Personal Information
Entreprise/Lieu de travail
Ibaraki, Japan, Saitama Japan
Secteur d’activité
Education
Site Web
www.llpjournal.org
Mots-clés
efl
japan
english as a foreign or second language
board game
rage comics
esl
comics
language learning
kotoba miners
game-based learning
ragemaker
education
jalt
tbl
english
jfl
2 rooms and a boom
minecraft
english language
gamification
motivation
task-based learning
young learners
gbll
game-based language learning
sla
kotoba rollers
マインクラフト
minecraftedu
education technologu
edtech
マイクラ
日本語
japanese
gaming
bgg
one night werewolf
jinro
two rooms and a boom
call
task based language teaching
iceland
reddit
crowdsourcing
computer mediated communication
multi-literay
rpg
college and university
elf
japanese language
project-based learning
dictogloss
ibaraki
speech contest
skype
tokyo denki university
multiplayer classroom
tdu
university
xp
2011 project
greek memory palace
mnemonics
heisig
leitner
memory
ebbinghaus
kanji
primary school
teyl
focus on form
task
fonf
primary schools
elementary school
Tout plus
Présentations
(25)J’aime
(22)Designing And Piloting A Game-Based Approach For Language Learning
Sylvester Arnab
•
il y a 7 ans
Sian Bayne Padova keynote, August 2015
Sian Bayne
•
il y a 8 ans
Mda framework for sig bg 20130202
IGDA JAPAN
•
il y a 11 ans
Pragmatics in the EFL classroom: An introduction
Jerry Talandis
•
il y a 10 ans
Games and education.wtf.nobull
Independent
•
il y a 9 ans
Cloze test and c test
-'Trie' Tiga-
•
il y a 12 ans
Game Studies, Meet Convergence Culture
Sebastian Deterding
•
il y a 8 ans
Forced to Be Free, Partially: Participation Norms in Leisurely Video Gaming Encounters
Sebastian Deterding
•
il y a 8 ans
Extensive Reading: How easy is easy?
Marcos Benevides
•
il y a 9 ans
Building Community in Minecraft - Massively@jokaydia.com
Jo Kay
•
il y a 9 ans
Designing the Good Life: The Ethics of User Experience Design
Sebastian Deterding
•
il y a 9 ans
Blind Spots in Persuasive Design
Sebastian Deterding
•
il y a 9 ans
Playtesting
bretsw
•
il y a 10 ans
This Stupidly Simple Trick Helped These Websites Multiply Their Clickrates: Designing for Curiosity
Sebastian Deterding
•
il y a 9 ans
Computer games and learning (SAMPLE for KG EIGO 26/6/28
Jean-Paul DuQuette
•
il y a 9 ans
Killer bunnies and the quest for the magic carrot: gamification and ELT
Graham Stanley
•
il y a 9 ans
Make An Alternate Reality Game!
Jane McGonigal
•
il y a 15 ans
Presentation Secrets
Alexei Kapterev
•
il y a 12 ans
Reconceptualizing Homework as Independent Learning
John Spiri
•
il y a 14 ans
FreeForm: Reality Invaders
Matthew Guy
•
il y a 13 ans
Long After the Thrill: Sustaining Passionate Users
Stephen Anderson
•
il y a 13 ans
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
il y a 13 ans
Personal Information
Entreprise/Lieu de travail
Ibaraki, Japan, Saitama Japan
Secteur d’activité
Education
Site Web
www.llpjournal.org
Mots-clés
efl
japan
english as a foreign or second language
board game
rage comics
esl
comics
language learning
kotoba miners
game-based learning
ragemaker
education
jalt
tbl
english
jfl
2 rooms and a boom
minecraft
english language
gamification
motivation
task-based learning
young learners
gbll
game-based language learning
sla
kotoba rollers
マインクラフト
minecraftedu
education technologu
edtech
マイクラ
日本語
japanese
gaming
bgg
one night werewolf
jinro
two rooms and a boom
call
task based language teaching
iceland
reddit
crowdsourcing
computer mediated communication
multi-literay
rpg
college and university
elf
japanese language
project-based learning
dictogloss
ibaraki
speech contest
skype
tokyo denki university
multiplayer classroom
tdu
university
xp
2011 project
greek memory palace
mnemonics
heisig
leitner
memory
ebbinghaus
kanji
primary school
teyl
focus on form
task
fonf
primary schools
elementary school
Tout plus