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Promoting Your Apps with Google
Anna Zapesochini
Analytical Lead, Google Israel
In the next 20 minutes..
Exclusive Research: App Usage & Preferences
Why Promote Your App?
Promoting Your App with Google

Tips and Best Practices

Google Confidential and Proprietary

2
Consumer App Usage & Preferences
Google & Park Associates
Android Leads All Markets Among 18+ Users
% Owning smartphone type
89%

Android
79%

iPhone

55%

54%

50%

44%

40%
31%

18%
9%

South Korea

China

Source: Park Associates Research for Google , Sep. 2013
Q: What type of mobile phone do you personally use?
US, South Korea, Japan, China, UK: N = 1,000

Japan

UK

US
Google Confidential and Proprietary

4
High Levels of Usage for Tablet Apps
Average hours spent using mobile apps, weekly
Smartphone Apps

13.4

Tablet Apps

8.5
7.6

7.5

6.3

6.3
5.6

6.0

5.6

4.4

South Korea

China

Japan

Source: Park Associates Research for Google , Sep. 2013
Q: “Which of the following best matches the description of where you were the last time you downloaded an app”
US, South Korea, Japan, UK, China: N = 1,000

US

UK

Google Confidential and Proprietary

5
Monetization: Freemium Monetization Is Most
Popular Among Paying Users
60%
53%
50%

40%
33%
30%
24%
20%
11%
10%

7%

0%
Didn't spend money Upgraded from free
on apps
to paid
Source: Park Associates Research for Google , Sep. 2013
Q: “Have you ever done the following? Please select all that apply.”
US, N = 1,000

Purchased a paid
app*

Purchased a
premium feature

Upgraded from free
to subscription

Google Confidential and Proprietary

6
Conversion Rates: Cost and Ratings Are the
Most Influential Factors
90%
80%

79%

70%
57%

60%

54%
47%

50%
40%

30%

30%

26%

24%

Brand

Attractive icon

20%
10%
0%
Cost

Star ratings,
User reviews

Description

Screenshots

Video
previews

Source: Park Associates Research for Google , Sep. 2013
Q: When deciding between several apps of the same type, how important are the following factors in ultimately choosing one to download?“
US, N = 1,000

Google Confidential and Proprietary

7
Puzzle & Trivia Are Most Popular Games
Among 18+ Users
80%
70%
60%

US
68%

Japan
59%

50%

46%
38%

40%

39%
32%

29%

30%

24%

20%

26%

31%

25%
17% 15%

14%

16%

10%

10%

0%
Puzzle &
Trivia

Card &
Board

Arcade

Source: Park Associates Research for Google , Sep. 2013
Q: “What types of gaming apps do you use on your smartphone?"
US, Japan: N = 1,000

Strategy &
Simulation

Casino

Action &
Adventure

Sports

Role Playing

Google Confidential and Proprietary

8
Music and Games are the Top Apps in Terms of
Retention, Engagement and Monetization
90%
Weather

80%

Games

Monthly retention

70%

Music

60%

News

50%
Video

40%

Sport
News

30%

Health &
Fitness

Travel

20%

10%

Stocks &
Finance

0%
1

1.5

2

2.5

Books &
Magazines

Education

3
3.5
4
Average money spent ($USD)

4.5

Questions: “For which of the following functions do you have an app that you use at least once a month?”, “ On average, how much time do you
spend using the following apps, once you open the app?”, “How much would you estimate you have spent on the following smartphone apps,
including paying to download apps, in-app purchases, and subscriptions, during the last 30 days?"
Source: Park Associates Research for Google , Sep. 2013, US, N = 1,000

5

5.5

6

Google Confidential and Proprietary

9
Why Promote Your App?
Israel: 92% of Apps Have Less than 500K Downloads
35%
29%

30%
25%

21%
20%

18%
14%

15%

11%
10%
5%

2%

3%

3%

1M-5M

Over 5M

0%
1-1K

1K-10K

10K-50K

50K-100K

100K-500K

500K-1M

Number of downloads
Source: Meidata Survey for Mobile Monday and Google, Feb 2013

Google Confidential and Proprietary

11
Israel: Most Developers Still Rely on Virality and PR
Social networks

70%

PR

47%

Advertisement

33%

Blogs & Websites

24%

Events/exhibitions

15%

Cross Promotion
(House Ads)
None
Other

8%
1%

3%

Source: Meidata Survey for Mobile Monday and Google, Feb 2013

Google Confidential and Proprietary

12
An App’s Number of Active Users Generally
Follows this Curve

Active
Users

Time
Google Confidential and Proprietary

13
Jumpstart your Initial User Base and Ensure a
Continuous Stream of New Users..

Active
Users

Time
Google Confidential and Proprietary

14
App Promotion with Google
Google Mobile Advertising Solutions
Ads in Search

Ads in Apps

Ads in Sites

Ads in Video

Google Confidential and Proprietary

16
Search: Click to Download Ads

‫מונית‬

Google Confidential and Proprietary

17
Automatic Ad Formats and Confirmed Clicks

Angry Birds
Space
New App from Rovio
Download on Google Play

Play the latest version of the
Game. Download Now!

Google Confidential and Proprietary

18
Downloads Peak During Christmas:
Perfect Promotion Time!

12/01 12/04 12/07 12/10 12/13 12/16 12/19 12/22 12/25 12/28 12/31 01/03 01/06 01/09 01/12

Google Internal Data, App downloads driven from ads, 2012-2013, US

Google Confidential and Proprietary

19
Majority of Apps Downloaded During
First Days of Device Ownership
# of apps downloaded
30%
25%
20%

15%
10%
5%
0%
0

1

2

3

4

5

6-10

10+

Source: Park Associates Research for Google , Sep. 2013
Google Confidential and Proprietary
Q: “Please provide the answer for each, based on your best knowledge: Number of apps you have downloaded to your smartphone during the last 30 days.”
US, N = 1,000

20
New User Targeting: Reach Those Most Likely to
Download Apps
Target new users who
appeared in the mobile app

network in the last 7, 14, 30,
60 or 90 days

Google Confidential and Proprietary

21
Tips
Promoting Your Apps Like a Pro
Conduct market research

Think about your target audience: country, age, gender and interests
Target new users
Choose peak periods for your promotions
Use in-app analytics to optimize your campaigns

Google Confidential and Proprietary

23
Thank You!

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Promoting your App with Google

  • 1. Promoting Your Apps with Google Anna Zapesochini Analytical Lead, Google Israel
  • 2. In the next 20 minutes.. Exclusive Research: App Usage & Preferences Why Promote Your App? Promoting Your App with Google Tips and Best Practices Google Confidential and Proprietary 2
  • 3. Consumer App Usage & Preferences Google & Park Associates
  • 4. Android Leads All Markets Among 18+ Users % Owning smartphone type 89% Android 79% iPhone 55% 54% 50% 44% 40% 31% 18% 9% South Korea China Source: Park Associates Research for Google , Sep. 2013 Q: What type of mobile phone do you personally use? US, South Korea, Japan, China, UK: N = 1,000 Japan UK US Google Confidential and Proprietary 4
  • 5. High Levels of Usage for Tablet Apps Average hours spent using mobile apps, weekly Smartphone Apps 13.4 Tablet Apps 8.5 7.6 7.5 6.3 6.3 5.6 6.0 5.6 4.4 South Korea China Japan Source: Park Associates Research for Google , Sep. 2013 Q: “Which of the following best matches the description of where you were the last time you downloaded an app” US, South Korea, Japan, UK, China: N = 1,000 US UK Google Confidential and Proprietary 5
  • 6. Monetization: Freemium Monetization Is Most Popular Among Paying Users 60% 53% 50% 40% 33% 30% 24% 20% 11% 10% 7% 0% Didn't spend money Upgraded from free on apps to paid Source: Park Associates Research for Google , Sep. 2013 Q: “Have you ever done the following? Please select all that apply.” US, N = 1,000 Purchased a paid app* Purchased a premium feature Upgraded from free to subscription Google Confidential and Proprietary 6
  • 7. Conversion Rates: Cost and Ratings Are the Most Influential Factors 90% 80% 79% 70% 57% 60% 54% 47% 50% 40% 30% 30% 26% 24% Brand Attractive icon 20% 10% 0% Cost Star ratings, User reviews Description Screenshots Video previews Source: Park Associates Research for Google , Sep. 2013 Q: When deciding between several apps of the same type, how important are the following factors in ultimately choosing one to download?“ US, N = 1,000 Google Confidential and Proprietary 7
  • 8. Puzzle & Trivia Are Most Popular Games Among 18+ Users 80% 70% 60% US 68% Japan 59% 50% 46% 38% 40% 39% 32% 29% 30% 24% 20% 26% 31% 25% 17% 15% 14% 16% 10% 10% 0% Puzzle & Trivia Card & Board Arcade Source: Park Associates Research for Google , Sep. 2013 Q: “What types of gaming apps do you use on your smartphone?" US, Japan: N = 1,000 Strategy & Simulation Casino Action & Adventure Sports Role Playing Google Confidential and Proprietary 8
  • 9. Music and Games are the Top Apps in Terms of Retention, Engagement and Monetization 90% Weather 80% Games Monthly retention 70% Music 60% News 50% Video 40% Sport News 30% Health & Fitness Travel 20% 10% Stocks & Finance 0% 1 1.5 2 2.5 Books & Magazines Education 3 3.5 4 Average money spent ($USD) 4.5 Questions: “For which of the following functions do you have an app that you use at least once a month?”, “ On average, how much time do you spend using the following apps, once you open the app?”, “How much would you estimate you have spent on the following smartphone apps, including paying to download apps, in-app purchases, and subscriptions, during the last 30 days?" Source: Park Associates Research for Google , Sep. 2013, US, N = 1,000 5 5.5 6 Google Confidential and Proprietary 9
  • 11. Israel: 92% of Apps Have Less than 500K Downloads 35% 29% 30% 25% 21% 20% 18% 14% 15% 11% 10% 5% 2% 3% 3% 1M-5M Over 5M 0% 1-1K 1K-10K 10K-50K 50K-100K 100K-500K 500K-1M Number of downloads Source: Meidata Survey for Mobile Monday and Google, Feb 2013 Google Confidential and Proprietary 11
  • 12. Israel: Most Developers Still Rely on Virality and PR Social networks 70% PR 47% Advertisement 33% Blogs & Websites 24% Events/exhibitions 15% Cross Promotion (House Ads) None Other 8% 1% 3% Source: Meidata Survey for Mobile Monday and Google, Feb 2013 Google Confidential and Proprietary 12
  • 13. An App’s Number of Active Users Generally Follows this Curve Active Users Time Google Confidential and Proprietary 13
  • 14. Jumpstart your Initial User Base and Ensure a Continuous Stream of New Users.. Active Users Time Google Confidential and Proprietary 14
  • 16. Google Mobile Advertising Solutions Ads in Search Ads in Apps Ads in Sites Ads in Video Google Confidential and Proprietary 16
  • 17. Search: Click to Download Ads ‫מונית‬ Google Confidential and Proprietary 17
  • 18. Automatic Ad Formats and Confirmed Clicks Angry Birds Space New App from Rovio Download on Google Play Play the latest version of the Game. Download Now! Google Confidential and Proprietary 18
  • 19. Downloads Peak During Christmas: Perfect Promotion Time! 12/01 12/04 12/07 12/10 12/13 12/16 12/19 12/22 12/25 12/28 12/31 01/03 01/06 01/09 01/12 Google Internal Data, App downloads driven from ads, 2012-2013, US Google Confidential and Proprietary 19
  • 20. Majority of Apps Downloaded During First Days of Device Ownership # of apps downloaded 30% 25% 20% 15% 10% 5% 0% 0 1 2 3 4 5 6-10 10+ Source: Park Associates Research for Google , Sep. 2013 Google Confidential and Proprietary Q: “Please provide the answer for each, based on your best knowledge: Number of apps you have downloaded to your smartphone during the last 30 days.” US, N = 1,000 20
  • 21. New User Targeting: Reach Those Most Likely to Download Apps Target new users who appeared in the mobile app network in the last 7, 14, 30, 60 or 90 days Google Confidential and Proprietary 21
  • 22. Tips
  • 23. Promoting Your Apps Like a Pro Conduct market research Think about your target audience: country, age, gender and interests Target new users Choose peak periods for your promotions Use in-app analytics to optimize your campaigns Google Confidential and Proprietary 23