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Rubric for teaching sessions with scientific discovery games
CATEGORY Proficient Partialy Proficient Unsatisfactory Points
4 points 2 points 0 points
Knowledge of the key 
aspects of the 
simulation/game
Identified between 5­3 significant 
aspects in each of the categories of 
the game (significant events, key 
characters, division of labor, 
resources needed, problems to be 
solved).
Identified less than 3 significant 
aspects in each of the 
categories of the game.
Could not identify any 
significant aspects of the 
game.
/4
Ability to understand and 
communicate the rules of 
the game
Understood the majority of the rules
and knows where to find the rules in
question.
Understood a few rules and 
does not know where to find the
rules in question.
Did not understand the rules 
of the game nor where to 
find the rules of the game.
/4
Ability to locate and select 
relevant information from a 
variety of sources to solve 
game problems
Located and selected relevant 
information from a few sources that 
will help solve game problems.
Located a limited amount of 
information. Some were not 
relevant to the game/subject.
Unable to locate relevant 
information.
/4
Use of creative thinking 
strategies in the 
game­making or problem 
solving challenge
Used several original ideas and 
strategies to solve the game 
challenge.
Rarely used original ideas to 
solve the game challenges.
Did not use any original 
ideas to solve the game 
challenges.
/4
Group/partner teamwork Assisted group/partner in the 
activity’s objective.
Finished individual task, but did 
not assist group/partner during 
the activity.
Contributed little to the group
effort during the activity.
/4
TOTAL POINTS /20
© COPYRIGHT 2014 Ann Bell and Antoine Taly All Rights Reserved. 

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Scientific discovery games rubric

  • 1. Rubric for teaching sessions with scientific discovery games CATEGORY Proficient Partialy Proficient Unsatisfactory Points 4 points 2 points 0 points Knowledge of the key  aspects of the  simulation/game Identified between 5­3 significant  aspects in each of the categories of  the game (significant events, key  characters, division of labor,  resources needed, problems to be  solved). Identified less than 3 significant  aspects in each of the  categories of the game. Could not identify any  significant aspects of the  game. /4 Ability to understand and  communicate the rules of  the game Understood the majority of the rules and knows where to find the rules in question. Understood a few rules and  does not know where to find the rules in question. Did not understand the rules  of the game nor where to  find the rules of the game. /4 Ability to locate and select  relevant information from a  variety of sources to solve  game problems Located and selected relevant  information from a few sources that  will help solve game problems. Located a limited amount of  information. Some were not  relevant to the game/subject. Unable to locate relevant  information. /4 Use of creative thinking  strategies in the  game­making or problem  solving challenge Used several original ideas and  strategies to solve the game  challenge. Rarely used original ideas to  solve the game challenges. Did not use any original  ideas to solve the game  challenges. /4 Group/partner teamwork Assisted group/partner in the  activity’s objective. Finished individual task, but did  not assist group/partner during  the activity. Contributed little to the group effort during the activity. /4 TOTAL POINTS /20 © COPYRIGHT 2014 Ann Bell and Antoine Taly All Rights Reserved.