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1
Connecting Man
& the Machine
“Erin Reilly is a
designer, educator,
researcher and
fangirl exploring
participatory culture,
fan engagement and
the future of media
and entertainment.”
early 2000’s
early 2000’s
early 2000’s
early 2000’s
2007
Goal: Prepare MIT Comparative Media Studies students for jobs that do not exist yet.
2010
2010
2010
2010
Chief
Advisor
Creative
Director
Director
2010
W H A T I S T H E A I L ?
The Annenberg Innovation Lab (AIL) is a high-energy,
fast-paced Think & Do Tank that explores emerging
challenges and opportunities in society, media, and
culture.
13
SPONSORS
The lab engages in four types of activities:
•  Design and deliver participatory learning experiences, such as
our Think & Do Workshops.
•  Create prototypes that demonstrate the real-world
applicability of AIL researchers’ theories.
•  Author multimedia publications to advance the media and
entertainment industry.
•  Design innovation challenges that provide mentorship and
prizes to USC students developing prototypes, applications and
business ideas.
14
15
The New Metrics 

and Measurement
The New M&E Ecosystem#
The New Screens
The New Creators and
Makers
The New Funding &
Business Models
16
S I G N PO STS O F O PPO RTU N ITY
The New Screens
17
S I G N PO STS O F O PPO RTU N ITY
The New Screens
18
S I G N PO STS O F O PPO RTU N ITY
The New Screens
19
S I G N PO STS O F O PPO RTU N ITY
The New Funding & Business Models
5 Billion Smart Phones by 2016
1%@ 50 cents=$25 Million
20
S I G N PO STS O F O PPO RTU N ITY
The New Funding & Business Models
21
S I G N PO STS O F O PPO RTU N ITY
The New Funding & Business Models
22
CURATING across Four Vectors:
•  KNOWLEDGE, what you know.
•  SOCIAL, who you’re friends with.
•  INTEREST, what you like to do (even if you don’t know
you do).
•  PHYSICAL, how you interact within public spaces.
S I G N PO STS O F O PPO RTU N ITY
The New Metrics and Measurements
23
S I G N PO STS O F O PPO RTU N ITY
The New Funding & Business Models
MAN
MACHINE
24
S I G N PO STS O F O PPO RTU N ITY
The New Metrics and Measurements
25
S I G N PO STS O F O PPO RTU N ITY
The New Metrics and Measurements
26
S I G N PO STS O F O PPO RTU N ITY
The New Creators and Makers
27
S I G N PO STS O F O PPO RTU N ITY
The New Creators and Makers
28
S I G N PO STS O F O PPO RTU N ITY
The New Creators and Makers
29
S I G N PO STS O F O PPO RTU N ITY
The New Creators and Makers
30
The Edison Project
Reinventing the Media & Entertainment Business
“I find out what the
world needs, then I
proceed to invent.”
- Thomas Edison
Get involved!
•  Attend a participatory learning experiences, such as Geek
Speaks or our Fall 2014 Think & Do on New Creators & Makers.
•  Partner with researchers to create prototypes that
demonstrate the real-world applicability of M&E theories.
•  Download our Briefing Books -- authored multimedia
publications to advance the media and entertainment industry.
•  Attend our Evening of Innovation on April 23rd to vote on our
2013-14 Design innovation challenge highlighting six student
projects and many prototypes coming out of the lab.
31
Thank you!
For more information,
ereilly@usc.edu
www.annenberglab.com
@ebreilly

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Connecting Man and the Machine

  • 2. “Erin Reilly is a designer, educator, researcher and fangirl exploring participatory culture, fan engagement and the future of media and entertainment.”
  • 8. Goal: Prepare MIT Comparative Media Studies students for jobs that do not exist yet.
  • 10. 2010
  • 12. 2010 W H A T I S T H E A I L ? The Annenberg Innovation Lab (AIL) is a high-energy, fast-paced Think & Do Tank that explores emerging challenges and opportunities in society, media, and culture.
  • 14. The lab engages in four types of activities: •  Design and deliver participatory learning experiences, such as our Think & Do Workshops. •  Create prototypes that demonstrate the real-world applicability of AIL researchers’ theories. •  Author multimedia publications to advance the media and entertainment industry. •  Design innovation challenges that provide mentorship and prizes to USC students developing prototypes, applications and business ideas. 14
  • 15. 15 The New Metrics 
 and Measurement The New M&E Ecosystem# The New Screens The New Creators and Makers The New Funding & Business Models
  • 16. 16 S I G N PO STS O F O PPO RTU N ITY The New Screens
  • 17. 17 S I G N PO STS O F O PPO RTU N ITY The New Screens
  • 18. 18 S I G N PO STS O F O PPO RTU N ITY The New Screens
  • 19. 19 S I G N PO STS O F O PPO RTU N ITY The New Funding & Business Models 5 Billion Smart Phones by 2016 1%@ 50 cents=$25 Million
  • 20. 20 S I G N PO STS O F O PPO RTU N ITY The New Funding & Business Models
  • 21. 21 S I G N PO STS O F O PPO RTU N ITY The New Funding & Business Models
  • 22. 22 CURATING across Four Vectors: •  KNOWLEDGE, what you know. •  SOCIAL, who you’re friends with. •  INTEREST, what you like to do (even if you don’t know you do). •  PHYSICAL, how you interact within public spaces. S I G N PO STS O F O PPO RTU N ITY The New Metrics and Measurements
  • 23. 23 S I G N PO STS O F O PPO RTU N ITY The New Funding & Business Models MAN MACHINE
  • 24. 24 S I G N PO STS O F O PPO RTU N ITY The New Metrics and Measurements
  • 25. 25 S I G N PO STS O F O PPO RTU N ITY The New Metrics and Measurements
  • 26. 26 S I G N PO STS O F O PPO RTU N ITY The New Creators and Makers
  • 27. 27 S I G N PO STS O F O PPO RTU N ITY The New Creators and Makers
  • 28. 28 S I G N PO STS O F O PPO RTU N ITY The New Creators and Makers
  • 29. 29 S I G N PO STS O F O PPO RTU N ITY The New Creators and Makers
  • 30. 30 The Edison Project Reinventing the Media & Entertainment Business “I find out what the world needs, then I proceed to invent.” - Thomas Edison
  • 31. Get involved! •  Attend a participatory learning experiences, such as Geek Speaks or our Fall 2014 Think & Do on New Creators & Makers. •  Partner with researchers to create prototypes that demonstrate the real-world applicability of M&E theories. •  Download our Briefing Books -- authored multimedia publications to advance the media and entertainment industry. •  Attend our Evening of Innovation on April 23rd to vote on our 2013-14 Design innovation challenge highlighting six student projects and many prototypes coming out of the lab. 31
  • 32. Thank you! For more information, ereilly@usc.edu www.annenberglab.com @ebreilly