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Universal Design for Learning
A Teacher’s Quest to Reach Every Learner
Ms. Gilmore looked abysmally at her 4th grade students’ recent homework
assignment. The assignment had involved answering questions from the Science
textbook. A majority of students had passed. However, some students had failed –
again.
Why can’t they pass? she wondered. She ran through a list of reasons in her
head. None of them seemed right. She was blaming the students for everything.
That didn’t seem right either.
Ms. Gilmore decided to do some research. She opened her laptop and began
searching. A particular key word caught her eye – Universal Design for Learning.
She had never heard of this term before, so she began researching it. It turned out
that it had all started with Universal Design – a movement by Ron Mace to make
access to buildings possible for as many people as possible1. This included wider
doors and ramps.
Educators had taken hold of this idea and created Universal Design for Learning.
Its goal was to provide learning that allows all students to engage and succeed –
not just the majority5. It taps into the ways students learn and how they learn best.
The problem wasn’t the students, but the curriculum used. Flexibility was a must.
How
                                     Students
                                      Learn




                                    Principles
                                     of UDL

                       Why                            What
                     Students                        Students
                      Learn                           Learn




With some more research, Ms. Gilmore saw that Universal Design for Learning
had three principles – the how, what, and why of learning in students5. As she
read, it occurred to her that these reasons seemed like common sense.
First, teachers have to consider how students learn. By doing so, they can then
vary the ways they share information with students. Ms. Gilmore realized a lesson
she had just taught on Jamestown could have included video footage. She could
have also had her students help her act out the founding of the colony.
Next, teachers need to consider what students learn. Teachers need to vary the
way that students can demonstrate new knowledge. Instead of answering textbook
questions, Ms. Gilmore could have had her students write a song, create a story,
or draw a mural to demonstrate comprehension.
Finally, teachers need to consider why students learn. Teachers have to find ways
to motivate and engage all learners. Ms. Gilmore realizes that she should have
paid attention to the interest inventory she had given at the beginning of the year.
Then she would remember which students preferred drawing, roleplay, or videos.
Recognition




                                      Brain
                                     Networks


                      Affective                      Strategic




Something in the back of her mind told her to look more closely at the principles
behind Universal Design for Learning. A few more clicks and she discovered that
the principles were based on brain research. There were three networks of the
brain tied to the principles.
The recognition network searches for patterns in what is being sensed6. It’s the
part of the brain that takes in information. Each person’s brain prefers different
ways of getting information.
Then there was the strategic network. It sends messages to the organs, and
makes “plans of action”6. The strategic network is responsible for how students
respond to learning, and what methods suit each one best.
Finally the affective network evaluates the patterns the brain gathers and then
reacts6. It triggers emotions. Some consider it to be the most important network
because if students aren’t motivated or interested, they won’t learn4.
Ms. Gilmore discovered there was more than just the networks to consider. She
constantly saw the word flexibility appear again and again – flexibility in sharing
information, flexibility in demonstrating information, and flexibility in engaging
students2.
Her school wasn’t flexible in the curriculum. Her school, like most, focused heavily
on printed text. She was only reaching the children who learned best that way.
Schools today emphasize verbal, linguistic, and language learning styles, which
do not fit many students4. Those students were becoming lost, distracted, or
On the other hand, Universal Design for Learning focuses on adapting the
curriculum to the student. The teacher’s problem isn’t the student, but the
curriculum. It removes cultural, ethnic, linguistic, and academic barriers. If barriers
exist due to existing curriculum, the expected academic gain will be below what is
Continuing her search, Ms. Gilmore found that technology and Universal Design
for Learning go together. Technology provides multiple ways to present information
through blogs, videos, chatting, podcasts, and more. Teachers can gather and
save resources that are more than just printed articles by using social
Technology can allow the manipulation of text, which printed material cannot do2.
Students can have text read to them or click on a word and immediately see the
definition. The text might also link to videos or images that aid comprehension.
This gives the recognition brain network multiple ways of receiving information.
Ms. Gilmore was surprised to discover that just putting a textbook on a computer
was not Universal Design for Learning3. Adding video, images, audio, as well as
tools such as highlighters and dictionaries, is what makes a textbook Universal
Design for Learning compliant. Students now have multiple ways to recognize the
Because every child is different, they respond differently to the presentation of
information, as well as how they demonstrate knowledge. Technology is capable of
providing many assistive technologies, such as (but not limited to) text-to-speech,
online calculators, and screen magnifiers.
Technology also has the benefit of allowing the student to repeat something over
and over as needed, whereas a teacher may not be so patient. Students could
rewatch lab videos or have text repeated to them.
At the end of her search, Ms. Gilmore finds that she understands why some of her
students are always failing. She hasn’t been flexible with the curriculum, and she’s
placed the blame on the student instead. Perhaps it’s time for me to change,
rather than expect my students to change their learning style.
Universal Design for Learning is a big task she thinks to herself but if I start small
with one subject area, it won’t seem as overwhelming. Ms. Gilmore looked down
at the graded assignments beside her laptop. And I know just where to start!
Like Ms. Gilmore, you might be wondering how Universal Design for Learning
could work in your classroom. The impact would be huge. All students would be
engaged and motivated. Students could be challenged in their zone of proximal
development, and teachers could provide critical thinking strategies centered
Test scores are always a huge factor in our school today. Teachers can use
Universal Design for Learning in the classroom, and then show students how to
connect the differentiated assessments to the standardized assessments on
WESTEST 2.
UDL Starter Kit Resources
1. Book Builder – Use this kit to create interactive books that assist your
   students in comprehending the curriculum in their own learning style.

2. Lesson Builder – Use this kit to help design lessons that meet the needs of
   every child in your classroom.

3. UDL Curriculum Self-Check – Use this kit to help make your curriculum more
   flexible. Discover your curriculum weaknesses and then see how UDL can
   help.

4. UDL Tech Toolkit – This wiki has a variety of tools such as graphic
   organizers, audio, research, writing, and more that will provide useful in a
   UDL curriculum.

5. Cool Tools for School – This site has a link to a variety of technology tools for
   the classroom teacher. Find resources for presentation, mapping, writing, and
   more.
Of course, no teacher can start Universal Design for Learning without some
resources to get started. Here are some links to help you get started enhancing
your curriculum and changing the way your students learn.
References
 1. Bremer, C.D., Clapper, A.T., Hitchcock, C., Hall, T., & Kachgal, M. (2002).
 Universal design: A strategy to support students’ access to the general
 education curriculum.
 Information Brief, 1(3), 1–5. Retrieved from Google Scholar.

 2. Gordon, D. T. (2002). Curriculum access in the digital age. Harvard
 Education Letter, 18 (1), 1-5. Retrieved from Google Scholar

 3. Harms, M.; Burling, K.; Hanna, E.; & Dolan, B. (2006). Constructing
 innovative computer-administered tasks and items according to
 universal design: establishing guidelines for test developers. Paper
 presented at the Annual Meeting of the National Council on Measurement
 in Education, San Francisco, CA. Retrieved from Google Scholar



Note: Please match the superscripted number in the book to the reference number
shown here. Photographs on slides 1, 21, & 25 are mine. Screencaps are on
slides 19, 20, & 22. All other images come from Microsoft Office’s clipart gallery.
References, Continued
 4. Johnston, D. C. (2008). Learning alternatives and strategies for students
 who are struggling. Exceptional Parent, 38(9), 8-11. Retrieved from the
 Walden University Library using the ERIC database.

 5. Laureate Education, Inc. (Executive Producer). (2010). Program twelve.
 Universal design for learning [Webcast]. Reaching and engaging all learners
 through technology. Baltimore, MD: Author.

 6. Laureate Education, Inc. (Executive Producer). (2010). Program thirteen.
 Brain research and universal design for learning [Webcast]. Baltimore, MD:
 Author.




Note: Please match the superscripted number in the book to the reference number
shown here. Photographs on slides 1, 21, & 25 are mine. Screencaps are on
slides 19, 20, & 22. All other images come from Microsoft Office’s clipart gallery.

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Universal Design for Learning - A Teacher's Quest to Reach Every Learner

  • 1. Universal Design for Learning A Teacher’s Quest to Reach Every Learner
  • 2. Ms. Gilmore looked abysmally at her 4th grade students’ recent homework assignment. The assignment had involved answering questions from the Science textbook. A majority of students had passed. However, some students had failed – again.
  • 3. Why can’t they pass? she wondered. She ran through a list of reasons in her head. None of them seemed right. She was blaming the students for everything. That didn’t seem right either.
  • 4. Ms. Gilmore decided to do some research. She opened her laptop and began searching. A particular key word caught her eye – Universal Design for Learning.
  • 5. She had never heard of this term before, so she began researching it. It turned out that it had all started with Universal Design – a movement by Ron Mace to make access to buildings possible for as many people as possible1. This included wider doors and ramps.
  • 6. Educators had taken hold of this idea and created Universal Design for Learning. Its goal was to provide learning that allows all students to engage and succeed – not just the majority5. It taps into the ways students learn and how they learn best. The problem wasn’t the students, but the curriculum used. Flexibility was a must.
  • 7. How Students Learn Principles of UDL Why What Students Students Learn Learn With some more research, Ms. Gilmore saw that Universal Design for Learning had three principles – the how, what, and why of learning in students5. As she read, it occurred to her that these reasons seemed like common sense.
  • 8. First, teachers have to consider how students learn. By doing so, they can then vary the ways they share information with students. Ms. Gilmore realized a lesson she had just taught on Jamestown could have included video footage. She could have also had her students help her act out the founding of the colony.
  • 9. Next, teachers need to consider what students learn. Teachers need to vary the way that students can demonstrate new knowledge. Instead of answering textbook questions, Ms. Gilmore could have had her students write a song, create a story, or draw a mural to demonstrate comprehension.
  • 10. Finally, teachers need to consider why students learn. Teachers have to find ways to motivate and engage all learners. Ms. Gilmore realizes that she should have paid attention to the interest inventory she had given at the beginning of the year. Then she would remember which students preferred drawing, roleplay, or videos.
  • 11. Recognition Brain Networks Affective Strategic Something in the back of her mind told her to look more closely at the principles behind Universal Design for Learning. A few more clicks and she discovered that the principles were based on brain research. There were three networks of the brain tied to the principles.
  • 12. The recognition network searches for patterns in what is being sensed6. It’s the part of the brain that takes in information. Each person’s brain prefers different ways of getting information.
  • 13. Then there was the strategic network. It sends messages to the organs, and makes “plans of action”6. The strategic network is responsible for how students respond to learning, and what methods suit each one best.
  • 14. Finally the affective network evaluates the patterns the brain gathers and then reacts6. It triggers emotions. Some consider it to be the most important network because if students aren’t motivated or interested, they won’t learn4.
  • 15. Ms. Gilmore discovered there was more than just the networks to consider. She constantly saw the word flexibility appear again and again – flexibility in sharing information, flexibility in demonstrating information, and flexibility in engaging students2.
  • 16. Her school wasn’t flexible in the curriculum. Her school, like most, focused heavily on printed text. She was only reaching the children who learned best that way. Schools today emphasize verbal, linguistic, and language learning styles, which do not fit many students4. Those students were becoming lost, distracted, or
  • 17. On the other hand, Universal Design for Learning focuses on adapting the curriculum to the student. The teacher’s problem isn’t the student, but the curriculum. It removes cultural, ethnic, linguistic, and academic barriers. If barriers exist due to existing curriculum, the expected academic gain will be below what is
  • 18. Continuing her search, Ms. Gilmore found that technology and Universal Design for Learning go together. Technology provides multiple ways to present information through blogs, videos, chatting, podcasts, and more. Teachers can gather and save resources that are more than just printed articles by using social
  • 19. Technology can allow the manipulation of text, which printed material cannot do2. Students can have text read to them or click on a word and immediately see the definition. The text might also link to videos or images that aid comprehension. This gives the recognition brain network multiple ways of receiving information.
  • 20. Ms. Gilmore was surprised to discover that just putting a textbook on a computer was not Universal Design for Learning3. Adding video, images, audio, as well as tools such as highlighters and dictionaries, is what makes a textbook Universal Design for Learning compliant. Students now have multiple ways to recognize the
  • 21. Because every child is different, they respond differently to the presentation of information, as well as how they demonstrate knowledge. Technology is capable of providing many assistive technologies, such as (but not limited to) text-to-speech, online calculators, and screen magnifiers.
  • 22. Technology also has the benefit of allowing the student to repeat something over and over as needed, whereas a teacher may not be so patient. Students could rewatch lab videos or have text repeated to them.
  • 23. At the end of her search, Ms. Gilmore finds that she understands why some of her students are always failing. She hasn’t been flexible with the curriculum, and she’s placed the blame on the student instead. Perhaps it’s time for me to change, rather than expect my students to change their learning style.
  • 24. Universal Design for Learning is a big task she thinks to herself but if I start small with one subject area, it won’t seem as overwhelming. Ms. Gilmore looked down at the graded assignments beside her laptop. And I know just where to start!
  • 25. Like Ms. Gilmore, you might be wondering how Universal Design for Learning could work in your classroom. The impact would be huge. All students would be engaged and motivated. Students could be challenged in their zone of proximal development, and teachers could provide critical thinking strategies centered
  • 26. Test scores are always a huge factor in our school today. Teachers can use Universal Design for Learning in the classroom, and then show students how to connect the differentiated assessments to the standardized assessments on WESTEST 2.
  • 27. UDL Starter Kit Resources 1. Book Builder – Use this kit to create interactive books that assist your students in comprehending the curriculum in their own learning style. 2. Lesson Builder – Use this kit to help design lessons that meet the needs of every child in your classroom. 3. UDL Curriculum Self-Check – Use this kit to help make your curriculum more flexible. Discover your curriculum weaknesses and then see how UDL can help. 4. UDL Tech Toolkit – This wiki has a variety of tools such as graphic organizers, audio, research, writing, and more that will provide useful in a UDL curriculum. 5. Cool Tools for School – This site has a link to a variety of technology tools for the classroom teacher. Find resources for presentation, mapping, writing, and more. Of course, no teacher can start Universal Design for Learning without some resources to get started. Here are some links to help you get started enhancing your curriculum and changing the way your students learn.
  • 28. References 1. Bremer, C.D., Clapper, A.T., Hitchcock, C., Hall, T., & Kachgal, M. (2002). Universal design: A strategy to support students’ access to the general education curriculum. Information Brief, 1(3), 1–5. Retrieved from Google Scholar. 2. Gordon, D. T. (2002). Curriculum access in the digital age. Harvard Education Letter, 18 (1), 1-5. Retrieved from Google Scholar 3. Harms, M.; Burling, K.; Hanna, E.; & Dolan, B. (2006). Constructing innovative computer-administered tasks and items according to universal design: establishing guidelines for test developers. Paper presented at the Annual Meeting of the National Council on Measurement in Education, San Francisco, CA. Retrieved from Google Scholar Note: Please match the superscripted number in the book to the reference number shown here. Photographs on slides 1, 21, & 25 are mine. Screencaps are on slides 19, 20, & 22. All other images come from Microsoft Office’s clipart gallery.
  • 29. References, Continued 4. Johnston, D. C. (2008). Learning alternatives and strategies for students who are struggling. Exceptional Parent, 38(9), 8-11. Retrieved from the Walden University Library using the ERIC database. 5. Laureate Education, Inc. (Executive Producer). (2010). Program twelve. Universal design for learning [Webcast]. Reaching and engaging all learners through technology. Baltimore, MD: Author. 6. Laureate Education, Inc. (Executive Producer). (2010). Program thirteen. Brain research and universal design for learning [Webcast]. Baltimore, MD: Author. Note: Please match the superscripted number in the book to the reference number shown here. Photographs on slides 1, 21, & 25 are mine. Screencaps are on slides 19, 20, & 22. All other images come from Microsoft Office’s clipart gallery.