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Scrum Intro
What’s in it for me?
Prepared by Bachan Anand
Agenda
 Overview of Agile and Scrum
 Scrum: Vision and Product
 Scrum: Sprint
 What’s in it for me
2
Overview of Agile and Scrum
Overview of Agile and Scrum
Agile Manifesto
 Agile is a set of values:
 Individuals and interactions over processes and
tools
 Working software (Products) over comprehensive
documentation
 Customer collaboration over contract negotiation
 Responding to change over following a plan
4
Overview of Agile and Scrum
Agile Principles
 Highest priority is to satisfy the customer
through early and continuous delivery
of valuable software/products
 Welcome changing requirements
 Deliver working software (product) frequently
 Business people and developers must work
together daily throughout the project
5
Overview of Agile and Scrum
Agile Principles
 Build projects around motivated individuals
 Most efficient and effective method of
conveying information is face-to-face
conversation
 Working software (product) is the primary
measure of progress
 Agile processes promote sustainable
development (maintain a constant pace
indefinitely) 6
Overview of Agile and Scrum
Agile Principles …cont’d
 Continuous attention to technical excellence
and good design enhances agility
 Simplicity (art of maximizing amount
of work not done) is essential
 Best architectures, requirements, and designs
emerge from self-organizing teams
 At regular intervals, team reflects on how
to become more effective, then tunes and adjusts
http://agilemanifesto.org/principles.html
7
Overview of Agile and Scrum
What is Scrum
 Scrum is an Agile framework that
supports lightweight processes that
emphasize:
 Incremental deliveries
 Quality of Product
 Continuous improvement
 Discovery of people’s potential
 Scrum is simple to understand,
requires discipline in order to be
successful
 Scrum is not a methodology
8
Overview of Agile and Scrum
Foundations of Scrum
 Empiricism
 Detailed up-front planning and defined processes are replaced
by just-in-time Inspect and Adapt cycles
 Self-Organization
 Small teams manage their own workload and organize
themselves around clear goals and constraints
 Prioritization
 Do the next right thing
 Rhythm
 Allows teams to avoid daily noise and focus on delivery
 Collaboration
 Leaders and customers work with the Team, rather than
directing them
9
Overview of Agile and Scrum
Core Values
 Transparency
 Everything about a project is visible to everyone
 Commitment
 Making realistic commitments
 Courage
 Have the courage to commit, to act, to be open and to expect
respect
 Focus
 Focus all of your efforts and skills on doing the work that you
have committed to doing
 Respect
 Respect and trust the different people who comprise a team
10
Scrum: Vision and Product
Scrum: Vision and Product
Vision
 A goal to aspire to
 Can be
summarized in a
short statement of
intent
 Communicate it to
the team
12
Scrum: Vision and Product
Role: Product Owner
 Thought Leader and Visionary
 Drives the Product Vision (for example, with
Story Mapping)
 Prioritizes the Goals - User Stories
 Maintains the Product Backlog with the team
 Accepts the Working Product (on behalf of
the customer)
13
Scrum: Sprint
Scrum: Sprint
Role: ScrumMaster
 Servant Leader
 Facilitates the Process
 Supports the Team
 Removes Organizational Impediments
 Socializes Scrum to Management
 Enable close collaboration across all roles and
functions
15
Scrum: Sprint
Role: Team
 Cross-Functional
 4-8 Members
 Self-Organizing
 Focused on meeting Commitments
16
Scrum: Sprint
Role: Relationships
17
Scrum Diagram
18Diagram from theagilemindset.com
Scrum: Sprint
Flow & Artifacts: Planning
 Sprint Planning meeting held at beginning of
each Sprint
 Duration and time-effort are fixed in any given
Sprint
 Goal is to have prioritized Sprint Backlog, broken
down into tasks, that the Team can commit to
 During planning, Team commits to scope that
can be completed in the Sprint, taking into
account the definition of Done
19
Scrum: Sprint
Flow & Artifacts: Daily Standup
 Meetings held in same location, same time,
every day
 Timeboxed at 15 minutes
 Encourages self-organization, rhythm, and
collaboration
 Not a status meeting
 Each Team member speaks to:
 What did I accomplish in the last 24 hours
 What do I plan to accomplish in the next 24 hours
 Any impediments getting in the way of my work 20
Scrum: Sprint
Flow & Artifacts: Taskboard
 Active visual
indicator of flow of
work
 Should be visible to
team members at all
times
 Should be kept
current
 Encourages self-
organization, and
collaboration
21
Scrum: Sprint
Flow & Artifacts: Sprint Review
 Occurs at the end of each Sprint
 Inspect and Adapt the product (Empiricism)
 The team meets with the Product Owner (and
Stakeholders) to demonstrate the working
software from the Sprint
 This is a hands-on software demo (not a
PowerPoint) that usually requires some prep
beforehand
22
Scrum: Sprint
Flow & Artifacts: Retrospective
 Occurs at the end of each Sprint
 Inspect and Adapt the process (Empiricism)
 Team and ScrumMaster meet to reflect on
what went well and what can be improved
 Tone of the meeting is that everyone did their
best and now look to how can we improve
 Retrospectives must conclude with team
commitments to action
23
What is in it for me? (Customer)
 As a customer , I want to be able to
Have Opportunity to provide feedback
early
Go to market faster with Quality
Faster return on investment
24
What is in it for me? (Leadership)
 As a Leader , I want
To understand progress in terms of
real progress made on product .
Better engaged & accountable team 
25
What is in it for me? ( Team Member)
 Who is a typical team member?
 As a team member, I want
A sustainable pace
Satisfaction of quality product
delivered
Clear Priority and less interruption
during development
26
How do you learn Scrum – By Doing?
Apply few practices at a time
Understand the values and
foundations
Inspect and Adapt
Experience the Joy of Doing Scrum
27
How do you learn Scrum ?
Experiential Training
28
User groups /Communities
 ALN – Agile Leadership Network
 Scrum Alliance – Scrum User Groups
Online User Groups
Scrum Alliance
29
Scrum Certifications
30
Q & A
31
32
 Scrum is a lightweight framework with
a simple set of rules, built on
foundations and values
 Scrum enables teams to discover their
true potential and deliver quality
software that adds business value
Agile & Scrum Trainings in US
33
Albuquerque Charlotte Little Rock Raleigh
Atlanta Chicago Minneapolis Richmond
Austin Dallas Los Angeles San Diego
Baltimore Denver New York San Francisco / San Jo
Bentonville Hartford Oklahoma Seattle
Boston Houston Orlando St. Louis
Boulder Irvine Philadelphia Tampa
Charleston Las Vegas Phoenix Washington D.C.
Thank you !
 More Resources at
 http://agile.conscires.com/suggested-reading-list-
and-resources/
Contact Info
Bachan Anand
Bachan.anand@conscires.com
+91-9972992288 (India), +1-949-981-0998 (US)
http://www.linkedin.com/in/bachan
34

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Introduction to Agile & Scrum

  • 1. Scrum Intro What’s in it for me? Prepared by Bachan Anand
  • 2. Agenda  Overview of Agile and Scrum  Scrum: Vision and Product  Scrum: Sprint  What’s in it for me 2
  • 3. Overview of Agile and Scrum
  • 4. Overview of Agile and Scrum Agile Manifesto  Agile is a set of values:  Individuals and interactions over processes and tools  Working software (Products) over comprehensive documentation  Customer collaboration over contract negotiation  Responding to change over following a plan 4
  • 5. Overview of Agile and Scrum Agile Principles  Highest priority is to satisfy the customer through early and continuous delivery of valuable software/products  Welcome changing requirements  Deliver working software (product) frequently  Business people and developers must work together daily throughout the project 5
  • 6. Overview of Agile and Scrum Agile Principles  Build projects around motivated individuals  Most efficient and effective method of conveying information is face-to-face conversation  Working software (product) is the primary measure of progress  Agile processes promote sustainable development (maintain a constant pace indefinitely) 6
  • 7. Overview of Agile and Scrum Agile Principles …cont’d  Continuous attention to technical excellence and good design enhances agility  Simplicity (art of maximizing amount of work not done) is essential  Best architectures, requirements, and designs emerge from self-organizing teams  At regular intervals, team reflects on how to become more effective, then tunes and adjusts http://agilemanifesto.org/principles.html 7
  • 8. Overview of Agile and Scrum What is Scrum  Scrum is an Agile framework that supports lightweight processes that emphasize:  Incremental deliveries  Quality of Product  Continuous improvement  Discovery of people’s potential  Scrum is simple to understand, requires discipline in order to be successful  Scrum is not a methodology 8
  • 9. Overview of Agile and Scrum Foundations of Scrum  Empiricism  Detailed up-front planning and defined processes are replaced by just-in-time Inspect and Adapt cycles  Self-Organization  Small teams manage their own workload and organize themselves around clear goals and constraints  Prioritization  Do the next right thing  Rhythm  Allows teams to avoid daily noise and focus on delivery  Collaboration  Leaders and customers work with the Team, rather than directing them 9
  • 10. Overview of Agile and Scrum Core Values  Transparency  Everything about a project is visible to everyone  Commitment  Making realistic commitments  Courage  Have the courage to commit, to act, to be open and to expect respect  Focus  Focus all of your efforts and skills on doing the work that you have committed to doing  Respect  Respect and trust the different people who comprise a team 10
  • 11. Scrum: Vision and Product
  • 12. Scrum: Vision and Product Vision  A goal to aspire to  Can be summarized in a short statement of intent  Communicate it to the team 12
  • 13. Scrum: Vision and Product Role: Product Owner  Thought Leader and Visionary  Drives the Product Vision (for example, with Story Mapping)  Prioritizes the Goals - User Stories  Maintains the Product Backlog with the team  Accepts the Working Product (on behalf of the customer) 13
  • 15. Scrum: Sprint Role: ScrumMaster  Servant Leader  Facilitates the Process  Supports the Team  Removes Organizational Impediments  Socializes Scrum to Management  Enable close collaboration across all roles and functions 15
  • 16. Scrum: Sprint Role: Team  Cross-Functional  4-8 Members  Self-Organizing  Focused on meeting Commitments 16
  • 18. Scrum Diagram 18Diagram from theagilemindset.com
  • 19. Scrum: Sprint Flow & Artifacts: Planning  Sprint Planning meeting held at beginning of each Sprint  Duration and time-effort are fixed in any given Sprint  Goal is to have prioritized Sprint Backlog, broken down into tasks, that the Team can commit to  During planning, Team commits to scope that can be completed in the Sprint, taking into account the definition of Done 19
  • 20. Scrum: Sprint Flow & Artifacts: Daily Standup  Meetings held in same location, same time, every day  Timeboxed at 15 minutes  Encourages self-organization, rhythm, and collaboration  Not a status meeting  Each Team member speaks to:  What did I accomplish in the last 24 hours  What do I plan to accomplish in the next 24 hours  Any impediments getting in the way of my work 20
  • 21. Scrum: Sprint Flow & Artifacts: Taskboard  Active visual indicator of flow of work  Should be visible to team members at all times  Should be kept current  Encourages self- organization, and collaboration 21
  • 22. Scrum: Sprint Flow & Artifacts: Sprint Review  Occurs at the end of each Sprint  Inspect and Adapt the product (Empiricism)  The team meets with the Product Owner (and Stakeholders) to demonstrate the working software from the Sprint  This is a hands-on software demo (not a PowerPoint) that usually requires some prep beforehand 22
  • 23. Scrum: Sprint Flow & Artifacts: Retrospective  Occurs at the end of each Sprint  Inspect and Adapt the process (Empiricism)  Team and ScrumMaster meet to reflect on what went well and what can be improved  Tone of the meeting is that everyone did their best and now look to how can we improve  Retrospectives must conclude with team commitments to action 23
  • 24. What is in it for me? (Customer)  As a customer , I want to be able to Have Opportunity to provide feedback early Go to market faster with Quality Faster return on investment 24
  • 25. What is in it for me? (Leadership)  As a Leader , I want To understand progress in terms of real progress made on product . Better engaged & accountable team  25
  • 26. What is in it for me? ( Team Member)  Who is a typical team member?  As a team member, I want A sustainable pace Satisfaction of quality product delivered Clear Priority and less interruption during development 26
  • 27. How do you learn Scrum – By Doing? Apply few practices at a time Understand the values and foundations Inspect and Adapt Experience the Joy of Doing Scrum 27
  • 28. How do you learn Scrum ? Experiential Training 28
  • 29. User groups /Communities  ALN – Agile Leadership Network  Scrum Alliance – Scrum User Groups Online User Groups Scrum Alliance 29
  • 32. 32  Scrum is a lightweight framework with a simple set of rules, built on foundations and values  Scrum enables teams to discover their true potential and deliver quality software that adds business value
  • 33. Agile & Scrum Trainings in US 33 Albuquerque Charlotte Little Rock Raleigh Atlanta Chicago Minneapolis Richmond Austin Dallas Los Angeles San Diego Baltimore Denver New York San Francisco / San Jo Bentonville Hartford Oklahoma Seattle Boston Houston Orlando St. Louis Boulder Irvine Philadelphia Tampa Charleston Las Vegas Phoenix Washington D.C.
  • 34. Thank you !  More Resources at  http://agile.conscires.com/suggested-reading-list- and-resources/ Contact Info Bachan Anand Bachan.anand@conscires.com +91-9972992288 (India), +1-949-981-0998 (US) http://www.linkedin.com/in/bachan 34

Notes de l'éditeur

  1. Test
  2. Doing Scrum mechanics without these values misses the point. These values are not unique to Scrum, but the Scrum Framework is built on top of these values.
  3. Cross-Functional = Dev, QA, Bus Analyst, UI Designer, Architect
  4. done in two meetings. Requirements Workshop and Design Workshop Can also have Pre-Planning (Estimation) and Product Backlog Grooming meeting If commitment is inaccurate (either under-commit or over-commit), then stories are to be added or removed. Team would then reflect in the Retrospective and accordingly adjust their upcoming commitments
  5. Story Tasks (Things to Do) Work in Progress (WIP) Blocked/Impeded Done