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Agile Management
Change:
Why Enterprise Agile is Fragile
Agile Transformation
The focus is to enable those who:
• Create policy
• Reorganize the company
• Create job roles
• Design compensation and rewards
– For the individual
– For the team
– Across departments
• Budget
• Finance
Agile transformation improves when policy, collaboration, and decision-
making guidance has direct Agile experience
The deck reviews:
1. Impact of Experience and Training on
enterprise guidance
2. Transformation Models:
1. Agile Fluency model
2. Scaled Agile Framework Implementation
Roadmap
3. Agile Change Management:
– Develop
– Enable
– Adapt
– Own
2
Impact of Experience and Training on Enterprise
Guidance
The trouble with training:
1. Learning without practice
2. Training and forgetting
3. Experience without context
3
Agile Enterprise needs Experienced Agile Leadership
Theory without practice or experience leaves a gap to understand both Agile
software development and Lean-Agile organization transformation
Does management have on-the-job, Agile
development experience or theoretical
experience?
Does this learning matter?
Has he
played drums
in a group
before?
No, he told me
he took a
course.
Learning without practice remains theory
70:20:10 is a learning and development
model*:
• 10% of learning comes from from
structured training or formal courses
• 20% of learning comes from interaction
with others
• 70% of learning comes from job-related
or workplace learning (on-the-job)
*70:20:10 Model for Learning and Development and
Why 70 is a key metric for learning and development
Image source: http://nostoi/
4
… or, for the visually stimulated 70:20:10
Image source: https://ethoscrs.com.au/702010/
5
Do managers have on-the-job Scrum
Master or Agile Coach experience in a
Scrum Team?
Does this experience matter?
Agile Adoption needs Agile practice experiences
Agile transformation requires whole-system learning and practice
This is great!
I knew the team
could do it!
We can’t
believe we did
it coach.
Training without practice decays
• 20 minutes after training you forget
~40%*
• One day after training you forget more
than 60%
To improve memory and learning design
training with meaning to the participant as
well as understand the impact stress on
learning
Improve training with study and repetition:
• Experience as a developer within an
Agile development team
• Experience as a Scrum Master or Agile
Coach with a development team
*Ebbinghaus forgetting curve
Image source: dailymail.co.uk
6
Or, for the visually stimulated: the forgetting curve
Image source: https://elearningindustry.com/
7
Does executive-level, management, or
team training provide enough context to
set policy or organization design?
Does context matter?
Agile Adoption needs experiences to practice agile
Agile transformation requires whole-system learning and practice
Policy without experience is conjecture
to impact decisions for:
1. Project method:
• Sequential, Hybrid, Agile, Scaled Agile
Framework, EPMO
2. Development frameworks:
• Extreme Programming, Lean Development,
Acceptance Test Driven Development,
Scrum
3. Human Capital:
• Job title, management role, performance
incentives, staffing
4. Finance:
• Budget, Enterprise Resource
Planning/Utilization, Sales, Revenue,
Contracts
Image source: https://si.com
8
Transformation models
Scale with system:
1. Scaled Agile Framework Transformation Roadmap
2. Agile Fluency Model
3. Agile Organization Adoption
9
Enterprise Agility challenges many large, global organizations
Agile Fluency Model
• Describes an agile team’s pathway and
helps coaches, consultants, and change
agents put model insights into practice
• Goal is for every team to work at the
level of fluency that best fits their
business’ needs
• The model can:
− Chart a course for the team,
− Create alignment with management, and
− Secure organizational support for
improvement
• More about the Agile Fluency Project
Many frameworks exist, the following are two frameworks* for context. The
Agile Management Change solution will address any Agile framework.
Scaled Agile Framework (SAFe)
• A leading framework for enterprise
agility
• Mission includes: to improve business
outcomes of the enterprises who build
and depend on the world’s most
important systems
• Fourth iteration and has been adopted
by 70% of the Fortune 100
• More about the SAFe
10
*Recent financial technology engagement uses SAFe and Agile Fluency to enable global, enterprise Agile
transformation
SAFe implementation roadmap: focus on training
Agile impacts the team, to scale Agile, both the safe enterprise and the fluent
team rely on each other
Tipping Point:
1.Train Lean-Agile Change
Agents
2.Train Executives, Managers,
Leaders
If 10% of learning through
classroom is retained and within
24 hours 60% is forgotten, part of
leadership and learning must
include:
− Train early and often,
− Assure practice,
− Provide context, and
− Key in on experience
11
Image source: http://www.scaledagileframework.com/implementation-roadmap/More with SAFe on slides 24 - 28
Agile Fluency Model
• A successful team begins as a collection of
individuals with complementary technical skills.
• As the team adopts agile practices, a team culture
shift occurs: instead of planning in terms of technical
considerations, such as software layers or modules,
the team now plans in terms of business, customer,
or user benefit, exhibiting Focus on Value fluency.
• Mastery of technical practices like test driven
development requires greater investment and,
usually, more time. Once a team skills shift occurs
that eliminates technical limitations to delivering
working software, the team exhibits Deliver
Value fluency.
• Where circumstances require, the team may
internalize the capability to understand and address
market needs. When an organizational structure
shift moves key business capabilities inside the team,
the team may exhibit Optimize Value fluency.
How Agile teams typically progress as they develop new capabilities
12
Agile Fluency Model
Skillful practice under pressure
– Fluency is routine practice mastery that
persists under stress
Deliberate, consistent practice
– Deliberate practice involves regularly
and consistently practicing a skill with
increasing levels of challenge and the
intention of mastering that skill
Agile Fluency = Team Fluency
Fluency requires dedication and support
13
Agility (Fluency) collaboration and management change:
14
Observable Qualities:
Product Ownership,
development cadence, Agile
basics from business
perspective.
Observable Qualities:
Advanced Skills and
Practices,
Release on demand or
market cadence.
Observable Qualities:
User Story Maps, Business Metrics,
Regular Visioning, Regular Roadmapping,
Team-making product decisions with Lean
value chain and innovation or disruptive
products
Observable Qualities:
Market innovation, optimized
entire value stream for whole
system with learning culture and
network excellence.
Start:
Building Code
Deliver Value
Ship on market cadence
Capture value frequently
Reveal obstructions early
Optimize Value
Make excellent product decisions
Eliminate handoffs
Speed decision making
Optimize for Systems
Cross-pollinate perspectives
Stimulate innovation
Optimize value stream
Focus on Value
See progress from business
perspective
Redirect teams when needed
Shift
Team Culture
Shift
Organizational
Structure
Shift
Team Skills
Shift
Organizational
Culture
*Both “Observable Qualities”, on the left, and Shared Investment,
on the right, are proposed to view the organization systemic need
for Agile Management Change.
Transform with Agile organization adoption
Each phase within the focus needs:
1. Principles – immutable
2. Competence/quality – observable,
measurable
3. Method – tool/technique, enterprise
application, architecture
Agile change management blends Agile development with organization change
management as a repeatable change series
Systemic change relies on who and what
success enablers are for both:
1. Individual and
2. Shared
Training
Development
On-the-job
Support
Work structure
Management
Process
Workplace
Logistics
Roles
Cross-functional
alignment
Structure
Engineering
Architecture
Policy
Key Performance
Indicators
Business Metrics
Job Family
Shippable Code
Cycle Time
EnableDevelop Adapt Own
Every enterprise is part
of a system. The phases
blend as well as
influence each other.
15
Agile Change Management
Organization Adoption with Agile Development Principles
1. Agile Fluency Model with Develop > Enable > Adapt > Own
2. Scaled Agile Framework 4.5 models
16
Agility (Fluency) collaboration and management change:
17
• Agile Development
• Program/Project Management
• Product
• Change Management
• Training
• DevOps
• Contracting
• Services
• HR
• Sales
• Marketing
• ERP
• EPMO
• Architects
• Strategy
• Centers of
Excellence
• Management
Roles
• Administrative
Roles
• Program/Portfolio
• Shared Services
• Engineering
• Organization
Design
• Finance
• HR
• Corporate Strategy
• Systems
• Architects
Team Skills Shift Investment:
Team Culture Shift Investment
Organizational Structure Shift Investment:
Organizational Culture Shift
Investment:
*Both “Observable Qualities”, on the left, and Shared Investment,
on the right, are proposed to view the organization systemic need
for Agile Management Change.
Observable Qualities:
Product Ownership,
development cadence, Agile
basics from business
perspective.
Observable Qualities:
Advanced Skills and
Practices,
Release on demand or
market cadence.
Observable Qualities:
User Story Maps, Business Metrics,
Regular Visioning, Regular Roadmapping,
Team-making product decisions with Lean
value chain and innovation or disruptive
products
Observable Qualities:
Market innovation, optimized
entire value stream for whole
system with learning culture and
network excellence.
Start:
Building Code
Deliver Value
Ship on market cadence
Capture value frequently
Reveal obstructions early
Optimize Value
Make excellent product decisions
Eliminate handoffs
Speed decision making
Optimize for Systems
Cross-pollinate perspectives
Stimulate innovation
Optimize value stream
Focus on Value
See progress from business
perspective
Redirect teams when needed
Shift
Team Culture
Shift
Organizational
Structure
Shift
Team Skills
Shift
Organizational
Culture
Agile Change Management
Organization Adoption with Agile Development Principles
1. Agile Fluency Model with Develop > Enable > Adapt > Own
2. Scaled Agile Framework 4.5 models
18
Fluency relies on collaboration
19
• Adoption and ownership is a source
for an Agile transformation
environment
• The framework model is not the key
– Could use any transformation method
this model comes from a recent
environment I worked in
• Agile Fluency* provides a good
compliment to SAFe Implementation
Roadmap:
– The Agile Fluency goal is every team
works at the level of fluency that best
fits their business’ needs
*Like many organizations, this represents Fluency essence, but modified in practice. This modification, like
SAFe, happens many times and we roll with the options. Still, the Agile Management Change approach works.
Start:
Building Code
Deliver Value
Ship on market cadence
Capture value frequently
Reveal obstructions early
Optimize Value
Make excellent product decisions
Eliminate handoffs
Speed decision making
Optimize for Systems
Cross-pollinate perspectives
Stimulate innovation
Optimize value stream
Focus on Value
See Progress from business
perspective
Redirect teams when needed
Shift
Team Culture
Shift
Organizational
Structure
Shift
Team Skills
Shift
Organizational
Culture
Transform with Agile organization adoption
Agile change management blends Agile development with organization change
management as a repeatable change series
20
Transform with Agile organization adoption
Each phase within the focus needs:
1.Principles – immutable
2.Practice – method, tool/technique,
enterprise application, architecture
3.Competence/quality – observable,
measurable
Every enterprise is part of a system. The phases blend as well as influence each
other
Systemic change relies on who and what
success enablers are for both:
1.Individual and
2.Shared
21
EnableDevelop Adapt Own
Level 1 fluency relies on: Agile Basics, Product, and Team
Sample: Level 1 fluency relies on: Agile
Basics, Product, and Team competence
Agile transformation: Develop > Enable > Adapt > Own
22
Agile Basics Product Team
Transparent User Stories Autonomous
Focus on Customer Value Backlog Grooming Have Definition of Done
Trust Regular Release Planning Estimation by team
Scrum or Kanban or Scrumban Regular Sprint Planning Self Organizing
Transparent Regular Daily Planning Cross Functional
Sprint Review Retrospectives
Usable Mission (Sprint/Release
Goals)
Co-located
• Agile Development
• Program/Project Management
• Product
• Change Management
Team Skills Shift Investment:
Team Culture Shift Investment
Observable Qualities:
Product Ownership,
development cadence, Agile
basics from business
perspective.
Start:
Building Code
Focus on Value
See progress from business
perspective
Redirect teams when needed
Shift
Team Culture
Shift
Team Skills
EnableDevelop Adapt Own
Collaborate on individual and shared success of team
1. Start with needs of each phase:
1. Principles – immutable
2. Competence/quality – observable,
measurable
3. Method – tool/technique, enterprise
application, architecture
Visualize change with the phase, the success, and the enable requirements
2. Then build success need for:
1. Individual level
2. Shared level
3. Then move to Enable and repeat step
1. and step 2. above, Adapt, and Own
DEVELOP – Agile Basics
Principles Competence/quality Method
•
•
•
•
•
•
•
•
•
•
23
EnableDevelop Adapt Own
Team Culture shift to Level 1, Focus on Value: Agile Basics
Each phase within the
focus needs:
1. Principles
2. Competence/quality
3. Method (tool)
Sample: Level 1 fluency relies on: Agile Basics, Product, and Team
investment
24
1. Agile
Basics
Who and
what is
needed to
help:
Develop Enable Adapt Own
Transparent
Individual
Shared (enterprise,
portfolio, program)
Focus on
Customer
Value
Trust
Scrum or
Kanban or
Scrumban
2. Product Who and what
is needed to
help:
User Stories
Individual
Shared (enterprise,
portfolio, program)
Backlog Grooming
Regular Release
Planning
Regular Sprint
Planning
Regular Daily
Planning
Sprint Review
Usable Mission
(Sprint/Release
Goals)
3. Team Who and
what is
needed to
help:
Autonomous
Individual
Shared
(enterprise,
portfolio, program)
Have DOD
Estimation by
team
Self Organizing
Cross
Functional
Retrospectives
Co-located
Note: This sample is Level 1
Agile Fluency. You can carry
forward to Levels 2 through
4, as easily
EnableDevelop Adapt Own
3. Team Who and what
is needed to
help:
Autonomous
Individual
Shared
(enterprise,
portfolio, program)
Have DOD
Estimation by
team
Self Organizing
Cross Functional
Retrospectives
Co-located
Team Culture shift to Level 1, Focus on Value: Product
Each phase within the
focus needs:
1. Principles
2. Practice
3. Competence/quality
25
1. Agile
Basics
Who and what
is needed to
help:
Develop Enable Adapt Own
Transparent
Individual
Shared (enterprise,
portfolio, program)
Focus on
Customer Value
Trust
Scrum or
Kanban or
Scrumban
2. Product Who and what is
needed to help:
User Stories
Individual
Shared (enterprise,
portfolio, program)
Backlog Grooming
Regular Release
Planning
Regular Sprint Planning
Regular Daily Planning
Sprint Review
Usable Mission
(Sprint/Release Goals)
EnableDevelop Adapt Own
1. Agile
Basics
Who and what
is needed to
help:
Develop Enable Adapt Own
Transparent
Individual
Shared (enterprise,
portfolio, program)
Focus on
Customer Value
Trust
Scrum or
Kanban or
Scrumban
Team Culture shift to Level 1, Focus on Value: Team
Each phase within the
focus needs:
1. Principles
2. Competence/quality
3. Method (tool)
2. Product Who and what is
needed to help:
User Stories
Individual
Shared (enterprise,
portfolio, program)
Backlog Grooming
Regular Release
Planning
Regular Sprint Planning
Regular Daily Planning
Sprint Review
Usable Mission
(Sprint/Release Goals)
3. Team Who and what
is needed to
help:
Autonomous
Individual
Shared
(enterprise,
portfolio, program)
Have DOD
Estimation by
team
Self Organizing
Cross Functional
Retrospectives
Co-located
26
Start:
Building Code
Deliver Value
Ship on market cadence
Capture value frequently
Reveal obstructions early
Optimize Value
Make excellent product decisions
Eliminate handoffs
Speed decision making
Optimize for Systems
Cross-pollinate perspectives
Stimulate innovation
Optimize value stream
Shift
Team Culture
Shift
Organizational
Structure
Shift
Team Skills
Shift
Organizational
Culture
Focus on Value
See Progress from business
perspective
Redirect teams when needed
EnableDevelop Adapt Own
Agile change is frame for each successive level
1. Start with needs of each phase
2. Then build success need for both
individual and shared levels
3. Repeat for scale enablement
framework
Any change would visualize phase, the success, and the enable requirements
[ … map any set of needs against … ]
People Process Practice
•
•
•
•
•
•
•
•
•
•
27
Start:
Building Code
Deliver Value
Ship on market cadence
Capture value frequently
Reveal obstructions early
Optimize Value
Make excellent product decisions
Eliminate handoffs
Speed decision making
Optimize for Systems
Cross-pollinate perspectives
Stimulate innovation
Optimize value stream
Shift
Team Culture
Shift
Organizational
Structure
Shift
Team Skills
Shift
Organizational
Culture
Focus on Value
See Progress from business
perspective
Redirect teams when needed
EnableDevelop Adapt Own
Agile Change Management
Organization Adoption with Agile Development Principles
1. Agile Fluency Model with Develop > Enable > Adapt > Own
2. Scaled Agile Framework 4.5 models
28
Scaled Agile relies on whole system change
SAFe 4.5 reveals Agile ownership at all levels with accountability to plan for
development team excellence.
29
Essential SAFe AND systems change
• With SAFe 4.5 to align ownership at levels senior to
development
• This senior transparency in the next four slides
reveals dedication to the Agile system/network
SAFe reflects the latest in Lean-Agile thinking, more visibly incorporating scalable DevOps and the Continuous Delivery Pipeline. It
demonstrates advancements in configurability, implementation guidance, and enhanced capabilities for improving the user experience and
accelerating time-to-market.
Read more at: http://www.scaledagileframework.com/#
30
Portfolio SAFe AND systems change
Image source: http://www.scaledagileframework.com
31
Large solution SAFe AND systems change
Image source: http://www.scaledagileframework.com
32
Full SAFe AND systems change
Image source: http://www.scaledagileframework.com
33
Agile management change builds bridges
• Seeing is deceiving, but doing is believing
 Get teams to focus on practical, not theoretical
• People and teams do not learn at the same pace
 Adults learn differently, Agile progress never advocates team
comparison as competence, complexity, constraints, and
communication are never the same
• Commit to Agile enablers
 Executive and management input is required to set Agile
development teams up for success
• Rely on Agile learning to learn fast while you inspect and adapt
 Avoid one-size-fits all methods and templates, allow
customization within Agile principles
Focus on how to enable development teams to do Agile
• Mind the gap from learning to doing
 Leverage Lean Six Sigma with
executives and managers to relate
to Agile
 Leverage Project Management Institute
commitment to Agile iterative project
methods
Image source: http://www.comicbox.eu/
34
Thank You
Further Learning and Development resources available
email@TobyElwin.com
https://TobyElwin.com
@TobyElwin on Twitter
35

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Agile change management and ownership fluency

  • 2. Agile Transformation The focus is to enable those who: • Create policy • Reorganize the company • Create job roles • Design compensation and rewards – For the individual – For the team – Across departments • Budget • Finance Agile transformation improves when policy, collaboration, and decision- making guidance has direct Agile experience The deck reviews: 1. Impact of Experience and Training on enterprise guidance 2. Transformation Models: 1. Agile Fluency model 2. Scaled Agile Framework Implementation Roadmap 3. Agile Change Management: – Develop – Enable – Adapt – Own 2
  • 3. Impact of Experience and Training on Enterprise Guidance The trouble with training: 1. Learning without practice 2. Training and forgetting 3. Experience without context 3
  • 4. Agile Enterprise needs Experienced Agile Leadership Theory without practice or experience leaves a gap to understand both Agile software development and Lean-Agile organization transformation Does management have on-the-job, Agile development experience or theoretical experience? Does this learning matter? Has he played drums in a group before? No, he told me he took a course. Learning without practice remains theory 70:20:10 is a learning and development model*: • 10% of learning comes from from structured training or formal courses • 20% of learning comes from interaction with others • 70% of learning comes from job-related or workplace learning (on-the-job) *70:20:10 Model for Learning and Development and Why 70 is a key metric for learning and development Image source: http://nostoi/ 4
  • 5. … or, for the visually stimulated 70:20:10 Image source: https://ethoscrs.com.au/702010/ 5
  • 6. Do managers have on-the-job Scrum Master or Agile Coach experience in a Scrum Team? Does this experience matter? Agile Adoption needs Agile practice experiences Agile transformation requires whole-system learning and practice This is great! I knew the team could do it! We can’t believe we did it coach. Training without practice decays • 20 minutes after training you forget ~40%* • One day after training you forget more than 60% To improve memory and learning design training with meaning to the participant as well as understand the impact stress on learning Improve training with study and repetition: • Experience as a developer within an Agile development team • Experience as a Scrum Master or Agile Coach with a development team *Ebbinghaus forgetting curve Image source: dailymail.co.uk 6
  • 7. Or, for the visually stimulated: the forgetting curve Image source: https://elearningindustry.com/ 7
  • 8. Does executive-level, management, or team training provide enough context to set policy or organization design? Does context matter? Agile Adoption needs experiences to practice agile Agile transformation requires whole-system learning and practice Policy without experience is conjecture to impact decisions for: 1. Project method: • Sequential, Hybrid, Agile, Scaled Agile Framework, EPMO 2. Development frameworks: • Extreme Programming, Lean Development, Acceptance Test Driven Development, Scrum 3. Human Capital: • Job title, management role, performance incentives, staffing 4. Finance: • Budget, Enterprise Resource Planning/Utilization, Sales, Revenue, Contracts Image source: https://si.com 8
  • 9. Transformation models Scale with system: 1. Scaled Agile Framework Transformation Roadmap 2. Agile Fluency Model 3. Agile Organization Adoption 9
  • 10. Enterprise Agility challenges many large, global organizations Agile Fluency Model • Describes an agile team’s pathway and helps coaches, consultants, and change agents put model insights into practice • Goal is for every team to work at the level of fluency that best fits their business’ needs • The model can: − Chart a course for the team, − Create alignment with management, and − Secure organizational support for improvement • More about the Agile Fluency Project Many frameworks exist, the following are two frameworks* for context. The Agile Management Change solution will address any Agile framework. Scaled Agile Framework (SAFe) • A leading framework for enterprise agility • Mission includes: to improve business outcomes of the enterprises who build and depend on the world’s most important systems • Fourth iteration and has been adopted by 70% of the Fortune 100 • More about the SAFe 10 *Recent financial technology engagement uses SAFe and Agile Fluency to enable global, enterprise Agile transformation
  • 11. SAFe implementation roadmap: focus on training Agile impacts the team, to scale Agile, both the safe enterprise and the fluent team rely on each other Tipping Point: 1.Train Lean-Agile Change Agents 2.Train Executives, Managers, Leaders If 10% of learning through classroom is retained and within 24 hours 60% is forgotten, part of leadership and learning must include: − Train early and often, − Assure practice, − Provide context, and − Key in on experience 11 Image source: http://www.scaledagileframework.com/implementation-roadmap/More with SAFe on slides 24 - 28
  • 12. Agile Fluency Model • A successful team begins as a collection of individuals with complementary technical skills. • As the team adopts agile practices, a team culture shift occurs: instead of planning in terms of technical considerations, such as software layers or modules, the team now plans in terms of business, customer, or user benefit, exhibiting Focus on Value fluency. • Mastery of technical practices like test driven development requires greater investment and, usually, more time. Once a team skills shift occurs that eliminates technical limitations to delivering working software, the team exhibits Deliver Value fluency. • Where circumstances require, the team may internalize the capability to understand and address market needs. When an organizational structure shift moves key business capabilities inside the team, the team may exhibit Optimize Value fluency. How Agile teams typically progress as they develop new capabilities 12
  • 13. Agile Fluency Model Skillful practice under pressure – Fluency is routine practice mastery that persists under stress Deliberate, consistent practice – Deliberate practice involves regularly and consistently practicing a skill with increasing levels of challenge and the intention of mastering that skill Agile Fluency = Team Fluency Fluency requires dedication and support 13
  • 14. Agility (Fluency) collaboration and management change: 14 Observable Qualities: Product Ownership, development cadence, Agile basics from business perspective. Observable Qualities: Advanced Skills and Practices, Release on demand or market cadence. Observable Qualities: User Story Maps, Business Metrics, Regular Visioning, Regular Roadmapping, Team-making product decisions with Lean value chain and innovation or disruptive products Observable Qualities: Market innovation, optimized entire value stream for whole system with learning culture and network excellence. Start: Building Code Deliver Value Ship on market cadence Capture value frequently Reveal obstructions early Optimize Value Make excellent product decisions Eliminate handoffs Speed decision making Optimize for Systems Cross-pollinate perspectives Stimulate innovation Optimize value stream Focus on Value See progress from business perspective Redirect teams when needed Shift Team Culture Shift Organizational Structure Shift Team Skills Shift Organizational Culture *Both “Observable Qualities”, on the left, and Shared Investment, on the right, are proposed to view the organization systemic need for Agile Management Change.
  • 15. Transform with Agile organization adoption Each phase within the focus needs: 1. Principles – immutable 2. Competence/quality – observable, measurable 3. Method – tool/technique, enterprise application, architecture Agile change management blends Agile development with organization change management as a repeatable change series Systemic change relies on who and what success enablers are for both: 1. Individual and 2. Shared Training Development On-the-job Support Work structure Management Process Workplace Logistics Roles Cross-functional alignment Structure Engineering Architecture Policy Key Performance Indicators Business Metrics Job Family Shippable Code Cycle Time EnableDevelop Adapt Own Every enterprise is part of a system. The phases blend as well as influence each other. 15
  • 16. Agile Change Management Organization Adoption with Agile Development Principles 1. Agile Fluency Model with Develop > Enable > Adapt > Own 2. Scaled Agile Framework 4.5 models 16
  • 17. Agility (Fluency) collaboration and management change: 17 • Agile Development • Program/Project Management • Product • Change Management • Training • DevOps • Contracting • Services • HR • Sales • Marketing • ERP • EPMO • Architects • Strategy • Centers of Excellence • Management Roles • Administrative Roles • Program/Portfolio • Shared Services • Engineering • Organization Design • Finance • HR • Corporate Strategy • Systems • Architects Team Skills Shift Investment: Team Culture Shift Investment Organizational Structure Shift Investment: Organizational Culture Shift Investment: *Both “Observable Qualities”, on the left, and Shared Investment, on the right, are proposed to view the organization systemic need for Agile Management Change. Observable Qualities: Product Ownership, development cadence, Agile basics from business perspective. Observable Qualities: Advanced Skills and Practices, Release on demand or market cadence. Observable Qualities: User Story Maps, Business Metrics, Regular Visioning, Regular Roadmapping, Team-making product decisions with Lean value chain and innovation or disruptive products Observable Qualities: Market innovation, optimized entire value stream for whole system with learning culture and network excellence. Start: Building Code Deliver Value Ship on market cadence Capture value frequently Reveal obstructions early Optimize Value Make excellent product decisions Eliminate handoffs Speed decision making Optimize for Systems Cross-pollinate perspectives Stimulate innovation Optimize value stream Focus on Value See progress from business perspective Redirect teams when needed Shift Team Culture Shift Organizational Structure Shift Team Skills Shift Organizational Culture
  • 18. Agile Change Management Organization Adoption with Agile Development Principles 1. Agile Fluency Model with Develop > Enable > Adapt > Own 2. Scaled Agile Framework 4.5 models 18
  • 19. Fluency relies on collaboration 19 • Adoption and ownership is a source for an Agile transformation environment • The framework model is not the key – Could use any transformation method this model comes from a recent environment I worked in • Agile Fluency* provides a good compliment to SAFe Implementation Roadmap: – The Agile Fluency goal is every team works at the level of fluency that best fits their business’ needs *Like many organizations, this represents Fluency essence, but modified in practice. This modification, like SAFe, happens many times and we roll with the options. Still, the Agile Management Change approach works. Start: Building Code Deliver Value Ship on market cadence Capture value frequently Reveal obstructions early Optimize Value Make excellent product decisions Eliminate handoffs Speed decision making Optimize for Systems Cross-pollinate perspectives Stimulate innovation Optimize value stream Focus on Value See Progress from business perspective Redirect teams when needed Shift Team Culture Shift Organizational Structure Shift Team Skills Shift Organizational Culture
  • 20. Transform with Agile organization adoption Agile change management blends Agile development with organization change management as a repeatable change series 20
  • 21. Transform with Agile organization adoption Each phase within the focus needs: 1.Principles – immutable 2.Practice – method, tool/technique, enterprise application, architecture 3.Competence/quality – observable, measurable Every enterprise is part of a system. The phases blend as well as influence each other Systemic change relies on who and what success enablers are for both: 1.Individual and 2.Shared 21 EnableDevelop Adapt Own
  • 22. Level 1 fluency relies on: Agile Basics, Product, and Team Sample: Level 1 fluency relies on: Agile Basics, Product, and Team competence Agile transformation: Develop > Enable > Adapt > Own 22 Agile Basics Product Team Transparent User Stories Autonomous Focus on Customer Value Backlog Grooming Have Definition of Done Trust Regular Release Planning Estimation by team Scrum or Kanban or Scrumban Regular Sprint Planning Self Organizing Transparent Regular Daily Planning Cross Functional Sprint Review Retrospectives Usable Mission (Sprint/Release Goals) Co-located • Agile Development • Program/Project Management • Product • Change Management Team Skills Shift Investment: Team Culture Shift Investment Observable Qualities: Product Ownership, development cadence, Agile basics from business perspective. Start: Building Code Focus on Value See progress from business perspective Redirect teams when needed Shift Team Culture Shift Team Skills EnableDevelop Adapt Own
  • 23. Collaborate on individual and shared success of team 1. Start with needs of each phase: 1. Principles – immutable 2. Competence/quality – observable, measurable 3. Method – tool/technique, enterprise application, architecture Visualize change with the phase, the success, and the enable requirements 2. Then build success need for: 1. Individual level 2. Shared level 3. Then move to Enable and repeat step 1. and step 2. above, Adapt, and Own DEVELOP – Agile Basics Principles Competence/quality Method • • • • • • • • • • 23 EnableDevelop Adapt Own
  • 24. Team Culture shift to Level 1, Focus on Value: Agile Basics Each phase within the focus needs: 1. Principles 2. Competence/quality 3. Method (tool) Sample: Level 1 fluency relies on: Agile Basics, Product, and Team investment 24 1. Agile Basics Who and what is needed to help: Develop Enable Adapt Own Transparent Individual Shared (enterprise, portfolio, program) Focus on Customer Value Trust Scrum or Kanban or Scrumban 2. Product Who and what is needed to help: User Stories Individual Shared (enterprise, portfolio, program) Backlog Grooming Regular Release Planning Regular Sprint Planning Regular Daily Planning Sprint Review Usable Mission (Sprint/Release Goals) 3. Team Who and what is needed to help: Autonomous Individual Shared (enterprise, portfolio, program) Have DOD Estimation by team Self Organizing Cross Functional Retrospectives Co-located Note: This sample is Level 1 Agile Fluency. You can carry forward to Levels 2 through 4, as easily EnableDevelop Adapt Own
  • 25. 3. Team Who and what is needed to help: Autonomous Individual Shared (enterprise, portfolio, program) Have DOD Estimation by team Self Organizing Cross Functional Retrospectives Co-located Team Culture shift to Level 1, Focus on Value: Product Each phase within the focus needs: 1. Principles 2. Practice 3. Competence/quality 25 1. Agile Basics Who and what is needed to help: Develop Enable Adapt Own Transparent Individual Shared (enterprise, portfolio, program) Focus on Customer Value Trust Scrum or Kanban or Scrumban 2. Product Who and what is needed to help: User Stories Individual Shared (enterprise, portfolio, program) Backlog Grooming Regular Release Planning Regular Sprint Planning Regular Daily Planning Sprint Review Usable Mission (Sprint/Release Goals) EnableDevelop Adapt Own
  • 26. 1. Agile Basics Who and what is needed to help: Develop Enable Adapt Own Transparent Individual Shared (enterprise, portfolio, program) Focus on Customer Value Trust Scrum or Kanban or Scrumban Team Culture shift to Level 1, Focus on Value: Team Each phase within the focus needs: 1. Principles 2. Competence/quality 3. Method (tool) 2. Product Who and what is needed to help: User Stories Individual Shared (enterprise, portfolio, program) Backlog Grooming Regular Release Planning Regular Sprint Planning Regular Daily Planning Sprint Review Usable Mission (Sprint/Release Goals) 3. Team Who and what is needed to help: Autonomous Individual Shared (enterprise, portfolio, program) Have DOD Estimation by team Self Organizing Cross Functional Retrospectives Co-located 26 Start: Building Code Deliver Value Ship on market cadence Capture value frequently Reveal obstructions early Optimize Value Make excellent product decisions Eliminate handoffs Speed decision making Optimize for Systems Cross-pollinate perspectives Stimulate innovation Optimize value stream Shift Team Culture Shift Organizational Structure Shift Team Skills Shift Organizational Culture Focus on Value See Progress from business perspective Redirect teams when needed EnableDevelop Adapt Own
  • 27. Agile change is frame for each successive level 1. Start with needs of each phase 2. Then build success need for both individual and shared levels 3. Repeat for scale enablement framework Any change would visualize phase, the success, and the enable requirements [ … map any set of needs against … ] People Process Practice • • • • • • • • • • 27 Start: Building Code Deliver Value Ship on market cadence Capture value frequently Reveal obstructions early Optimize Value Make excellent product decisions Eliminate handoffs Speed decision making Optimize for Systems Cross-pollinate perspectives Stimulate innovation Optimize value stream Shift Team Culture Shift Organizational Structure Shift Team Skills Shift Organizational Culture Focus on Value See Progress from business perspective Redirect teams when needed EnableDevelop Adapt Own
  • 28. Agile Change Management Organization Adoption with Agile Development Principles 1. Agile Fluency Model with Develop > Enable > Adapt > Own 2. Scaled Agile Framework 4.5 models 28
  • 29. Scaled Agile relies on whole system change SAFe 4.5 reveals Agile ownership at all levels with accountability to plan for development team excellence. 29
  • 30. Essential SAFe AND systems change • With SAFe 4.5 to align ownership at levels senior to development • This senior transparency in the next four slides reveals dedication to the Agile system/network SAFe reflects the latest in Lean-Agile thinking, more visibly incorporating scalable DevOps and the Continuous Delivery Pipeline. It demonstrates advancements in configurability, implementation guidance, and enhanced capabilities for improving the user experience and accelerating time-to-market. Read more at: http://www.scaledagileframework.com/# 30
  • 31. Portfolio SAFe AND systems change Image source: http://www.scaledagileframework.com 31
  • 32. Large solution SAFe AND systems change Image source: http://www.scaledagileframework.com 32
  • 33. Full SAFe AND systems change Image source: http://www.scaledagileframework.com 33
  • 34. Agile management change builds bridges • Seeing is deceiving, but doing is believing  Get teams to focus on practical, not theoretical • People and teams do not learn at the same pace  Adults learn differently, Agile progress never advocates team comparison as competence, complexity, constraints, and communication are never the same • Commit to Agile enablers  Executive and management input is required to set Agile development teams up for success • Rely on Agile learning to learn fast while you inspect and adapt  Avoid one-size-fits all methods and templates, allow customization within Agile principles Focus on how to enable development teams to do Agile • Mind the gap from learning to doing  Leverage Lean Six Sigma with executives and managers to relate to Agile  Leverage Project Management Institute commitment to Agile iterative project methods Image source: http://www.comicbox.eu/ 34
  • 35. Thank You Further Learning and Development resources available email@TobyElwin.com https://TobyElwin.com @TobyElwin on Twitter 35

Notes de l'éditeur

  1. https://elearninginfographics.com/we-content/uploads/The-70-20-10-Model-Infographic.png
  2. Aloysius Paulus Maria "Louis" van Gaal, OON (Dutch pronunciation: [luˈʋi vɑŋ ˈɣaːl] ( listen);[2] born 8 August 1951) is a Dutch football manager and former player. He was formerly manager of Ajax, Barcelona, AZ, Bayern Munich, the Netherlands and Manchester United. He is one of the most decorated managers in world football, having won 20 major honours in his managerial career.[3][4] Before his career as a coach, Van Gaal played as a midfielder for Royal Antwerp, Telstar, Sparta Rotterdam, Ajax and AZ. He is also a fully qualified physical education teacher and has worked as such at high schools during various stages of his career as a semi-professional footballer.[5]
  3. Aloysius Paulus Maria "Louis" van Gaal, OON (Dutch pronunciation: [luˈʋi vɑŋ ˈɣaːl] ( listen);[2] born 8 August 1951) is a Dutch footballmanager and former player. He was formerly manager of Ajax, Barcelona, AZ, Bayern Munich, the Netherlands and Manchester United. He is one of the most decorated managers in world football, having won 20 major honours in his managerial career.[3][4] Before his career as a coach, Van Gaal played as a midfielder for Royal Antwerp, Telstar, Sparta Rotterdam, Ajax and AZ. He is also a fully qualified physical education teacher and has worked as such at high schools during various stages of his career as a semi-professional footballer.[5]
  4. http://www.scaledagileframework.com/implementation-roadmap/ Fluency is through four distinct stage and realized in how a team develops software when it’s under pressure. Team fluency depends on more than just the capability of the individuals on the team and needs management structures, relations, organizational culture, and more. Each star includes fluency at the previous levels. Teams usually progress through the stages in a predictable order.
  5. Fluency is through four distinct stage and realized in how a team develops software when it’s under pressure. Team fluency depends on more than just the capability of the individuals on the team and needs management structures, relations, organizational culture, and more. Each star includes fluency at the previous levels. Teams usually progress through the stages in a predictable order.
  6. Develop: training/development, on-the-job, support, structure Enable: management, process, workplace, logistics, roles Adapt: cross-functional alignment, structure, engineering, architecture, policy Own: KPIs/KRIs Principles: immutable Competence: observable, measurable Method: tool (User Story, acceptance test driven development), process (scrum, Kanban, defect engineering, CI), technology (Agile Central)
  7. Fluency is through four distinct stage and realized in how a team develops software when it’s under pressure. Team fluency depends on more than just the capability of the individuals on the team and needs management structures, relations, organizational culture, and more. Each star includes fluency at the previous levels. Teams usually progress through the stages in a predictable order.
  8. Develop: training/development, on-the-job, support, structure Enable: management, process, workplace, logistics, roles Adapt: cross-functional alignment, structure, engineering, architecture, policy Own: KPIs/KRIs Principles: immutable Competence: observable, measurable Method: tool (User Story, acceptance test driven development), process (scrum, Kanban, defect engineering, CI), technology (Agile Central)
  9. Each phase within the focus needs: Principles – immutable Practice – method, tool/technique, enterprise application, architecture Competence/quality – observable, measurable Systemic change relies on who and what success enablers are for both: Individual and Shared
  10. Develop: training/development, on-the-job, support, structure Enable: management, process, workplace, logistics, roles Adapt: cross-functional alignment, structure, engineering Own: KPIs/KRIs Each phase within the focus needs: Principles – immutable Practice – method, tool/technique, enterprise application, architecture, tool (User Story, acceptance test driven development), process (scrum, Kanban, defect engineering, CI), technology (Agile Central) Competence/quality – observable, measurable
  11. Develop: training/development, on-the-job, support, structure Enable: management, process, workplace, logistics, roles Adapt: cross-functional alignment, structure, engineering, architecture, policy Own: KPIs/KRIs Principles: immutable Competence: observable, measurable Method: tool (User Story, acceptance test driven development), process (scrum, Kanban, defect engineering, CI), technology (Agile Central)
  12. Develop: training/development, on-the-job, support, structure Enable: management, process, workplace, logistics, roles Adapt: cross-functional alignment, structure, engineering Own: KPIs/KRIs Principles: immutable Competence: observable, measurable Method: tool (User Story, acceptance test driven development), process (scrum, Kanban, defect engineering, CI), technology (Agile Central)
  13. Develop: training/development, on-the-job, support, structure Enable: management, process, workplace, logistics, roles Adapt: cross-functional alignment, structure, engineering Own: KPIs/KRIs Principles: immutable Competence: observable, measurable Method: tool (User Story, acceptance test driven development), process (scrum, Kanban, defect engineering, CI), technology (Agile Central)
  14. Develop: training/development, on-the-job, support, structure Enable: management, process, workplace, logistics, roles Adapt: cross-functional alignment, structure, engineering Own: KPIs/KRIs Principles: immutable Competence: observable, measurable Method: tool (User Story, acceptance test driven development), process (scrum, Kanban, defect engineering, CI), technology (Agile Central)
  15. Develop: training/development, on-the-job, support, structure Enable: management, process, workplace, logistics, roles Adapt: cross-functional alignment, structure, engineering, architecture, policy Own: KPIs/KRIs Principles: immutable Competence: observable, measurable Method: tool (User Story, acceptance test driven development), process (scrum, Kanban, defect engineering, CI), technology (Agile Central)