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MATERIAL

  -   Cardboard.
  -   A bulb holder.
  -   A light bulb.
  -   A flat battery.
  -   Flex.
  -   A okume plank.
  -   Wood strips.
  -   Roll to laminate.
  -   Clips.
  -   Isolating tape.
  -   Nails.
  -   Glue (white).

TOOLS

  -   Screw driver (star shape).
  -   Drills.
  -   Markers.
  -   Scissors.
  -   Ruler.
MAIDER, WHAT                NO, I
IS THIS TOOL?    I DON’T    KNOW.
   IT’S VERY     KNOW.      THAT TOOL
   STRANGE.      GO AND     IS A DRILL.
                ASK JOSU.
PROCEDURE

  1. Make a wooden base using 4 wood strips. Make a square with the strips
     and stick them using white glue.

  2. Cover the wooden base with a okume plank. Stick it on top.




  3. Draw and colour your area’s map and later cut it.
OK, MADDI.
I’LL PUT ONLY      IGOR, BE
   A LITTLE.    CAREFUL WITH
     GLUE.      THE GLUE. ONLY
                 A LITTLE IS
                   ENOUGH.
                                  I AM GOING
                                   TO MAKE A
                                  FANTASTIC
                                 CONNECTOR.
                                 I CAN’T STOP.




4.
4. You will need a big cardboard. Cut two pieces, as big as the okume plank, in
   order to cover the wooden base.




5. Stick the map on the left of the top cardboard. Write the vocabulary you
   will use in your game on the right (rivers, mountains...). Later, laminate the
   cardboards and stick the top one.
BLA, BLA,                   AITOR, BE
 BLA…WHAT A                     CAREFUL
  HEADACHE!                    WITH THE
I WISH I WAS                  SCISSORS OR
   AT HOME                     YOU WILL
                XABIER, BE
                               CUT YOUR
                 CAREFUL
                                FINGER.
                WITH THE
               LAMINATING
                TAPE. IT IS
               VERY STICKY.
6. Drive in the nails in each point, drills are very useful now. Number the
   nails at the back, give a number to each mountain and give the same
   number to the corresponding village.
I HAVE A TERRIBLE
PROBLEM THE
ISOLATING TAPE
IS ESTIC IN MY      IS NO PROBLEM
HANDS.              I CAN CUT.
7. Now the most difficult task: cut some pieces of flex, cut about 2 cm of
   plastic from each end of the pieces of flex and twist the little wires.
   Make a small hook at the ends of the flex. Then hook all the numbers.
   Number 1 in the village goes with mountain number 1. Number 2 in the .......




8. Drill a hole for the lampholder between the map and the list of mountains
   and find an appropriate place for the battery, fix it to the plank using
   isolating tape.
AAAHHH!
                                    THIS GROUP
 UUUUFFFF! I CAN’T
                                        IS A
FINISH THE HOLE. I   THIS IS VERY
                                     DISASTER.
NEED A TXISTORRA      DIFFICULT!
      TALO.           TEACHER, I
                      NEED HELP.
9. Cut three longer pieces of flex, cut about 2 cm of plastic from each end
   and twist the wires. Then make a small hook at the ends of the flex and
   hook two of the pieces of flex around the holes of the bulb holder. Hook
   the end of one piece of flex onto the positive pole of the battery and tie
   it round the other piece of flex goes out with a clip. Hook the third piece
   of flex onto the negative pole and tie it round, hook the other end to a
   clip, this end goes out too.
MAREN, I NEED YOUR
        HELP. WHERE GOES     LOOK ALEJANDRA,
      THE BATTERY? I DON’T      THIS IS A
              KNOW!          FANTASTIC PLACE
                             FOR THE BATTERY.
                                 HERE, OK!




10.
11. The connector is nearly ready to play but first you have to cover the back
    with a laminated cardboard.
NO PROBLEM, I
I HAVE A TERRIBLE PROBLEM    WILL HELP YOU
WITH THE ISOLATING TAPE.     BUT DON`T MOVE
WHAT A MESS! IKER HELP ME!   OR I WILL CUT
                             YOUR FINGER.
NOW THE CONNECTOR IS READY TO PLAY MATCH
THE VILLAGES AND THE MOUNTAINS AND IF YOU
ARE RIGHT YOU WILL SEE THE LIGHT.

GOOD LUCK!!!
HURRAY! OUR
                       FANTASTIC
                     CONNECTOR IS
                                         I DON’T
                     READY TO PLAY.
                                        WANT TO
                     JOKIN, DO YOU
                                       PLAY NOW.
                     WANT TO PLAY?
                                      I’M HUNGRY.
  YES, LET’S PLAY
                                        I WANT A
    TOGETHER.
 COME ON ENDIKA,                      SANDWICH
THIS IS GREAT FUN!
 LOOK, THE LIGHT!
Make Your Own Light-Up Map Connector

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Make Your Own Light-Up Map Connector

  • 1.
  • 2. MATERIAL - Cardboard. - A bulb holder. - A light bulb. - A flat battery. - Flex. - A okume plank. - Wood strips. - Roll to laminate. - Clips. - Isolating tape. - Nails. - Glue (white). TOOLS - Screw driver (star shape). - Drills. - Markers. - Scissors. - Ruler.
  • 3. MAIDER, WHAT NO, I IS THIS TOOL? I DON’T KNOW. IT’S VERY KNOW. THAT TOOL STRANGE. GO AND IS A DRILL. ASK JOSU.
  • 4. PROCEDURE 1. Make a wooden base using 4 wood strips. Make a square with the strips and stick them using white glue. 2. Cover the wooden base with a okume plank. Stick it on top. 3. Draw and colour your area’s map and later cut it.
  • 5. OK, MADDI. I’LL PUT ONLY IGOR, BE A LITTLE. CAREFUL WITH GLUE. THE GLUE. ONLY A LITTLE IS ENOUGH. I AM GOING TO MAKE A FANTASTIC CONNECTOR. I CAN’T STOP. 4.
  • 6. 4. You will need a big cardboard. Cut two pieces, as big as the okume plank, in order to cover the wooden base. 5. Stick the map on the left of the top cardboard. Write the vocabulary you will use in your game on the right (rivers, mountains...). Later, laminate the cardboards and stick the top one.
  • 7. BLA, BLA, AITOR, BE BLA…WHAT A CAREFUL HEADACHE! WITH THE I WISH I WAS SCISSORS OR AT HOME YOU WILL XABIER, BE CUT YOUR CAREFUL FINGER. WITH THE LAMINATING TAPE. IT IS VERY STICKY.
  • 8. 6. Drive in the nails in each point, drills are very useful now. Number the nails at the back, give a number to each mountain and give the same number to the corresponding village.
  • 9. I HAVE A TERRIBLE PROBLEM THE ISOLATING TAPE IS ESTIC IN MY IS NO PROBLEM HANDS. I CAN CUT.
  • 10. 7. Now the most difficult task: cut some pieces of flex, cut about 2 cm of plastic from each end of the pieces of flex and twist the little wires. Make a small hook at the ends of the flex. Then hook all the numbers. Number 1 in the village goes with mountain number 1. Number 2 in the ....... 8. Drill a hole for the lampholder between the map and the list of mountains and find an appropriate place for the battery, fix it to the plank using isolating tape.
  • 11. AAAHHH! THIS GROUP UUUUFFFF! I CAN’T IS A FINISH THE HOLE. I THIS IS VERY DISASTER. NEED A TXISTORRA DIFFICULT! TALO. TEACHER, I NEED HELP.
  • 12. 9. Cut three longer pieces of flex, cut about 2 cm of plastic from each end and twist the wires. Then make a small hook at the ends of the flex and hook two of the pieces of flex around the holes of the bulb holder. Hook the end of one piece of flex onto the positive pole of the battery and tie it round the other piece of flex goes out with a clip. Hook the third piece of flex onto the negative pole and tie it round, hook the other end to a clip, this end goes out too.
  • 13. MAREN, I NEED YOUR HELP. WHERE GOES LOOK ALEJANDRA, THE BATTERY? I DON’T THIS IS A KNOW! FANTASTIC PLACE FOR THE BATTERY. HERE, OK! 10.
  • 14. 11. The connector is nearly ready to play but first you have to cover the back with a laminated cardboard.
  • 15. NO PROBLEM, I I HAVE A TERRIBLE PROBLEM WILL HELP YOU WITH THE ISOLATING TAPE. BUT DON`T MOVE WHAT A MESS! IKER HELP ME! OR I WILL CUT YOUR FINGER.
  • 16. NOW THE CONNECTOR IS READY TO PLAY MATCH THE VILLAGES AND THE MOUNTAINS AND IF YOU ARE RIGHT YOU WILL SEE THE LIGHT. GOOD LUCK!!!
  • 17. HURRAY! OUR FANTASTIC CONNECTOR IS I DON’T READY TO PLAY. WANT TO JOKIN, DO YOU PLAY NOW. WANT TO PLAY? I’M HUNGRY. YES, LET’S PLAY I WANT A TOGETHER. COME ON ENDIKA, SANDWICH THIS IS GREAT FUN! LOOK, THE LIGHT!