SlideShare une entreprise Scribd logo
1  sur  16
Télécharger pour lire hors ligne
Improving serious games analyzing
learning analytics data:
lessons learned
Cristina Alonso-Fernández, Iván Pérez-Colado, Manuel Freire Morán,
Iván Martínez-Ortiz and Baltasar Fernández-Manjón
Games and Alliance Conference (GALA Conf)
December 7th 2018, Palermo, Italy
Introduction
Serious Games
● applied successfully in multiple fields
● however, poor uptake in formal education
Introduction
Serious Games
● applied successfully in multiple fields
● however, poor uptake in formal education
Why?
● high development cost of new games
● difficulty to assess acquired learning
● few serious games formally evaluated and with
limited number of users
Learning Analytics data can provide insight into students’ learning and
improve development and deployment of Serious Games.
Uses of Learning Analytics data
● Open data can be shared for research
purposes
● Real-time feedback for teachers to control
their classroom when applying games
● With enough data gathered, data mining to
improve design, evaluation and deployment
allow stakeholders to benefit from enhanced
feedback or stealth assessment
In-game user interaction data
● Anonymization: to ensure no personal details are attached to student data
● Collection: non-intrusive and transparent
● Storage: capability for large amounts of data and handle format
In-game user interaction data
● Anonymization: to ensure no personal details are attached to student data
Using randomly generated codes
● Collection: non-intrusive and transparent
Using standard tracking model (xAPI-SG) to simplify and standardize
● Storage: capability for large amounts of data and handle format
GLA System to handle data in standard format xAPI-SG
Experience API - Serious Games Profile
https://adlnet.gov/news/a-serious-games-profile-for-xapi
https://xapi.e-ucm.es/vocab/seriousgames
Ángel Serrano-Laguna, Iván Martínez-Ortiz, Jason Haag, Damon Regan, Andy Johnson, Baltasar Fernández-Manjón (2017):
Applying standards to systematize learning analytics in serious games. Computer Standards & Interfaces 50 (2017) 116–123,
http://dx.doi.org/10.1016/j.csi.2016.09.014
Learning Analytics Framework (LAF)
Ref: Chatti, M. A., Lukarov, V., Thüs, H., Muslim, A., Yousef, A. M. F., Wahid, U., … Schroeder, U. (2015). Learning Analytics: Challenges and
Future Research Directions. E-Learning and Education (Eleed), (10). Retrieved from http://eleed.campussource.de/archive/10/4035
Adapted version of the LAF
Real-time applications: teachers
Games in a classroom environment
Visual analytics provide information of students’
interactions:
a) correct and incorrect alternatives selected
b) total session players
c) maximum progress of players per
completable
d) games started and completed
Real-time applications: teachers
Dashboards provide general
information
However, specific situations
may require immediate actions
for teachers (e.g. player inactive
for too long)
Alerts and warnings can be
triggered in those situations
Real-time applications: students
Students can receive information to easily
assess strengths and weakness
Common solutions: compare results of
students with their peers
Should promote knowledge mastery
instead of competition
Adaptive learning experiences in
response to players’ in-game performance
Offline data analysis
Data mining processes can provide richer information for all stakeholders.
● evidence-based
decisions: quantify to
what extent games
benefit learning
Game developer
or designer
Student
Educational institution
and administrator
● feedback to improve
game and learning
design
● categorize players creating
profiles for targeted feedback
● improve assessment without
pre-post experiments
● extract patterns of use to
improve the game for
future deploymentsTeacher
Offline data analysis
Evaluation of students with pre-post
Our alternative proposal, applying machine
learning on learning analytics data:
● Create prediction models at validation
stage
● Predict students post knowledge based on
interaction data
● Therefore, avoid carrying out post-test
Knowledge
before playing
Players’
interactions
Knowledge
after playing
Conclusions
Great variety of applications of Learning Analytics data to Serious Games:
● Improve all steps of full games lifecycle
● Benefits for all stakeholders involved
Both in real-time scenarios & after enough data has been collected (mining)
Increase and improve adoption of games in schools with a general game LA system
that standardizes data tracking, collection, analysis and visualizations.
Data-driven solutions that use game LA are key to guide the future of SGs.
Improving serious games analyzing
learning analytics data:
lessons learned
Cristina Alonso-Fernández, Iván Pérez-Colado, Manuel Freire Morán,
Iván Martínez-Ortiz and Baltasar Fernández-Manjón
Games and Alliance Conference (GALA Conf)
December 7th 2018, Palermo, Italy
calonsofernandez@ucm.es

Contenu connexe

Similaire à Gala Conference 2018 Presentation

Gaming Learning Analytics Contributing to the serious games ecosystem
Gaming Learning Analytics Contributing to the serious games ecosystemGaming Learning Analytics Contributing to the serious games ecosystem
Gaming Learning Analytics Contributing to the serious games ecosystemBaltasar Fernández-Manjón
 
Multi-level game learning analytics for serious games - VSGames 2018
Multi-level game learning analytics for serious games - VSGames 2018Multi-level game learning analytics for serious games - VSGames 2018
Multi-level game learning analytics for serious games - VSGames 2018Iván Pérez Colado
 
Learning Analytics Serious Games Cognitive Disabilities
Learning Analytics Serious Games Cognitive DisabilitiesLearning Analytics Serious Games Cognitive Disabilities
Learning Analytics Serious Games Cognitive DisabilitiesBaltasar Fernández-Manjón
 
Rev gaming learning analytics rage and beaconing
Rev gaming learning analytics  rage and beaconingRev gaming learning analytics  rage and beaconing
Rev gaming learning analytics rage and beaconingBaltasar Fernández-Manjón
 
Using Simva to evaluate serious games and collect game learning analytics dat...
Using Simva to evaluate serious games and collect game learning analytics dat...Using Simva to evaluate serious games and collect game learning analytics dat...
Using Simva to evaluate serious games and collect game learning analytics dat...Cristina Alonso
 
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...eMadrid network
 
Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...Baltasar Fernández-Manjón
 
Gaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardGaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardBaltasar Fernández-Manjón
 
Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18Baltasar Fernández-Manjón
 
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Ana Rus Cano Moreno
 
Updated Resume_Jaskirat
Updated Resume_JaskiratUpdated Resume_Jaskirat
Updated Resume_JaskiratJass Manchanda
 
2022_03_22 EDUCON 2022 “Using e-Learning Standards to Improve Serious Game De...
2022_03_22 EDUCON 2022 “Using e-Learning Standards to Improve Serious Game De...2022_03_22 EDUCON 2022 “Using e-Learning Standards to Improve Serious Game De...
2022_03_22 EDUCON 2022 “Using e-Learning Standards to Improve Serious Game De...eMadrid network
 
Serious games: current uses and emergent trends
Serious games: current uses and emergent trends Serious games: current uses and emergent trends
Serious games: current uses and emergent trends Baltasar Fernández-Manjón
 
Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Baltasar Fernández-Manjón
 
Data Driven Education and Serious Games
Data Driven Education and Serious GamesData Driven Education and Serious Games
Data Driven Education and Serious Gamesmanuelfreire
 
11_04_2019 EDUCON eMadrid special session on "Game learning analytics for edu...
11_04_2019 EDUCON eMadrid special session on "Game learning analytics for edu...11_04_2019 EDUCON eMadrid special session on "Game learning analytics for edu...
11_04_2019 EDUCON eMadrid special session on "Game learning analytics for edu...eMadrid network
 
Bootstrapping serious games to assess learning through analytics - Baltasar F...
Bootstrapping serious games to assess learning through analytics - Baltasar F...Bootstrapping serious games to assess learning through analytics - Baltasar F...
Bootstrapping serious games to assess learning through analytics - Baltasar F...eMadrid network
 

Similaire à Gala Conference 2018 Presentation (20)

Gaming Learning Analytics Contributing to the serious games ecosystem
Gaming Learning Analytics Contributing to the serious games ecosystemGaming Learning Analytics Contributing to the serious games ecosystem
Gaming Learning Analytics Contributing to the serious games ecosystem
 
Multi-level game learning analytics for serious games - VSGames 2018
Multi-level game learning analytics for serious games - VSGames 2018Multi-level game learning analytics for serious games - VSGames 2018
Multi-level game learning analytics for serious games - VSGames 2018
 
Learning Analytics Serious Games Cognitive Disabilities
Learning Analytics Serious Games Cognitive DisabilitiesLearning Analytics Serious Games Cognitive Disabilities
Learning Analytics Serious Games Cognitive Disabilities
 
Rev gaming learning analytics rage and beaconing
Rev gaming learning analytics  rage and beaconingRev gaming learning analytics  rage and beaconing
Rev gaming learning analytics rage and beaconing
 
Using Simva to evaluate serious games and collect game learning analytics dat...
Using Simva to evaluate serious games and collect game learning analytics dat...Using Simva to evaluate serious games and collect game learning analytics dat...
Using Simva to evaluate serious games and collect game learning analytics dat...
 
Applying learning analytics in serious games
Applying learning analytics in serious games Applying learning analytics in serious games
Applying learning analytics in serious games
 
LSAC 2018 Presentation
LSAC 2018 PresentationLSAC 2018 Presentation
LSAC 2018 Presentation
 
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
VII Jornadas eMadrid "Education in exponential times". Mesa redonda eMadrid L...
 
Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...Using Learning Analytics to support a more scientific approach to Serious Gam...
Using Learning Analytics to support a more scientific approach to Serious Gam...
 
Gaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense HarvardGaming Learning Analytics Real Colegio Complutense Harvard
Gaming Learning Analytics Real Colegio Complutense Harvard
 
Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18Game learning analytics dashboards teacher understanding icwl18
Game learning analytics dashboards teacher understanding icwl18
 
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
Downtown, A Subway Adventure: Using Learning Analytics to Improve the Develop...
 
Updated Resume_Jaskirat
Updated Resume_JaskiratUpdated Resume_Jaskirat
Updated Resume_Jaskirat
 
2022_03_22 EDUCON 2022 “Using e-Learning Standards to Improve Serious Game De...
2022_03_22 EDUCON 2022 “Using e-Learning Standards to Improve Serious Game De...2022_03_22 EDUCON 2022 “Using e-Learning Standards to Improve Serious Game De...
2022_03_22 EDUCON 2022 “Using e-Learning Standards to Improve Serious Game De...
 
Serious games: current uses and emergent trends
Serious games: current uses and emergent trends Serious games: current uses and emergent trends
Serious games: current uses and emergent trends
 
Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019Simva: Simplifying the scientific validation of serious games icalt2019
Simva: Simplifying the scientific validation of serious games icalt2019
 
Data Driven Education and Serious Games
Data Driven Education and Serious GamesData Driven Education and Serious Games
Data Driven Education and Serious Games
 
11_04_2019 EDUCON eMadrid special session on "Game learning analytics for edu...
11_04_2019 EDUCON eMadrid special session on "Game learning analytics for edu...11_04_2019 EDUCON eMadrid special session on "Game learning analytics for edu...
11_04_2019 EDUCON eMadrid special session on "Game learning analytics for edu...
 
Bootstrapping serious games to assess learning through analytics - Baltasar F...
Bootstrapping serious games to assess learning through analytics - Baltasar F...Bootstrapping serious games to assess learning through analytics - Baltasar F...
Bootstrapping serious games to assess learning through analytics - Baltasar F...
 
Louis ar indepen_r_090617
Louis ar indepen_r_090617Louis ar indepen_r_090617
Louis ar indepen_r_090617
 

Dernier

TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...Nguyen Thanh Tu Collection
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxheathfieldcps1
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104misteraugie
 
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-IIFood Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-IIShubhangi Sonawane
 
ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701bronxfugly43
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxnegromaestrong
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhikauryashika82
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxRamakrishna Reddy Bijjam
 
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptxMaritesTamaniVerdade
 
Unit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxUnit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxVishalSingh1417
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfAdmir Softic
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxheathfieldcps1
 
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17  How to Extend Models Using Mixin ClassesMixin Classes in Odoo 17  How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin ClassesCeline George
 
Micro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfMicro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfPoh-Sun Goh
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactPECB
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 

Dernier (20)

TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
TỔNG ÔN TẬP THI VÀO LỚP 10 MÔN TIẾNG ANH NĂM HỌC 2023 - 2024 CÓ ĐÁP ÁN (NGỮ Â...
 
The basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptxThe basics of sentences session 3pptx.pptx
The basics of sentences session 3pptx.pptx
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-IIFood Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
Food Chain and Food Web (Ecosystem) EVS, B. Pharmacy 1st Year, Sem-II
 
ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701ComPTIA Overview | Comptia Security+ Book SY0-701
ComPTIA Overview | Comptia Security+ Book SY0-701
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Python Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docxPython Notes for mca i year students osmania university.docx
Python Notes for mca i year students osmania university.docx
 
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
2024-NATIONAL-LEARNING-CAMP-AND-OTHER.pptx
 
Unit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxUnit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptx
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17  How to Extend Models Using Mixin ClassesMixin Classes in Odoo 17  How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
 
Micro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdfMicro-Scholarship, What it is, How can it help me.pdf
Micro-Scholarship, What it is, How can it help me.pdf
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptxINDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
INDIA QUIZ 2024 RLAC DELHI UNIVERSITY.pptx
 

Gala Conference 2018 Presentation

  • 1. Improving serious games analyzing learning analytics data: lessons learned Cristina Alonso-Fernández, Iván Pérez-Colado, Manuel Freire Morán, Iván Martínez-Ortiz and Baltasar Fernández-Manjón Games and Alliance Conference (GALA Conf) December 7th 2018, Palermo, Italy
  • 2. Introduction Serious Games ● applied successfully in multiple fields ● however, poor uptake in formal education
  • 3. Introduction Serious Games ● applied successfully in multiple fields ● however, poor uptake in formal education Why? ● high development cost of new games ● difficulty to assess acquired learning ● few serious games formally evaluated and with limited number of users Learning Analytics data can provide insight into students’ learning and improve development and deployment of Serious Games.
  • 4. Uses of Learning Analytics data ● Open data can be shared for research purposes ● Real-time feedback for teachers to control their classroom when applying games ● With enough data gathered, data mining to improve design, evaluation and deployment allow stakeholders to benefit from enhanced feedback or stealth assessment
  • 5. In-game user interaction data ● Anonymization: to ensure no personal details are attached to student data ● Collection: non-intrusive and transparent ● Storage: capability for large amounts of data and handle format
  • 6. In-game user interaction data ● Anonymization: to ensure no personal details are attached to student data Using randomly generated codes ● Collection: non-intrusive and transparent Using standard tracking model (xAPI-SG) to simplify and standardize ● Storage: capability for large amounts of data and handle format GLA System to handle data in standard format xAPI-SG
  • 7. Experience API - Serious Games Profile https://adlnet.gov/news/a-serious-games-profile-for-xapi https://xapi.e-ucm.es/vocab/seriousgames Ángel Serrano-Laguna, Iván Martínez-Ortiz, Jason Haag, Damon Regan, Andy Johnson, Baltasar Fernández-Manjón (2017): Applying standards to systematize learning analytics in serious games. Computer Standards & Interfaces 50 (2017) 116–123, http://dx.doi.org/10.1016/j.csi.2016.09.014
  • 8. Learning Analytics Framework (LAF) Ref: Chatti, M. A., Lukarov, V., Thüs, H., Muslim, A., Yousef, A. M. F., Wahid, U., … Schroeder, U. (2015). Learning Analytics: Challenges and Future Research Directions. E-Learning and Education (Eleed), (10). Retrieved from http://eleed.campussource.de/archive/10/4035
  • 10. Real-time applications: teachers Games in a classroom environment Visual analytics provide information of students’ interactions: a) correct and incorrect alternatives selected b) total session players c) maximum progress of players per completable d) games started and completed
  • 11. Real-time applications: teachers Dashboards provide general information However, specific situations may require immediate actions for teachers (e.g. player inactive for too long) Alerts and warnings can be triggered in those situations
  • 12. Real-time applications: students Students can receive information to easily assess strengths and weakness Common solutions: compare results of students with their peers Should promote knowledge mastery instead of competition Adaptive learning experiences in response to players’ in-game performance
  • 13. Offline data analysis Data mining processes can provide richer information for all stakeholders. ● evidence-based decisions: quantify to what extent games benefit learning Game developer or designer Student Educational institution and administrator ● feedback to improve game and learning design ● categorize players creating profiles for targeted feedback ● improve assessment without pre-post experiments ● extract patterns of use to improve the game for future deploymentsTeacher
  • 14. Offline data analysis Evaluation of students with pre-post Our alternative proposal, applying machine learning on learning analytics data: ● Create prediction models at validation stage ● Predict students post knowledge based on interaction data ● Therefore, avoid carrying out post-test Knowledge before playing Players’ interactions Knowledge after playing
  • 15. Conclusions Great variety of applications of Learning Analytics data to Serious Games: ● Improve all steps of full games lifecycle ● Benefits for all stakeholders involved Both in real-time scenarios & after enough data has been collected (mining) Increase and improve adoption of games in schools with a general game LA system that standardizes data tracking, collection, analysis and visualizations. Data-driven solutions that use game LA are key to guide the future of SGs.
  • 16. Improving serious games analyzing learning analytics data: lessons learned Cristina Alonso-Fernández, Iván Pérez-Colado, Manuel Freire Morán, Iván Martínez-Ortiz and Baltasar Fernández-Manjón Games and Alliance Conference (GALA Conf) December 7th 2018, Palermo, Italy calonsofernandez@ucm.es