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#Education
Gamification
WHY EDUCATION IS CHANGING?
https://www.weforum.org
Jack Ma, founder of Alibaba Group
“The knowledge-based approach of “200
years ago”, would "fail our kids", who
would never be able to compete with
machines.”
TECHNOLOGY TRENDS IN EDUCATION
5 MAJOR TECHNOLOGY TRENDS IN EDUCATION
Cloud
AI
VR/AR
Analytics/Big Data
5 MAJOR TECHNOLOGY TRENDS IN EDUCATION
<GAMIFICATION>
GAMIFICATION AND GAME DESIGN
A game is a closed formal system that subjectively represents a subset of reality.
SAFETY
CONFLICT
INTERACTION
LEARNING GAMIFICATION GAME DESIGN BASED LEARNING
Source: https://www.talentlms.com/tour
GAMIFICATION
If you ask children, “What is work?” They will say, “School and homework!!” But if
you ask them, “What is play?” Many of them will say, “Video games!!”
Most common characteristics:
• Narrative
• Immediate feedback
• Fun
• Full of challenges that increase as you learn
• Mastery (for example, in the form of leveling up)
• Progress indicators (for example, through points/badges/leaderboards, also called PBLs)
• Social connection
• Player control
WHY DO WE TEACH GAME DESIGN?
“Tell me and I'll forget; show me and I may
remember; involve me and I'll understand.”
WHY DO WE TEACH GAME DESIGN?
Game Developer/Designer Top Skills:
Animation
Anthropology
Architecture
Brainstorming
Business
Cinematography
Communication
Creative Writing
Economics
Engineering
History
Management
Mathematics
Music
Psychology
Public Speaking
Sound Design
Technical Writing
Visual Arts
Source: The Art of Game Design by Jesse Schell
21st century Top Skills:
https://www.weforum.org
WHAT DO WE TEACH?
Computational Thinking
Programming, Debugging and Testing
Creative thinking
Presenting Ideas
Sketching
Collaboration and Team Work
3D and 2D modelling
Animations
Brainstorming
Sharing ideas
Listening and analyzing feedback
Mathematics and Physics
Biology and Ecology
WHAT DO KIDs DO INSTEAD?
HOWEVER KIDs LOVE TO SKETCH THEIR GAMES 
TOP GAMES’ SCENARIOS
Shooting Game
Action Game
Maze Game
Racing Game
SOME CRAZIEST DESIGN IDEAS WE LIKED?
LESSONS LEARNED
• Teaching children game design involves teaching them most of school subjects
• Game development is not an isolated discipline but rather an intersection of multiple knowledge
areas
• When children design and build their games there are not stressed and may consume much more
information compared to a school lesson
• Team work, collaboration and project based work are essential skills
• Game development increases children’s motivation to learn
• Gamification of the process boosts performance and makes the whole process of learning less
stressful
• Through gamification children see all their achievements and their progress is obvious
• The best achievements are gained when we blend a game with multiple knowledge areas
THANK YOU!
RUNSTEM.COM.AU
0423 700 630
HELLO@RUNSTEM.COM.AU
FOLLOW US on twitter @irunstem
on facebook @runstem

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Education Gamification by RUNSTEM co-founder Andrei Loginovskiy

  • 2. WHY EDUCATION IS CHANGING? https://www.weforum.org Jack Ma, founder of Alibaba Group “The knowledge-based approach of “200 years ago”, would "fail our kids", who would never be able to compete with machines.”
  • 4. 5 MAJOR TECHNOLOGY TRENDS IN EDUCATION Cloud AI VR/AR Analytics/Big Data
  • 5. 5 MAJOR TECHNOLOGY TRENDS IN EDUCATION <GAMIFICATION>
  • 6. GAMIFICATION AND GAME DESIGN A game is a closed formal system that subjectively represents a subset of reality. SAFETY CONFLICT INTERACTION LEARNING GAMIFICATION GAME DESIGN BASED LEARNING Source: https://www.talentlms.com/tour
  • 7. GAMIFICATION If you ask children, “What is work?” They will say, “School and homework!!” But if you ask them, “What is play?” Many of them will say, “Video games!!” Most common characteristics: • Narrative • Immediate feedback • Fun • Full of challenges that increase as you learn • Mastery (for example, in the form of leveling up) • Progress indicators (for example, through points/badges/leaderboards, also called PBLs) • Social connection • Player control
  • 8. WHY DO WE TEACH GAME DESIGN? “Tell me and I'll forget; show me and I may remember; involve me and I'll understand.”
  • 9. WHY DO WE TEACH GAME DESIGN? Game Developer/Designer Top Skills: Animation Anthropology Architecture Brainstorming Business Cinematography Communication Creative Writing Economics Engineering History Management Mathematics Music Psychology Public Speaking Sound Design Technical Writing Visual Arts Source: The Art of Game Design by Jesse Schell 21st century Top Skills: https://www.weforum.org
  • 10. WHAT DO WE TEACH? Computational Thinking Programming, Debugging and Testing Creative thinking Presenting Ideas Sketching Collaboration and Team Work 3D and 2D modelling Animations Brainstorming Sharing ideas Listening and analyzing feedback Mathematics and Physics Biology and Ecology
  • 11. WHAT DO KIDs DO INSTEAD?
  • 12. HOWEVER KIDs LOVE TO SKETCH THEIR GAMES 
  • 13. TOP GAMES’ SCENARIOS Shooting Game Action Game Maze Game Racing Game
  • 14. SOME CRAZIEST DESIGN IDEAS WE LIKED?
  • 15. LESSONS LEARNED • Teaching children game design involves teaching them most of school subjects • Game development is not an isolated discipline but rather an intersection of multiple knowledge areas • When children design and build their games there are not stressed and may consume much more information compared to a school lesson • Team work, collaboration and project based work are essential skills • Game development increases children’s motivation to learn • Gamification of the process boosts performance and makes the whole process of learning less stressful • Through gamification children see all their achievements and their progress is obvious • The best achievements are gained when we blend a game with multiple knowledge areas
  • 16.
  • 17. THANK YOU! RUNSTEM.COM.AU 0423 700 630 HELLO@RUNSTEM.COM.AU FOLLOW US on twitter @irunstem on facebook @runstem