"The Power of Prototyping"
with Vince Teodoro
Interaction Design Lead at Intuit
Vince Teodoro, an XD lead at QuickBooks at Intuit will talk about the power of interactive prototyping for a product ecosystem at a design driven company. Vince will discuss the power of storytelling through prototyping and how easy it is to apply it into your workflow. This presentation will also cover popular tools, best practices, workflows, and ways you can bring your designs to life through prototyping.
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PROTOTYPING EXPERIENCES
ü Quick – Create multiple versions fast and iterate faster.
ü Cheap – You won’t mind throwing it away.
ü Minimal – Contains core features you want to test.
ü Testable – You can put it in front of people to use.
ü Measurable – Get numbers and data behind what works and what doesn’t.
WHAT MAKES A GOOD PROTOTYPE?
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PROTOTYPING EXPERIENCES
WHAT’S THE APPROPRIATE FIDELITY?
WILL ULTIMATELY DEPEND ON YOUR
GOALS & OBJECTIVES
_ Who will use it?
_ What are you trying to learn?
_ Will this method communicate or test well?
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PROTOTYPING EXPERIENCES
BUT THERE’S SOOOO
MANY TOOLS
OUT THERE!
BUT DON’T FEEL OVERWHELMED LIKE THIS GUY.
JUST TRY SOMETHING. THEN TRY ANOTHER.
YOU WON’T REGRET IT.
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PROTOTYPING EXPERIENCES
FIND A PROTOTYPING TOOL THAT
ALLOWS YOU TO BE
FLUID WITH YOUR DESIGNS.
THIS IS CRITICAL IN
COLLABORATIVE & ITERATIVE
PROTOTYPING.
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PROTOTYPING EXPERIENCES
WHAT IS AXURE?
Wireframe and mockup software
designed to help users create
prototypes of apps and websites
Without facing
Any coding.
OVER 60%
OF THE
FORTUNE 100
USE AXURE RP
“
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PROTOTYPING EXPERIENCES
SIMPLE. IT WORKS FOR OUR NEEDS.
ü Easy to follow video tutorials
(beginners to advanced levels).
ü Shared projects & libraries.
ü Responsive design support.
ü Easy to deploy prototypes.
ü Great for designing desktop
and mobile.
ü Amazing axure & community
support.
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PROTOTYPING EXPERIENCES
STRENGTHS & WEAKNESSES
ü Prototyping detailed interactions
ü Showing sequence of events and
animations
ü Collaborative design via team
projects
ü Concept design
ü Telling your product’s end-to-end
story
ü Mobile prototypes
ü Ease sharing of prototypes
ü Pixel-level design
ü Production-ready code
ü UI pattern explorations
ü Animation explorations
ü HTML embedding
GOOD FOR NOT GOOD FOR
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PROTOTYPING EXPERIENCES
BEST PRACTICES & TIPS
_ Tell an end-to-end story. (before/during/after)
_ Show the in-between states.
_ Show explorations when you can.
_ Use video screencasts.
_ Don’t fall in love with your prototype.
_ Avoid feature bloat. Concentrate on MVP/MAP.
34. BECAUSE IN THE END…
USE A TOOL THAT WORKS FOR
YOU AND BRING YOUR MOCKS
TO LIFE!
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POWER OF PROTOTYPING
ARTICLES
_ Axure Tips – UX for the masses
http://www.uxforthemasses.com/axure-tips/
_ The RITE Way to prototype
http://uxmag.com/articles/the-rite-way-to-prototype
_ Road test prototype tools
http://www.cooper.com/journal/2013/07/designers-toolkit-proto-testing-for-prototypes
_ Five Prevalent Pitfalls when Prototyping
https://www.uie.com/articles/pitfalls_prototyping/
BOOKS
_ Prototyping – A Practitioner’s Guide by Todd Zaki Warfel
_ Axure RP Prototyping Cookbook by John Henry Krahenbuhl
BOOKS & RESOURCES