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Designing interactive Experience

  1. DESIGNING interactive EXPERIENCE #CodeMotionBerlin 10.05.2013
  2. Hello! Thomas Gläser www.envis-precisely.com @envisprecisely #CodeMotionBerlin 🕅🕆🕇🕊
  3. DESIGNING interactive EXPERIENCE
  4. DESIGNING EXPERIENCE?
  5. EXPERIENCE
  6. EXPERIENCE is a collection of events and/or activities from which an individual or group may gather knowledge, opinions and skills. Wikipedia
  7. interactive EXPERIENCE
  8. 👤 📷
  9. 👤 ⌨
  10. 👤 
  11. 👤 🚀
  12. 👤 🔦
  13. »We're filling up the world with technology and devices, but we've lost sight of an important question: What is this stuff for? What value does it add to our lives?« John Tackara – In the Bubble: Designing for a Complex World
  14. 👤 🔦
  15. 🔦
  16. not useful…
  17. 🔋
  18. useful!
  19. 🔦
  20. not usable…
  21. 🔦
  22. 🔦
  23. 🔦
  24. usable!
  25. gimme more!
  26. Functionality Visuality Interactivity useful useable meaningful Form Factors of User Experience
  27. THIS IS HOW WE DO IT *sing*
  28. FUNCTIONALITY
  29. INTERACTIVITY
  30. VISUALITY
  31. DESIGNING interactive EXPERIENCE
  32. PROTOTYPING interactive EXPERIENCE
  33. CREATIVE interactive PROTOTYPING
  34. Proximity Sensor Gyroscope Camera Light Sensor Accelerometer Microphone GPS Compass Touch Arduino micro controller
  35. Proximity Sensor Gyroscope Camera Light Sensor Accelerometer Microphone GPS Compass Touch
  36. »Deutsches Museum has a new crown jewel.« Horst Seehofer – Minister President of Bavaria
  37. »Prototyping is not a method. It‘s an attitude towards life.«
  38. what PEOPLE like BEWARE! PRO INSIGHTS! based on our experience
  39. People like to... be impressed by complexity 
  40. ENO HENZE – TIMELAPSE/MNEMOSYNE
  41. People like to... test the Machine 
  42. ENVIS PRECISELY – PUSH GENERATOR
  43. ENVIS PRECISELY – PUSH GENERATOR
  44. JENS FRANKE & THOMAS GLÄSER – EARTHWALK
  45. People like to... be passive (or just reactive) 
  46. INFORMATION LAB – CELL PHONE DISCO
  47. People like to... see their self while interacting 
  48. BENEDIKT GROSS – ATTACK & SWAP
  49. People like to... just have fun 
  50. ARAM BARTHOLL – 0,16
  51. People like to...  be impressed by complexity  test the Machine  be passive (or just reactive)  see their self while interacting  just have fun
  52. Servus! Thomas Gläser www.envis-precisely.com @envisprecisely #CodeMotionBerlin 🕅🕆🕇🕊
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