The document discusses teaching and learning in a Web 2.0 world. It notes that many students are already familiar with social media technologies like blogs, wikis, YouTube, and social networking sites. It also discusses Bloom's taxonomy and how it has been adapted for digital resources. The agenda involves joining a professional learning network to discuss math topics using a wiki and exploring exemplary online math resources to engage students through technology.
5. “ Web 2.0” Technologies Have you ever…. Yes No Contributed to a blog? Used a wiki? Viewed a video on YouTube? Downloaded a podcast? Shared your bookmarks? Used a social networking site? Tweeted?
6. Anderson, L.W., and D. Krathwohl (Eds.) (2001). A Taxonomy for Learning, Teaching and Assessing: a Revision of Bloom's Taxonomy of Educational Objectives. Longman, New York. Bloom’s Taxonomy Bloom’s Revised Taxonomy
7. Tools Adapted from Churches, Andrew. Bloom’s Digital Taxonomy. Educational Origami. 30 January 2009. < http://edorigami.wikispaces.com/Bloom%27s+Digital+Taxonomy >.
8. What do we want students to do with online resources and applications? Level of Engagement Find a website Ask a question Create a digital story Run a simulation Post to blog Edit a wiki page Collect and share data with students around the world
55% of online teens have created a personal profile online (ages 12-17) 55% have used social networking sites like MySpace or Facebook. 66% of teens who have created a profile say that their profile is not visible to all Internet users - Pew Internet & American Life Project Survey (1.7.07)
Why 2.0? Static to Active – build an architecture of participation 55% of online teens have created a personal profile online (ages 12-17) 55% have used social networking sites like MySpace or Facebook. 66% of teens who have created a profile say that their profile is not visible to all Internet users - Pew Internet & American Life Project Survey (1.7.07)
From Educational Origami – Andrew Churches wiki
Ask yourself this question as you think about using digital resources and the web.