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THE USE OF MOBILE
DEVICES IN AND OUT
OF THE CLASSROOM
         By Rebecca Haley
MOBILE APPLICATION DATA TO PONDER
        National survey conducted on children
                  ages 4-8 years old:

   60% of children read or listen to stories on touch
    devices
   60% of children use mobile apps more than four times a
    week
   24% do so every day
   71% of those apps are downloaded by parents
   29% by the children themselves

   Ruckus Media Group 4/2012
    http://sandboxsummit.org/agenda/
EXPLORATION AND RESEARCH
   Today's educators are exploring the potential of mobile
    wireless technology to improve learning

   Research on the educational value of handheld devices in K-
    12 settings is limited, but suggests that these devices can be
    quite useful
   Baya'a, N., & Daher, W. (2009). Learning
    mathematics in an authentic mobile environment:
    The perceptions of students. International Journal
    of Interactive Mobile Technologies,3(6).
   Patten, K. B., & Craig, D. V. (2007). E-literacy and
    literacy: iPods, popular culture and language
    learning. International Journal of the Book, 4(1), 69-
    74.




   Lacina, J. (2008). Learning English with iPods.
    Childhood Education, 84, 247-249.
   Gulchak, D.J. (2008). Using a mobile handheld
    computer to teach a student with an emotional and
    behavioral disorder to self-monitor attention.
    Education & Treatment of Children, 3(4), 567-581.
   Harris, C. (2008). An iPhone for every student. School Library
    Journal, 54(11), 22.
FIRST HANDHELD DEVICE EVALUATION STUDY
WITHIN THE K-12 SCHOOL SYSTEM
   Palm Education Pioneers Program was launched in 2001
   Included over 100 teachers
   Examined the teachers' attitudes through surveys and site
    visits
    They were "overwhelmingly positive" about the use of
    handheld computers in the teaching and learning process

  "Palm is committed to understanding how providing a
   powerful, personal, handheld computer for every student can
   provide the technology access required to create new
   classroom practices that can revolutionize the way teachers
   teach and the way students learn.”
-- Mike Lorion, Vice President of Education, Palm, Inc.
GODWIN-JONES, R. (2010). LITERACIES AND
TECHNOLOGIES REVISITED. LANGUAGE, LEARNING &
TECHNOLOGY. 14(3).
   “Calm, unfocused, undistracted, the linear mind is being
    pushed aside by a new kind of mind that wants and needs to
    take in and dole out information in short, disjointed, often
    overlapping bursts--the faster the better.“
   Carr, N. (2010). The shallows: What the Internet is doing to our brains. New
    York: Norton.




   Change in electronic communication
   Collaborative Language Learning



 Build activities that connect in-class
tasks to the experiences of students to their on-line lives
GODWIN-JONES, R. (2011). MOBILE APPS FOR LANGUAGE
LEARNING. LANGUAGE, LEARNING & TECHNOLOGY, 15(2).

       The History of Learning Languages
             Using a Mobile Device


 Limited, Constrained and Slow
 Functionality arrives in 2007

 Linking a mobile app to a web service

 “We know that learning becomes more real
  and permanent when tied to learners' lives
  outside the academic environment.”
DEMSKI, J. (2011). ELL TO GO: TWO SCHOOLS TRANSFORM THEIR
ELL PROGRAMS BY GIVING STUDENTS AROUND-THE-CLOCK ACCESS
TO SOME OF THE LATEST MOBILE DEVICES. T H E JOURNAL. 38 (5).




   Newcomer Center, in Arlington Heights, IL

   “Each armed with an iPad, they swipe their fingers
    across the screen…”
   ELL classroom at Comal Independent School
    District in New Braunfels, TX

   “…a teacher asks her students to bring their iPod
    Touch devices home and use their voice memo
    apps to record themselves reading aloud in
    English.”
NEED APPS? RESOURCES FOR TEACHERS
   http://www.youtube.com/user/AppsForKidsReviews/
    featured

Discover the best educational apps for kids. Videos
  are available to watch to make sure it's right for
  your educational purposes.
SPECIAL NEEDS APPS
   http://a4cwsn.com/mobile-education-store/

   The number of apps designed for children with
    special needs seems to grow by the day. This
    presents a huge opportunity to find tools to help
    with communication, behavior, learning, medical
    management ... and also a huge headache as we
    try to find the perfect choices in an ever-expanding
    selection. Apps for children with special needs is a
    site that offers videos of the apps in action and
    reviews of whether they're worth your while.
AN EDUCATIONAL COMMUNITY
   http://www.iear.org/

   Community and collaboration is the most vital
    aspect for improving education. Technology is really
    at a point where we can make a difference as a
    collective body in so many ways. Sometimes we
    just need a spark to ignite a movement ...

    IEAR.org is an attempt to marry several
    educational communication tools into one
    community.
BRAINSCAPE-EFFICIENT MOBILE LEARNING
            BASED ON BRAIN SCIENCE

              Watch the video below:
http://www.youtube.com/watch?v=eHi9PdmhEL0

           Educational blog on ways to use
                  Brainscape Theory:
http://blog.brainscape.com/

     Research on Confidence Based Repetition-
              How Brainscape works:
http://www.brainscape.com/images/cms/research/Con
  fidence-Based_Repetition.pdf
Questions?
            Rebeccahaley@mail.usf.edu

Tonight, let’s discuss:
 Your thoughts on mobile device usage in the
  classroom
 Your experience, or the experiences you’d like to be
  having, with mobile devices
 Your thoughts on Brainscape.com



Please be ready to:
 Share educational apps that you’ve used with
  success

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The use of mobile devices in and out of the classroom

  • 1. THE USE OF MOBILE DEVICES IN AND OUT OF THE CLASSROOM By Rebecca Haley
  • 2. MOBILE APPLICATION DATA TO PONDER National survey conducted on children ages 4-8 years old:  60% of children read or listen to stories on touch devices  60% of children use mobile apps more than four times a week  24% do so every day  71% of those apps are downloaded by parents  29% by the children themselves  Ruckus Media Group 4/2012 http://sandboxsummit.org/agenda/
  • 3. EXPLORATION AND RESEARCH  Today's educators are exploring the potential of mobile wireless technology to improve learning  Research on the educational value of handheld devices in K- 12 settings is limited, but suggests that these devices can be quite useful
  • 4. Baya'a, N., & Daher, W. (2009). Learning mathematics in an authentic mobile environment: The perceptions of students. International Journal of Interactive Mobile Technologies,3(6).
  • 5. Patten, K. B., & Craig, D. V. (2007). E-literacy and literacy: iPods, popular culture and language learning. International Journal of the Book, 4(1), 69- 74.  Lacina, J. (2008). Learning English with iPods. Childhood Education, 84, 247-249.
  • 6. Gulchak, D.J. (2008). Using a mobile handheld computer to teach a student with an emotional and behavioral disorder to self-monitor attention. Education & Treatment of Children, 3(4), 567-581.
  • 7. Harris, C. (2008). An iPhone for every student. School Library Journal, 54(11), 22.
  • 8. FIRST HANDHELD DEVICE EVALUATION STUDY WITHIN THE K-12 SCHOOL SYSTEM  Palm Education Pioneers Program was launched in 2001  Included over 100 teachers  Examined the teachers' attitudes through surveys and site visits  They were "overwhelmingly positive" about the use of handheld computers in the teaching and learning process  "Palm is committed to understanding how providing a powerful, personal, handheld computer for every student can provide the technology access required to create new classroom practices that can revolutionize the way teachers teach and the way students learn.” -- Mike Lorion, Vice President of Education, Palm, Inc.
  • 9. GODWIN-JONES, R. (2010). LITERACIES AND TECHNOLOGIES REVISITED. LANGUAGE, LEARNING & TECHNOLOGY. 14(3).  “Calm, unfocused, undistracted, the linear mind is being pushed aside by a new kind of mind that wants and needs to take in and dole out information in short, disjointed, often overlapping bursts--the faster the better.“  Carr, N. (2010). The shallows: What the Internet is doing to our brains. New York: Norton.  Change in electronic communication  Collaborative Language Learning  Build activities that connect in-class tasks to the experiences of students to their on-line lives
  • 10. GODWIN-JONES, R. (2011). MOBILE APPS FOR LANGUAGE LEARNING. LANGUAGE, LEARNING & TECHNOLOGY, 15(2). The History of Learning Languages Using a Mobile Device  Limited, Constrained and Slow  Functionality arrives in 2007  Linking a mobile app to a web service  “We know that learning becomes more real and permanent when tied to learners' lives outside the academic environment.”
  • 11. DEMSKI, J. (2011). ELL TO GO: TWO SCHOOLS TRANSFORM THEIR ELL PROGRAMS BY GIVING STUDENTS AROUND-THE-CLOCK ACCESS TO SOME OF THE LATEST MOBILE DEVICES. T H E JOURNAL. 38 (5).  Newcomer Center, in Arlington Heights, IL  “Each armed with an iPad, they swipe their fingers across the screen…”
  • 12. ELL classroom at Comal Independent School District in New Braunfels, TX  “…a teacher asks her students to bring their iPod Touch devices home and use their voice memo apps to record themselves reading aloud in English.”
  • 13. NEED APPS? RESOURCES FOR TEACHERS  http://www.youtube.com/user/AppsForKidsReviews/ featured Discover the best educational apps for kids. Videos are available to watch to make sure it's right for your educational purposes.
  • 14. SPECIAL NEEDS APPS  http://a4cwsn.com/mobile-education-store/  The number of apps designed for children with special needs seems to grow by the day. This presents a huge opportunity to find tools to help with communication, behavior, learning, medical management ... and also a huge headache as we try to find the perfect choices in an ever-expanding selection. Apps for children with special needs is a site that offers videos of the apps in action and reviews of whether they're worth your while.
  • 15. AN EDUCATIONAL COMMUNITY  http://www.iear.org/  Community and collaboration is the most vital aspect for improving education. Technology is really at a point where we can make a difference as a collective body in so many ways. Sometimes we just need a spark to ignite a movement ...  IEAR.org is an attempt to marry several educational communication tools into one community.
  • 16. BRAINSCAPE-EFFICIENT MOBILE LEARNING BASED ON BRAIN SCIENCE  Watch the video below: http://www.youtube.com/watch?v=eHi9PdmhEL0  Educational blog on ways to use Brainscape Theory: http://blog.brainscape.com/  Research on Confidence Based Repetition- How Brainscape works: http://www.brainscape.com/images/cms/research/Con fidence-Based_Repetition.pdf
  • 17. Questions? Rebeccahaley@mail.usf.edu Tonight, let’s discuss:  Your thoughts on mobile device usage in the classroom  Your experience, or the experiences you’d like to be having, with mobile devices  Your thoughts on Brainscape.com Please be ready to:  Share educational apps that you’ve used with success