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Abe Stein
 Singapore-MIT GAMBIT Game Lab
Massachusetts Institute of Technology
         Cambridge, MA
What is GAMBIT?
What is GAMBIT?
•   Game Research Laboratory at MIT
What is GAMBIT?
•   Game Research Laboratory at MIT

•   Collaboration with government of Singapore
What is GAMBIT?
•   Game Research Laboratory at MIT

•   Collaboration with government of Singapore

     •   Media Development Authority
What is GAMBIT?
•   Game Research Laboratory at MIT

•   Collaboration with government of Singapore

     •   Media Development Authority

     •   Train Singaporean and MIT students to make
         games
What is GAMBIT?
•   Game Research Laboratory at MIT

•   Collaboration with government of Singapore

     •   Media Development Authority

     •   Train Singaporean and MIT students to make
         games

•   Conduct design research, player studies, game criticism,
    theorizing, and study industry best practices
We make serious games.
Game Studies Today
Should we study games or players?
    Game Studies          Player Studies

   Platform Studies      Player Experience
 Procedural Rhetoric          Transfer
     Genre Study               Effect
      Formalism            Game Culture
         HCI                  Literacy
                       Participatory Culture
Game Studies Today

Serious games are largely supported and
developed based on ontological theories
 of games, and on research studying the
             effects of play.
What now?

  We must reinvest in studying how
    players experience games.

   We must problematize current
assumptions about serious games, and
    the way players engage them.
Thanks
   adstein@mit.edu
      @abestein
    gambit.mit.edu
www.simplercreature.com

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2011 tech@state abe stein

  • 1. Abe Stein Singapore-MIT GAMBIT Game Lab Massachusetts Institute of Technology Cambridge, MA
  • 3. What is GAMBIT? • Game Research Laboratory at MIT
  • 4. What is GAMBIT? • Game Research Laboratory at MIT • Collaboration with government of Singapore
  • 5. What is GAMBIT? • Game Research Laboratory at MIT • Collaboration with government of Singapore • Media Development Authority
  • 6. What is GAMBIT? • Game Research Laboratory at MIT • Collaboration with government of Singapore • Media Development Authority • Train Singaporean and MIT students to make games
  • 7. What is GAMBIT? • Game Research Laboratory at MIT • Collaboration with government of Singapore • Media Development Authority • Train Singaporean and MIT students to make games • Conduct design research, player studies, game criticism, theorizing, and study industry best practices
  • 9. Game Studies Today Should we study games or players? Game Studies Player Studies Platform Studies Player Experience Procedural Rhetoric Transfer Genre Study Effect Formalism Game Culture HCI Literacy Participatory Culture
  • 10. Game Studies Today Serious games are largely supported and developed based on ontological theories of games, and on research studying the effects of play.
  • 11. What now? We must reinvest in studying how players experience games. We must problematize current assumptions about serious games, and the way players engage them.
  • 12. Thanks adstein@mit.edu @abestein gambit.mit.edu www.simplercreature.com

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