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Bringing 2D Characters to
Life with Sprite Rigging
Workflows in Unity
Arturo Nereu
@ArturoNereu
arturo@unity3d.com
2D GAME REEL GOES HERE
Goals
4
— Understand pros and cons of different animation techniques.
— Learn the workflow for importing, rigging and animating a 2D
character using Unity’s tools.
— Understand how the 2D Animation and Rigging packages fits
into a game development workflow.
Agenda
5
— Different animation types.
— Importing Assets.
— Building a skeleton.
— Creating a Sprite Mesh.
— Painting bone weights.
— The rig in our scene.
— Inverse Kinematics.
— Animate it!
— Sprite Swap
Frame by Frame
6
Cuphead
Skeletal Animation
7
Flipping Death
Which technique to use?
8
Which technique to use?
9
10
11
12
13
14
Workflow
15
Create a Skeleton
Create a Mesh
Link Bones and Vertices
16
17
18
19
20
21
22
Before you go!
23
— The package will be verified in 2019.3 via the package
manager.
— Come to the forums to get your questions answered
https://forum.unity.com/threads/2d-animation-preview-
packages.521778/
— Post your animations on Twitter: #madewithUnity
— Come to the 2D kiosk to talk more about 2D stuff!
Want to learn more?
Project:
Game Character Rigging
Fundamentals
Tutorial:
Game Character Animation
in Unity and Maya
Subscribe now for a 3-month free trial at unity.com/learn-
premium with code: UNITECPH19
Tutorial:
Intro to Working with
Control Rigs
Thank you!
Arturo Nereu
@ArturoNereu
arturo@unity3d.com

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