This document analyzes the 3D reconstruction methodologies used in the 3D-ICONS project. It discusses the goals of post-processing in Work Package 4, which are to execute digitization smoothly according to the digitization plan. It then classifies the techniques, methodologies, and structure of the 3D models and textures produced, including geometric reconstruction, model structuring, visual enrichment, and guidelines for hypothetical reconstruction.
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Analysis of the 3D reconstruction methodologies used within the framework of the 3D-ICONS project - Livio De Luca, CNRS, France
1. 1
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Livio
De
Luca
CNRS-‐MAP,
France
This
project
has
been
funded
with
support
from
the
European
Commission‘s
CIP
ICT
PSP
programme
2. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
q 4.1
DigiNsaNon
(post-‐processing)
execuNon
(MAP)
q 4.2
Metadata
creaNon
(CISA)
q 4.3
DigiNsaNon
(post-‐processing)
monitoring
and
control
(CISA)
Objec&ve
General
Tasks
execute
the
digiNsaNon
in
a
smooth
and
secure
way,
according
to
the
digiNsaNon
plan
defined
in
WP2
WP4
tasks
WorkPackage
4
-‐
Post
processing
3. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
What
is
(3D)
post
processing
?
2D
post-‐processing
sampling,
filtering
2D
DigiNsaNon
Final
output
WorkPackage
4
-‐
Post
processing
4. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
What
is
(3D)
post
processing
?
2D
post-‐processing 3D
post-‐processing
Sampling,
filtering
Geometry
reconstrucNon
Model
structuring
Visual
enrichment
sampling,
filtering
2D
DigiNsaNon
Final
output
WorkPackage
4
-‐
Post
processing
3D
DigiNsaNon
Final
output
5. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
q TECHNIQUES
q AutomaNc
meshing
from
a
dense
3D
point
cloud
q InteracNve
or
semi-‐automaNc
reconstrucNon
based
on
relevant
profiles
q InteracNve
or
semi-‐automaNc
reconstrucNon
based
on
primiNves
adjustment
q InteracNve
reconstrucNon
based
on
technical
iconography
(plans,
cross-‐secNons
and
elevaNons)
q InteracNve
reconstrucNon
based
on
arNsNc
iconography
(sketches,
painNngs,
etc.)
q SOURCE
3D
MODEL
FORMAT
q ply,
Obj,
3DsMAX,
Maya,
…
q FINAL
3D
MODEL
FORMAT
(for
3D
real-‐&me
rendering)
q Collada
,
Obj,
Ply,
…
Post
processing
execution
Geometric
reconstrucNon
ClassificaNon
of
post
processing
techniques
et
methodologies
WorkPackage
4
-‐
Post
processing
6. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
q METHODOLOGY
q Unstructured
(point
clouds,
simple
mesh,
...)
q Decomposed
in
elementary
enNNes
q Decomposed
in
elementary
enNNes
hierarchically
organized
(
e.g.
architectural
layouts)
q Decomposed
in
enNNes
organized
in
classes
(e.g.
materials,
temporal
states,
etc.)
q DATASET
STRUCTURE
q 3D
GEOMETRY
q Single
3D
file
structured
(1
LOD)
q MulNple
independent
3D
files
(1
LOD)
q MulNple
independent
3D
files
(mulNple
LODs)
q TEXTURES
q Embedded
into
the
3D
geometry
file
q External
2D
images
Model
structuring
ClassificaNon
of
post
processing
techniques
et
methodologies
Post
processing
execution
WorkPackage
4
-‐
Post
processing
7. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
q TECHNIQUES
q Texture
extracNon
and
projecNon
starNng
from
photographs
finely
oriented
on
the
3D
model
(e.g.
image-‐based
modeling,
photogrammetry)
q Texturing
by
photographic
samples
of
the
real
materials
of
the
arNfact
q Texturing
by
generic
shaders.
q SOURCE
2D
IMAGES
FORMAT
q TIFF,
BMP,
TGA,
…
q FINAL
2D
IMAGES
FORMAT
(for
3D
real-‐&me
rendering)
q JPG,
PNG,
…
Visual
enrichment
ClassificaNon
of
post
processing
techniques
et
methodologies
Post
processing
execution
WorkPackage
4
-‐
Post
processing
8. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
q HYPOTHETICAL
RECONSTRUCTION
q METHODOLOGIES
q Basing
on
the
3D
acquisiNon
of
exisNng
(or
existed)
parts;
q Basing
on
previous
2D
surveys
of
exisNng
(or
existed)
parts;
q Basing
on
non-‐metric
iconographic
sources
of
the
studied
arNfact;
q Basing
on
iconographic
sources
(metric
and
/
or
non-‐metric)
related
to
similar
arNfacts;
q SCIENTIFIC
(Historic)
ADVISING
q ScienNfic
Commicee
q Bibliographic
references
HypotheNcal
reconstrucNon
ClassificaNon
of
post
processing
techniques
et
methodologies
Post
processing
execution
WorkPackage
4
-‐
Post
processing
9. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
q TYPE
OF
MEDIA
q StaNc
image
(e.g.
renderings)
q Animated
images
(e.g.
videotours)
q InteracNve
Image
(e.g.
panoramic
imaging)
q FORMAT
q Image
:
q source
file
:
TIFF,
TGA,…
q final
output
:
JPG,
PNG,
…
q Video
:
q source
file
:
MOV,
AVI,
…
q final
output
:
MPEG4,
etc...
q Panorama
:
q source
file
:
TIF,
JPG,
...
q final
output
:
QuickTime
MOV,
Flash,
...
Complementary
2D
media
(images,
videos,
VR
scenes,..)
ClassificaNon
of
post
processing
techniques
et
methodologies
Post
processing
execution
WorkPackage
4
-‐
Post
processing
10. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Cerveteri
and
Tarquinia
Tombs
(FBK)
Centre
Pompidou
in
Paris
(CNRS)
Roman
archaeological
finds
(POLIMI)
Treasury
of
Marseille
in
Delphi
(CNRS)
Analysis
of
4
case
studies
ClassificaNon
of
post
processing
techniques
et
methodologies
Post
processing
execution
WorkPackage
4
-‐
Post
processing
11. Livio
De
Luca,
MAP
Laboratory
(UMR
3495
CNRS/MCC)
_
FR
hcp://www.map.archi.fr
A
-‐
GEOMETRIC
RECONSTRUCTION
A1 Automa&c
meshing
from
a
dense
3D
point
cloud
A2 InteracNve
or
semi-‐automaNc
reconstrucNon
based
on
relevant
profiles
A3 InteracNve
or
semi-‐automaNc
reconstrucNon
based
on
primiNves
adjustment
A4 InteracNve
reconstrucNon
based
on
technical
iconography
(plans,
cross-‐secNons
and
elevaNons)
A5 InteracNve
reconstrucNon
based
on
arNsNc
iconography
(sketches,
painNngs,
etc.)
B
-‐
MODEL
STRUCTURING
B1 Unstructured
(point
clouds,
simple
mesh,
...)
B2 Decomposed
in
elementary
enNNes
B3 Decomposed
in
elementary
enNNes
hierarchically
organized
(
e.g.
architectural
layouts)
B4 Decomposed
in
enNNes
organized
in
classes
(e.g.
materials,
temporal
states,
etc.)
C
-‐
DATASET
STRUCTURE
(Geometry)
C1
Single
3D
file
structured
(1
LOD)
C2 MulNple
independent
3D
files
(1
LOD)
C3 MulNple
independent
3D
files
(mulNple
LODs)
D
-‐
DATASET
STRUCTURE
(Textures)
D1 Embedded
into
the
3D
geometry
file
D2 External
2D
images
E
-‐
VISUAL
ENRICHMENT
E1 Texture
extrac&on
and
projec&on
star&ng
from
photographs
finely
oriented
on
the
3D
model
(e.g.
image-‐based
modeling,
photogrammetry)
E2 Texturing
by
photographic
samples
of
the
real
materials
of
the
arNfact
E3 Texturing
by
generic
shaders.
F
-‐
HYPOTHETICAL
RECONSTRUCTION
F1
Basing
on
the
3D
acquisiNon
of
exisNng
(or
existed)
parts;
F2 Basing
on
previous
2D
surveys
of
exisNng
(or
existed)
parts;
F3 Basing
on
non-‐metric
iconographic
sources
of
the
studied
arNfact;
F4 Basing
on
iconographic
sources
(metric
and
/
or
non-‐metric)
related
to
similar
arNfacts;
G
-‐
SCIENTIFIC
(Historic)
ADVISING
G1 ScienNfic
Commicee
G2 Bibliographic
references
Case
study
1
Cerveteri
and
Tarquinia
Tombs
(FBK)
12. Livio
De
Luca,
MAP
Laboratory
(UMR
3495
CNRS/MCC)
_
FR
hcp://www.map.archi.fr
A
-‐
GEOMETRIC
RECONSTRUCTION
A1 AutomaNc
meshing
from
a
dense
3D
point
cloud
A2 Interac&ve
or
semi-‐automa&c
reconstruc&on
based
on
relevant
profiles
A3 InteracNve
or
semi-‐automaNc
reconstrucNon
based
on
primiNves
adjustment
A4 Interac&ve
reconstruc&on
based
on
technical
iconography
(plans,
cross-‐sec&ons
and
eleva&ons)
A5 InteracNve
reconstrucNon
based
on
arNsNc
iconography
(sketches,
painNngs,
etc.)
B
-‐
MODEL
STRUCTURING
B1 Unstructured
(point
clouds,
simple
mesh,
...)
B2 Decomposed
in
elementary
enNNes
B3 Decomposed
in
elementary
enNNes
hierarchically
organized
(
e.g.
architectural
layouts)
B4 Decomposed
in
en&&es
organized
in
classes
(e.g.
materials,
temporal
states,
etc.)
C
-‐
DATASET
STRUCTURE
(Geometry)
C1
Single
3D
file
structured
(1
LOD)
C2 MulNple
independent
3D
files
(1
LOD)
C3 Mul&ple
independent
3D
files
(mul&ple
LODs)
D
-‐
DATASET
STRUCTURE
(Textures)
D1 Embedded
into
the
3D
geometry
file
D2 External
2D
images
E
-‐
VISUAL
ENRICHMENT
E1 Texture
extracNon
and
projecNon
starNng
from
photographs
finely
oriented
on
the
3D
model
(e.g.
image-‐based
modeling,
photogrammetry)
E2 Texturing
by
photographic
samples
of
the
real
materials
of
the
ar&fact
E3 Texturing
by
generic
shaders.
F
-‐
HYPOTHETICAL
RECONSTRUCTION
F1
Basing
on
the
3D
acquisiNon
of
exisNng
(or
existed)
parts;
F2 Basing
on
previous
2D
surveys
of
exisNng
(or
existed)
parts;
F3 Basing
on
non-‐metric
iconographic
sources
of
the
studied
arNfact;
F4 Basing
on
iconographic
sources
(metric
and
/
or
non-‐metric)
related
to
similar
arNfacts;
G
-‐
SCIENTIFIC
(Historic)
ADVISING
G1 ScienNfic
Commicee
G2 Bibliographic
references
Case
study
2
Centre
Pompidou
in
Paris
(CNRS)
13. Livio
De
Luca,
MAP
Laboratory
(UMR
3495
CNRS/MCC)
_
FR
hcp://www.map.archi.fr
A
-‐
GEOMETRIC
RECONSTRUCTION
A1 Automa&c
meshing
from
a
dense
3D
point
cloud
A2 InteracNve
or
semi-‐automaNc
reconstrucNon
based
on
relevant
profiles
A3 InteracNve
or
semi-‐automaNc
reconstrucNon
based
on
primiNves
adjustment
A4 InteracNve
reconstrucNon
based
on
technical
iconography
(plans,
cross-‐secNons
and
elevaNons)
A5 InteracNve
reconstrucNon
based
on
arNsNc
iconography
(sketches,
painNngs,
etc.)
B
-‐
MODEL
STRUCTURING
B1 Unstructured
(point
clouds,
simple
mesh,
...)
B2 Decomposed
in
elementary
enNNes
B3 Decomposed
in
elementary
enNNes
hierarchically
organized
(
e.g.
architectural
layouts)
B4 Decomposed
in
enNNes
organized
in
classes
(e.g.
materials,
temporal
states,
etc.)
C
-‐
DATASET
STRUCTURE
(Geometry)
C1
Single
3D
file
structured
(1
LOD)
C2 MulNple
independent
3D
files
(1
LOD)
C3 MulNple
independent
3D
files
(mulNple
LODs)
D
-‐
DATASET
STRUCTURE
(Textures)
D1 Embedded
into
the
3D
geometry
file
D2 External
2D
images
E
-‐
VISUAL
ENRICHMENT
E1 Texture
extrac&on
and
projec&on
star&ng
from
photographs
finely
oriented
on
the
3D
model
(e.g.
image-‐based
modeling,
photogrammetry)
E2 Texturing
by
photographic
samples
of
the
real
materials
of
the
arNfact
E3 Texturing
by
generic
shaders.
F
-‐
HYPOTHETICAL
RECONSTRUCTION
F1
Basing
on
the
3D
acquisiNon
of
exisNng
(or
existed)
parts;
F2 Basing
on
previous
2D
surveys
of
exisNng
(or
existed)
parts;
F3 Basing
on
non-‐metric
iconographic
sources
of
the
studied
arNfact;
F4 Basing
on
iconographic
sources
(metric
and
/
or
non-‐metric)
related
to
similar
arNfacts;
G
-‐
SCIENTIFIC
(Historic)
ADVISING
G1 Scien&fic
CommiYee
G2 Bibliographic
references
Case
study
3
Roman
archaeological
finds
(POLIMI)
14. Livio
De
Luca,
MAP
Laboratory
(UMR
3495
CNRS/MCC)
_
FR
hcp://www.map.archi.fr
A
-‐
GEOMETRIC
RECONSTRUCTION
A1 Automa&c
meshing
from
a
dense
3D
point
cloud
A2 Interac&ve
or
semi-‐automa&c
reconstruc&on
based
on
relevant
profiles
A3 InteracNve
or
semi-‐automaNc
reconstrucNon
based
on
primiNves
adjustment
A4 InteracNve
reconstrucNon
based
on
technical
iconography
(plans,
cross-‐secNons
and
elevaNons)
A5 InteracNve
reconstrucNon
based
on
arNsNc
iconography
(sketches,
painNngs,
etc.)
B
-‐
MODEL
STRUCTURING
B1 Unstructured
(point
clouds,
simple
mesh,
...)
B2 Decomposed
in
elementary
en&&es
B3 Decomposed
in
elementary
enNNes
hierarchically
organized
(
e.g.
architectural
layouts)
B4 Decomposed
in
enNNes
organized
in
classes
(e.g.
materials,
temporal
states,
etc.)
C
-‐
DATASET
STRUCTURE
(Geometry)
C1
Single
3D
file
structured
(1
LOD)
C2 MulNple
independent
3D
files
(1
LOD)
C3 MulNple
independent
3D
files
(mulNple
LODs)
D
-‐
DATASET
STRUCTURE
(Textures)
D1 Embedded
into
the
3D
geometry
file
D2 External
2D
images
E
-‐
VISUAL
ENRICHMENT
E1 Texture
extrac&on
and
projec&on
star&ng
from
photographs
finely
oriented
on
the
3D
model
(e.g.
image-‐based
modeling,
photogrammetry)
E2 Texturing
by
photographic
samples
of
the
real
materials
of
the
arNfact
E3 Texturing
by
generic
shaders.
F
-‐
HYPOTHETICAL
RECONSTRUCTION
F1
Basing
on
the
3D
acquisi&on
of
exis&ng
(or
existed)
parts;
F2 Basing
on
previous
2D
surveys
of
exisNng
(or
existed)
parts;
F3 Basing
on
non-‐metric
iconographic
sources
of
the
studied
ar&fact;
F4 Basing
on
iconographic
sources
(metric
and
/
or
non-‐metric)
related
to
similar
ar&facts;
G
-‐
SCIENTIFIC
(Historic)
ADVISING
G1 Scien&fic
CommiYee
G2 Bibliographic
references
Case
study
4
Treasury
of
Marseille
in
Delphi
(CNRS)
15. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
q TYPE
1
q Dense
point
cloud
+
regular
mesh
+
vertex
coloring
q automaNc
processing
+
opNmizaNon
q unstructured
q final
model
managed
in
:
Meshlab,
RapidForm,
....
q TYPE
2
q Sparse
point
cloud
+
structured
geometry
+
texture
mapping
q semi-‐automaNc
and
manual
processing
q structured
q final
model
managed
in
3D
sokwares
(3D
studio,
Maya,
etc..)
q TYPE
3
-‐
integrated
techniques
Typical
post
processing
pipelines
}
}
}
WorkPackage
4
-‐
Post
processing
16. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
q TYPE
1
q Dense
point
cloud
+
regular
mesh
+
vertex
coloring
q automaNc
processing
+
opNmizaNon
q unstructured
q final
model
managed
in
:
Meshlab,
RapidForm,
....
q TYPE
2
q Sparse
point
cloud
+
structured
geometry
+
texture
mapping
q semi-‐automaNc
and
manual
processing
q structured
q final
model
managed
in
3D
sokwares
(3D
studio,
Maya,
etc..)
q TYPE
3
-‐
integrated
techniques
Publica&on
formats
WP
5
}
}
Typical
post
processing
pipelines
}
}
}
}
Towards
final
on-‐line
publicaNon
formats
WorkPackage
4
-‐
Post
processing
final
output
ready
to
be
converted
final
output
ready
to
be
converted
17. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
How
many
final
outputs
?
DIGITISATION
WorkPackage
4
-‐
Post
processing
FINAL
OUTPUT
The
case
of
Saint
Michel
de
Cuxa’s
cloister
18. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
How
many
final
outputs
?
DIGITISATION
}POST
PROCESSING
3D digitization
Terrestrial photogrammetry
3D Laser scanning
1 Pointcloud - exterior
2 Pointcloud - interior
32 col Photographs - Details
43 col Photographs - Building parts
Aerial photogrammetry
1 Pointcloud - landscape
1 Orthophotography - landscape
32 Pointclouds - elements
14 Pointclouds - details
Post processing
3D modeling - current state
1 CAD-like 3D model - exterior
4 CAD-like 3D models - interior
46 Textured 3D models - details
1 3D Textured mode - exterior
4 3D textured models
1 Textured 3D model
3D modeling - hypothetical states
1 Textured 3D mode - 12th century
1 Textured 3D model - 11th century
1 Textured 3D mode - 10th century
1 Textured 3D model (interior/detail)
- 11th century
Complementary 2D media
3D model - current state
3D model - 12th century3D model - 11 th century
3D model - 10th century
4 images - 1 video
4 images - 1 video
2 images - 1 video
3 images - 1 video
1 video
50 images - detail
WorkPackage
4
-‐
Post
processing
MULTIPLE
DIGITAL
ASSETS
FINAL
OUTPUT
The
case
of
Saint
Michel
de
Cuxa’s
cloister
19. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
How
many
final
outputs
?
3D digitization
Terrestrial photogrammetry
3D Laser scanning
1 Pointcloud - exterior
2 Pointcloud - interior
32 col Photographs - Details
43 col Photographs - Building parts
Aerial photogrammetry
1 Pointcloud - landscape
1 Orthophotography - landscape
32 Pointclouds - elements
14 Pointclouds - details
Post processing
3D modeling - current state
1 CAD-like 3D model - exterior
4 CAD-like 3D models - interior
46 Textured 3D models - details
1 3D Textured mode - exterior
4 3D textured models
1 Textured 3D model
3D modeling - hypothetical states
1 Textured 3D mode - 12th century
1 Textured 3D model - 11th century
1 Textured 3D mode - 10th century
1 Textured 3D model (interior/detail)
- 11th century
Complementary 2D media
3D model - current state
3D model - 12th century3D model - 11 th century
3D model - 10th century
4 images - 1 video
4 images - 1 video
2 images - 1 video
3 images - 1 video
1 video
50 images - detail
3D digitization
Terrestrial photogrammetry
3D Laser scanning
1 Pointcloud - exterior
2 Pointcloud - interior
32 col Photographs - Details
43 col Photographs - Building parts
Aerial photogrammetry
1 Pointcloud - landscape
1 Orthophotography - landscape
32 Pointclouds - elements
14 Pointclouds - details
Digi&sa&on
WorkPackage
4
-‐
Post
processing
Post
processing
The
case
of
Saint
Michel
de
Cuxa’s
cloister
20. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
How
many
final
outputs
?
1 Orthophotography - landscape
14 Pointclouds - details
Post processing
3D modeling - current state
1 CAD-like 3D model - exterior
4 CAD-like 3D models - interior
46 Textured 3D models - details
1 3D Textured mode - exterior
4 3D textured models
1 Textured 3D model
3D modeling - hypothetical states
1 Textured 3D mode - 12th century
1 Textured 3D model - 11th century
1 Textured 3D mode - 10th century
3D digitization
Terrestrial photogrammetry
3D Laser scanning
1 Pointcloud - exterior
2 Pointcloud - interior
32 col Photographs - Details
43 col Photographs - Building parts
Aerial photogrammetry
1 Pointcloud - landscape
1 Orthophotography - landscape
32 Pointclouds - elements
14 Pointclouds - details
Post processing
3D modeling - current state
1 CAD-like 3D model - exterior
4 CAD-like 3D models - interior
46 Textured 3D models - details
1 3D Textured mode - exterior
4 3D textured models
1 Textured 3D model
3D modeling - hypothetical states
1 Textured 3D mode - 12th century
1 Textured 3D model - 11th century
1 Textured 3D mode - 10th century
1 Textured 3D model (interior/detail)
- 11th century
Complementary 2D media
3D model - current state
3D model - 12th century3D model - 11 th century
3D model - 10th century
4 images - 1 video
4 images - 1 video
2 images - 1 video
3 images - 1 video
1 video
50 images - detail
Post
processing
WorkPackage
4
-‐
Post
processing
Digi&sa&on
Complementary
2D
Media
The
case
of
Saint
Michel
de
Cuxa’s
cloister
21. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
How
many
final
outputs
?1 Textured 3D model1 Textured 3D mode - 10th century
Complementary 2D media
3D model - current state
3D model - 12th century3D model - 11 th century
3D model - 10th century
4 images - 1 video
4 images - 1 video
2 images - 1 video
3 images - 1 video
1 video
50 images - detail
3D digitization
Terrestrial photogrammetry
3D Laser scanning
1 Pointcloud - exterior
2 Pointcloud - interior
32 col Photographs - Details
43 col Photographs - Building parts
Aerial photogrammetry
1 Pointcloud - landscape
1 Orthophotography - landscape
32 Pointclouds - elements
14 Pointclouds - details
Post processing
3D modeling - current state
1 CAD-like 3D model - exterior
4 CAD-like 3D models - interior
46 Textured 3D models - details
1 3D Textured mode - exterior
4 3D textured models
1 Textured 3D model
3D modeling - hypothetical states
1 Textured 3D mode - 12th century
1 Textured 3D model - 11th century
1 Textured 3D mode - 10th century
1 Textured 3D model (interior/detail)
- 11th century
Complementary 2D media
3D model - current state
3D model - 12th century3D model - 11 th century
3D model - 10th century
4 images - 1 video
4 images - 1 video
2 images - 1 video
3 images - 1 video
1 video
50 images - detail
Complementary
2D
media
WorkPackage
4
-‐
Post
processing
Post
processing
The
case
of
Saint
Michel
de
Cuxa’s
cloister
22. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
How
many
final
outputs
?
3D digitization
Terrestrial photogrammetry
3D Laser scanning
1 Pointcloud - exterior
2 Pointcloud - interior
32 col Photographs - Details
43 col Photographs - Building parts
Aerial photogrammetry
1 Pointcloud - landscape
1 Orthophotography - landscape
32 Pointclouds - elements
14 Pointclouds - details
Post processing
3D modeling - current state
1 CAD-like 3D model - exterior
4 CAD-like 3D models - interior
46 Textured 3D models - details
1 3D Textured mode - exterior
4 3D textured models
1 Textured 3D model
3D modeling - hypothetical states
1 Textured 3D mode - 12th century
1 Textured 3D model - 11th century
1 Textured 3D mode - 10th century
Textured 3D model (interior/detail)
11th century
Complementary 2D media
3D model - current state
3D model - 12th century3D model - 11 th century
3D model - 10th century
4 images - 1 video
4 images - 1 video
2 images - 1 video
3 images - 1 video
1 video
50 images - detail
}
q 3D
Digi&sa&on
q Images
:
75
collecNons
(+
450
images)
+
1
orthophotography
q 3D
models
:
50
pointclouds
q Post
processing
q Current
state
:
q 5
cad-‐like
3D
models
q 52
textured
3D
models
q HypotheNcal
states
:
q 4
textured
3D
models
q Complementary
2D
media
(derived
from
3D
models)
q 63
Images
(rendering)
q 5
Video
animaNons
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
-‐
q Total
q 111
3D
Models
q 50
pointclouds
q
5
cad-‐like
3D
models
q
56
textured
3D
models
q 514
images
q
75
images
collecNons
(+
450
images)
q
64
images
(derived
from
the
3D
model)
WorkPackage
4
-‐
Post
processing
The
case
of
Saint
Michel
de
Cuxa’s
cloister
23. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
WorkPackage
4
-‐
Post
processing
Metadata
creation
Linking
the
3D
processing
pipeline
to
the
metadata
creaNon
Versailles
Petit
Trianon
Chambre
de
la
Reine
Sécrétaire
W1-‐38-‐1
24. Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
Analysis
of
the
3D
reconstruction
methodologies
used
within
the
framework
of
the
3D-‐ICONS
project
WorkPackage
4
-‐
Post
processing
Metadata
creation
Linking
the
3D
processing
pipeline
to
the
metadata
creaNon
Versailles
Petit
Trianon
Chambre
de
la
Reine
Sécrétaire
W1-‐38-‐1
Digital
asset
3D
Textured
PointCloud
HD
version
Digital
asset
3D
Textured
Model
HD
and
LD
version
Digital
asset
Video
animation
PHYSICAL
OBJECT
DIGITAL
ASSET
DIGITAL
ASSET
DIGITAL
ASSET
25. a
eventtype
eve
nttype eventty
pe
eventtype
eventtype
ACTIVITY
3D
M
odeling process
2D medias (derivedfrom
t
he3D
model)
Scientificandtechnicalsupport
Originofresource
Typeofsurvey/Dataacquisition
VRobjects)
documentationterminology
representation
hypot
hesis
figurativesearch
simolarproperties
(pass
ivesensor)
(activesensor)
GeodeticSections/Sketch-up
reconstruction
reco
nstruction
structuring
enrichment (e.g. renderings)
(e.g. videotours)
(e.g.panoramic,
specificappropriate
problemsofthe
reconst
ruction
research
stylisticand
analysiswith
Im
a
ge-based
Range-based
TopographicCAD/Maps
Realitybased
Hyp
othetical
Model
Visual Static images
Animated im
ages
Interactiveimages
ToprovideTosuggestan
Toidentifythe
Form
u
latea
Bibliographic
Iconographic,
Comparative
Libraryreference
collectionand
online
bibliographic
searchengine
Libraryreference
collectionand
onlinebibliographic
searchengine
Morphology,
typology,
materials,etc.
Historicalperiod,
architecturaltypology,
climatezone,etc.
Based
on
a
com
parative
analysisw
ith
sim
ilar
properties
ABC
Reporton
archaeological
work,static
anddynamic
analysis,etc.
DIGITIZATION
3D
M
ODELING RENDERI
NG
SCIENTIFICADVISING
DOCUMENTATION
ORGANIZATION
Country
Contacts
Name Sour
ce
Date
ACTOR
Actorty
pe
Actor
type
Team
(ororganisation)
Individual
Actor Name
Roles
PlaceofBirth
PlaceofDead
D
ateofBirth
DateofDead
DisplaydatePlaceofActivit
y
StaticImages
AnimatedImagesInteractiveImages
Consulte
dduringthe project
Created during the project
Photos
Sketch
CAD
MAPS
Raw
Consolidated
Interactive
Work3DModelSource3DModel
Web3D
M
od
el
Type of ressource
Documentary
Photos
2DDrawings
Pointclou
d
3DModel
Complementary
Doc
um
entary
DIGITAL
RESOURCES
Appelationname
Spa
tial
Description
HERITAGE
ASSET
HA
(Monument)
HA
(Part de)
HA
(Element)
Appelation name
Sp
atial
Description
ty
petyp
e ty
pety
pe
resources
2DMedia
res
ources
Appelationname
Sp
atial
DescriptionAppelationname
Sp
atial
Description
HA
(Furniture)
ACTIVITY
Appelation Name**
Event Type*
Has General Purpose
Actor
Has assisted
Is derived of
Had Specific Purpose
Start Date
End Date
Methods
Material
Software
4ème Campagne de relevé du mobilier des appartements du 1er etage du
Petit Trianon
Digitization
Numérisation photographique et laser du mobilier conservé en Angleterre
Lazare GRENIER, Noémie RENAUDIN
Novembre 2008
Novembre 2008
Image-based survey, Range-based survey
NIKON D300, Nikkor 18-70mm, Konica Minolta V-910
ACTOR
Actor Name **
Actor Type
Roles
Place of Birth
Place of Death
Place of Activity
Date of Birth
Date of Death
Display Dates
Noémie RENAUDIN
Individual
Assistante Ingenieur
Lazare GRENIER
Individual
Géomètre
ORGANIZATION
Organization Name **
Source *
Date *
Country *
Contacts Name *
Contacts Role
Contacts Organization
Contacts Address Building Name
Contacts Address Number In Road
Contacts Address Road Name
Contacts Address Town Or City
Contacts Address Postcode or
Zipcode
Contacts Address Locality
Contacts Address Admin Area
Contacts Address Country
Contacts Phone
Contacts Fax
Contacts Email
Contacts Description
UMR 3495 CNRS/MCC MAP
UMR 3495 CNRS/MCC MAP
13/02/2014
FRANCE
Livio DE LUCA
Ingénieur de Recherche au CNRS, HDR
UMR 3495 CNRS/MCC MAP
Campus CNRS Joseph Aiguier, Bât Z'
31
Chemin Joseph Aiguier
Marseille Cedex 20
13402
FRANCE
+33 (0)491164347
+33 (0)491164343
livio.deluca@map.archi.fr
Appelation Name**
Description**
Link (thumbnail)**
Object **
Is Shown at**
Copyright Credit Line**
Europeana Rights **
Access Rights (enum)
Reproduction Rights
Licence
Type*
Format* Details
Publisher
Place (publication)
Actor
Data_10.vvd
Nuage de point issu du relevé laser de la table
mécanique W1-38-1
UMR 3495 CNRS/MCC MAP
The Public Domain Mark (PDM)
Nuage de points
.vvd
Noémie RENAUDIN
DIGITAL RESSOURCE
Is
part of
W 1-38-1
Chambre de la Reine
Digitisation
24 photos
1
point-cloud
A1
PHYSICAL
OBJECT
DIGITAL
ASSET
DIGITAL
ASSET
-‐
3D
POINT
CLOUD
26. a
eventtype
eve
nttype eventty
pe
eventtype
eventtype
ACTIVITY
3D
M
odeling process
2D medias (derivedfrom
t
he3D
model)
Scientificandtechnicalsupport
Originofresource
Typeofsurvey/Dataacquisition
VRobjects)
documentationterminology
representation
hypot
hesis
figurativesearch
simolarproperties
(pass
ivesensor)
(activesensor)
GeodeticSections/Sketch-up
reconstruction
reco
nstruction
structuring
enrichment (e.g. renderings)
(e.g. videotours)
(e.g.panoramic,
specificappropriate
problemsofthe
reconst
ruction
research
stylisticand
analysiswith
Im
a
ge-based
Range-based
TopographicCAD/Maps
Realitybased
Hyp
othetical
Model
Visual Static images
Animated im
ages
Interactiveimages
ToprovideTosuggestan
Toidentifythe
Form
u
latea
Bibliographic
Iconographic,
Comparative
Libraryreference
collectionand
online
bibliographic
searchengine
Libraryreference
collectionand
onlinebibliographic
searchengine
Morphology,
typology,
materials,etc.
Historicalperiod,
architecturaltypology,
climatezone,etc.
Based
on
a
com
parative
analysisw
ith
sim
ilar
properties
ABC
Reporton
archaeological
work,static
anddynamic
analysis,etc.
DIGITIZATION
3D
M
ODELING RENDERI
NG
SCIENTIFICADVISING
DOCUMENTATION
ORGANIZATION
Country
Contacts
Name Sour
ce
Date
ACTOR
Actorty
pe
Actor
type
Team
(ororganisation)
Individual
Actor Name
Roles
PlaceofBirth
PlaceofDead
D
ateofBirth
DateofDead
DisplaydatePlaceofActivit
y
StaticImages
AnimatedImagesInteractiveImages
Consulte
dduringthe project
Created during the project
Photos
Sketch
CAD
MAPS
Raw
Consolidated
Interactive
Work3DModelSource3DModel
Web3D
M
od
el
Type of ressource
Documentary
Photos
2DDrawings
Pointclou
d
3DModel
Complementary
Doc
um
entary
DIGITAL
RESOURCES
Appelationname
Spa
tial
Description
HERITAGE
ASSET
HA
(Monument)
HA
(Part de)
HA
(Element)
Appelation name
Sp
atial
Description
ty
petyp
e ty
pety
pe
resources
2DMedia
res
ources
Appelationname
Sp
atial
DescriptionAppelationname
Sp
atial
Description
HA
(Furniture)
ACTIVITY
Appelation Name**
Event Type*
Has General Purpose
Actor
Has assisted
Is derived of
Had Specific Purpose
Start Date
End Date
Methods
Material
Software
Modélisation 3D de la table mécanique W1-38-1
3D Modeling
Modélisation 3D de la table mécanique W1-38-1
Luca FORESI, Noémie RENAUDIN
Août 2009
Août 2009
Geometric Reconstruction, Visual Enrichment
Autodesk Image Modeler 4.0 ; Autodesk Maya 2008
ACTOR
Actor Name **
Actor Type
Roles
Place of Birth
Place of Death
Place of Activity
Date of Birth
Date of Death
Display Dates
Luca FORESI
Individual
Géomètre
ORGANIZATION
Organization Name **
Source *
Date *
Country *
Contacts Name *
Contacts Role
Contacts Organization
Contacts Address Building Name
Contacts Address Number In Road
Contacts Address Road Name
Contacts Address Town Or City
Contacts Address Postcode or
Zipcode
Contacts Address Locality
Contacts Address Admin Area
Contacts Address Country
Contacts Phone
Contacts Fax
Contacts Email
Contacts Description
UMR 3495 CNRS/MCC MAP
UMR 3495 CNRS/MCC MAP
13/02/2014
FRANCE
Livio DE LUCA
Ingénieur de Recherche au CNRS, HDR
UMR 3495 CNRS/MCC MAP
Campus CNRS Joseph Aiguier, Bât Z'
31
Chemin Joseph Aiguier
Marseille Cedex 20
13402
FRANCE
+33 (0)491164347
+33 (0)491164343
livio.deluca@map.archi.fr
Appelation Name**
Description**
Link (thumbnail)**
Object **
Is Shown at**
Copyright Credit Line**
Europeana Rights **
Access Rights (enum)
Reproduction Rights
Licence
Type*
Format* Details
Publisher
Place (publication)
Actor
W1-38-1.mb
Fichier Maya de reconstruction 3D de la table
mécanique W1-38-1
UMR 3495 CNRS/MCC MAP
The Public Domain Mark (PDM)
3D
.mb
Luca FORESI
DIGITAL RESSOURCE
Is
part of
Noémie RENAUDIN
Individual
Assistante Ingenieur
W 1-38-1
Chambre de la Reine
3D modeling
1 HD 3D Model (local)
1 LD 3D model (web)
A1
A2
PHYSICAL
OBJECT
DIGITAL
ASSET
DIGITAL
ASSET
-‐
TEXTURED
3D
MODEL
27. a
eventtype
eve
nttype eventty
pe
eventtype
eventtype
ACTIVITY
3D
M
odeling process
2D medias (derivedfrom
t
he3D
model)
Scientificandtechnicalsupport
Originofresource
Typeofsurvey/Dataacquisition
VRobjects)
documentationterminology
representation
hypot
hesis
figurativesearch
simolarproperties
(pass
ivesensor)
(activesensor)
GeodeticSections/Sketch-up
reconstruction
reco
nstruction
structuring
enrichment (e.g. renderings)
(e.g. videotours)
(e.g.panoramic,
specificappropriate
problemsofthe
reconst
ruction
research
stylisticand
analysiswith
Im
a
ge-based
Range-based
TopographicCAD/Maps
Realitybased
Hyp
othetical
Model
Visual Static images
Animated im
ages
Interactiveimages
ToprovideTosuggestan
Toidentifythe
Form
u
latea
Bibliographic
Iconographic,
Comparative
Libraryreference
collectionand
online
bibliographic
searchengine
Libraryreference
collectionand
onlinebibliographic
searchengine
Morphology,
typology,
materials,etc.
Historicalperiod,
architecturaltypology,
climatezone,etc.
Based
on
a
com
parative
analysisw
ith
sim
ilar
properties
ABC
Reporton
archaeological
work,static
anddynamic
analysis,etc.
DIGITIZATION
3D
M
ODELING RENDERI
NG
SCIENTIFICADVISING
DOCUMENTATION
ORGANIZATION
Country
Contacts
Name Sour
ce
Date
ACTOR
Actorty
pe
Actor
type
Team
(ororganisation)
Individual
Actor Name
Roles
PlaceofBirth
PlaceofDead
D
ateofBirth
DateofDead
DisplaydatePlaceofActivit
y
StaticImages
AnimatedImagesInteractiveImages
Consulte
dduringthe project
Created during the project
Photos
Sketch
CAD
MAPS
Raw
Consolidated
Interactive
Work3DModelSource3DModel
Web3D
M
od
el
Type of ressource
Documentary
Photos
2DDrawings
Pointclou
d
3DModel
Complementary
Doc
um
entary
DIGITAL
RESOURCES
Appelationname
Spa
tial
Description
HERITAGE
ASSET
HA
(Monument)
HA
(Part de)
HA
(Element)
Appelation name
Sp
atial
Description
ty
petyp
e ty
pety
pe
resources
2DMedia
res
ources
Appelationname
Sp
atial
DescriptionAppelationname
Sp
atial
Description
HA
(Furniture)
ACTIVITY
Appelation Name**
Event Type*
Has General Purpose
Actor
Has assisted
Is derived of
Had Specific Purpose
Start Date
End Date
Methods
Material
Software
Création de médias 2D asscociés à la table mécanique W1-38-1
Rendering
Rendu Vidéo de la manipulation de la table mécanique W1-38-1
Luca FORESI, Noémie RENAUDIN
Août 2009
Août 2009
Animated Images
Autodesk Maya 2008
ACTOR
Actor Name **
Actor Type
Roles
Place of Birth
Place of Death
Place of Activity
Date of Birth
Date of Death
Display Dates
Luca FORESI
Individual
Géomètre
ORGANIZATION
Organization Name **
Source *
Date *
Country *
Contacts Name *
Contacts Role
Contacts Organization
Contacts Address Building Name
Contacts Address Number In Road
Contacts Address Road Name
Contacts Address Town Or City
Contacts Address Postcode or
Zipcode
Contacts Address Locality
Contacts Address Admin Area
Contacts Address Country
Contacts Phone
Contacts Fax
Contacts Email
Contacts Description
UMR 3495 CNRS/MCC MAP
UMR 3495 CNRS/MCC MAP
13/02/2014
FRANCE
Livio DE LUCA
Ingénieur de Recherche au CNRS, HDR
UMR 3495 CNRS/MCC MAP
Campus CNRS Joseph Aiguier, Bât Z'
31
Chemin Joseph Aiguier
Marseille Cedex 20
13402
FRANCE
+33 (0)491164347
+33 (0)491164343
livio.deluca@map.archi.fr
Appelation Name**
Description**
Link (thumbnail)**
Object **
Is Shown at**
Copyright Credit Line**
Europeana Rights **
Access Rights (enum)
Reproduction Rights
Licence
Type*
Format* Details
Publisher
Place (publication)
Actor
secretaire-7.mov
Vidéo de la manipulation de la table mécanique
W1-38-1
UMR 3495 CNRS/MCC MAP
The Public Domain Mark (PDM)
Vidéo
.mov
Noémie RENAUDIN
DIGITAL RESSOURCE
Is
part of
Noémie RENAUDIN
Individual
Assistante Ingenieur
W 1-38-1
Chambre de la Reine
Complementary 2D media (video)
1 video animationA1
A2 A3
1 HD 3D Model (local)
1 LD 3D model (web)
24
1
point-cloud
PHYSICAL
OBJECT
DIGITAL
ASSET
DIGITAL
ASSET
-‐
VIDEO
ANIMATION