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Learning Technology Center


 Meeting Your Pedagogical Needs More
 Effectively: How to Best Use Second Life
                      Session 2, Room: N, 9:00a.m. - 9:50a.m.




Tanya Joosten
tjoosten@uwm.edu
Learning Technology Center
Department of Communication
University of Wisconsin-Milwaukee
SL Juice Gyoza
Learning Technology Center



                              Abstract
• Every educator wants to know is how do I use
  Second Life in my course? Educators are
  looking for not only concrete examples of
  Second Life use, but they are looking for
  pedagogically sound best practices that are
  supported by research, which I will provide.
Learning Technology Center



     Session Overview: Outcomes
• What is Second Life?
• How do we use it in our courses?
• Why should we use it?
Learning Technology Center
     University Wisconsin-Milwaukee
          Second Life Initiative
• Pilot started Summer 07, Delivered Spring 08
• UW System Emerging Technology Grant
• Faculty Development Workshops for Second
  Life – over 40 new faculty
• Second Life Wiki for Faculty
  – http://uwmsecondlife.wikispaces.com
Learning Technology Center



                     Who are you?
• Who is teaching using Second Life already?
• Who wants to teach using Second Life?
• Who is helping faculty teach using Second
  Life?
• Who is trying to figure out what Second Life
  is?
• Who is waiting to be convinced to use it?
  Who has an avatar?
Learning Technology Center



                 What is Second Life?
•   Not a Game
•   Online, Virtual World, 3-D
•   Network through software to a virtual space
•   Not just information
•   People, Places
•   User constructed
Learning Technology Center




                             7
Learning Technology Center




                             8
Learning Technology Center



             What is Second Life?
Learning Technology Center



                    What is Second Life?
                   Asynchronous          Synchronous                        Virtual Worlds
Medium              Discussion        Collaboration Tools
                      Forums
Technology        Text-Only, Static   Text, Audio (VOIP),          Text, Audio (VOIP), Static Images,
                  Images, Tables      Static Images, Video         Video, 3-D
Cues              Written Verbal,     Written Verbal,              Written Verbal, Emoticons, Oral
                  Emoticons           Emoticons, Oral Verbal,      Verbal, Nonverbal: Paralanguage,
                                      Nonverbal:                   Kinesics, Proxemics, Haptics,
                                      Paralanguage, Kinesics       Objectics, Environmentics

Feedback          Delayed             Immediate/Real Time          Immediate/Real Time

Participants      Limited to course   Limited by task, invitees,   Somewhat limited by bandwidth and
                  size                and bandwidth,               task, open attendance

Media Richness    Lean                Medium                       Rich
Learning Technology Center




    How do we use Second Life?
Learning Technology Center



  Getting Started: Tips for Faculty
• 1: Learn basic navigation
  – https://pantherfile.uwm.edu/groups/sa/ltc/SecondLife/Faculty%20Workshop/

• 2: Network
  –   Finding events: http://sl.nmc.org/wiki/SLED_Calender
  –   Second Life Educators list:
  –   https://lists.secondlife.com/cgi-bin/mailman/listinfo/educators
  –   Search SLED archives: http://tinyurl.com/y234ht

• 3: Tour
  – Collect SLURLS from colleagues and networks
Learning Technology Center



                         Question 1
• What networks will you tap in order to find
  out more about the resources that already
  exist in Second Life? To support your
  implementation of Second Life?
Learning Technology Center



Pedagogical Task -- Medium Richness
  Experiential




  Didactic




                    Lean       Rich
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                         Question 2
• With the richness of Second Life, what
  learning objectives could you achieve better in
  Second Life than in the f2f classroom or the
  traditional online classroom? (whichever
  applies)
Learning Technology Center



                         Question 3
• Students who spend more time completing a
  meaningful project in Second Life are more
  satisfied with the experience. How much time
  do you foresee your students spending in
  Second Life (weekly, over the semester)?
  How can you make the learning activity a
  meaningful one?
Learning Technology Center



   How do we use: Best practices
• Create meaningful activities in SL

• Create a collaborative activities for SL

• Manage student expectations

• Don’t have to build to use SL
Learning Technology Center



                         Question 4
• Second Life has a great impact when the
  activity is collaborative. How could you move
  a current group project into Second Life?
  What new activity could you create that
  would facilitate the collaborative nature of
  Second Life?
Learning Technology Center



                         Question 5
• The learning curve for students is a concern
  for many faculty.
• How would you introduce your students to
  Second Life? How would you orient your
  students to Second Life? What do you see as
  the crisis points for your students?
Learning Technology Center




  Why should I use Second Life?
Learning Technology Center

           Communication Student
               Comments
• “I thought the content of the course was very
  interesting. I really enjoyed the face that we
  incorporated Second Life into the course. I also think
  it is very useful to work in virtual teams to complete
  a project(despite the fact the it can be a pain:])”
• “I would have liked to see more required
  participation within second life. I noticed many
  students went in did what they had to fro the first
  couple task and then did not sue it again.”
Learning Technology Center



           Health Sciences Student
• Students response after visiting
  numerous health resources in SL
• “Overall, I think Second Life provides
  endless opportunities to explore and
  learn about an infinite number of
  subjects.”
Learning Technology Center



      Emerging Technology Grant

• How do virtual worlds, an emerging
  technology, impact student learning?
• What are some best practices in using virtual
  worlds?
Learning Technology Center



                Obvious Question
Learning Technology Center



        Evaluating Virtual Worlds
Learning Technology Center




      Preliminary Survey Results
Media Richness
Learning Technology Center


  I was able to use rich and varied language in Second Life
Social Presence
Learning Technology Center

      I felt as if I was communicating with a real person
                           in Second Life
Engagement
Learning Technology Center


              Second Life aroused my imagination
Learning
Learning Technology Center


              Second Life was beneficial to my learning




  7.1%, no response
Satisfaction
Learning Technology Center


     Participating in Second Life was a useful experience
Satisfaction
Learning Technology Center


                Second Life was fun and exciting
Learning Technology Center



                 Tanya M. Joosten
http://uwmsecondlife.wikispaces.com

tjoosten@uwm.edu
SL: Juice Gyoza
414.229.4319
Learning Technology Center



                       Questions?
Learning Technology Center



   Getting Started in Second Life
Learning Technology Center
Learning Technology Center
Learning Technology Center
Learning Technology Center
Learning Technology Center



    Communication Student Blogs
• Option 1, Managing Change, an Implementation of SL
• http://emily-second-life.blogspot.com/ , tba
• http://teamdynasty4.blogspot.com/ , 12.18, 2pm

• Option 2, Virtual Decision Making in Second Life
  http://www.teamcatalyst.blogspot.com/ , 12.17, 4pm

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