SlideShare une entreprise Scribd logo
1  sur  20
HAPTIC TECHNOLOGY
Submitted by:
Anchika kumari
B.Tech Vth Sem(CS)
INTRODUCTION
Haptics’ is a technology that adds the sense of touch to
virtual environments.
Haptic technology refers to technology that interfaces the
user with a virtual environment via the sense of touch by
applying forces, vibrations, and/or motions to the user.
When virtual object are touched, they seem real and
tangible.
Haptic=Touch=Connection
• Derived from Greek word “haptikos” means able
to come in contact with”
• HAPTIC :also known as
force-feedback technology
• Haptic technology has the
ability to boost realism by the
addition of a third sense
called touch.
Generation of haptic
• First generation: electromagnetic technologies
produce a limited range of sensations
• Second generation : touch-coordinate specific
responses
• Third generation : delivers both touch-coordinate
specific responses and customizable haptic effects
• Fourth generation : pressure sensitivity, i.e. how
hard you press on a flat surface can affect the
response
Basic System Configuration
4
3
2
4 3
2
1
1
End effector
Hand
Actuators
Muscles
Sensors
Virtual object
MachineHuman
Computer
hapticsSensors
Feedback
• Haptics is implemented through different
type of interactions with a haptic device
communicating with the computer.
• These interactions can be divided
into two category:
Tactile Feedback
Force Feedback.
Types of Feedback
Tactical feedback Force feedback
• Refers to the sensations felt by the
skin.
• It allow users to feel things
• Eg: temperature, vibrations etc.
• It reproduces the directional
forces that can result from
solid boundaries.
• Eg: weight of virtual objects.
Haptic Devices
• It allow users to touch, feel
and manipulate 3-D objects
in virtual environments.
• Haptic device are input-
output device.
1.Phantom
• providing a 3D touch to the
virtual objects
• provides 6 d.o.f
• when the user move his finger,
then he could really feel the
shape and size of the virtual
3D object that has been
already programmed.
• It works monitoring the
position of user fingertip or
hand by optical encoder
2.Cyber Grasp
• The Cyber Grasp system fits
over the user's entire hand
like an exoskeleton and adds
resistive force feedback to
each finger
• Allows 4 d.o.f for each finger
• Adapted to different size of
the fingers
• Located on the back of the
hand
Computer and video
games:
 Disney Research
Pittsburg has
Shown off a technology
called “Surround
Haptics” that bring
real life experience in
video gaming and film
watching
Medical & Military
Stroke Patients
• Patients interact with virtual
worlds by feel.
Army
• Military Training in virtual
environment.
Electronics
Robotics Mobile devices-
• Haptic technology
is also widely used in
teleoperation, or telerobotics.
Tactile haptic feedback
becoming common in
cellular devices.
Future application
• The Design Research Lab
in Berlin, Germany has
developed a haptic feedback
glove designed specifically for
blind users to improve texting
capabilities.
• The Lorm glove allows blind
users to text by tapping
various sensors, and to receive
text via vibrations.
• Text for blind
Touch to feel the virtual world
• Interaction Research group at
Microsoft Research Redmond
developing through
user touch and feel objects
inside the virtual world
• flat touch screen convey depth,
weight, movement, and shape
• moving a finger on the screen,
the user can interact with on-
screen 3-D objects and
experience different force
responses that correspond to
the physical simulation.
Advantages
 Working time is reduced.
 Communication is centered through touch and the
digital world can behave like the real world.
 Increase confidence in medical field.
 With haptic hardware and software designer can feel
the result as if he/she were handling physical objects.
Disadvantages
 Higher cost.
 Large weigh & size
 From point of algorithm, output is not saturate.
 The precision of touch require a lots of advance
design.
Conclusion
• Touch plays a huge role in the way we perceive our
surroundings and also how we interact with them.
Haptics technologies have come a long way in bringing
this technology into reality.
• Currently limited to consumers.
• Future generations of mobile devices and game console
accessories will implement more haptic feedback.
• Increasing applications of haptics the cost of the haptic
devices will drop in future.
• This technology brings us one step closer to virtual
world.
References
• https://haptics.lcsr.jhu.edu/Research/Tissue_M
odeling_and_Simulation
• http://www.mpb-
technology/dof/application.html
• http://www.informit.com
• http://sciencedaily.com
• http://www.electronic.howstuffworks.com
• http://wikipedia.com
Haptic technology

Contenu connexe

Tendances

Haptic Technology ppt
Haptic Technology pptHaptic Technology ppt
Haptic Technology ppt
Arun Sivaraj
 
Haptic technology
Haptic technologyHaptic technology
Haptic technology
Priya K
 

Tendances (20)

Haptic technology ppt
Haptic technology pptHaptic technology ppt
Haptic technology ppt
 
Haptic Technology
Haptic TechnologyHaptic Technology
Haptic Technology
 
Haptic Technology
Haptic TechnologyHaptic Technology
Haptic Technology
 
Haptic technology
Haptic technologyHaptic technology
Haptic technology
 
Haptic Technology
Haptic Technology Haptic Technology
Haptic Technology
 
Haptics ppt
Haptics pptHaptics ppt
Haptics ppt
 
Haptic technology
Haptic  technologyHaptic  technology
Haptic technology
 
Haptic technology
 Haptic technology Haptic technology
Haptic technology
 
Haptic technology
Haptic technologyHaptic technology
Haptic technology
 
Haptic technology
Haptic technologyHaptic technology
Haptic technology
 
Haptic Technology
 Haptic Technology Haptic Technology
Haptic Technology
 
Haptic Technology ppt
Haptic Technology pptHaptic Technology ppt
Haptic Technology ppt
 
Haptics
HapticsHaptics
Haptics
 
HAPTIC TECHNOLOGY
HAPTIC TECHNOLOGY HAPTIC TECHNOLOGY
HAPTIC TECHNOLOGY
 
Haptic Technology
Haptic TechnologyHaptic Technology
Haptic Technology
 
Haptic Technology slideshare
Haptic  Technology slideshareHaptic  Technology slideshare
Haptic Technology slideshare
 
Haptic Technology
Haptic TechnologyHaptic Technology
Haptic Technology
 
Haptic touch feedback technology ppt
Haptic touch feedback technology pptHaptic touch feedback technology ppt
Haptic touch feedback technology ppt
 
Haptic technology-sense of touch(connect)
Haptic technology-sense of touch(connect)Haptic technology-sense of touch(connect)
Haptic technology-sense of touch(connect)
 
Haptic technology
Haptic technologyHaptic technology
Haptic technology
 

En vedette (10)

Haptics- Non verbal communication
Haptics- Non verbal communicationHaptics- Non verbal communication
Haptics- Non verbal communication
 
Bosch Thailand Product Lineup 2015
Bosch Thailand Product Lineup 2015Bosch Thailand Product Lineup 2015
Bosch Thailand Product Lineup 2015
 
Human Sensitivity In Forced Feedback Systems (07 31 2009 02 28 18)
Human Sensitivity In Forced Feedback Systems (07 31 2009 02 28 18)Human Sensitivity In Forced Feedback Systems (07 31 2009 02 28 18)
Human Sensitivity In Forced Feedback Systems (07 31 2009 02 28 18)
 
Haptic technology ppt
Haptic technology pptHaptic technology ppt
Haptic technology ppt
 
Haptics ppt
Haptics pptHaptics ppt
Haptics ppt
 
Haptics
Haptics Haptics
Haptics
 
Four wheel steering system
Four wheel steering systemFour wheel steering system
Four wheel steering system
 
SYNOPSIS fOR FOUR WHEEL STEERING SYSTEM (MECHANICAL ENGG.)
SYNOPSIS fOR FOUR WHEEL STEERING SYSTEM (MECHANICAL ENGG.)SYNOPSIS fOR FOUR WHEEL STEERING SYSTEM (MECHANICAL ENGG.)
SYNOPSIS fOR FOUR WHEEL STEERING SYSTEM (MECHANICAL ENGG.)
 
Four Wheel Steering System
Four  Wheel  Steering  SystemFour  Wheel  Steering  System
Four Wheel Steering System
 
INDEPENDENT SUSPENSION SYSTEM
INDEPENDENT SUSPENSION SYSTEMINDEPENDENT SUSPENSION SYSTEM
INDEPENDENT SUSPENSION SYSTEM
 

Similaire à Haptic technology

Similaire à Haptic technology (20)

Haptic tech
Haptic techHaptic tech
Haptic tech
 
HAPTIC TECHNOLOGY.pptx
HAPTIC TECHNOLOGY.pptxHAPTIC TECHNOLOGY.pptx
HAPTIC TECHNOLOGY.pptx
 
wearable_HAPTIC_TECHNOLOGY_pptx.pptx
wearable_HAPTIC_TECHNOLOGY_pptx.pptxwearable_HAPTIC_TECHNOLOGY_pptx.pptx
wearable_HAPTIC_TECHNOLOGY_pptx.pptx
 
Haptic technology
Haptic technologyHaptic technology
Haptic technology
 
Haptic technology
Haptic technologyHaptic technology
Haptic technology
 
Haptic technology
Haptic technologyHaptic technology
Haptic technology
 
HAPTIC TECHNOLOGY.pptx
HAPTIC TECHNOLOGY.pptxHAPTIC TECHNOLOGY.pptx
HAPTIC TECHNOLOGY.pptx
 
HAPTIC TECHNOLOGY .pptx
HAPTIC TECHNOLOGY .pptxHAPTIC TECHNOLOGY .pptx
HAPTIC TECHNOLOGY .pptx
 
Haptic technology
Haptic technologyHaptic technology
Haptic technology
 
Haptic_Technology
Haptic_TechnologyHaptic_Technology
Haptic_Technology
 
HAPTICS
HAPTICSHAPTICS
HAPTICS
 
Haptic tech
Haptic techHaptic tech
Haptic tech
 
Haptics touch the virtual
Haptics touch the virtualHaptics touch the virtual
Haptics touch the virtual
 
Haptic technology
Haptic technologyHaptic technology
Haptic technology
 
Haptic Technology- Interaction with Virtuality
Haptic Technology- Interaction with VirtualityHaptic Technology- Interaction with Virtuality
Haptic Technology- Interaction with Virtuality
 
Haptic technology
Haptic technologyHaptic technology
Haptic technology
 
HAPTIC TECHNOLOGY
HAPTIC TECHNOLOGYHAPTIC TECHNOLOGY
HAPTIC TECHNOLOGY
 
Haptics
HapticsHaptics
Haptics
 
HAPTIC_TECH ppt final.pptx
HAPTIC_TECH ppt final.pptxHAPTIC_TECH ppt final.pptx
HAPTIC_TECH ppt final.pptx
 
nilesh.pptx
nilesh.pptxnilesh.pptx
nilesh.pptx
 

Dernier

The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
heathfieldcps1
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
PECB
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
QucHHunhnh
 

Dernier (20)

Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural ResourcesEnergy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
Energy Resources. ( B. Pharmacy, 1st Year, Sem-II) Natural Resources
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17How to Give a Domain for a Field in Odoo 17
How to Give a Domain for a Field in Odoo 17
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptxBasic Civil Engineering first year Notes- Chapter 4 Building.pptx
Basic Civil Engineering first year Notes- Chapter 4 Building.pptx
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 
This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.This PowerPoint helps students to consider the concept of infinity.
This PowerPoint helps students to consider the concept of infinity.
 
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17  How to Extend Models Using Mixin ClassesMixin Classes in Odoo 17  How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
 
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-IIFood Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
Application orientated numerical on hev.ppt
Application orientated numerical on hev.pptApplication orientated numerical on hev.ppt
Application orientated numerical on hev.ppt
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
 
Asian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptxAsian American Pacific Islander Month DDSD 2024.pptx
Asian American Pacific Islander Month DDSD 2024.pptx
 
ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701
 
PROCESS RECORDING FORMAT.docx
PROCESS      RECORDING        FORMAT.docxPROCESS      RECORDING        FORMAT.docx
PROCESS RECORDING FORMAT.docx
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
Role Of Transgenic Animal In Target Validation-1.pptx
Role Of Transgenic Animal In Target Validation-1.pptxRole Of Transgenic Animal In Target Validation-1.pptx
Role Of Transgenic Animal In Target Validation-1.pptx
 

Haptic technology

  • 1. HAPTIC TECHNOLOGY Submitted by: Anchika kumari B.Tech Vth Sem(CS)
  • 2. INTRODUCTION Haptics’ is a technology that adds the sense of touch to virtual environments. Haptic technology refers to technology that interfaces the user with a virtual environment via the sense of touch by applying forces, vibrations, and/or motions to the user. When virtual object are touched, they seem real and tangible.
  • 3. Haptic=Touch=Connection • Derived from Greek word “haptikos” means able to come in contact with” • HAPTIC :also known as force-feedback technology • Haptic technology has the ability to boost realism by the addition of a third sense called touch.
  • 4. Generation of haptic • First generation: electromagnetic technologies produce a limited range of sensations • Second generation : touch-coordinate specific responses • Third generation : delivers both touch-coordinate specific responses and customizable haptic effects • Fourth generation : pressure sensitivity, i.e. how hard you press on a flat surface can affect the response
  • 5. Basic System Configuration 4 3 2 4 3 2 1 1 End effector Hand Actuators Muscles Sensors Virtual object MachineHuman Computer hapticsSensors
  • 6. Feedback • Haptics is implemented through different type of interactions with a haptic device communicating with the computer. • These interactions can be divided into two category: Tactile Feedback Force Feedback.
  • 7. Types of Feedback Tactical feedback Force feedback • Refers to the sensations felt by the skin. • It allow users to feel things • Eg: temperature, vibrations etc. • It reproduces the directional forces that can result from solid boundaries. • Eg: weight of virtual objects.
  • 8. Haptic Devices • It allow users to touch, feel and manipulate 3-D objects in virtual environments. • Haptic device are input- output device.
  • 9. 1.Phantom • providing a 3D touch to the virtual objects • provides 6 d.o.f • when the user move his finger, then he could really feel the shape and size of the virtual 3D object that has been already programmed. • It works monitoring the position of user fingertip or hand by optical encoder
  • 10. 2.Cyber Grasp • The Cyber Grasp system fits over the user's entire hand like an exoskeleton and adds resistive force feedback to each finger • Allows 4 d.o.f for each finger • Adapted to different size of the fingers • Located on the back of the hand
  • 11. Computer and video games:  Disney Research Pittsburg has Shown off a technology called “Surround Haptics” that bring real life experience in video gaming and film watching
  • 12. Medical & Military Stroke Patients • Patients interact with virtual worlds by feel. Army • Military Training in virtual environment.
  • 13. Electronics Robotics Mobile devices- • Haptic technology is also widely used in teleoperation, or telerobotics. Tactile haptic feedback becoming common in cellular devices.
  • 14. Future application • The Design Research Lab in Berlin, Germany has developed a haptic feedback glove designed specifically for blind users to improve texting capabilities. • The Lorm glove allows blind users to text by tapping various sensors, and to receive text via vibrations. • Text for blind
  • 15. Touch to feel the virtual world • Interaction Research group at Microsoft Research Redmond developing through user touch and feel objects inside the virtual world • flat touch screen convey depth, weight, movement, and shape • moving a finger on the screen, the user can interact with on- screen 3-D objects and experience different force responses that correspond to the physical simulation.
  • 16. Advantages  Working time is reduced.  Communication is centered through touch and the digital world can behave like the real world.  Increase confidence in medical field.  With haptic hardware and software designer can feel the result as if he/she were handling physical objects.
  • 17. Disadvantages  Higher cost.  Large weigh & size  From point of algorithm, output is not saturate.  The precision of touch require a lots of advance design.
  • 18. Conclusion • Touch plays a huge role in the way we perceive our surroundings and also how we interact with them. Haptics technologies have come a long way in bringing this technology into reality. • Currently limited to consumers. • Future generations of mobile devices and game console accessories will implement more haptic feedback. • Increasing applications of haptics the cost of the haptic devices will drop in future. • This technology brings us one step closer to virtual world.
  • 19. References • https://haptics.lcsr.jhu.edu/Research/Tissue_M odeling_and_Simulation • http://www.mpb- technology/dof/application.html • http://www.informit.com • http://sciencedaily.com • http://www.electronic.howstuffworks.com • http://wikipedia.com