A 5 minute talk on how to build prototypes; not what prototypes are or why you should build them, just some principles to use when building prototypes. Inspired by countless things, there's an earlier, more wordy version at http://www.cookinrelaxin.com/2010/04/guide-to-building-prototypes.html
8. Don’t chase shiny
things
It will distract you.
And similarly, don't get hung up on particular technologies
You should support people's passions, but be pragmatic
12. Define some scope
Even if you're not given any, create some limits yourself to what you're going to build. You
can change the scope later but you'll have something to work to.
13. Know when to
stop
Make up a deadline if necessary, and then reduce scope if you're not going to make it
14. Itera
Iterate to make it better
All of this is a way of saying use agile development...deliver working software, respond to
change, use sprints.
But I'm not going to argue with you about methodologies, there are lots out there, just be
prepared to be flexible
17. T-shaped people
That is, people who have broad interests in many directions but have deep knowledge and
skills in one particular area
18. Work together
Ideally you want engineers and designers to work closely to explore problems from many
perspectives simultaneously. I believe that the best things come from a fusion of design and
engineering.
19. Work together
And talk a lot
Talk a lot within the team and make sure everyone knows what everyone else is doing.
20. Sketch
On envelopes or napkins or with code. Creating quick low fidelity prototypes helps
communicate problems and create a shared understanding of what you're doing.
21. Lowest resolution
Make it good enough to work and look good enough to interest people, but don't spend time
on optimisation or making it too polished.
22. Tell people about it
Talking about, or presenting, your project helps you form and develop your ideas, and
obviously gets other people thinking and engaged
25. START
Once you get going it will get easier. But be ready to iterate or even fail.
26. Tristan Ferne
BBC R&D Prototyping team
http://www.cookinrelaxin.com/2010/04/guide-
to-building-prototypes.html
One last thing I just thought of. Don't be afraid to ask questions.
Those are some things I think are important when building prototypes. I hope you might find
them useful in some part of your work.
You can read more at this url:
http://www.cookinrelaxin.com/2010/04/guide-to-building-prototypes.html