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© copyright, youngjin yoocenter for design + innovation
cD+i
design inquiry
Center for Design
cD+iTransforming ideas into actions
and Innovation
trying to explore
unspoken needs
through
empathic inquiry
Center for Design
cD+iTransforming ideas into actions
and Innovation
from large volume of
qualitative data
Center for Design
cD+iTransforming ideas into actions
and Innovation
into a set of answers
Center for Design
cD+iTransforming ideas into actions
and Innovation
1. what inspires you,
both good and bad?
Center for Design
cD+iTransforming ideas into actions
and Innovation
2. who are the affected
stakeholders?
Center for Design
cD+iTransforming ideas into actions
and Innovation
3. what are unmet needs
and why is it important?
Center for Design
cD+iTransforming ideas into actions
and Innovation
4. what is your solution
to change the situation?
Center for Design
cD+iTransforming ideas into actions
and Innovation
5. what are the
resources to create and
sustain your solutions?
Center for Design
cD+iTransforming ideas into actions
and Innovation
data collection
Center for Design
cD+iTransforming ideas into actions
and Innovation
who
Center for Design
cD+iTransforming ideas into actions
and Innovation
ordinary people
Center for Design
cD+iTransforming ideas into actions
and Innovation
extreme users
Center for Design
cD+iTransforming ideas into actions
and Innovation
magnifier of
hidden needs
Center for Design
cD+iTransforming ideas into actions
and Innovation
how
Center for Design
cD+iTransforming ideas into actions
and Innovation
immerse in the context
Center for Design
cD+iTransforming ideas into actions
and Innovation
follow people
Center for Design
cD+iTransforming ideas into actions
and Innovation
stationary
observation
Center for Design
cD+iTransforming ideas into actions
and Innovation
personal archeology
Center for Design
cD+iTransforming ideas into actions
and Innovation
follow%people%or%things
follow things
... through the eyes of
chopsticks
Center for Design
cD+iTransforming ideas into actions
and Innovation
structured observation
Center for Design
cD+iTransforming ideas into actions
and Innovation
tools?
culture?
why?
patterns
signs?
meaning?
actions
people
where & when
Center for Design
cD+iTransforming ideas into actions
and Innovation
meaning-focused
questions
Center for Design
cD+iTransforming ideas into actions
and Innovation
looking for Tide
Killer?
Center for Design
cD+iTransforming ideas into actions
and Innovation
Q: why do you use Tide?
A: to have clean clothes
Center for Design
cD+iTransforming ideas into actions
and Innovation
product-focused question
Center for Design
cD+iTransforming ideas into actions
and Innovation
Q: what do you mean by
clean clothes?
Center for Design
cD+iTransforming ideas into actions
and Innovation
fresh%smell
soft%fabric
clean%
color
ready%for%
important%
meeting
no%dirt
Innovating Tide
Center for Design
cD+iTransforming ideas into actions
and Innovation
interpretation
Center for Design
cD+iTransforming ideas into actions
and Innovation
individual interpretation
Center for Design
cD+iTransforming ideas into actions
and Innovation
ask these questions
© copyright, youngjin yoocenter for design + innovation
cD+i what do you see?
© copyright, youngjin yoocenter for design + innovation
cD+i
try to guess what might
be the reasons for the
behavior you observe?
© copyright, youngjin yoocenter for design + innovation
cD+i
what tools are being used?
© copyright, youngjin yoocenter for design + innovation
cD+i
who else is there?
© copyright, youngjin yoocenter for design + innovation
cD+i
when and where
© copyright, youngjin yoocenter for design + innovation
cD+i
signs and
symbols?
© copyright, youngjin yoocenter for design + innovation
cD+i
what’s
before and
after?
© copyright, youngjin yoocenter for design + innovation
cD+i
What can you do with a
bottle of water?
Center for Design
cD+iTransforming ideas into actions
and Innovation
story telling
Center for Design
cD+iTransforming ideas into actions
and Innovation
Center for Design
cD+iTransforming ideas into actions
and Innovation
be specific
Center for Design
cD+iTransforming ideas into actions
and Innovation
be descriptive
Center for Design
cD+iTransforming ideas into actions
and Innovation
who, what, when, why
and how
Center for Design
cD+iTransforming ideas into actions
and Innovation
building a
persona
Center for Design
cD+iTransforming ideas into actions
and Innovation
identifying stakeholders
Center for Design
cD+iTransforming ideas into actions
and Innovation
use research data
Center for Design
cD+iTransforming ideas into actions
and Innovation
identify common
dimensions
Center for Design
cD+iTransforming ideas into actions
and Innovation
Name:
Age:
Job:
Family:
Gender:
Key values:
A habit:
Home town:
Key interests:
Hobbies:
Center for Design
cD+iTransforming ideas into actions
and Innovation
Stakeholders,
Abids&
Gachibowli&
Center for Design
cD+iTransforming ideas into actions
and Innovation
Infla%on'
The Struggle of
the Everyday
An'income'source''
characterized'by'unpredictability'
Sending'his'children'through'school'
To'be'able'to'afford'a'touch&
'of'the'nicer'things'in'life'
A'few'small'indulgences'
Name: Jabbar
Auto Driver
Income of Rs. 12,000
Lives in Indiranagar
Married with two children
Center for Design
cD+iTransforming ideas into actions
and Innovation
not a stereotype
Center for Design
cD+iTransforming ideas into actions
and Innovation
follow the character:
be generative
Center for Design
cD+iTransforming ideas into actions
and Innovation
pattern recognition
Center for Design
cD+iTransforming ideas into actions
and Innovation
organize your data
Center for Design
cD+iTransforming ideas into actions
and Innovation
sequence of activities
time
location
actors
artifacts
experiences
Center for Design
cD+iTransforming ideas into actions
and Innovation
physical
emotional
cognitive
social
cultural
technical
Center for Design
cD+iTransforming ideas into actions
and Innovation
customer experience map
Activities
Actor*A
current
experience
Actor*B
Actor*C
emotional
cognitive
physical
social
Center for Design
cD+iTransforming ideas into actions
and Innovation
examples
Center for Design
cD+iTransforming ideas into actions
and Innovation
•  Uncertain)bus)-mings)
–  Boarding)
–  ETA)at)des-na-on)
•  Seat)availability)
Unmet)needs)
•  Impacts)emo-ons)
•  Impacts)experience)
6)am) 7:45)am) 9)am) 4)pm)8)am)
Center for Design
cD+iTransforming ideas into actions
and Innovation
Center for Design
cD+iTransforming ideas into actions
and Innovation
Center for Design
cD+iTransforming ideas into actions
and Innovation
Center for Design
cD+iTransforming ideas into actions
and Innovation
Comparison of Street Corners
10th and Spruce
2nd and Market
5th and Chestnut
Current Advertising Users User Activities Specific Lamppost
No advertising signs
Minimal advertisements in
newspapers on the street
minimal advertising
Tourist signs
Banner advertising
Advertising on buildings tourist
signs, transportation signs
Local residents
Local residents, tourists,
workers
Business people,
tourists, residents
Dog-walking, jogging,
talking with others,
drinking coffee
Walking to or from home,
dog-walking, pushing
strollers, walking with
children, dining out
Dining out, walking,
touristy things, dog-
walking, musuems
Center for Design
cD+iTransforming ideas into actions
and Innovation
Proximity
21st and Lombard
Local Businesses such as:
Coffee shops, Shops, Restaurants, Bars, Ice cream parlors, grocery stores
(according to mapquest.com)
6th and Chestnut
15th and Market
Center for Design
cD+iTransforming ideas into actions
and Innovation
Center for Design
cD+iTransforming ideas into actions
and Innovation
HIV Home Access Self Test Experience Map
PREPARE
ISSUES
WRAP UPTEST
1 21 262516 286 1311 12 33
2 22 2717 297 14
3 2318 308 15
4 2419 319
5 20 3210
UNVEIL OUTER
LAYER
CLEAN UP
AFTER TEST
SELF TIMINGTAKE THE
TEST
UNVEIL INNER
LAYER
FILL OUT
FORM
SEAL SPECIMEN DISPOSALASSESS ALL
ARTIFACTS
PREPARE TO
ACTIVATE
CALL TO ACTIVATE
PRODUCT
Take package out Trying to find out what
to do next
Awkward mindset and
physically messy
Setting timer for 30
minutes, allowing
blood sample to dry
Writing Home Access
code and collection
date
Difficult to write with
punctured finger and
bandage
Clean with alcohol prep
pad
Placing sample card into
sample return pouch
Open inner layer package
to see more parts
Getting ready to activate
product by registering
code number
Wording on instruction is
insensitive
Place all parts on table
A lot of table space is
needed for this test. It is
a bit overwhelming
Rip and save home access
test code number
Cleaning everything up
How can this be
disposed discreetly?
Rip shrink wrap
Difficulty in
opening package
Use gauge pad to clean
finger
Waiting for 30 minutesUse lancet to puncture
finger
Reading instructionsTake out test
administering materials
Calling 1-800-400-8988
to register
Uncomfortable personal
questions are asked by
an automated voice
Take out instructions Opening bandage on
her own
Test kit should have
instructed to pre-open
bandages before test
Apply pressure to
squeeze blood
Sealing sample return
pouch
FedEx package for to ship
specimen after test
Phone conversation
ends after 6 min and 16
seconds
Too many questions
asked by automated
voice. Already
frustrated before even
administering test
Open up instruction
manual
Too much text and info
Cleaning up bandage
residue
Add blood drops to
circle on card
Need a lot more blood
than anticipated
Placing sample return
pouch into cardboard
envelope
Cardboard envelope
What is this blank
envelope for?
Take out Blood Sample
Collection Card
Fill circle completely Placing into FedEx
envelope
Sample return pouch
Why is there another
envelope?
RESEARCH FOR PROJECT M, HIV HOME TESTING KIT EXPERIENCE, ©2008 KIPUM LEE
ARCHITECTURE: COFFEE VENDING MACHINE
CURRENT USER / INTERACTION PROCESS
IMPROVEMENTS
INSTRUCTIONS & MENU
The layout of the instructions is separate from the menu, such
that the user has to take time to read and understand how exact-
ly to use the machine, and then consider what options are avail-
able.
If each step of the instructions is laid out in sequence of
ordering with the corresponding menu buttons below, the user is
guided through the process of beverage selection in a swift and
flowing manner.
PAYMENT OPTIONS
The only form of payment accepted is cash and coins.
The option of electronic payment would take effect in several
ways:
Less time searching for change.
No need for exact change.
No forgetting to take change.
More convenience when having to handle multiple
items while reaching down to take change and
coffee cup.
DISPENSER DOOR & LOCATION
The filled cup of beverage is dispensed at a location that is
awkard for most users. It requires the user to have to bend down
and open a hatch, which can be inconvenient if already carrying
other items. Visibility of the cup is also limited, so grasping the
hot cup can be hazardous & may lead to spillage.
By moving the dispenser location up higher and to the right, in
alignment with the payment location, it would allow for more
convenience & ultimately less spillage. Also, if the door was on
hinges so it could stay open, this would allow the user to conve-
niently do everything with only one hand, if necessary.
LID LOCATION
Lids are located in an area several feet away from the machine,
so most users are not even aware of the availability, or have to
spend time searching for them.
Storing the lids either on or closer to the machine would make
users aware of the presence of the lids, and also reduce time
spent searching for them while holding a hot cup of coffee.
PHYSICAL
EVIDENCE
Break
Room
Break
Room
Change
Slot
Cup of
Coffee Lids
Arrive
decision
point
Machine
Selection
decision
point
Drink
Selection
decision
point
Complement
Selection
decision
point
Size
Selection
Read Machine
Instructions Insert Money
Credits Money
Illuminate
Drink Options
Illuminate
Complement
Options
Illuminate
Size Options
Dispense
Change
Illuminate
Door
Brewing &
Dispensing
Beverage
Dispense
Change
Supply
Machine
(Cups)
Collect
Money
Supply
Machine
(Coffee)
Supply
Machine
(Complements)
Supply
Machine
(Coins)
Stock Lids
Dispense
Beverage
Press Button Press Button Press Button Wait
Get Change
(if applicable) Find Lid
Get Beverage
1.Bend down
2.Lift Door
3.Get cup
Vending
Machines
Coffee Vending
Machine
Coin
Slot Drink Menu Complement Menu Size Menu
CUSTOMER
ACTIONS
LINE OF INTERACTION
ONSTAGE
MACHINE INTERACTION
LINE OF VISIBILITY
BACKSTAGE
MACHINE PROCESS
LINE OF MACHINE INTERACTION
SUPPORT
PROCESSES
GEORGE
PHYSICAL
EVIDENCE
Break
Room
Break
Room
Cup of
Coffee
Lids
Arrive
decision
point
Machine
Selection
Read
Instruction 1.
Insert Money
Read
Instruction 2.
Select Drink
Read
Instruction 3.
Select
Complement
Read
Instruction 4.
Select Size
Credits Money
Illuminate
Drink Options
Illuminate
Complement
Options
Illuminate
Size Options
Illuminate
Door
Brewing &
Dispensing
Beverage
Supply
Machine
(Cups)
Collect
Money
Supply
Machine
(Coffee)
Supply
Machine
(Complements)
Stock Lids
Dispense
Beverage
Wait Get Lid
Get Beverage
1.Open Door
2.Get cup
Vending
Machines
Coffee Vending
Machine
Drink
Menu
Complement
Menu
Size
Menu
CUSTOMER
ACTIONS
LINE OF INTERACTION
ONSTAGE
MACHINE INTERACTION
LINE OF VISIBILITY
BACKSTAGE
MACHINE PROCESS
LINE OF MACHINE INTERACTION
SUPPORT
PROCESSES
Kandy Hricik
Harini Kasturi
Design in Management
Assignment 5: Service Blueprinting
Sep. 22, 2011
Project by Kandy Hricik (MBA 2012) & Harini Kasturi
Student

Work
Center for Design
cD+iTransforming ideas into actions
and Innovation
generating solutions
Center for Design
cD+iTransforming ideas into actions
and Innovation
Ask “How might we ...?”
Center for Design
cD+iTransforming ideas into actions
and Innovation
looking for
plausible alternative
Center for Design
cD+iTransforming ideas into actions
and Innovation
“There are those that look at
things the way they are, and
ask why? I dream of things
that never were, and ask why
not?”
Robert F. Kennedy
© copyright, youngjin yoocenter for design + innovation
cD+i
business model
describes the rationale of how an
organization creates, delivers, and
captures value
© copyright, youngjin yoocenter for design + innovation
cD+i
survival equations
© copyright, youngjin yoocenter for design + innovation
cD+i
value > price > cost
© copyright, youngjin yoocenter for design + innovation
cD+i
value propositions
what unmet needs do you plan to
solve and how?
which combinations of
experiences are you satisfying?
prototyping
use papers
use post-it
use legos
use markers
... or whatever
Street Light Prototype
transforming
bus shelter
surface
!!FindAuto.in!
Center for Design
cD+iTransforming ideas into actions
and Innovation
storyboarding
Center for Design
cD+iTransforming ideas into actions
and Innovation
persona as the
protagonist
Center for Design
cD+iTransforming ideas into actions
and Innovation
explore the user
experience
Center for Design
cD+iTransforming ideas into actions
and Innovation
goals
activities
tools
other actors
place
events
Center for Design
cD+iTransforming ideas into actions
and Innovation
stitching the events
Center for Design
cD+iTransforming ideas into actions
and Innovation
not to collect data
but to get inspired
Center for Design
cD+iTransforming ideas into actions
and Innovation
not to converge
but to open up new
possibilities
Center for Design
cD+iTransforming ideas into actions
and Innovation
to understand the
context and
background in order to
innovate foreground
© copyright, youngjin yoocenter for design + innovation
cD+i
scenarios
© copyright, youngjin yoocenter for design + innovation
cD+i
future of public transportation
urbanization
expansion
of suburban
inexpensive
alternative fuel
expensive
fossil fuel
large long-range!
public transit system
large short-range!
public transit system
small personal short-
range public transit
system
private vehicle with
alternative fuel

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Session 3 1 design inquiry

  • 1. © copyright, youngjin yoocenter for design + innovation cD+i design inquiry
  • 2. Center for Design cD+iTransforming ideas into actions and Innovation trying to explore unspoken needs through empathic inquiry
  • 3. Center for Design cD+iTransforming ideas into actions and Innovation from large volume of qualitative data
  • 4. Center for Design cD+iTransforming ideas into actions and Innovation into a set of answers
  • 5. Center for Design cD+iTransforming ideas into actions and Innovation 1. what inspires you, both good and bad?
  • 6. Center for Design cD+iTransforming ideas into actions and Innovation 2. who are the affected stakeholders?
  • 7. Center for Design cD+iTransforming ideas into actions and Innovation 3. what are unmet needs and why is it important?
  • 8. Center for Design cD+iTransforming ideas into actions and Innovation 4. what is your solution to change the situation?
  • 9. Center for Design cD+iTransforming ideas into actions and Innovation 5. what are the resources to create and sustain your solutions?
  • 10. Center for Design cD+iTransforming ideas into actions and Innovation data collection
  • 11. Center for Design cD+iTransforming ideas into actions and Innovation who
  • 12. Center for Design cD+iTransforming ideas into actions and Innovation ordinary people
  • 13. Center for Design cD+iTransforming ideas into actions and Innovation extreme users
  • 14. Center for Design cD+iTransforming ideas into actions and Innovation magnifier of hidden needs
  • 15. Center for Design cD+iTransforming ideas into actions and Innovation how
  • 16. Center for Design cD+iTransforming ideas into actions and Innovation immerse in the context
  • 17. Center for Design cD+iTransforming ideas into actions and Innovation follow people
  • 18. Center for Design cD+iTransforming ideas into actions and Innovation stationary observation
  • 19. Center for Design cD+iTransforming ideas into actions and Innovation personal archeology
  • 20. Center for Design cD+iTransforming ideas into actions and Innovation follow%people%or%things follow things ... through the eyes of chopsticks
  • 21. Center for Design cD+iTransforming ideas into actions and Innovation structured observation
  • 22. Center for Design cD+iTransforming ideas into actions and Innovation tools? culture? why? patterns signs? meaning? actions people where & when
  • 23. Center for Design cD+iTransforming ideas into actions and Innovation meaning-focused questions
  • 24. Center for Design cD+iTransforming ideas into actions and Innovation looking for Tide Killer?
  • 25. Center for Design cD+iTransforming ideas into actions and Innovation Q: why do you use Tide? A: to have clean clothes
  • 26. Center for Design cD+iTransforming ideas into actions and Innovation product-focused question
  • 27. Center for Design cD+iTransforming ideas into actions and Innovation Q: what do you mean by clean clothes?
  • 28. Center for Design cD+iTransforming ideas into actions and Innovation fresh%smell soft%fabric clean% color ready%for% important% meeting no%dirt Innovating Tide
  • 29. Center for Design cD+iTransforming ideas into actions and Innovation interpretation
  • 30. Center for Design cD+iTransforming ideas into actions and Innovation individual interpretation
  • 31. Center for Design cD+iTransforming ideas into actions and Innovation ask these questions
  • 32. © copyright, youngjin yoocenter for design + innovation cD+i what do you see?
  • 33. © copyright, youngjin yoocenter for design + innovation cD+i try to guess what might be the reasons for the behavior you observe?
  • 34. © copyright, youngjin yoocenter for design + innovation cD+i what tools are being used?
  • 35. © copyright, youngjin yoocenter for design + innovation cD+i who else is there?
  • 36. © copyright, youngjin yoocenter for design + innovation cD+i when and where
  • 37. © copyright, youngjin yoocenter for design + innovation cD+i signs and symbols?
  • 38. © copyright, youngjin yoocenter for design + innovation cD+i what’s before and after?
  • 39. © copyright, youngjin yoocenter for design + innovation cD+i What can you do with a bottle of water?
  • 40. Center for Design cD+iTransforming ideas into actions and Innovation story telling
  • 41. Center for Design cD+iTransforming ideas into actions and Innovation
  • 42. Center for Design cD+iTransforming ideas into actions and Innovation be specific
  • 43. Center for Design cD+iTransforming ideas into actions and Innovation be descriptive
  • 44. Center for Design cD+iTransforming ideas into actions and Innovation who, what, when, why and how
  • 45. Center for Design cD+iTransforming ideas into actions and Innovation building a persona
  • 46. Center for Design cD+iTransforming ideas into actions and Innovation identifying stakeholders
  • 47. Center for Design cD+iTransforming ideas into actions and Innovation use research data
  • 48. Center for Design cD+iTransforming ideas into actions and Innovation identify common dimensions
  • 49. Center for Design cD+iTransforming ideas into actions and Innovation Name: Age: Job: Family: Gender: Key values: A habit: Home town: Key interests: Hobbies:
  • 50. Center for Design cD+iTransforming ideas into actions and Innovation Stakeholders, Abids& Gachibowli&
  • 51. Center for Design cD+iTransforming ideas into actions and Innovation Infla%on' The Struggle of the Everyday An'income'source'' characterized'by'unpredictability' Sending'his'children'through'school' To'be'able'to'afford'a'touch& 'of'the'nicer'things'in'life' A'few'small'indulgences' Name: Jabbar Auto Driver Income of Rs. 12,000 Lives in Indiranagar Married with two children
  • 52. Center for Design cD+iTransforming ideas into actions and Innovation not a stereotype
  • 53. Center for Design cD+iTransforming ideas into actions and Innovation follow the character: be generative
  • 54. Center for Design cD+iTransforming ideas into actions and Innovation pattern recognition
  • 55. Center for Design cD+iTransforming ideas into actions and Innovation organize your data
  • 56. Center for Design cD+iTransforming ideas into actions and Innovation sequence of activities time location actors artifacts experiences
  • 57. Center for Design cD+iTransforming ideas into actions and Innovation physical emotional cognitive social cultural technical
  • 58. Center for Design cD+iTransforming ideas into actions and Innovation customer experience map Activities Actor*A current experience Actor*B Actor*C emotional cognitive physical social
  • 59.
  • 60.
  • 61. Center for Design cD+iTransforming ideas into actions and Innovation examples
  • 62. Center for Design cD+iTransforming ideas into actions and Innovation •  Uncertain)bus)-mings) –  Boarding) –  ETA)at)des-na-on) •  Seat)availability) Unmet)needs) •  Impacts)emo-ons) •  Impacts)experience) 6)am) 7:45)am) 9)am) 4)pm)8)am)
  • 63. Center for Design cD+iTransforming ideas into actions and Innovation
  • 64. Center for Design cD+iTransforming ideas into actions and Innovation
  • 65. Center for Design cD+iTransforming ideas into actions and Innovation
  • 66. Center for Design cD+iTransforming ideas into actions and Innovation Comparison of Street Corners 10th and Spruce 2nd and Market 5th and Chestnut Current Advertising Users User Activities Specific Lamppost No advertising signs Minimal advertisements in newspapers on the street minimal advertising Tourist signs Banner advertising Advertising on buildings tourist signs, transportation signs Local residents Local residents, tourists, workers Business people, tourists, residents Dog-walking, jogging, talking with others, drinking coffee Walking to or from home, dog-walking, pushing strollers, walking with children, dining out Dining out, walking, touristy things, dog- walking, musuems
  • 67. Center for Design cD+iTransforming ideas into actions and Innovation Proximity 21st and Lombard Local Businesses such as: Coffee shops, Shops, Restaurants, Bars, Ice cream parlors, grocery stores (according to mapquest.com) 6th and Chestnut 15th and Market
  • 68. Center for Design cD+iTransforming ideas into actions and Innovation
  • 69. Center for Design cD+iTransforming ideas into actions and Innovation
  • 70. HIV Home Access Self Test Experience Map PREPARE ISSUES WRAP UPTEST 1 21 262516 286 1311 12 33 2 22 2717 297 14 3 2318 308 15 4 2419 319 5 20 3210 UNVEIL OUTER LAYER CLEAN UP AFTER TEST SELF TIMINGTAKE THE TEST UNVEIL INNER LAYER FILL OUT FORM SEAL SPECIMEN DISPOSALASSESS ALL ARTIFACTS PREPARE TO ACTIVATE CALL TO ACTIVATE PRODUCT Take package out Trying to find out what to do next Awkward mindset and physically messy Setting timer for 30 minutes, allowing blood sample to dry Writing Home Access code and collection date Difficult to write with punctured finger and bandage Clean with alcohol prep pad Placing sample card into sample return pouch Open inner layer package to see more parts Getting ready to activate product by registering code number Wording on instruction is insensitive Place all parts on table A lot of table space is needed for this test. It is a bit overwhelming Rip and save home access test code number Cleaning everything up How can this be disposed discreetly? Rip shrink wrap Difficulty in opening package Use gauge pad to clean finger Waiting for 30 minutesUse lancet to puncture finger Reading instructionsTake out test administering materials Calling 1-800-400-8988 to register Uncomfortable personal questions are asked by an automated voice Take out instructions Opening bandage on her own Test kit should have instructed to pre-open bandages before test Apply pressure to squeeze blood Sealing sample return pouch FedEx package for to ship specimen after test Phone conversation ends after 6 min and 16 seconds Too many questions asked by automated voice. Already frustrated before even administering test Open up instruction manual Too much text and info Cleaning up bandage residue Add blood drops to circle on card Need a lot more blood than anticipated Placing sample return pouch into cardboard envelope Cardboard envelope What is this blank envelope for? Take out Blood Sample Collection Card Fill circle completely Placing into FedEx envelope Sample return pouch Why is there another envelope? RESEARCH FOR PROJECT M, HIV HOME TESTING KIT EXPERIENCE, ©2008 KIPUM LEE
  • 71. ARCHITECTURE: COFFEE VENDING MACHINE CURRENT USER / INTERACTION PROCESS IMPROVEMENTS INSTRUCTIONS & MENU The layout of the instructions is separate from the menu, such that the user has to take time to read and understand how exact- ly to use the machine, and then consider what options are avail- able. If each step of the instructions is laid out in sequence of ordering with the corresponding menu buttons below, the user is guided through the process of beverage selection in a swift and flowing manner. PAYMENT OPTIONS The only form of payment accepted is cash and coins. The option of electronic payment would take effect in several ways: Less time searching for change. No need for exact change. No forgetting to take change. More convenience when having to handle multiple items while reaching down to take change and coffee cup. DISPENSER DOOR & LOCATION The filled cup of beverage is dispensed at a location that is awkard for most users. It requires the user to have to bend down and open a hatch, which can be inconvenient if already carrying other items. Visibility of the cup is also limited, so grasping the hot cup can be hazardous & may lead to spillage. By moving the dispenser location up higher and to the right, in alignment with the payment location, it would allow for more convenience & ultimately less spillage. Also, if the door was on hinges so it could stay open, this would allow the user to conve- niently do everything with only one hand, if necessary. LID LOCATION Lids are located in an area several feet away from the machine, so most users are not even aware of the availability, or have to spend time searching for them. Storing the lids either on or closer to the machine would make users aware of the presence of the lids, and also reduce time spent searching for them while holding a hot cup of coffee. PHYSICAL EVIDENCE Break Room Break Room Change Slot Cup of Coffee Lids Arrive decision point Machine Selection decision point Drink Selection decision point Complement Selection decision point Size Selection Read Machine Instructions Insert Money Credits Money Illuminate Drink Options Illuminate Complement Options Illuminate Size Options Dispense Change Illuminate Door Brewing & Dispensing Beverage Dispense Change Supply Machine (Cups) Collect Money Supply Machine (Coffee) Supply Machine (Complements) Supply Machine (Coins) Stock Lids Dispense Beverage Press Button Press Button Press Button Wait Get Change (if applicable) Find Lid Get Beverage 1.Bend down 2.Lift Door 3.Get cup Vending Machines Coffee Vending Machine Coin Slot Drink Menu Complement Menu Size Menu CUSTOMER ACTIONS LINE OF INTERACTION ONSTAGE MACHINE INTERACTION LINE OF VISIBILITY BACKSTAGE MACHINE PROCESS LINE OF MACHINE INTERACTION SUPPORT PROCESSES GEORGE PHYSICAL EVIDENCE Break Room Break Room Cup of Coffee Lids Arrive decision point Machine Selection Read Instruction 1. Insert Money Read Instruction 2. Select Drink Read Instruction 3. Select Complement Read Instruction 4. Select Size Credits Money Illuminate Drink Options Illuminate Complement Options Illuminate Size Options Illuminate Door Brewing & Dispensing Beverage Supply Machine (Cups) Collect Money Supply Machine (Coffee) Supply Machine (Complements) Stock Lids Dispense Beverage Wait Get Lid Get Beverage 1.Open Door 2.Get cup Vending Machines Coffee Vending Machine Drink Menu Complement Menu Size Menu CUSTOMER ACTIONS LINE OF INTERACTION ONSTAGE MACHINE INTERACTION LINE OF VISIBILITY BACKSTAGE MACHINE PROCESS LINE OF MACHINE INTERACTION SUPPORT PROCESSES Kandy Hricik Harini Kasturi Design in Management Assignment 5: Service Blueprinting Sep. 22, 2011 Project by Kandy Hricik (MBA 2012) & Harini Kasturi Student
 Work
  • 72. Center for Design cD+iTransforming ideas into actions and Innovation generating solutions
  • 73. Center for Design cD+iTransforming ideas into actions and Innovation Ask “How might we ...?”
  • 74. Center for Design cD+iTransforming ideas into actions and Innovation looking for plausible alternative
  • 75. Center for Design cD+iTransforming ideas into actions and Innovation “There are those that look at things the way they are, and ask why? I dream of things that never were, and ask why not?” Robert F. Kennedy
  • 76. © copyright, youngjin yoocenter for design + innovation cD+i business model describes the rationale of how an organization creates, delivers, and captures value
  • 77. © copyright, youngjin yoocenter for design + innovation cD+i survival equations
  • 78. © copyright, youngjin yoocenter for design + innovation cD+i value > price > cost
  • 79. © copyright, youngjin yoocenter for design + innovation cD+i value propositions what unmet needs do you plan to solve and how? which combinations of experiences are you satisfying?
  • 84. use markers ... or whatever
  • 85.
  • 86.
  • 89.
  • 90.
  • 91.
  • 92.
  • 93.
  • 95. Center for Design cD+iTransforming ideas into actions and Innovation storyboarding
  • 96. Center for Design cD+iTransforming ideas into actions and Innovation persona as the protagonist
  • 97. Center for Design cD+iTransforming ideas into actions and Innovation explore the user experience
  • 98. Center for Design cD+iTransforming ideas into actions and Innovation goals activities tools other actors place events
  • 99. Center for Design cD+iTransforming ideas into actions and Innovation stitching the events
  • 100. Center for Design cD+iTransforming ideas into actions and Innovation not to collect data but to get inspired
  • 101. Center for Design cD+iTransforming ideas into actions and Innovation not to converge but to open up new possibilities
  • 102. Center for Design cD+iTransforming ideas into actions and Innovation to understand the context and background in order to innovate foreground
  • 103. © copyright, youngjin yoocenter for design + innovation cD+i scenarios
  • 104. © copyright, youngjin yoocenter for design + innovation cD+i future of public transportation urbanization expansion of suburban inexpensive alternative fuel expensive fossil fuel large long-range! public transit system large short-range! public transit system small personal short- range public transit system private vehicle with alternative fuel