12. Principles of Constructivist Learning Environments designs,
2
2
1. Problem based learning2
2
2. Resource 2
2
3. Scaffolding 2
2
4. Coaching 2
2
5. Collaboration 2
13. Constructivist learning environments on network2
Learning Environments,
Based on Constructivist2
Constructivist multimedia2
The knowledge creation2
17. Both synchronous
and asynchronous
learning2
Self directed
learning2
Mahachai school2
Student regist for
learning on web 2
Dowload contents into
their computer2
• Disscuss2
• Do activity2
• Work in group2
19. Network learning2
• To support meaningful learning.2
• Student can learn everywhere.2
• Teacher and students interact together via computer network.2
20. Multimedia,
• Multimedia: the integration of text, graphics, animation,
sound andvideo.2
• They can engage the to construct and convey
knowledge.2
23. Thesaban Wat That school’s
context,
! Requirement2
! Students can generate their knowledge by 2
themselves through problem-based learning2
! Require resource and scaffolding for help students2
! Innovation must be appropriate for learning style in 2
each student2
24. Constructivist learning environment is appropriated,
for Thesaban Wat That school ,
! Change from “teaching”, pass on knowledge from teacher to 2
students, to “students’ learning” 2
! Students learn by doing base on their background knowledge 2
or experience2
! Students share ideas and discussion together2
25. Constructivist learning environment is appropriated ,
for Thesaban Wat That school ,
! Problem based learning2
! Encourage assimilation or accommodation2
?2
Cognitive conflict2
problem2
28. Problem
based
learning
!
Polarity
and
solubility
of
Covalent
bond
Ø Problem situations,
Ø Resource,
Ø Scaffolding,
29. Problem based learning
,
Polarity and solubility of Covalent bond,
q student-centered pedagogy2
q students learn about a subject through the experience of
problem solving2
q PBL are to help the students develop flexible knowledge2
q effective problem solving skills, self-directed learning,
effective collaboration skills and intrinsic motivation2
30. Multimedia
,
“Computer Simulation”,
Computer simulations provide
science students with theoretical
or simplified models of real-word
phenomena such as polarity of
covalent bond and solubility
process that is not easy to
Reference: PhET Simulation!
understand.2
Science teachers use simulations in a variety of ways. They can
use them to prepare students for future learning, or they can use
them to supplement or replace other expositions on a topic. 2