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Understanding Computers: Today and Tomorrow, 13th Edition
Chapter 1:
Introduction to Computing
Understanding Computers: Today and Tomorrow, 13th Edition
1833
Charles Babbage
• Analytical Engine
– 1st full Computer
• Computation
• Decision
• Storage
Input Processing  Output
– Money required to built a fastest and state of the art
computer ?????
Understanding Computers: Today and Tomorrow, 13th Edition
Charles Babbage student Ada
Invented Programming language Ada
• Wrote 1st Computer Program
– To earn money
– Gambling program
–
Understanding Computers: Today and Tomorrow, 13th Edition
Why use Computer ?
Fast calculations
• 2 X 3 =?
• But
– 561536127 X 32654632 =?
– 62875243 + 76254626 =?
– 546356577 - 54352144 =?
Understanding Computers: Today and Tomorrow, 13th Edition
Storage
Understanding Computers: Today and Tomorrow, 13th Edition
Computer Recognition
Image Processing / Pattern Matching
Facial recognition
Computer is that much competent
Understanding Computers: Today and Tomorrow, 13th Edition
Ideas
• Can computer generate ideas ???
– Theory of Relativity
– 1997 Chess game
Understanding Computers: Today and Tomorrow, 13th Edition
Can Computer Think
Understanding Computers: Today and Tomorrow, 13th Edition
Different Computers
Personal Computer, Mini Computer, Main Frame
Understanding Computers: Today and Tomorrow, 13th Edition
About this Course
1. Fundamentals of Computer
2. Skills
– Web pages  Static & Dynamic
• HTM & Java Script
3. Productive Software
– Word Processor
– Spread Sheet
– Presentation software
– Database etc
Understanding Computers: Today and Tomorrow, 13th Edition
Embedded Computer
Understanding Computers: Today and Tomorrow, 13th Edition
12
Learning Objectives
1. Explain why it is essential to learn about computers
today and discuss several ways computers are
integrated into our business and personal lives.
2. Define a computer and describe its primary
operations.
3. List some important milestones in computer
evolution.
4. Identify the major parts of a personal computer,
including input, processing, output, storage, and
communications hardware.
5. Define software and understand how it is used to
instruct the computer what to do.
Understanding Computers: Today and Tomorrow, 13th Edition
Learning Objectives
6. List the six basic types of computers, giving at least
one example of each type of computer and stating
what that computer might be used for.
7. Explain what a network, the Internet, and the World
Wide Web are, as well as how computers, people,
and Web pages are identified on the Internet.
8. Describe how to access a Web page and navigate
through a Web site.
9. Discuss the societal impact of computers, including
some benefits and risks related to their prominence in
our society.
Understanding Computers: Today and Tomorrow, 13th Edition
14
Overview
• This chapter covers:
– What computers are, how they work, and how they
are used
– Computer terminology
– An overview of the history of computers
– The basic types of computers in use today
– An overview of networks and the Internet
– Societal impacts of computers
Understanding Computers: Today and Tomorrow, 13th Edition
15
Computers in Your Life
• Why learn about computers?
– Pervasive computing
• Also known as ubiquitous computing
• Computers have become an integral part of our
lives
– Basic computer literacy
• Knowing about and understanding computers
and their uses is an essential skill today for
everyone
Understanding Computers: Today and Tomorrow, 13th Edition
16
Computers in Your Life
• Before 1980
– Computers were large, expensive
– Very few people had access to them
– Computers were mostly used for high-volume processing
tasks
• Microcomputers in the early 80s
– Inexpensive personal computers
– Computer use increased dramatically
• Today
– More than 80% of US households include a computer, and
most use computers at work
– Electronic devices are converging into single units with
multiple capabilities
Understanding Computers: Today and Tomorrow, 13th Edition
17
Computers in the Home
• Computers used for a variety of tasks:
– Looking up information and news
– Exchanging e-mail
– Shopping and paying bills
– Watching TV and videos
– Downloading music and movies
– Organizing digital photographs
– Playing games
– Telecommuting
Understanding Computers: Today and Tomorrow, 13th Edition
18
Computers in the Home
• Convergence
– The computer has become the central part of
home entertainment
– Dual-mode mobile phones
• Wireless networking
– Computers can be used in nearly any location
• Smart appliances
– Traditional appliances with built-in computer or
communication technology
• Smart homes
– Household tasks are monitored and controlled by
a main computer in the house
Understanding Computers: Today and Tomorrow, 13th Edition
19
Computers in the Home
Understanding Computers: Today and Tomorrow, 13th Edition
20
Computers in Education
• Many students today have access to computers
either in a classroom or a computer lab
• Colleges and universities are even more integrated
– Wireless hotspots allow usage of personal laptops
to connect to the college network
– Some colleges require a computer for enrollment
• Distance learning
– Students participate from locations other than the
traditional classroom setting using computers and
Internet access
Understanding Computers: Today and Tomorrow, 13th Edition
21
Computers in Education
Understanding Computers: Today and Tomorrow, 13th Edition
22
Computers on the Job
• Computers have become a universal on-the-job tool
for decision-making, productivity, and communication
– Used by all types of employees
– Used for access control and other security
measures
– Use by service professionals is growing
– Used extensively by the military
– Employees in all lines of work need to continually
refresh their computer skills
Understanding Computers: Today and Tomorrow, 13th Edition
23
Computers on the Job
Understanding Computers: Today and Tomorrow, 13th Edition
24
Computers on the Go
• Computers are encountered in nearly every aspect of
daily life
– Consumer kiosks
– ATM transactions
– POS systems at retail stores
– Self-checkout systems
– Portable computers or mobile devices
– M-commerce systems
– GPS systems
Understanding Computers: Today and Tomorrow, 13th Edition
25
Computers on the Go
Understanding Computers: Today and Tomorrow, 13th Edition
26
What Is a Computer and What Does It Do?
• Computer: A programmable, electronic device that
accepts data, performs operations on that data, and
stores the data or results as needed
– Computers follow instructions, called programs, which
determine the tasks the computer will perform
• Basic operations
– Input: Entering data into the computer
– Processing: Performing operations on the data
– Output: Presenting the results
– Storage: Saving data, programs, or output for future
use
– Communications: Sending or receiving data
Understanding Computers: Today and Tomorrow, 13th Edition
27
What Is a Computer and What Does It Do?
Understanding Computers: Today and Tomorrow, 13th Edition
28
Data vs. Information
• Data
– Raw, unorganized facts
– Can be in the form of text, graphics, audio, or
video
• Information
– Data that has been processed into a meaningful
form
• Information processing
– Converting data into information
Understanding Computers: Today and Tomorrow, 13th Edition
29
Computers Then and Now
• The computer as we know it is a fairly recent
invention
• The history of computers is often referred to in terms
of generations
• Each new generation is characterized by a major
technological development
• Precomputers and early computers (before 1946)
– Abacus, slide rule, mechanical calculator
– Punch Card Tabulating Machine and Sorter
29
Understanding Computers: Today and Tomorrow, 13th Edition
30
Computers Then and Now
• First-generation computers (1946-1957)
– Enormous and powered by vacuum tubes
– Used a great deal of electricity, and generated a
lot of heat
– ENIAC and UNIVAC
• Second-generation computers (1958-1963)
– Used transistors
– Computers were smaller, more powerful, cheaper,
more energy-efficient, and more reliable
– Punch cards and magnetic tape were used to
input and store data
Understanding Computers: Today and Tomorrow, 13th Edition
31
Computers Then and Now
• Third-generation computers (1964-1970)
– Used integrated circuits (ICs)
– Keyboards and monitors introduced
• Fourth-generation computers (1971-present)
– Use microprocessors
– IBM PC, Apple Macintosh
– Use keyboards, mice, monitors, and printers
– Use magnetic disks, flash memory, and optical
disks for storage
– Computer networks, wireless technologies,
Internet introduced
Understanding Computers: Today and Tomorrow, 13th Edition
32
Computers Then and Now
• Fifth-generation (now and the future)
– Infancy stage
– No precise classification
– May be based on artificial intelligence (AI)
– Likely use voice and touch input
– May be based on optical computers and utilize
nanotechnology
Understanding Computers: Today and Tomorrow, 13th Edition
33
Computers Then and Now
Understanding Computers: Today and Tomorrow, 13th Edition
34
Hardware
• Hardware: The physical parts of a computer
– Internal hardware
• Located inside the main box (system unit) of
the computer
– External hardware
• Located outside the system unit
• Connect to the computer via a wired or wireless
connection
– There is hardware associated with all five
computer operations
Understanding Computers: Today and Tomorrow, 13th Edition
35
Hardware
Understanding Computers: Today and Tomorrow, 13th Edition
36
Hardware
• Input devices
– Used to input data into the computer
– Keyboards, mice, scanners, cameras,
microphones, joysticks, touch pads, touch
screens, fingerprint readers, etc.
• Processing devices
– Perform calculations and control computer’s
operation
– Central processing unit (CPU) and memory
• Output devices
– Present results to the user
– Monitors, printers, speakers, projectors, etc.
Understanding Computers: Today and Tomorrow, 13th Edition
37
Hardware
• Storage devices
– Used to store data on or access data from storage
media
– Hard drives, CD/DVD discs and drives, USB flash
drives, etc.
• Communications devices
– Allow users to communicate with others and to
electronically access remote information
– Modems, network adapters, etc.
Understanding Computers: Today and Tomorrow, 13th Edition
38
Hardware
Understanding Computers: Today and Tomorrow, 13th Edition
39
Software
• Software: The programs or instructions used to tell
the computer hardware what to do
– System software: Operating system starts up the
computer and controls its operation
• Without OS computer cannot function
• Boots the computer and launches programs at
the user’s direction
• Most use a GUI to interact with the user via
windows, icons, menus, buttons, etc.
• Windows, Mac OS, Linux, etc.
Understanding Computers: Today and Tomorrow, 13th Edition
40
Software
Understanding Computers: Today and Tomorrow, 13th Edition
41
Application Software
– Application software: Performs specific tasks or
applications
• Creating letters, budgets, etc.
• Managing inventory and customer databases
• Editing photographs
• Scheduling appointments
• Viewing Web pages
• Sending and receiving e-mail
• Recording / playing CDs/DVDs
• Designing homes
• Playing games
Understanding Computers: Today and Tomorrow, 13th Edition
42
Software
Understanding Computers: Today and Tomorrow, 13th Edition
43
Computer Users and Professionals
• Computer users (end users): People who use a
computer to obtain information
• Computer professionals include:
– Programmers
– Systems analysts
– Computer operations personnel
– Security specialists
Understanding Computers: Today and Tomorrow, 13th Edition
44
Quick Quiz
1. Which of the following was not a first generation
computer?
a. IBM PC
b. UNIVAC
c. ENIAC
2. True or False: A window displayed when the
computer needs more information from the user is
called a dialog box.
3. Speakers are an example of a(n) _____________
device.
Answers:
1) a; 2) True; 3) output
Understanding Computers: Today and Tomorrow, 13th Edition
45
Computers to Fit Every Need
• Six basic categories of computers:
– Embedded computers
– Mobile devices
– Personal computers
– Midrange servers
– Mainframe computers
– Supercomputers
Understanding Computers: Today and Tomorrow, 13th Edition
46
Embedded Computers
• Embedded computer: Embedded into a product and
designed to perform specific tasks or functions for
that product
• Cannot be used as general-purpose
computers
• Often embedded into:
– Household appliances
– Thermostats
– Sewing machines
– A/V equipment
– Cars
Understanding Computers: Today and Tomorrow, 13th Edition
47
Mobile Devices
• Mobile device: A very small device with
some type of built-in computing or
Internet capability
• Typically based on mobile phones
• Typically have small screens and
keyboards
• Examples:
– Smartphones
– Handheld gaming devices
– Portable digital media players
Understanding Computers: Today and Tomorrow, 13th Edition
48
Personal Computers (PCs)
• Personal computer: A small computer designed to be
used by one person at a time
– Also called a microcomputer
– Range in size from desktop computers to UMPC’s
• Desktop computers: Fit on or next to a desk
– Can use tower case, desktop case, or all-in-one
– Can be PC-
compatible or
Macintosh
– Not designed to be
portable
Understanding Computers: Today and Tomorrow, 13th Edition
49
Portable Computers
• Notebook (laptop) computers: Typically use clamshell
design
• Tablet computers: Can
be slate tablets or
convertible tablets
• Netbooks: Small
notebooks; rapidly
growing type of PC
• Ultra-mobile PCs (UMPCs):
Handheld computers
Understanding Computers: Today and Tomorrow, 13th Edition
50
Thin Clients and Internet Appliances
• Thin client or network computer (NC): Device
designed to access a network for processing and
data storage
– Lower cost, increased security and easier
maintenance
– Limited or no local storage
– Not able to function as a computer if network is
down
• Internet appliance: Specialized network computer
designed for Internet access and/or e-mail exchange
– Often set-top boxes
– Can include Internet-enabled gaming consoles
Understanding Computers: Today and Tomorrow, 13th Edition
51
Thin Clients and Internet Appliances
Understanding Computers: Today and Tomorrow, 13th Edition
52
Midrange Servers
• Midrange server: A medium-sized computer used
to host programs and data for a small network
– Users connect via a network with a
computer, thin client, or dumb terminal
– May consist of a collection
of individual circuit boards
called blades
– Virtualization: Creating
virtual environments (often
used to share a server for
increased efficiency)
Understanding Computers: Today and Tomorrow, 13th Edition
53
Mainframe Computers
• Mainframe computer: Powerful computer used by
several large organizations to manage large amounts
of centralized data
– Standard choice for large organizations, hospitals,
universities, large businesses, banks, government
offices
– Located in climate-controlled data centers and
connected to the rest of the company computers
via a network
– Larger, more expensive, and more powerful than
midrange servers
– Usually operate 24 hours a day
– Also called high-end servers or enterprise-class
servers
Understanding Computers: Today and Tomorrow, 13th Edition
54
Mainframe Computers
Understanding Computers: Today and Tomorrow, 13th Edition
55
Supercomputers
• Supercomputer: Fastest, most expensive, most
powerful type of computer
– Generally run one program at a time, as fast as
possible
– Commonly built by connecting hundreds of smaller
computers, supercomputing cluster
– Used for space exploration, missile guidance,
satellites, weather forecast, oil exploration,
scientific research, complex Web sites, decision
support systems, 3D applications, etc.
Understanding Computers: Today and Tomorrow, 13th Edition
56
Supercomputers
Understanding Computers: Today and Tomorrow, 13th Edition
57
Quick Quiz
1. A tablet PC is an example of a(n) _____________.
a. Desktop computer
b. Portable PC
c. Internet appliance
2. True or False: The terms mainframe computer and
supercomputer are interchangeable; both refer to the
largest, most powerful computers.
3. A smartphone is an example of a(n) _____________.
Answers:
1) b; 2) False; 3) mobile device
Understanding Computers: Today and Tomorrow, 13th Edition
58
Computer Networks and the Internet
• Computer network: A collection of hardware and
other devices that are connected together.
– Users can share hardware, software, and data
– Users can communicate with each other
• Network servers: Manage resources on a network
• Clients: Access resources through the network server
• Computer networks exist in many sizes and types
– Home networks
– School and small business networks
– Large corporate
– Public wireless networks
– The Internet
Understanding Computers: Today and Tomorrow, 13th Edition
59
Computer Networks and the Internet
Understanding Computers: Today and Tomorrow, 13th Edition
60
What Are the Internet and the
World Wide Web?
• Internet: The largest and most well-known computer
network in the world
• Individuals connect to the Internet using an Internet
service provider (ISP)
• World Wide Web: One resource (a vast collection of
Web pages) available through the Internet
– Web sites contain Web pages stored on Web
servers
– Web pages viewed using a Web browser (Internet
Explorer, Chrome, Safari, Firefox, Opera, etc.)
• A wide variety of information is available through the
Web
Understanding Computers: Today and Tomorrow, 13th Edition
61
What Are the Internet and the
World Wide Web?
Understanding Computers: Today and Tomorrow, 13th Edition
62
Accessing a Network or the Internet
• Need a modem or network adapter
• Some networks require a username and password
• Internet connections can be:
– Direct (always-on) connections
– Dial-up connections
• Internet addresses are used to access resources on
the Internet
– IP address: Numeric address that identifies computers
(207.46.197.32)
– Domain name: Text-based address that identifies
computers (microsoft.com)
– Uniform resource locator (URL): Identifies Web pages
(http://twitter.com/jobs/index.html)
– E-mail address: Identifies people for e-mail exchange
(jsmith@cengage.com)
Understanding Computers: Today and Tomorrow, 13th Edition
63
IP Addresses and Domain Names
• IP addresses are numeric and
unique
• Domain names: Correspond to
IP addresses
– Top-level domains (TLDs)
identifies type of organization
or its location
– Custom TLDs may soon be
allowed
Understanding Computers: Today and Tomorrow, 13th Edition
64
Uniform Resource Locators (URLs)
• URL: Uniquely identifies a Web page
– Consists of:
• Protocol or standard being used
• Identification of the Web server
• Names of folders in which the Web page file is
stored
• Web page’s filename
• Protocols:
– Hypertext Transfer Protocol (http://) is typically
used to display Web pages (https:// is used for
secure Web pages)
– File Transfer Protocol (ftp://) is often used for file
exchange
Understanding Computers: Today and Tomorrow, 13th Edition
65
Uniform Resource Locators (URLs)
Understanding Computers: Today and Tomorrow, 13th Edition
66
E-Mail Addresses
• E-mail addresses consist of:
– Username: A person’s identifying name for a
particular domain
– The @ symbol
– Domain name for the computer that will be
handling the person’s e-mail (mail server)
• Pronouncing Internet addresses
Understanding Computers: Today and Tomorrow, 13th Edition
67
Surfing the Web
• Web browser: Used to display Web pages
• Browser starting or home page: The first page
displayed when the browser is opened
• To navigate to a Web page, you can:
– Type a URL in the Address bar
– Click a hyperlink on a displayed Web page
– Select a Favorite/Bookmark or page from the
History list
Understanding Computers: Today and Tomorrow, 13th Edition
68
Surfing the Web
Understanding Computers: Today and Tomorrow, 13th Edition
69
Searching the Web
• Search site: Web page that helps you find Web
pages containing the information you are seeking
– Typically search using keywords
• Reference sites:
Look up addresses,
telephone numbers,
ZIP codes, maps,
etc.
Understanding Computers: Today and Tomorrow, 13th Edition
70
Online Video
“Searching the Web on Your iPhone”
(click below to start video)
Reminder: The complete set of online videos and video podcasts are available at:
www.cengage.com/computerconcepts/np/uc13
Courtesy of Google Inc.
Understanding Computers: Today and Tomorrow, 13th Edition
71
E-Mail
• Electronic mail (e-mail):
electronic messages
exchanged between
computers on a
network
– Can be conventional
or Web-based
– Can contain photos,
attached files, etc.
Understanding Computers: Today and Tomorrow, 13th Edition
72
Computers and Society
• The vast improvements in technology over the past
decade have had a distinct impact on daily life, both
at home and at work
• Many benefits of a computer-oriented society:
– Ability to design products before construction
leads to safer products
– Earlier medical diagnoses
– Devices that allow challenged people to perform
job tasks
– Documents e-mailed or faxed in moments
– Download information, music, programs, movies,
and more on demand
Understanding Computers: Today and Tomorrow, 13th Edition
Computers and Society
• Computer-oriented society also has risks
– Computer viruses and malware
– Identity theft and phishing
– Privacy issues
• Differences in online communications
– Less formal than traditional
– Netiquette
– Emoticons
• The anonymity factor
• Information Integrity
– Check your source, not all information on the Internet is
accurate.
Understanding Computers: Today and Tomorrow, 13th Edition
74
Quick Quiz
1. Index.html is an example of a(n) _____________.
a. URL
b. IP address
c. Web page filename
2. True or False: All information published to Web
pages is accurate.
3. In the e-mail address jsmith@abc.com, abc.com is
the _____________.
Answers:
1) c; 2) False; 3) domain name
Understanding Computers: Today and Tomorrow, 13th Edition
75
Summary
• Computers in Your Life
• What Is a Computer and What Does It Do
• Computers to Fit Every Need
• Computer Networks and the Internet
• Computers and Society

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UC13.Chapter.01.ppsx

  • 1. Understanding Computers: Today and Tomorrow, 13th Edition Chapter 1: Introduction to Computing
  • 2. Understanding Computers: Today and Tomorrow, 13th Edition 1833 Charles Babbage • Analytical Engine – 1st full Computer • Computation • Decision • Storage Input Processing  Output – Money required to built a fastest and state of the art computer ?????
  • 3. Understanding Computers: Today and Tomorrow, 13th Edition Charles Babbage student Ada Invented Programming language Ada • Wrote 1st Computer Program – To earn money – Gambling program –
  • 4. Understanding Computers: Today and Tomorrow, 13th Edition Why use Computer ? Fast calculations • 2 X 3 =? • But – 561536127 X 32654632 =? – 62875243 + 76254626 =? – 546356577 - 54352144 =?
  • 5. Understanding Computers: Today and Tomorrow, 13th Edition Storage
  • 6. Understanding Computers: Today and Tomorrow, 13th Edition Computer Recognition Image Processing / Pattern Matching Facial recognition Computer is that much competent
  • 7. Understanding Computers: Today and Tomorrow, 13th Edition Ideas • Can computer generate ideas ??? – Theory of Relativity – 1997 Chess game
  • 8. Understanding Computers: Today and Tomorrow, 13th Edition Can Computer Think
  • 9. Understanding Computers: Today and Tomorrow, 13th Edition Different Computers Personal Computer, Mini Computer, Main Frame
  • 10. Understanding Computers: Today and Tomorrow, 13th Edition About this Course 1. Fundamentals of Computer 2. Skills – Web pages  Static & Dynamic • HTM & Java Script 3. Productive Software – Word Processor – Spread Sheet – Presentation software – Database etc
  • 11. Understanding Computers: Today and Tomorrow, 13th Edition Embedded Computer
  • 12. Understanding Computers: Today and Tomorrow, 13th Edition 12 Learning Objectives 1. Explain why it is essential to learn about computers today and discuss several ways computers are integrated into our business and personal lives. 2. Define a computer and describe its primary operations. 3. List some important milestones in computer evolution. 4. Identify the major parts of a personal computer, including input, processing, output, storage, and communications hardware. 5. Define software and understand how it is used to instruct the computer what to do.
  • 13. Understanding Computers: Today and Tomorrow, 13th Edition Learning Objectives 6. List the six basic types of computers, giving at least one example of each type of computer and stating what that computer might be used for. 7. Explain what a network, the Internet, and the World Wide Web are, as well as how computers, people, and Web pages are identified on the Internet. 8. Describe how to access a Web page and navigate through a Web site. 9. Discuss the societal impact of computers, including some benefits and risks related to their prominence in our society.
  • 14. Understanding Computers: Today and Tomorrow, 13th Edition 14 Overview • This chapter covers: – What computers are, how they work, and how they are used – Computer terminology – An overview of the history of computers – The basic types of computers in use today – An overview of networks and the Internet – Societal impacts of computers
  • 15. Understanding Computers: Today and Tomorrow, 13th Edition 15 Computers in Your Life • Why learn about computers? – Pervasive computing • Also known as ubiquitous computing • Computers have become an integral part of our lives – Basic computer literacy • Knowing about and understanding computers and their uses is an essential skill today for everyone
  • 16. Understanding Computers: Today and Tomorrow, 13th Edition 16 Computers in Your Life • Before 1980 – Computers were large, expensive – Very few people had access to them – Computers were mostly used for high-volume processing tasks • Microcomputers in the early 80s – Inexpensive personal computers – Computer use increased dramatically • Today – More than 80% of US households include a computer, and most use computers at work – Electronic devices are converging into single units with multiple capabilities
  • 17. Understanding Computers: Today and Tomorrow, 13th Edition 17 Computers in the Home • Computers used for a variety of tasks: – Looking up information and news – Exchanging e-mail – Shopping and paying bills – Watching TV and videos – Downloading music and movies – Organizing digital photographs – Playing games – Telecommuting
  • 18. Understanding Computers: Today and Tomorrow, 13th Edition 18 Computers in the Home • Convergence – The computer has become the central part of home entertainment – Dual-mode mobile phones • Wireless networking – Computers can be used in nearly any location • Smart appliances – Traditional appliances with built-in computer or communication technology • Smart homes – Household tasks are monitored and controlled by a main computer in the house
  • 19. Understanding Computers: Today and Tomorrow, 13th Edition 19 Computers in the Home
  • 20. Understanding Computers: Today and Tomorrow, 13th Edition 20 Computers in Education • Many students today have access to computers either in a classroom or a computer lab • Colleges and universities are even more integrated – Wireless hotspots allow usage of personal laptops to connect to the college network – Some colleges require a computer for enrollment • Distance learning – Students participate from locations other than the traditional classroom setting using computers and Internet access
  • 21. Understanding Computers: Today and Tomorrow, 13th Edition 21 Computers in Education
  • 22. Understanding Computers: Today and Tomorrow, 13th Edition 22 Computers on the Job • Computers have become a universal on-the-job tool for decision-making, productivity, and communication – Used by all types of employees – Used for access control and other security measures – Use by service professionals is growing – Used extensively by the military – Employees in all lines of work need to continually refresh their computer skills
  • 23. Understanding Computers: Today and Tomorrow, 13th Edition 23 Computers on the Job
  • 24. Understanding Computers: Today and Tomorrow, 13th Edition 24 Computers on the Go • Computers are encountered in nearly every aspect of daily life – Consumer kiosks – ATM transactions – POS systems at retail stores – Self-checkout systems – Portable computers or mobile devices – M-commerce systems – GPS systems
  • 25. Understanding Computers: Today and Tomorrow, 13th Edition 25 Computers on the Go
  • 26. Understanding Computers: Today and Tomorrow, 13th Edition 26 What Is a Computer and What Does It Do? • Computer: A programmable, electronic device that accepts data, performs operations on that data, and stores the data or results as needed – Computers follow instructions, called programs, which determine the tasks the computer will perform • Basic operations – Input: Entering data into the computer – Processing: Performing operations on the data – Output: Presenting the results – Storage: Saving data, programs, or output for future use – Communications: Sending or receiving data
  • 27. Understanding Computers: Today and Tomorrow, 13th Edition 27 What Is a Computer and What Does It Do?
  • 28. Understanding Computers: Today and Tomorrow, 13th Edition 28 Data vs. Information • Data – Raw, unorganized facts – Can be in the form of text, graphics, audio, or video • Information – Data that has been processed into a meaningful form • Information processing – Converting data into information
  • 29. Understanding Computers: Today and Tomorrow, 13th Edition 29 Computers Then and Now • The computer as we know it is a fairly recent invention • The history of computers is often referred to in terms of generations • Each new generation is characterized by a major technological development • Precomputers and early computers (before 1946) – Abacus, slide rule, mechanical calculator – Punch Card Tabulating Machine and Sorter 29
  • 30. Understanding Computers: Today and Tomorrow, 13th Edition 30 Computers Then and Now • First-generation computers (1946-1957) – Enormous and powered by vacuum tubes – Used a great deal of electricity, and generated a lot of heat – ENIAC and UNIVAC • Second-generation computers (1958-1963) – Used transistors – Computers were smaller, more powerful, cheaper, more energy-efficient, and more reliable – Punch cards and magnetic tape were used to input and store data
  • 31. Understanding Computers: Today and Tomorrow, 13th Edition 31 Computers Then and Now • Third-generation computers (1964-1970) – Used integrated circuits (ICs) – Keyboards and monitors introduced • Fourth-generation computers (1971-present) – Use microprocessors – IBM PC, Apple Macintosh – Use keyboards, mice, monitors, and printers – Use magnetic disks, flash memory, and optical disks for storage – Computer networks, wireless technologies, Internet introduced
  • 32. Understanding Computers: Today and Tomorrow, 13th Edition 32 Computers Then and Now • Fifth-generation (now and the future) – Infancy stage – No precise classification – May be based on artificial intelligence (AI) – Likely use voice and touch input – May be based on optical computers and utilize nanotechnology
  • 33. Understanding Computers: Today and Tomorrow, 13th Edition 33 Computers Then and Now
  • 34. Understanding Computers: Today and Tomorrow, 13th Edition 34 Hardware • Hardware: The physical parts of a computer – Internal hardware • Located inside the main box (system unit) of the computer – External hardware • Located outside the system unit • Connect to the computer via a wired or wireless connection – There is hardware associated with all five computer operations
  • 35. Understanding Computers: Today and Tomorrow, 13th Edition 35 Hardware
  • 36. Understanding Computers: Today and Tomorrow, 13th Edition 36 Hardware • Input devices – Used to input data into the computer – Keyboards, mice, scanners, cameras, microphones, joysticks, touch pads, touch screens, fingerprint readers, etc. • Processing devices – Perform calculations and control computer’s operation – Central processing unit (CPU) and memory • Output devices – Present results to the user – Monitors, printers, speakers, projectors, etc.
  • 37. Understanding Computers: Today and Tomorrow, 13th Edition 37 Hardware • Storage devices – Used to store data on or access data from storage media – Hard drives, CD/DVD discs and drives, USB flash drives, etc. • Communications devices – Allow users to communicate with others and to electronically access remote information – Modems, network adapters, etc.
  • 38. Understanding Computers: Today and Tomorrow, 13th Edition 38 Hardware
  • 39. Understanding Computers: Today and Tomorrow, 13th Edition 39 Software • Software: The programs or instructions used to tell the computer hardware what to do – System software: Operating system starts up the computer and controls its operation • Without OS computer cannot function • Boots the computer and launches programs at the user’s direction • Most use a GUI to interact with the user via windows, icons, menus, buttons, etc. • Windows, Mac OS, Linux, etc.
  • 40. Understanding Computers: Today and Tomorrow, 13th Edition 40 Software
  • 41. Understanding Computers: Today and Tomorrow, 13th Edition 41 Application Software – Application software: Performs specific tasks or applications • Creating letters, budgets, etc. • Managing inventory and customer databases • Editing photographs • Scheduling appointments • Viewing Web pages • Sending and receiving e-mail • Recording / playing CDs/DVDs • Designing homes • Playing games
  • 42. Understanding Computers: Today and Tomorrow, 13th Edition 42 Software
  • 43. Understanding Computers: Today and Tomorrow, 13th Edition 43 Computer Users and Professionals • Computer users (end users): People who use a computer to obtain information • Computer professionals include: – Programmers – Systems analysts – Computer operations personnel – Security specialists
  • 44. Understanding Computers: Today and Tomorrow, 13th Edition 44 Quick Quiz 1. Which of the following was not a first generation computer? a. IBM PC b. UNIVAC c. ENIAC 2. True or False: A window displayed when the computer needs more information from the user is called a dialog box. 3. Speakers are an example of a(n) _____________ device. Answers: 1) a; 2) True; 3) output
  • 45. Understanding Computers: Today and Tomorrow, 13th Edition 45 Computers to Fit Every Need • Six basic categories of computers: – Embedded computers – Mobile devices – Personal computers – Midrange servers – Mainframe computers – Supercomputers
  • 46. Understanding Computers: Today and Tomorrow, 13th Edition 46 Embedded Computers • Embedded computer: Embedded into a product and designed to perform specific tasks or functions for that product • Cannot be used as general-purpose computers • Often embedded into: – Household appliances – Thermostats – Sewing machines – A/V equipment – Cars
  • 47. Understanding Computers: Today and Tomorrow, 13th Edition 47 Mobile Devices • Mobile device: A very small device with some type of built-in computing or Internet capability • Typically based on mobile phones • Typically have small screens and keyboards • Examples: – Smartphones – Handheld gaming devices – Portable digital media players
  • 48. Understanding Computers: Today and Tomorrow, 13th Edition 48 Personal Computers (PCs) • Personal computer: A small computer designed to be used by one person at a time – Also called a microcomputer – Range in size from desktop computers to UMPC’s • Desktop computers: Fit on or next to a desk – Can use tower case, desktop case, or all-in-one – Can be PC- compatible or Macintosh – Not designed to be portable
  • 49. Understanding Computers: Today and Tomorrow, 13th Edition 49 Portable Computers • Notebook (laptop) computers: Typically use clamshell design • Tablet computers: Can be slate tablets or convertible tablets • Netbooks: Small notebooks; rapidly growing type of PC • Ultra-mobile PCs (UMPCs): Handheld computers
  • 50. Understanding Computers: Today and Tomorrow, 13th Edition 50 Thin Clients and Internet Appliances • Thin client or network computer (NC): Device designed to access a network for processing and data storage – Lower cost, increased security and easier maintenance – Limited or no local storage – Not able to function as a computer if network is down • Internet appliance: Specialized network computer designed for Internet access and/or e-mail exchange – Often set-top boxes – Can include Internet-enabled gaming consoles
  • 51. Understanding Computers: Today and Tomorrow, 13th Edition 51 Thin Clients and Internet Appliances
  • 52. Understanding Computers: Today and Tomorrow, 13th Edition 52 Midrange Servers • Midrange server: A medium-sized computer used to host programs and data for a small network – Users connect via a network with a computer, thin client, or dumb terminal – May consist of a collection of individual circuit boards called blades – Virtualization: Creating virtual environments (often used to share a server for increased efficiency)
  • 53. Understanding Computers: Today and Tomorrow, 13th Edition 53 Mainframe Computers • Mainframe computer: Powerful computer used by several large organizations to manage large amounts of centralized data – Standard choice for large organizations, hospitals, universities, large businesses, banks, government offices – Located in climate-controlled data centers and connected to the rest of the company computers via a network – Larger, more expensive, and more powerful than midrange servers – Usually operate 24 hours a day – Also called high-end servers or enterprise-class servers
  • 54. Understanding Computers: Today and Tomorrow, 13th Edition 54 Mainframe Computers
  • 55. Understanding Computers: Today and Tomorrow, 13th Edition 55 Supercomputers • Supercomputer: Fastest, most expensive, most powerful type of computer – Generally run one program at a time, as fast as possible – Commonly built by connecting hundreds of smaller computers, supercomputing cluster – Used for space exploration, missile guidance, satellites, weather forecast, oil exploration, scientific research, complex Web sites, decision support systems, 3D applications, etc.
  • 56. Understanding Computers: Today and Tomorrow, 13th Edition 56 Supercomputers
  • 57. Understanding Computers: Today and Tomorrow, 13th Edition 57 Quick Quiz 1. A tablet PC is an example of a(n) _____________. a. Desktop computer b. Portable PC c. Internet appliance 2. True or False: The terms mainframe computer and supercomputer are interchangeable; both refer to the largest, most powerful computers. 3. A smartphone is an example of a(n) _____________. Answers: 1) b; 2) False; 3) mobile device
  • 58. Understanding Computers: Today and Tomorrow, 13th Edition 58 Computer Networks and the Internet • Computer network: A collection of hardware and other devices that are connected together. – Users can share hardware, software, and data – Users can communicate with each other • Network servers: Manage resources on a network • Clients: Access resources through the network server • Computer networks exist in many sizes and types – Home networks – School and small business networks – Large corporate – Public wireless networks – The Internet
  • 59. Understanding Computers: Today and Tomorrow, 13th Edition 59 Computer Networks and the Internet
  • 60. Understanding Computers: Today and Tomorrow, 13th Edition 60 What Are the Internet and the World Wide Web? • Internet: The largest and most well-known computer network in the world • Individuals connect to the Internet using an Internet service provider (ISP) • World Wide Web: One resource (a vast collection of Web pages) available through the Internet – Web sites contain Web pages stored on Web servers – Web pages viewed using a Web browser (Internet Explorer, Chrome, Safari, Firefox, Opera, etc.) • A wide variety of information is available through the Web
  • 61. Understanding Computers: Today and Tomorrow, 13th Edition 61 What Are the Internet and the World Wide Web?
  • 62. Understanding Computers: Today and Tomorrow, 13th Edition 62 Accessing a Network or the Internet • Need a modem or network adapter • Some networks require a username and password • Internet connections can be: – Direct (always-on) connections – Dial-up connections • Internet addresses are used to access resources on the Internet – IP address: Numeric address that identifies computers (207.46.197.32) – Domain name: Text-based address that identifies computers (microsoft.com) – Uniform resource locator (URL): Identifies Web pages (http://twitter.com/jobs/index.html) – E-mail address: Identifies people for e-mail exchange (jsmith@cengage.com)
  • 63. Understanding Computers: Today and Tomorrow, 13th Edition 63 IP Addresses and Domain Names • IP addresses are numeric and unique • Domain names: Correspond to IP addresses – Top-level domains (TLDs) identifies type of organization or its location – Custom TLDs may soon be allowed
  • 64. Understanding Computers: Today and Tomorrow, 13th Edition 64 Uniform Resource Locators (URLs) • URL: Uniquely identifies a Web page – Consists of: • Protocol or standard being used • Identification of the Web server • Names of folders in which the Web page file is stored • Web page’s filename • Protocols: – Hypertext Transfer Protocol (http://) is typically used to display Web pages (https:// is used for secure Web pages) – File Transfer Protocol (ftp://) is often used for file exchange
  • 65. Understanding Computers: Today and Tomorrow, 13th Edition 65 Uniform Resource Locators (URLs)
  • 66. Understanding Computers: Today and Tomorrow, 13th Edition 66 E-Mail Addresses • E-mail addresses consist of: – Username: A person’s identifying name for a particular domain – The @ symbol – Domain name for the computer that will be handling the person’s e-mail (mail server) • Pronouncing Internet addresses
  • 67. Understanding Computers: Today and Tomorrow, 13th Edition 67 Surfing the Web • Web browser: Used to display Web pages • Browser starting or home page: The first page displayed when the browser is opened • To navigate to a Web page, you can: – Type a URL in the Address bar – Click a hyperlink on a displayed Web page – Select a Favorite/Bookmark or page from the History list
  • 68. Understanding Computers: Today and Tomorrow, 13th Edition 68 Surfing the Web
  • 69. Understanding Computers: Today and Tomorrow, 13th Edition 69 Searching the Web • Search site: Web page that helps you find Web pages containing the information you are seeking – Typically search using keywords • Reference sites: Look up addresses, telephone numbers, ZIP codes, maps, etc.
  • 70. Understanding Computers: Today and Tomorrow, 13th Edition 70 Online Video “Searching the Web on Your iPhone” (click below to start video) Reminder: The complete set of online videos and video podcasts are available at: www.cengage.com/computerconcepts/np/uc13 Courtesy of Google Inc.
  • 71. Understanding Computers: Today and Tomorrow, 13th Edition 71 E-Mail • Electronic mail (e-mail): electronic messages exchanged between computers on a network – Can be conventional or Web-based – Can contain photos, attached files, etc.
  • 72. Understanding Computers: Today and Tomorrow, 13th Edition 72 Computers and Society • The vast improvements in technology over the past decade have had a distinct impact on daily life, both at home and at work • Many benefits of a computer-oriented society: – Ability to design products before construction leads to safer products – Earlier medical diagnoses – Devices that allow challenged people to perform job tasks – Documents e-mailed or faxed in moments – Download information, music, programs, movies, and more on demand
  • 73. Understanding Computers: Today and Tomorrow, 13th Edition Computers and Society • Computer-oriented society also has risks – Computer viruses and malware – Identity theft and phishing – Privacy issues • Differences in online communications – Less formal than traditional – Netiquette – Emoticons • The anonymity factor • Information Integrity – Check your source, not all information on the Internet is accurate.
  • 74. Understanding Computers: Today and Tomorrow, 13th Edition 74 Quick Quiz 1. Index.html is an example of a(n) _____________. a. URL b. IP address c. Web page filename 2. True or False: All information published to Web pages is accurate. 3. In the e-mail address jsmith@abc.com, abc.com is the _____________. Answers: 1) c; 2) False; 3) domain name
  • 75. Understanding Computers: Today and Tomorrow, 13th Edition 75 Summary • Computers in Your Life • What Is a Computer and What Does It Do • Computers to Fit Every Need • Computer Networks and the Internet • Computers and Society