchart
Receive Game
• Receive all available game information/guide
• Receive test APK/IPA/EXE/link from developer contact point
• Check to make sure that game file is running properly on appropriate device (no disruptive bugs or
glitches)
Initial Filter
• Check graphics (Is it Western friendly? Etc.)
• Check theme (Appropriate for market? Etc.)
• Check game quality (Is it running smoothly? Etc.)
Game
Evaluation
• Check graphic quality (HD? Polished design? Who is the target audience? Etc.)
• Check genre (Niche? Oversaturated market? Etc.)
• Check content (Is there enough for commercialization? How fast did we level up? Etc.)
• Check for social activity (Is it integrated? Ranking system? Etc.)
• Check monetization (Microtransaction? Paid app? Etc.)
• Check playability (Is it user friendly? Tutorial system? Etc.)
• Game status (Ready for launch soon? Etc.)
Send Feedback
• Compile and summarized feedback by testers
• Send over feedback for developers with Kiyat Game’s teams recommendations
Kiyat Games, Inc. Proprietary and Confidential
Game Evaluation Checklist
Graphics
•Western friendly design?
•Western friendly theme?
•Original art?
•Polished design?
•Appropriate color palette?
•HD quality? (compatible for
both mobile and tablet)
•Are the graphics used in the UI
intuitive?
•Easy to understand icons?
•Animation smooth?
•Are the cut scenes appropriate?
•Are the cut scenes well done?
•Does the angle/POV make
sense?
Genre
•Unique in genre?
•Niche?
•Oversaturated market?
•Similar existing titles?
•Who is the target audience?
•Is it casual?
•Midcore?
•Hardcore?
Content
•How quickly did we play
through existing content?
•What level are we at end of
gameplay session?
•Continuously new quests?
•Different type of
quests/missions?
•A variety of in-game features?
•Leveling progression at a steady
pace?
•What is the end-game goal?
•What point does it get
repetitive?
•Can we see or sneak peek into
future content (ie. “Candy
Crush” hidden map)
•Will there be continued
developer support on updates?
Kiyat Games, Inc. Proprietary and Confidential
Game Evaluation Checklist
Playability
•Tutorial or in-game guide?
•UI user friendly?
•How was UX?
•Intuitive game design?
•How was the game flow?
•Storyline draw in players?
•Retention? Do you want to play
again?
•How was the acquisition?
•Is the UI well spaced? Clean?
Efficient to use?
•Ease of control- was it easy to
play on mobile? Tablet?
•Can you turn on/off
notifications?
•Is system settings easy to
access?
Monetization
•Microtransaction based?
•Paid or free?
•If microtransaction, was it F2P
or ‘pay-to-win’?
•Item shop well stocked?
•Unique and varied items?
•Gatcha system?
•Multiple currency system?
•Does game give you an initial
small batch of premium
currency to ‘try out’?
•Does game give you option to
use premium currency to
‘continue,’ ‘speed-up,’ ‘redo,’ or
‘resurrect,’ etc.?
Social
•Facebook connection?
•Google+ connection?
•Kakao based?
•Line based?
•Game Center required (iOS
only)?
•Ranking system?
•Bragging?
•Friend aiding (ie. Send extra
life)
•Is there social gameplay
(synchronous or asynchronous)
•Can you do random match-ups?
(PVP)

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Kiyat Games Evaluation Process Guide

  • 2. Kiyat Games, Inc. Proprietary and Confidential Game Evaluation Process “How does Kiyat Games test and evaluate new games?” It is not a simple procedure but it is relatively straight forward. Whenever a new game is brought to our attention we put it through our standard process that helps filter out and choose new titles for our portfolio. Following a single game from start to finish takes roughly 2 weeks involving everything from the brief casual glance over to a full in-depth game play session. The Kiyat Games team has a good grasp and understanding of the current Western market. The individual members also have experience in the field and are able to use this along with their knowledge to provide the developer and leadership team with a thorough feedback. The Kiyat Games testing team is responsible of being able to give both a subjective and objective review of the game. Their feedback is significant and taken into consideration for partnerships with new developers and future projects.
  • 3. Kiyat Games, Inc. Proprietary and Confidential Game Evaluation Flowchart Receive Game • Receive all available game information/guide • Receive test APK/IPA/EXE/link from developer contact point • Check to make sure that game file is running properly on appropriate device (no disruptive bugs or glitches) Initial Filter • Check graphics (Is it Western friendly? Etc.) • Check theme (Appropriate for market? Etc.) • Check game quality (Is it running smoothly? Etc.) Game Evaluation • Check graphic quality (HD? Polished design? Who is the target audience? Etc.) • Check genre (Niche? Oversaturated market? Etc.) • Check content (Is there enough for commercialization? How fast did we level up? Etc.) • Check for social activity (Is it integrated? Ranking system? Etc.) • Check monetization (Microtransaction? Paid app? Etc.) • Check playability (Is it user friendly? Tutorial system? Etc.) • Game status (Ready for launch soon? Etc.) Send Feedback • Compile and summarized feedback by testers • Send over feedback for developers with Kiyat Game’s teams recommendations
  • 4. Kiyat Games, Inc. Proprietary and Confidential Game Evaluation Checklist Graphics •Western friendly design? •Western friendly theme? •Original art? •Polished design? •Appropriate color palette? •HD quality? (compatible for both mobile and tablet) •Are the graphics used in the UI intuitive? •Easy to understand icons? •Animation smooth? •Are the cut scenes appropriate? •Are the cut scenes well done? •Does the angle/POV make sense? Genre •Unique in genre? •Niche? •Oversaturated market? •Similar existing titles? •Who is the target audience? •Is it casual? •Midcore? •Hardcore? Content •How quickly did we play through existing content? •What level are we at end of gameplay session? •Continuously new quests? •Different type of quests/missions? •A variety of in-game features? •Leveling progression at a steady pace? •What is the end-game goal? •What point does it get repetitive? •Can we see or sneak peek into future content (ie. “Candy Crush” hidden map) •Will there be continued developer support on updates?
  • 5. Kiyat Games, Inc. Proprietary and Confidential Game Evaluation Checklist Playability •Tutorial or in-game guide? •UI user friendly? •How was UX? •Intuitive game design? •How was the game flow? •Storyline draw in players? •Retention? Do you want to play again? •How was the acquisition? •Is the UI well spaced? Clean? Efficient to use? •Ease of control- was it easy to play on mobile? Tablet? •Can you turn on/off notifications? •Is system settings easy to access? Monetization •Microtransaction based? •Paid or free? •If microtransaction, was it F2P or ‘pay-to-win’? •Item shop well stocked? •Unique and varied items? •Gatcha system? •Multiple currency system? •Does game give you an initial small batch of premium currency to ‘try out’? •Does game give you option to use premium currency to ‘continue,’ ‘speed-up,’ ‘redo,’ or ‘resurrect,’ etc.? Social •Facebook connection? •Google+ connection? •Kakao based? •Line based? •Game Center required (iOS only)? •Ranking system? •Bragging? •Friend aiding (ie. Send extra life) •Is there social gameplay (synchronous or asynchronous) •Can you do random match-ups? (PVP)