This presentation is all about augmented and virtual reality. It discusses what it is, examples of it, advantages, disadvantages, and has a quiz at the end to check if you learned from it.
2. Definition
Virtual Reality: the creation of a virtual world where
others may react
Augmented Reality: graphics are based on a "perfect"
version of our world
Graphics used in both are made to trick our minds in
believing that there is no difference between that
world and our world
8. Uses in the classroom
AR MEDIA PLAYER: this is
an app wherein students may
visualize an object in all of its
angles
9. Uses in the classroom
AURASMA: this is an
application that adds effects to
your picture, for it to be
augmented and for it to look
interesting
10. Pros of AR and VR
Augmented and virtual reality show the innovations of
our world today
They are both used in different fields like architecture
and design
Communication is improved
11. Cons of AR and VR
A major disadvantage would be others would be shut
from the regular world; an example would be: online
gamers do nothing but stay on the virtual reality
they've created
Most of these appliances cost a lot of money
12. What is the main difference between the
two?
A. They're exactly the same
B. Virtual reality has a virtual world, while Augmented
reality is just a perfect representation of our world.
C. Augmented reality creates a new world, Virtual is
an enhanced version of our world
D. None of the above
13. Which example involved simulating a
flight for practice?
A. Aurasma
B. Apple Flight Simulator
C. Windows Fly
D. Microsoft Flight Simulator
14. Which example involved the
most famous way of motion
capture?
A. Nintendo Wii
B. Adidas Sneaker Experience
C. Xbox Kinect
D. World of Warcraft
15. Which app helps students
visualize 3D images in all
angles?
A. Aurasma
B. Nintendo Wii
C. AR Media Player
D. Sony VR helmet