SlideShare une entreprise Scribd logo
1  sur  56
Télécharger pour lire hors ligne
Extreme Apprenticeship Meets Playful Design
at Operating Systems Labs: A Case Study
!
!
Presentation
!
!
E3 OS Videos
!
!
Keywords
-TEL
-Methodologies
for Gamified or
Game-based
Learning
-eXtreme
Apprenticeship
-Playful Interface
Design
-Interface Design
for Learning
!
Resources:
-youtube channel
-powtoon
-creative
commons
Vincenzo Del Fatto, Gabriella Dodero,
Rosella Gennari, Naomi Mastachi
CS Faculty, Free University of Bozen-Bolzano
http://www.inf.unibz.it/~gennari
4th June 2014 @ MIS4TEL
Presentation outline
design methodologypedagogy methodology evaluation and future
Presentation outline
premises
design methodologypedagogy methodology evaluation and future
premises design methodologypedagogy methodology evaluation and future
Problem and resolution idea
Problem: how
to make OS
learning effective &
engaging for all
premises design methodologypedagogy methodology evaluation and future
Problem and resolution idea
Problem: how
to make OS
learning effective &
engaging for all
premises design methodologypedagogy methodology evaluation and future
Problem and resolution idea
Problem: how
to make OS
learning effective &
engaging for all
Resolution
idea: playful videos
with animations for lab
tasks, presented like
challenges of a
game
It takes 2 + 1 types of expertise
premises design methodologypedagogy methodology evaluation and future
It takes 2 + 1 types of expertise
premises design methodologypedagogy methodology evaluation and future
pedagogy expert
It takes 2 + 1 types of expertise
premises design methodologypedagogy methodology evaluation and future
UX designers + OS teachers
pedagogy expert
It takes 2 + 1 types of expertise
premises design methodologypedagogy methodology evaluation and future
OS lab assistants, the “community of practice”
UX designers + OS teachers
pedagogy expert
It takes 2 + 1 types of expertise
premises design methodologypedagogy methodology evaluation and future
UX designers + OS teachers
pedagogy expert
Presentation outline
premises design methodology evaluation and future
pedagogy
methodology
Presentation outline
premises design methodology evaluation and future
design methodology evaluation and future
XA: from Helsinki University to UniBZ
premises pedagogy methodology
Pedagogy paradigm: 
 
 
Root pedagogy theory:
Pedagogy theory: 
Specific instantiation:
constructivism
cognitive apprenticeship
eXtreme Apprenticeship (XA) @ Helsinki
University
Operating Systems (OS) @ UniBZ
pedagogy methodology design methodology
Rationale and main ideas
premises evaluation and future
Learning should be perceived as a rewarding
engaging experience per se… intrinsically
motivating
Rationale:
Main ideas:
(1) start immediately with practice (no lectures)
pedagogy methodology design methodology
Rationale and main ideas
premises evaluation and future
Learning should be perceived as a rewarding
engaging experience per se… intrinsically
motivating
Rationale:
Main ideas:
(1) start immediately with practice (no lectures)
(2) promote learn by doing via small
progressive tasks, presented as
challenges, of which the first should be
obvious
pedagogy methodology design methodology
Rationale and main ideas
premises evaluation and future
Learning should be perceived as a rewarding
engaging experience per se… intrinsically
motivating
Rationale:
Main ideas:
(1) start immediately with practice (no lectures)
(2) promote learn by doing via small
progressive tasks, presented as
challenges, of which the first should be
obvious
(3) give continuous formative feedback
pedagogy methodology design methodology
Rationale and main ideas
premises evaluation and future
Learning should be perceived as a rewarding
engaging experience per se… intrinsically
motivating
Rationale:
design methodology evaluation and future
Example: small progressive challenges
premises pedagogy methodology
design methodology evaluation and future
Example: small progressive challenges
premises pedagogy methodology
design methodology evaluation and future
Example: small progressive challenges
premises pedagogy methodology
design methodology evaluation and future
Example: previously we did…
premises pedagogy methodology
Presentation outline
pedagogy methodologypremises evaluation and future
Presentation outline
pedagogy methodologypremises
design
methodology
evaluation and future
design methodology
How to design an interface for XA OS
premises pedagogy methodology evaluation and future
design methodology
How to design an interface for XA OS
premises pedagogy methodology evaluation and future
design methodology
How to design an interface for XA OS
premises pedagogy methodology evaluation and future
top
requirements
for interface
design methodology
Requirements for interface design
engage in
tasks
learn via
tasks
premises pedagogy methodology evaluation and future
how to
meet
both?
design methodology
Requirements for interface design
engage in
tasks
learn via
tasks
premises pedagogy methodology evaluation and future
design methodology
“Play but learn” design principles
premises pedagogy methodology evaluation and future
game principles
for engaging in tasks
learning principles 
for effectiveness
design methodology
“Play but learn” design principles
only if
premises pedagogy methodology evaluation and future
game principles
for engaging in tasks
design methodology
Solution = playful videos for challenges
premises pedagogy methodology evaluation and future
design methodology
Solution = playful videos for challenges
premises pedagogy methodology evaluation and future
!
“Watching, and even just
thinking about, tasks
activates the same parts of
the brain that are activated
when we actually do those
tasks”
design methodology
Design choices for videos: avatar
premises pedagogy methodology evaluation and future
design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: navigation
design methodology
exercisetheory tips wrap-up
premises pedagogy methodology evaluation and future
Design choices for videos: navigation
design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: accessibility
how to
explain
linking to
all
design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: accessibility
info in 3
languages
design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: accessibility
spoken
design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: accessibility
written
design methodologypremises pedagogy methodology evaluation and future
Design choices for videos: accessibility
illustrated
or
animated
Presentation outline
design methodologypremises pedagogy methodology
evaluation 
and future
Presentation outline
design methodologypremises pedagogy methodology
Evaluation design
Evaluation of videos for high-school usage:
• Before a usage session:
- contextual interviews with teachers from 2
high-schools and the pedagogy expert
- analytic evaluation with 4 evaluators
• During a usage session: 
- observer’s observations for engagement
• After a usage session: 
- contextual interviews with teachers 
- survey for students from high-schools
pedagogy methodologypremises design methodology evaluation and future
Evaluation results
• Before a usage session:
- contextual interviews: generally positive; a
teacher got enthusiast and spontaneously
decided to change programme in the middle of
the school year
- analytic evaluation: generally positive, albeit
with issues of inconsistency for representation
of learners’ tasks
• During/after a usage session: results still
under analysis but in general students were
engaged in terms of time, interest and
concentration
pedagogy methodologypremises design methodology evaluation and future
evaluation and futurepedagogy methodology design methodologypremises
E3 OS Videos
• Introductory video
• Lab tasks in EN, IT,
DE: 
- 30 in each
language
• Derived videos with
subtitles created by:
high-schools, fans
(LUG BZ), other
universities (Santiago,
Chile, ES)
Distribution: present
evaluation and futurepedagogy methodology design methodologypremises
Distribution: on-going work
evaluation and futurepedagogy methodology design methodologypremises
Distribution: on-going work
evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
evaluation and futurepedagogy methodology design methodologypremises
E3OS Mooc: workflow design
Game over
!
Kiitos
Grazie
Thank You
Danke
Gracias
Main contact:
gabriella.dodero@unibz.it
pedagogy methodology design methodologypremises
!
!
Presentation
!
!
E3 OS Mooc
!
!
Keywords
-TEL
-Methodologies
for Gamified or
Game-based
Learning
-eXtreme
Apprenticeship
-Playful Interface
Design
-Interface Design
for Learning
!
Resources:
-youtube channel
-powtoon
-creative
commons
evaluation and future

Contenu connexe

Tendances

Architectural design studio responsibilities and expectations
Architectural design studio   responsibilities and expectationsArchitectural design studio   responsibilities and expectations
Architectural design studio responsibilities and expectationsctlachu
 
OSCC14: Using OpenSimulator in K-12 Schools
OSCC14: Using OpenSimulator in K-12 SchoolsOSCC14: Using OpenSimulator in K-12 Schools
OSCC14: Using OpenSimulator in K-12 SchoolsDavid W. Deeds
 
Student Usability Study of BlueQuill LMS
Student Usability Study of BlueQuill LMSStudent Usability Study of BlueQuill LMS
Student Usability Study of BlueQuill LMSTawana Washington
 
Project Delfort
Project DelfortProject Delfort
Project Delfortmikovm2
 
Presentation at the conference ecdea.org, 8 of June 2018
Presentation at the conference ecdea.org, 8 of June 2018Presentation at the conference ecdea.org, 8 of June 2018
Presentation at the conference ecdea.org, 8 of June 2018Mats Brenner
 
Instructional software
Instructional softwareInstructional software
Instructional softwaredanafredwell
 
FA102C Motion Graphics and Sound Design
FA102C Motion Graphics and Sound DesignFA102C Motion Graphics and Sound Design
FA102C Motion Graphics and Sound Designstephbuscemi
 
Video Project Grading Rubric - BEA 214 Presentation by Sam Edsall
Video Project Grading Rubric - BEA 214 Presentation by Sam EdsallVideo Project Grading Rubric - BEA 214 Presentation by Sam Edsall
Video Project Grading Rubric - BEA 214 Presentation by Sam EdsallSamuel Edsall
 
Ev3 teachers guia
Ev3 teachers guiaEv3 teachers guia
Ev3 teachers guiaWebMD
 
ACSTAC 2017: Using Virtual Worlds: David W. Deeds
ACSTAC 2017: Using Virtual Worlds: David W. DeedsACSTAC 2017: Using Virtual Worlds: David W. Deeds
ACSTAC 2017: Using Virtual Worlds: David W. DeedsDavid W. Deeds
 
LBK IT Leader
LBK IT LeaderLBK IT Leader
LBK IT Leaderlacalla
 
11 ways of looking at technology adoption in theclassroom (Invited talk @ ITD...
11 ways of looking at technology adoption in theclassroom (Invited talk @ ITD...11 ways of looking at technology adoption in theclassroom (Invited talk @ ITD...
11 ways of looking at technology adoption in theclassroom (Invited talk @ ITD...lprisan
 
Module 5 integrating technology into the curriculum
Module 5 integrating technology into the curriculumModule 5 integrating technology into the curriculum
Module 5 integrating technology into the curriculumcbgill38
 
Online Coursework: Making It Count - Lore Carvajal
Online Coursework: Making It Count - Lore CarvajalOnline Coursework: Making It Count - Lore Carvajal
Online Coursework: Making It Count - Lore Carvajalmhhighered
 
Outcomes Targeting Introduction
Outcomes Targeting IntroductionOutcomes Targeting Introduction
Outcomes Targeting Introductionoutcomestargeting
 

Tendances (20)

Architectural design studio responsibilities and expectations
Architectural design studio   responsibilities and expectationsArchitectural design studio   responsibilities and expectations
Architectural design studio responsibilities and expectations
 
Pp02
Pp02Pp02
Pp02
 
OSCC14: Using OpenSimulator in K-12 Schools
OSCC14: Using OpenSimulator in K-12 SchoolsOSCC14: Using OpenSimulator in K-12 Schools
OSCC14: Using OpenSimulator in K-12 Schools
 
Student Usability Study of BlueQuill LMS
Student Usability Study of BlueQuill LMSStudent Usability Study of BlueQuill LMS
Student Usability Study of BlueQuill LMS
 
Project Delfort
Project DelfortProject Delfort
Project Delfort
 
Presentation at the conference ecdea.org, 8 of June 2018
Presentation at the conference ecdea.org, 8 of June 2018Presentation at the conference ecdea.org, 8 of June 2018
Presentation at the conference ecdea.org, 8 of June 2018
 
Instructional software
Instructional softwareInstructional software
Instructional software
 
FA102C Motion Graphics and Sound Design
FA102C Motion Graphics and Sound DesignFA102C Motion Graphics and Sound Design
FA102C Motion Graphics and Sound Design
 
Fa102 c buscemi
Fa102 c  buscemiFa102 c  buscemi
Fa102 c buscemi
 
Video Project Grading Rubric - BEA 214 Presentation by Sam Edsall
Video Project Grading Rubric - BEA 214 Presentation by Sam EdsallVideo Project Grading Rubric - BEA 214 Presentation by Sam Edsall
Video Project Grading Rubric - BEA 214 Presentation by Sam Edsall
 
Ev3 teachers guia
Ev3 teachers guiaEv3 teachers guia
Ev3 teachers guia
 
A robotics-based approach to foster programming skills and computational thin...
A robotics-based approach to foster programming skills and computational thin...A robotics-based approach to foster programming skills and computational thin...
A robotics-based approach to foster programming skills and computational thin...
 
ACSTAC 2017: Using Virtual Worlds: David W. Deeds
ACSTAC 2017: Using Virtual Worlds: David W. DeedsACSTAC 2017: Using Virtual Worlds: David W. Deeds
ACSTAC 2017: Using Virtual Worlds: David W. Deeds
 
LBK IT Leader
LBK IT LeaderLBK IT Leader
LBK IT Leader
 
11 ways of looking at technology adoption in theclassroom (Invited talk @ ITD...
11 ways of looking at technology adoption in theclassroom (Invited talk @ ITD...11 ways of looking at technology adoption in theclassroom (Invited talk @ ITD...
11 ways of looking at technology adoption in theclassroom (Invited talk @ ITD...
 
Module 5 integrating technology into the curriculum
Module 5 integrating technology into the curriculumModule 5 integrating technology into the curriculum
Module 5 integrating technology into the curriculum
 
Tel 2013 03-15
Tel 2013 03-15Tel 2013 03-15
Tel 2013 03-15
 
Online Coursework: Making It Count - Lore Carvajal
Online Coursework: Making It Count - Lore CarvajalOnline Coursework: Making It Count - Lore Carvajal
Online Coursework: Making It Count - Lore Carvajal
 
Arnold kumar hci_2014
Arnold kumar hci_2014Arnold kumar hci_2014
Arnold kumar hci_2014
 
Outcomes Targeting Introduction
Outcomes Targeting IntroductionOutcomes Targeting Introduction
Outcomes Targeting Introduction
 

En vedette (8)

104 Icdcit05
104 Icdcit05104 Icdcit05
104 Icdcit05
 
P47 Eait06
P47 Eait06P47 Eait06
P47 Eait06
 
Oinsa hakerek notisia ida ho diak
Oinsa hakerek notisia ida ho diakOinsa hakerek notisia ida ho diak
Oinsa hakerek notisia ida ho diak
 
English club
English clubEnglish club
English club
 
Slides Tamc07
Slides Tamc07Slides Tamc07
Slides Tamc07
 
Marketing%20 Plan
Marketing%20 PlanMarketing%20 Plan
Marketing%20 Plan
 
Mcdonald Presentation Nov 08 00
Mcdonald Presentation Nov 08 00Mcdonald Presentation Nov 08 00
Mcdonald Presentation Nov 08 00
 
Case study operating systems
Case study operating systemsCase study operating systems
Case study operating systems
 

Similaire à Extreme Apprenticeship Meets Playful Design at Operating System Labs: A Case Study

Innovative methods in architectural education
Innovative methods in architectural educationInnovative methods in architectural education
Innovative methods in architectural educationKenny Joy
 
Formative EvaluationFormative evaluation gives real results as t.docx
Formative EvaluationFormative evaluation gives real results as t.docxFormative EvaluationFormative evaluation gives real results as t.docx
Formative EvaluationFormative evaluation gives real results as t.docxhanneloremccaffery
 
Designing Online Learning
Designing Online Learning Designing Online Learning
Designing Online Learning Nurbiha A Shukor
 
Adopting New Learning Technologies
Adopting New Learning Technologies Adopting New Learning Technologies
Adopting New Learning Technologies David Asirvatham
 
SEMAT & SE Education - LACREST 2013 Keynote
SEMAT & SE Education - LACREST 2013 KeynoteSEMAT & SE Education - LACREST 2013 Keynote
SEMAT & SE Education - LACREST 2013 Keynoteperaire
 
Mooc pedagogies and learning design
Mooc pedagogies and learning designMooc pedagogies and learning design
Mooc pedagogies and learning designSlavi Stoyanov
 
How can an Instructional Designer help?
How can an Instructional Designer help?How can an Instructional Designer help?
How can an Instructional Designer help?Inge de Waard
 
Preparing to teach online
Preparing to teach onlinePreparing to teach online
Preparing to teach onlineJim Wentworth
 
Preparing to teach online
Preparing to teach onlinePreparing to teach online
Preparing to teach onlineJim Wentworth
 
Cases of teacher trainers using examples of teaching practices on video in a ...
Cases of teacher trainers using examples of teaching practices on video in a ...Cases of teacher trainers using examples of teaching practices on video in a ...
Cases of teacher trainers using examples of teaching practices on video in a ...Université de Sherbrooke
 
EMBED explained
EMBED explainedEMBED explained
EMBED explainedEADTU
 
The Accidental Instruction Librarian (December 2014)
The Accidental Instruction Librarian (December 2014)The Accidental Instruction Librarian (December 2014)
The Accidental Instruction Librarian (December 2014)Kelly Woodside
 
503ferdon idp report
503ferdon idp report503ferdon idp report
503ferdon idp reportSusan Ferdon
 
Integrating technology w_classroom
Integrating technology w_classroomIntegrating technology w_classroom
Integrating technology w_classroomDave Meister
 
[2017/2018] RESEARCH in software engineering
[2017/2018] RESEARCH in software engineering[2017/2018] RESEARCH in software engineering
[2017/2018] RESEARCH in software engineeringIvano Malavolta
 
Getting Started with Blended Professional Learning - ISTE 2014
Getting Started with Blended Professional Learning - ISTE 2014Getting Started with Blended Professional Learning - ISTE 2014
Getting Started with Blended Professional Learning - ISTE 2014Andrew Miller
 

Similaire à Extreme Apprenticeship Meets Playful Design at Operating System Labs: A Case Study (20)

Innovative methods in architectural education
Innovative methods in architectural educationInnovative methods in architectural education
Innovative methods in architectural education
 
Formative EvaluationFormative evaluation gives real results as t.docx
Formative EvaluationFormative evaluation gives real results as t.docxFormative EvaluationFormative evaluation gives real results as t.docx
Formative EvaluationFormative evaluation gives real results as t.docx
 
Gp presentation
Gp presentationGp presentation
Gp presentation
 
Sloan c
Sloan cSloan c
Sloan c
 
Designing Online Learning
Designing Online Learning Designing Online Learning
Designing Online Learning
 
Adopting New Learning Technologies
Adopting New Learning Technologies Adopting New Learning Technologies
Adopting New Learning Technologies
 
SEMAT & SE Education - LACREST 2013 Keynote
SEMAT & SE Education - LACREST 2013 KeynoteSEMAT & SE Education - LACREST 2013 Keynote
SEMAT & SE Education - LACREST 2013 Keynote
 
Mooc pedagogies and learning design
Mooc pedagogies and learning designMooc pedagogies and learning design
Mooc pedagogies and learning design
 
How can an Instructional Designer help?
How can an Instructional Designer help?How can an Instructional Designer help?
How can an Instructional Designer help?
 
Preparing to teach online
Preparing to teach onlinePreparing to teach online
Preparing to teach online
 
Preparing to teach online
Preparing to teach onlinePreparing to teach online
Preparing to teach online
 
Learning Theory Summary
Learning Theory SummaryLearning Theory Summary
Learning Theory Summary
 
Cases of teacher trainers using examples of teaching practices on video in a ...
Cases of teacher trainers using examples of teaching practices on video in a ...Cases of teacher trainers using examples of teaching practices on video in a ...
Cases of teacher trainers using examples of teaching practices on video in a ...
 
Tell me what you want and I’ll show you what you can have: who drives design ...
Tell me what you want and I’ll show you what you can have: who drives design ...Tell me what you want and I’ll show you what you can have: who drives design ...
Tell me what you want and I’ll show you what you can have: who drives design ...
 
EMBED explained
EMBED explainedEMBED explained
EMBED explained
 
The Accidental Instruction Librarian (December 2014)
The Accidental Instruction Librarian (December 2014)The Accidental Instruction Librarian (December 2014)
The Accidental Instruction Librarian (December 2014)
 
503ferdon idp report
503ferdon idp report503ferdon idp report
503ferdon idp report
 
Integrating technology w_classroom
Integrating technology w_classroomIntegrating technology w_classroom
Integrating technology w_classroom
 
[2017/2018] RESEARCH in software engineering
[2017/2018] RESEARCH in software engineering[2017/2018] RESEARCH in software engineering
[2017/2018] RESEARCH in software engineering
 
Getting Started with Blended Professional Learning - ISTE 2014
Getting Started with Blended Professional Learning - ISTE 2014Getting Started with Blended Professional Learning - ISTE 2014
Getting Started with Blended Professional Learning - ISTE 2014
 

Plus de Rosella Gennari

Tangibile interaction design and schools: a Walkthrough
Tangibile interaction design and schools: a WalkthroughTangibile interaction design and schools: a Walkthrough
Tangibile interaction design and schools: a WalkthroughRosella Gennari
 
Gennari vittorini-terence-ai*ia-2014
Gennari vittorini-terence-ai*ia-2014Gennari vittorini-terence-ai*ia-2014
Gennari vittorini-terence-ai*ia-2014Rosella Gennari
 
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...Rosella Gennari
 
How To Gamify School Contexts and Teach Computer Science Concepts
How To Gamify School Contexts and Teach Computer Science ConceptsHow To Gamify School Contexts and Teach Computer Science Concepts
How To Gamify School Contexts and Teach Computer Science ConceptsRosella Gennari
 
Intelligent systems and learning centred design
Intelligent systems and learning centred designIntelligent systems and learning centred design
Intelligent systems and learning centred designRosella Gennari
 
GaCoCo in 30 minutes: Gamified Co-design of Products at School with Cooperati...
GaCoCo in 30 minutes: Gamified Co-design of Products at School with Cooperati...GaCoCo in 30 minutes: Gamified Co-design of Products at School with Cooperati...
GaCoCo in 30 minutes: Gamified Co-design of Products at School with Cooperati...Rosella Gennari
 
GaCoCo in 30 seconds: Gamified Codesign of Products at School with Coperative...
GaCoCo in 30 seconds: Gamified Codesign of Products at School with Coperative...GaCoCo in 30 seconds: Gamified Codesign of Products at School with Coperative...
GaCoCo in 30 seconds: Gamified Codesign of Products at School with Coperative...Rosella Gennari
 
Gamified Lab with Children at Junior Uni
Gamified Lab with Children at Junior UniGamified Lab with Children at Junior Uni
Gamified Lab with Children at Junior UniRosella Gennari
 
TERENCE automated reasoning and natural language processing for generating ed...
TERENCE automated reasoning and natural language processing for generating ed...TERENCE automated reasoning and natural language processing for generating ed...
TERENCE automated reasoning and natural language processing for generating ed...Rosella Gennari
 
The TERENCE FP7 project S&T Goals and Results for Schools and Beyond
The TERENCE FP7 project S&T Goals and Results for Schools and BeyondThe TERENCE FP7 project S&T Goals and Results for Schools and Beyond
The TERENCE FP7 project S&T Goals and Results for Schools and BeyondRosella Gennari
 
Play and Learn with Learners to Early Form your Design Decisions
Play and Learn with Learners to Early Form your Design DecisionsPlay and Learn with Learners to Early Form your Design Decisions
Play and Learn with Learners to Early Form your Design DecisionsRosella Gennari
 
Play to Collect Data with Children at School
Play to Collect Data with Children at SchoolPlay to Collect Data with Children at School
Play to Collect Data with Children at SchoolRosella Gennari
 

Plus de Rosella Gennari (13)

Tangibile interaction design and schools: a Walkthrough
Tangibile interaction design and schools: a WalkthroughTangibile interaction design and schools: a Walkthrough
Tangibile interaction design and schools: a Walkthrough
 
Gennari vittorini-terence-ai*ia-2014
Gennari vittorini-terence-ai*ia-2014Gennari vittorini-terence-ai*ia-2014
Gennari vittorini-terence-ai*ia-2014
 
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...
Towards Tangible Gamificaiton of Co-design Contexts: Two Studies in Primary S...
 
How To Gamify School Contexts and Teach Computer Science Concepts
How To Gamify School Contexts and Teach Computer Science ConceptsHow To Gamify School Contexts and Teach Computer Science Concepts
How To Gamify School Contexts and Teach Computer Science Concepts
 
Intelligent systems and learning centred design
Intelligent systems and learning centred designIntelligent systems and learning centred design
Intelligent systems and learning centred design
 
Teaching Deaf Learners
Teaching Deaf LearnersTeaching Deaf Learners
Teaching Deaf Learners
 
GaCoCo in 30 minutes: Gamified Co-design of Products at School with Cooperati...
GaCoCo in 30 minutes: Gamified Co-design of Products at School with Cooperati...GaCoCo in 30 minutes: Gamified Co-design of Products at School with Cooperati...
GaCoCo in 30 minutes: Gamified Co-design of Products at School with Cooperati...
 
GaCoCo in 30 seconds: Gamified Codesign of Products at School with Coperative...
GaCoCo in 30 seconds: Gamified Codesign of Products at School with Coperative...GaCoCo in 30 seconds: Gamified Codesign of Products at School with Coperative...
GaCoCo in 30 seconds: Gamified Codesign of Products at School with Coperative...
 
Gamified Lab with Children at Junior Uni
Gamified Lab with Children at Junior UniGamified Lab with Children at Junior Uni
Gamified Lab with Children at Junior Uni
 
TERENCE automated reasoning and natural language processing for generating ed...
TERENCE automated reasoning and natural language processing for generating ed...TERENCE automated reasoning and natural language processing for generating ed...
TERENCE automated reasoning and natural language processing for generating ed...
 
The TERENCE FP7 project S&T Goals and Results for Schools and Beyond
The TERENCE FP7 project S&T Goals and Results for Schools and BeyondThe TERENCE FP7 project S&T Goals and Results for Schools and Beyond
The TERENCE FP7 project S&T Goals and Results for Schools and Beyond
 
Play and Learn with Learners to Early Form your Design Decisions
Play and Learn with Learners to Early Form your Design DecisionsPlay and Learn with Learners to Early Form your Design Decisions
Play and Learn with Learners to Early Form your Design Decisions
 
Play to Collect Data with Children at School
Play to Collect Data with Children at SchoolPlay to Collect Data with Children at School
Play to Collect Data with Children at School
 

Dernier

The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024Rafal Los
 
Pigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions
 
GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationMichael W. Hawkins
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdfhans926745
 
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024BookNet Canada
 
SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024Scott Keck-Warren
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking MenDelhi Call girls
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsMemoori
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountPuma Security, LLC
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slidespraypatel2
 
Pigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesSinan KOZAK
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsMaria Levchenko
 
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking MenDelhi Call girls
 
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptxHampshireHUG
 
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersEnhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersThousandEyes
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...shyamraj55
 
Human Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsHuman Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsMark Billinghurst
 
SIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge GraphSIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge GraphNeo4j
 
Understanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitectureUnderstanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitecturePixlogix Infotech
 

Dernier (20)

The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
 
Pigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food ManufacturingPigging Solutions in Pet Food Manufacturing
Pigging Solutions in Pet Food Manufacturing
 
GenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day PresentationGenCyber Cyber Security Day Presentation
GenCyber Cyber Security Day Presentation
 
[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf[2024]Digital Global Overview Report 2024 Meltwater.pdf
[2024]Digital Global Overview Report 2024 Meltwater.pdf
 
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
Transcript: #StandardsGoals for 2024: What’s new for BISAC - Tech Forum 2024
 
SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024SQL Database Design For Developers at php[tek] 2024
SQL Database Design For Developers at php[tek] 2024
 
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
08448380779 Call Girls In Diplomatic Enclave Women Seeking Men
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial Buildings
 
Breaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path MountBreaking the Kubernetes Kill Chain: Host Path Mount
Breaking the Kubernetes Kill Chain: Host Path Mount
 
Slack Application Development 101 Slides
Slack Application Development 101 SlidesSlack Application Development 101 Slides
Slack Application Development 101 Slides
 
Pigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping ElbowsPigging Solutions Piggable Sweeping Elbows
Pigging Solutions Piggable Sweeping Elbows
 
Unblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen FramesUnblocking The Main Thread Solving ANRs and Frozen Frames
Unblocking The Main Thread Solving ANRs and Frozen Frames
 
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed textsHandwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
 
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men08448380779 Call Girls In Greater Kailash - I Women Seeking Men
08448380779 Call Girls In Greater Kailash - I Women Seeking Men
 
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
04-2024-HHUG-Sales-and-Marketing-Alignment.pptx
 
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for PartnersEnhancing Worker Digital Experience: A Hands-on Workshop for Partners
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
 
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
Automating Business Process via MuleSoft Composer | Bangalore MuleSoft Meetup...
 
Human Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR SystemsHuman Factors of XR: Using Human Factors to Design XR Systems
Human Factors of XR: Using Human Factors to Design XR Systems
 
SIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge GraphSIEMENS: RAPUNZEL – A Tale About Knowledge Graph
SIEMENS: RAPUNZEL – A Tale About Knowledge Graph
 
Understanding the Laravel MVC Architecture
Understanding the Laravel MVC ArchitectureUnderstanding the Laravel MVC Architecture
Understanding the Laravel MVC Architecture
 

Extreme Apprenticeship Meets Playful Design at Operating System Labs: A Case Study

  • 1. Extreme Apprenticeship Meets Playful Design at Operating Systems Labs: A Case Study ! ! Presentation ! ! E3 OS Videos ! ! Keywords -TEL -Methodologies for Gamified or Game-based Learning -eXtreme Apprenticeship -Playful Interface Design -Interface Design for Learning ! Resources: -youtube channel -powtoon -creative commons Vincenzo Del Fatto, Gabriella Dodero, Rosella Gennari, Naomi Mastachi CS Faculty, Free University of Bozen-Bolzano http://www.inf.unibz.it/~gennari 4th June 2014 @ MIS4TEL
  • 2. Presentation outline design methodologypedagogy methodology evaluation and future
  • 4. premises design methodologypedagogy methodology evaluation and future Problem and resolution idea Problem: how to make OS learning effective & engaging for all
  • 5. premises design methodologypedagogy methodology evaluation and future Problem and resolution idea Problem: how to make OS learning effective & engaging for all
  • 6. premises design methodologypedagogy methodology evaluation and future Problem and resolution idea Problem: how to make OS learning effective & engaging for all Resolution idea: playful videos with animations for lab tasks, presented like challenges of a game
  • 7. It takes 2 + 1 types of expertise premises design methodologypedagogy methodology evaluation and future
  • 8. It takes 2 + 1 types of expertise premises design methodologypedagogy methodology evaluation and future pedagogy expert
  • 9. It takes 2 + 1 types of expertise premises design methodologypedagogy methodology evaluation and future UX designers + OS teachers pedagogy expert
  • 10. It takes 2 + 1 types of expertise premises design methodologypedagogy methodology evaluation and future OS lab assistants, the “community of practice” UX designers + OS teachers pedagogy expert
  • 11. It takes 2 + 1 types of expertise premises design methodologypedagogy methodology evaluation and future UX designers + OS teachers pedagogy expert
  • 12. Presentation outline premises design methodology evaluation and future
  • 14. design methodology evaluation and future XA: from Helsinki University to UniBZ premises pedagogy methodology Pedagogy paradigm: Root pedagogy theory: Pedagogy theory: Specific instantiation: constructivism cognitive apprenticeship eXtreme Apprenticeship (XA) @ Helsinki University Operating Systems (OS) @ UniBZ
  • 15. pedagogy methodology design methodology Rationale and main ideas premises evaluation and future Learning should be perceived as a rewarding engaging experience per se… intrinsically motivating Rationale:
  • 16. Main ideas: (1) start immediately with practice (no lectures) pedagogy methodology design methodology Rationale and main ideas premises evaluation and future Learning should be perceived as a rewarding engaging experience per se… intrinsically motivating Rationale:
  • 17. Main ideas: (1) start immediately with practice (no lectures) (2) promote learn by doing via small progressive tasks, presented as challenges, of which the first should be obvious pedagogy methodology design methodology Rationale and main ideas premises evaluation and future Learning should be perceived as a rewarding engaging experience per se… intrinsically motivating Rationale:
  • 18. Main ideas: (1) start immediately with practice (no lectures) (2) promote learn by doing via small progressive tasks, presented as challenges, of which the first should be obvious (3) give continuous formative feedback pedagogy methodology design methodology Rationale and main ideas premises evaluation and future Learning should be perceived as a rewarding engaging experience per se… intrinsically motivating Rationale:
  • 19. design methodology evaluation and future Example: small progressive challenges premises pedagogy methodology
  • 20. design methodology evaluation and future Example: small progressive challenges premises pedagogy methodology
  • 21. design methodology evaluation and future Example: small progressive challenges premises pedagogy methodology
  • 22. design methodology evaluation and future Example: previously we did… premises pedagogy methodology
  • 25. design methodology How to design an interface for XA OS premises pedagogy methodology evaluation and future
  • 26. design methodology How to design an interface for XA OS premises pedagogy methodology evaluation and future
  • 27. design methodology How to design an interface for XA OS premises pedagogy methodology evaluation and future top requirements for interface
  • 28. design methodology Requirements for interface design engage in tasks learn via tasks premises pedagogy methodology evaluation and future
  • 29. how to meet both? design methodology Requirements for interface design engage in tasks learn via tasks premises pedagogy methodology evaluation and future
  • 30. design methodology “Play but learn” design principles premises pedagogy methodology evaluation and future game principles for engaging in tasks
  • 31. learning principles for effectiveness design methodology “Play but learn” design principles only if premises pedagogy methodology evaluation and future game principles for engaging in tasks
  • 32. design methodology Solution = playful videos for challenges premises pedagogy methodology evaluation and future
  • 33. design methodology Solution = playful videos for challenges premises pedagogy methodology evaluation and future ! “Watching, and even just thinking about, tasks activates the same parts of the brain that are activated when we actually do those tasks”
  • 34. design methodology Design choices for videos: avatar premises pedagogy methodology evaluation and future
  • 35. design methodologypremises pedagogy methodology evaluation and future Design choices for videos: navigation
  • 36. design methodology exercisetheory tips wrap-up premises pedagogy methodology evaluation and future Design choices for videos: navigation
  • 37. design methodologypremises pedagogy methodology evaluation and future Design choices for videos: accessibility how to explain linking to all
  • 38. design methodologypremises pedagogy methodology evaluation and future Design choices for videos: accessibility info in 3 languages
  • 39. design methodologypremises pedagogy methodology evaluation and future Design choices for videos: accessibility spoken
  • 40. design methodologypremises pedagogy methodology evaluation and future Design choices for videos: accessibility written
  • 41. design methodologypremises pedagogy methodology evaluation and future Design choices for videos: accessibility illustrated or animated
  • 43. evaluation and future Presentation outline design methodologypremises pedagogy methodology
  • 44. Evaluation design Evaluation of videos for high-school usage: • Before a usage session: - contextual interviews with teachers from 2 high-schools and the pedagogy expert - analytic evaluation with 4 evaluators • During a usage session: - observer’s observations for engagement • After a usage session: - contextual interviews with teachers - survey for students from high-schools pedagogy methodologypremises design methodology evaluation and future
  • 45. Evaluation results • Before a usage session: - contextual interviews: generally positive; a teacher got enthusiast and spontaneously decided to change programme in the middle of the school year - analytic evaluation: generally positive, albeit with issues of inconsistency for representation of learners’ tasks • During/after a usage session: results still under analysis but in general students were engaged in terms of time, interest and concentration pedagogy methodologypremises design methodology evaluation and future
  • 46. evaluation and futurepedagogy methodology design methodologypremises E3 OS Videos • Introductory video • Lab tasks in EN, IT, DE: - 30 in each language • Derived videos with subtitles created by: high-schools, fans (LUG BZ), other universities (Santiago, Chile, ES) Distribution: present
  • 47. evaluation and futurepedagogy methodology design methodologypremises Distribution: on-going work
  • 48. evaluation and futurepedagogy methodology design methodologypremises Distribution: on-going work
  • 49. evaluation and futurepedagogy methodology design methodologypremises E3OS Mooc: workflow design
  • 50. evaluation and futurepedagogy methodology design methodologypremises E3OS Mooc: workflow design
  • 51. evaluation and futurepedagogy methodology design methodologypremises E3OS Mooc: workflow design
  • 52. evaluation and futurepedagogy methodology design methodologypremises E3OS Mooc: workflow design
  • 53. evaluation and futurepedagogy methodology design methodologypremises E3OS Mooc: workflow design
  • 54. evaluation and futurepedagogy methodology design methodologypremises E3OS Mooc: workflow design
  • 55. evaluation and futurepedagogy methodology design methodologypremises E3OS Mooc: workflow design
  • 56. Game over ! Kiitos Grazie Thank You Danke Gracias Main contact: gabriella.dodero@unibz.it pedagogy methodology design methodologypremises ! ! Presentation ! ! E3 OS Mooc ! ! Keywords -TEL -Methodologies for Gamified or Game-based Learning -eXtreme Apprenticeship -Playful Interface Design -Interface Design for Learning ! Resources: -youtube channel -powtoon -creative commons evaluation and future