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ANALYSIS OF A GAME 
GENRE
RPG 
Shadow Of Mordor The Elder Scrolls : Skyrim Dragon Age Origins 
http://1.bp.blogspot.com/- 
Dto1ueTmIGY/UujNDK2tZOI/AAAAAA 
AACTI/hmGBdqW80R4/s1600/Middl 
e-Earth-Shadow-Of-Mordor-2014- 
Game.jpg 
http://static- 
1.nexusmods.com/15/mods/1 
10/images/56179-1- 
1406528101.jpg 
http://upload.wikimedia.org/wik 
ipedia/en/8/89/Dragon_Age_Or 
igins_cover.png
RPG (ROLE PLAYING GAME) GENRE 
The RPG genre originates from the Dungeons & 
Dragons penci l -and-paper fantasy role-playing game 
where the players control led one or a smal l group of 
characters and progressed through quests to gain XP 
(Experience) where in result to this players would of ten 
form a close attachment to their characters, 
Characters improve as they progress through the game, 
and af ter a few quests the characters gain experience 
from battles and challenges, experience causes 
characters to advance in ski l ls and abi lities 
RPGs usually have strong story l ines – of ten involving a 
“ s ave t h e wo rl d ” l i ke Dra g o n A g e Ori g i ns fo r example, 
the theme setting may also be used in fantasy, sci -fi , or 
real world type of RPG. 
http://i.ytimg.com/vi/Si 
E1_0nQqGU/maxresdef 
ault.jpg 
http://www.mobygame 
s.com/images/shots/l/ 
505362-dragon-age-origins- 
playstation-3- 
screenshot-the-blight-has. 
jpg
* 
2. Play and observe the games ( take notes, use screen 
capture/grabs, voiceover or embedded video where possible) . 
On these few screenshots of my chosen games were taking via 
steam whi le playing through each game. So basically these shots 
were taken whi le playing through the games.
DRAGON AGE SCREENSHOTS
SKYRIM SCREENSHOTS 
Here I show the atmosphere of 
the world of Skyrim where as 
you can see is a great looking 
game and has the main aspects 
of an RPG, which is exploring 
vast areas creating and finding 
new armours and weapons and 
fighting huge dragons. 
Elder Scrol ls is also a very 
immersive game which al lows 
you to involve yourself into the 
game which in result to that 
creates a great role playing 
experience.
In the elders Scrol ls you are also 
able to discover gui ld or even 
armies which involve you even 
more by assigning you to do 
dif ferent which you are rewarded 
with promotions in the army or a 
gui ld. And which side you choose 
to fight for weather it be the for 
example the stormcloaks or the 
Empire it immerse you into 
bel ieving you are par t of that 
army which overall creates a 
per fect RPG game. 
http://i.ytimg.com/vi/2wulnti-qzU/maxresdefault.jpg
SHADOW OF MORDOR SCREENSHOTS
STRUCTURE/THEMES 
3. Describe st ructure/interaction/gameplay/themes 
http://static.strategyinformer.com/r/game_images/thumbs 
/647x/0155/0031075.jpg 
http://www.vgfaq.com/wp-content/ 
uploads/2014/10/Middle-Earth-Shadow-of- 
Mordor-Display-Of-Power-Dagger-Legend-Mission.jpg
As yo u c an s e e i n t h e fi r s t exampl e i n “Drag o n A g e 
Ori g i n s ” i s wh e re t h e pl aye r i s i n te rac t i n g wi t h t h e 
NP C “Al i s t ai r” an d t h ro ug h o ut mo s t o f t h e g ame 
you wi l l interact wi th these people through a 
selection of choices to pick i f you want to be 
aggressive to them or pol i te to them which ef fects 
the relationship between these characters that 
yo u’l l me et . 
In the second example the interaction wi th the you 
as the player is completely di f ferent where you wi l l 
encounter in combat many enemies which wi l l 
develop opinions about you based on how the fight 
goes, so for example you cause a orc captain to set 
on fi re and he escapes when you re-encounter this 
par ticular orc he wi l l remember that you burned 
and vi r tual ly involve you to be the par t of the game 
which al lows a involving role playing game. http://consoledomination.com/wp-content/ 
http://static.gamesradar.com/images/ 
mb/GamesRadar/us/Games/D/Dragon 
%20Age/Everything%20Else/Dragon%2 
0Age%20Romance%20Guide/ART/Finis 
hed/duncan%20shield%202-- 
article_image.jpg 
uploads/2014/10/Middle- 
Earth-Shadows-of-Mordor-Review- 
Screenshot-Wallpaper-Captain- 
Introduction.jpg
* 
4. Analyse genre characteristics (production technology, 
distribution method, generic codes and conventions)
NARRATIVE STRUCTURES 
5. Analyse narrative structures (closed, open, single st rand, multi - 
st rand, l inear, non- linear, enigma, cl imax, equilibrium) . 
Dragon Age Origins Map Shadow Of Mordor Map Skyrim Map 
http://img1.wikia.nocookie.net/__cb20 
091130015324/dragonage/images/th 
umb/5/5b/Map_-_World.jpg/630px- 
Map_-_World.jpg 
http://a2.mzstatic.com/us/r30/ 
Purple4/v4/c9/a1/46/c9a1466 
d-75b1-97b8-85a4- 
516cb1bcbb47/screen480x480.j 
peg 
http://majamaki.com/wp-content/ 
uploads/2011/12/192 
0-dirty-skyrim-map-by-solace-grace- 
lg.jpg
As you can see between these two varieties of 
exploration and how they are used dif ferently, also 
how they show the story dif ferently. 
The first example is not l inear is it al lows to freely 
explore a vast area without any boundaries giving 
you the sense of freedom and exploration as you 
d on’ t ne e d to g o at any p ac e t h e g ame h as as t h e re 
is none, and that can beneficial for a game when it 
comes to replayability. 
My second example is l inear but of fers a dif ferent 
type of exploration and freedom in the forms of 
i nvol v i ng c onve r s at ions wi t h NP C ’ s and al l ows you to 
preset location on the fairly smal l map, but you wi l l 
of ten forget the size by the qual ity of the interaction 
between you and the companions you travel with 
throughout the game. So in a dif ferent way it al lows 
a great deal of replayability. 
http://gamersushi.com 
/wp-content/ 
uploads/2011 
/11/skyrim-whiterun. 
jpg 
http://firsthour.net/scree 
nshots/dragon-age-origins/ 
dragon-age-origins- 
human-battle.jpg
CHARACTER STEREOTYPING 
6. Analyse representation of characters (negative and positive 
(stereotyping) representation of social groups, social issues and 
places/organisations) . 
Ratbag (S of M) Duncan (DAO) Alduin (Skyrim) 
http://2.bp.blogspot.com/- 
o3OFj36fk48/VAGrjgrCJ5I/AAAAA 
AAAA9Y/CWyccOxaih4/s1600/Mi 
ddleearth%2BShadow%2Bof%2B 
Mordor.png 
http://img1.wikia.nocookie.net/__c 
b20120607234956/dragonage/im 
ages/a/ab/Duncan.jpg 
http://img1.wikia.nocookie.net/__ 
cb20130523180052/elderscrolls/ 
fr/images/3/3b/Alduin_Skyrim_1. 
png
TALION 
The main character Tal ion is shown to be a very 
miserable who has lost loved ones and seeks revenge 
and this type of theme is used for countless 
characters to give the impression of a bui lt up anger 
laying dormant within them al lowing them to design 
that person to be very power ful when producing a 
game. 
In the game he is known to be a descendant of the 
Nor thmen in Rhovanion, and raised in Minas Tirith, 
he is a Ranger of Gondor, and has spent his entire 
adult l ife as a Ranger in the garrison stationed at the 
Black Gate. Everything changes, however when the 
Black Gate is attacked by Sauron's minions. At the 
moment of his death, Tal ion is possessed by an 
immensely power ful Wraith, saving his l ife, but also 
putting upon him a great burden of not resting with 
his lost loved ones. 
http://img4.wikia.nocoo 
kie.net/__cb201410060 
71836/middleearthsha 
dowofmordor7723/ima 
ges/d/dc/Talion(shadow 
_of_mordor).png
MORRIGAN 
Morrigan is a Witch of the Wi lds, one of 
innumerable sorceresses whose legends 
originate in the Korcari Wi lds. She is cal led 
upon to leave her home to become a 
companion to the Warden. 
"Men are always wi l ling to bel ieve two 
things about a woman: one, that she is 
weak, and two, that she f inds him 
attractive. “ 
This is a good quote that Morrigan says 
which basically sums up female characters 
as in most games the female NPCs are 
weak and cannot defend themselves and 
Morrigan goes out of her way to show that 
she is an exception to that theory, saving 
you countless times in battle. 
http://img1.wikia.nocookie.net/__cb20 
130202200834/dragonage/es/images 
/e/e2/Morrigan.gif
DRAGONBORN 
Last Dragonborn has the abi l ity to consume a slain 
Dragon's soul and absorb its knowledge, al lowing them 
to learn words of power quickly. At the beginning 
of Skyrim, the Dragonborn is a prisoner, captured whi le 
attempting to i l legally cross the border into Skyrim. 
Whi le being transpor ted to the settlement of Helgen, 
the Dragonborn discovers that Ulfric Stormcloak, the 
leader of the Stormcloak rebellion, is a fel low prisoner . 
The Dragonborn you begin to play as instantly 
por trayed to be this unstoppable force who can take 
out dragons his voice and can fight the world eater 
“A lduin” h ims elf wh o i s o ne o f t h e ma i n e nemies yo u r 
tasked to try and stop, this type of setting is used for a 
l ot o f RPG’ s wh e re t h e p l ayer s t a r t s wi t h l i t t l e to no 
ski l ls and progressing through the game acquiring new 
ones 
http://gimmegim 
megames.com/wp 
- 
content/uploads/2 
013/02/Skyrim- 
Dragonborn.jpg

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Analysis of a game genre

  • 1. ANALYSIS OF A GAME GENRE
  • 2. RPG Shadow Of Mordor The Elder Scrolls : Skyrim Dragon Age Origins http://1.bp.blogspot.com/- Dto1ueTmIGY/UujNDK2tZOI/AAAAAA AACTI/hmGBdqW80R4/s1600/Middl e-Earth-Shadow-Of-Mordor-2014- Game.jpg http://static- 1.nexusmods.com/15/mods/1 10/images/56179-1- 1406528101.jpg http://upload.wikimedia.org/wik ipedia/en/8/89/Dragon_Age_Or igins_cover.png
  • 3. RPG (ROLE PLAYING GAME) GENRE The RPG genre originates from the Dungeons & Dragons penci l -and-paper fantasy role-playing game where the players control led one or a smal l group of characters and progressed through quests to gain XP (Experience) where in result to this players would of ten form a close attachment to their characters, Characters improve as they progress through the game, and af ter a few quests the characters gain experience from battles and challenges, experience causes characters to advance in ski l ls and abi lities RPGs usually have strong story l ines – of ten involving a “ s ave t h e wo rl d ” l i ke Dra g o n A g e Ori g i ns fo r example, the theme setting may also be used in fantasy, sci -fi , or real world type of RPG. http://i.ytimg.com/vi/Si E1_0nQqGU/maxresdef ault.jpg http://www.mobygame s.com/images/shots/l/ 505362-dragon-age-origins- playstation-3- screenshot-the-blight-has. jpg
  • 4. * 2. Play and observe the games ( take notes, use screen capture/grabs, voiceover or embedded video where possible) . On these few screenshots of my chosen games were taking via steam whi le playing through each game. So basically these shots were taken whi le playing through the games.
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  • 7. SKYRIM SCREENSHOTS Here I show the atmosphere of the world of Skyrim where as you can see is a great looking game and has the main aspects of an RPG, which is exploring vast areas creating and finding new armours and weapons and fighting huge dragons. Elder Scrol ls is also a very immersive game which al lows you to involve yourself into the game which in result to that creates a great role playing experience.
  • 8. In the elders Scrol ls you are also able to discover gui ld or even armies which involve you even more by assigning you to do dif ferent which you are rewarded with promotions in the army or a gui ld. And which side you choose to fight for weather it be the for example the stormcloaks or the Empire it immerse you into bel ieving you are par t of that army which overall creates a per fect RPG game. http://i.ytimg.com/vi/2wulnti-qzU/maxresdefault.jpg
  • 9. SHADOW OF MORDOR SCREENSHOTS
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  • 11. STRUCTURE/THEMES 3. Describe st ructure/interaction/gameplay/themes http://static.strategyinformer.com/r/game_images/thumbs /647x/0155/0031075.jpg http://www.vgfaq.com/wp-content/ uploads/2014/10/Middle-Earth-Shadow-of- Mordor-Display-Of-Power-Dagger-Legend-Mission.jpg
  • 12. As yo u c an s e e i n t h e fi r s t exampl e i n “Drag o n A g e Ori g i n s ” i s wh e re t h e pl aye r i s i n te rac t i n g wi t h t h e NP C “Al i s t ai r” an d t h ro ug h o ut mo s t o f t h e g ame you wi l l interact wi th these people through a selection of choices to pick i f you want to be aggressive to them or pol i te to them which ef fects the relationship between these characters that yo u’l l me et . In the second example the interaction wi th the you as the player is completely di f ferent where you wi l l encounter in combat many enemies which wi l l develop opinions about you based on how the fight goes, so for example you cause a orc captain to set on fi re and he escapes when you re-encounter this par ticular orc he wi l l remember that you burned and vi r tual ly involve you to be the par t of the game which al lows a involving role playing game. http://consoledomination.com/wp-content/ http://static.gamesradar.com/images/ mb/GamesRadar/us/Games/D/Dragon %20Age/Everything%20Else/Dragon%2 0Age%20Romance%20Guide/ART/Finis hed/duncan%20shield%202-- article_image.jpg uploads/2014/10/Middle- Earth-Shadows-of-Mordor-Review- Screenshot-Wallpaper-Captain- Introduction.jpg
  • 13. * 4. Analyse genre characteristics (production technology, distribution method, generic codes and conventions)
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  • 15. NARRATIVE STRUCTURES 5. Analyse narrative structures (closed, open, single st rand, multi - st rand, l inear, non- linear, enigma, cl imax, equilibrium) . Dragon Age Origins Map Shadow Of Mordor Map Skyrim Map http://img1.wikia.nocookie.net/__cb20 091130015324/dragonage/images/th umb/5/5b/Map_-_World.jpg/630px- Map_-_World.jpg http://a2.mzstatic.com/us/r30/ Purple4/v4/c9/a1/46/c9a1466 d-75b1-97b8-85a4- 516cb1bcbb47/screen480x480.j peg http://majamaki.com/wp-content/ uploads/2011/12/192 0-dirty-skyrim-map-by-solace-grace- lg.jpg
  • 16. As you can see between these two varieties of exploration and how they are used dif ferently, also how they show the story dif ferently. The first example is not l inear is it al lows to freely explore a vast area without any boundaries giving you the sense of freedom and exploration as you d on’ t ne e d to g o at any p ac e t h e g ame h as as t h e re is none, and that can beneficial for a game when it comes to replayability. My second example is l inear but of fers a dif ferent type of exploration and freedom in the forms of i nvol v i ng c onve r s at ions wi t h NP C ’ s and al l ows you to preset location on the fairly smal l map, but you wi l l of ten forget the size by the qual ity of the interaction between you and the companions you travel with throughout the game. So in a dif ferent way it al lows a great deal of replayability. http://gamersushi.com /wp-content/ uploads/2011 /11/skyrim-whiterun. jpg http://firsthour.net/scree nshots/dragon-age-origins/ dragon-age-origins- human-battle.jpg
  • 17. CHARACTER STEREOTYPING 6. Analyse representation of characters (negative and positive (stereotyping) representation of social groups, social issues and places/organisations) . Ratbag (S of M) Duncan (DAO) Alduin (Skyrim) http://2.bp.blogspot.com/- o3OFj36fk48/VAGrjgrCJ5I/AAAAA AAAA9Y/CWyccOxaih4/s1600/Mi ddleearth%2BShadow%2Bof%2B Mordor.png http://img1.wikia.nocookie.net/__c b20120607234956/dragonage/im ages/a/ab/Duncan.jpg http://img1.wikia.nocookie.net/__ cb20130523180052/elderscrolls/ fr/images/3/3b/Alduin_Skyrim_1. png
  • 18. TALION The main character Tal ion is shown to be a very miserable who has lost loved ones and seeks revenge and this type of theme is used for countless characters to give the impression of a bui lt up anger laying dormant within them al lowing them to design that person to be very power ful when producing a game. In the game he is known to be a descendant of the Nor thmen in Rhovanion, and raised in Minas Tirith, he is a Ranger of Gondor, and has spent his entire adult l ife as a Ranger in the garrison stationed at the Black Gate. Everything changes, however when the Black Gate is attacked by Sauron's minions. At the moment of his death, Tal ion is possessed by an immensely power ful Wraith, saving his l ife, but also putting upon him a great burden of not resting with his lost loved ones. http://img4.wikia.nocoo kie.net/__cb201410060 71836/middleearthsha dowofmordor7723/ima ges/d/dc/Talion(shadow _of_mordor).png
  • 19. MORRIGAN Morrigan is a Witch of the Wi lds, one of innumerable sorceresses whose legends originate in the Korcari Wi lds. She is cal led upon to leave her home to become a companion to the Warden. "Men are always wi l ling to bel ieve two things about a woman: one, that she is weak, and two, that she f inds him attractive. “ This is a good quote that Morrigan says which basically sums up female characters as in most games the female NPCs are weak and cannot defend themselves and Morrigan goes out of her way to show that she is an exception to that theory, saving you countless times in battle. http://img1.wikia.nocookie.net/__cb20 130202200834/dragonage/es/images /e/e2/Morrigan.gif
  • 20. DRAGONBORN Last Dragonborn has the abi l ity to consume a slain Dragon's soul and absorb its knowledge, al lowing them to learn words of power quickly. At the beginning of Skyrim, the Dragonborn is a prisoner, captured whi le attempting to i l legally cross the border into Skyrim. Whi le being transpor ted to the settlement of Helgen, the Dragonborn discovers that Ulfric Stormcloak, the leader of the Stormcloak rebellion, is a fel low prisoner . The Dragonborn you begin to play as instantly por trayed to be this unstoppable force who can take out dragons his voice and can fight the world eater “A lduin” h ims elf wh o i s o ne o f t h e ma i n e nemies yo u r tasked to try and stop, this type of setting is used for a l ot o f RPG’ s wh e re t h e p l ayer s t a r t s wi t h l i t t l e to no ski l ls and progressing through the game acquiring new ones http://gimmegim megames.com/wp - content/uploads/2 013/02/Skyrim- Dragonborn.jpg