Gaming is not about merely playing games. It's about learning through creative problem solving, social interaction, diplomacy, collaboration, and critical thinking.
This presentation for the 2011 K-12 Online Conference explores how gaming creates a learning environment that will engage students i 21st Century Learning.
9. An organized system
using positive and
negative feedback
to direct a player
towards a desired
goal.
microsoft
10. An organized system
using positive and
negative feedback
to direct a learner
towards a desired
goal.
iclipart.com
11. Goal for learner to
achieve
Opportunity to perfect
a skill through practice
before moving ahead
Positive/Negative
feedback for guidance
microsoft, iclipart.com
12. Game design in not
accidentally related to
learning but learning is
integral to it.
Game design is applied
learning theory.
Humanities.arizona.edu
16. Turn-based strategy
From prehistoric to future
times.
Using research,
diplomacy, expansion,
economic development,
government, and military
conquest
firaxis.com
17. Choice
Long and Short Aims
Progress Indicators
Prompt/Meaningful Feedback
Reward ALL Successful Efforts
Failure is Real
Elements of Uncertainty/Awards
Socialization
Statejournal.com
18. Process information quickly
Ability to determine relevance
Process information in parallel
Explore information in non-linear fashion
Assess information thru imagery text
Building networks of communication
Ability to “play” – problem solve.
Jenkins, Purushotrma, Clinton, Weigel & Robinson, 2006
19. Believes we need to play
21 billion hours of game
play a week to survive
the next century.
Gamers combine ideas
to solve:
hunger,
poverty,
climate change,
global conflict, etc.
TED.com
20. World Without Oil
Demand > Supply (5%)
32 daysof crisis
Players live solutions
Collective Intelligence
Problem Solving
Worldwithoutoil.com
23. Complex
Adaptive
Searches for Meaning
Meaning through Patterning
Craves Challenge
Inhibited by Threat
Social
Emotional Patterning
Developmental
Each Brain is Unique (Caine, 1994)
visionhelp.com
24. Orchestrated Immersion
Complex, interactive
experiences
Relaxed Alertness
Safe and highly-challenging
environment
Active Processing
Internalize info by actively
processing it
visionhelp.com
26. Creativity
Innovation
Critical Thinking
Problem Solving
Communication
Collaboration
Framework for 21st Century Skills
P21.org
27. Critical Thinking
Complex Communication
Creativity
Collaboration
Flexibility and Adaptability
Productivity and Accountability
Iowa Core Curriculum, 2010
educateiowa.gov
28. Construction of Learning
Metacognition
Educator/Student Partnership
Collaborative Learning
Meaningful Assessment in a
Real World Context
Iowa Core Curriculum, 2010
educateiowa.gov