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6. Bader
Lisa
Erin
Jue
MASTER OF DESIGN
Ryan
MASTERS MIXER Jamie
FRIDAY 28th MAY Will
4.00 – 4.10 INTRO Ceara
4.10 – 4.30 CURRENT STUDENTS
Frances
4.30 – 4.50 LAST YEARS STUDENTS
5.00 – 6.00 MIX AND MINGLE
Emma
12. assessment dates
Placement 3.5.10 at 12.00
Strategic Information Design 3.5.10 at 12.00
Teaching - as per module guide
Mindful Design Practice 11/12.5.10 by presentation
Design Writing - 17.5.10
13. Overall impressions
•Higher quality group
•More diverse
external examiner
•More design experience
Particular patterns
•Making the thinking visible
•Making the process visible
•Tuning into work cycles
Group Discussion
First impressions good from all - it feels like there is a
better connection between how the course is described
to them and their experience of it. Any surprises are
positive ones.
They enjoy the fact that they are taught by academics
with professional interests, not disconnected
academics.
Skills Levels
In discussion, the group would like to know more about
the skills they bring with them, and suggested an
icebreaker event to help them share their talents at an
early stage with each other.
Even a badge for their spaces with “I’m xx, ask me
about xx” on it!
14. Suggestions external examiner
Skill swapping
I suggested they do a skills swap session, where they
present to each other what they do, and some idea
of how to do it. A short exchange of what and what
its good for, then a follow up session if in demand.
How designers really work
Each of the students could be asked to contact a
designer, and spend half a day with them, and they
can pool their experiences of working methods.
Course visual timeline
Re-instating the course timeline - or in a different
format, maybe a short team exercise. It was a great
idea then, and I think would work now.
A place to share materials
Some form of centralised sharing space for
materials, at least to keep links of tagged
bookmarks, content and contacts. This becomes a
legacy for the subsequent years cohort.
15. Suggestions external examiner
Skill swapping
I suggested they do a skills swap session, where they
present to each other what they do, and some idea
of how to do it. A short exchange of what and what
its good for, then a follow up session if in demand.
How designers really work
Each of the students could be asked to contact a
designer, and spend half a day with them, and they
can pool their experiences of working methods.
Course visual timeline
Re-instating the course timeline - or in a different
format, maybe a short team exercise. It was a great
idea then, and I think would work now.
A place to share materials
Some form of centralised sharing space for
materials, at least to keep links of tagged
bookmarks, content and contacts. This becomes a
legacy for the subsequent years cohort.
24. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
25. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
literature
26. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
literature
field trips
27. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
literature
field trips interviews
28. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
literature
field trips interviews
stakeholder analysis
29. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
literature
field trips interviews
stakeholder analysis
user-testing
30. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
literature pilot studies
field trips interviews
stakeholder analysis
user-testing
31. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
sample collection
literature pilot studies
field trips interviews
stakeholder analysis
user-testing
32. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
sample collection
literature pilot studies
field trips interviews visualisations
stakeholder analysis
user-testing
33. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
sample collection
literature pilot studies
models
field trips interviews visualisations
stakeholder analysis
user-testing
34. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
sample collection
literature pilot studies
models
field trips interviews visualisations
stakeholder analysis prototypes
user-testing
35. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
sample collection
literature pilot studies
models
field trips interviews visualisations
stakeholder analysis prototypes
user-testing
produce a design brief and
undertaken research and initial
design iterations for semester 3
36. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
sample collection
literature pilot studies
models
field trips interviews visualisations
stakeholder analysis prototypes
user-testing
produce a design brief and
undertaken research and initial
design iterations for semester 3
mindful design
37. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
sample collection
literature pilot studies
models
field trips interviews visualisations
stakeholder analysis prototypes
user-testing
produce a design brief and
undertaken research and initial
design iterations for semester 3
mindful design
real world contexts
38. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
sample collection
literature pilot studies
models
field trips interviews visualisations
stakeholder analysis prototypes
user-testing
produce a design brief and
undertaken research and initial
design iterations for semester 3
mindful design
real world contexts
content
39. Mindful Design Practice 20 Credits
explore research question
research experimentation material exploration
sample collection
literature pilot studies
models
field trips interviews visualisations
stakeholder analysis prototypes
user-testing
produce a design brief and
undertaken research and initial
design iterations for semester 3
mindful design
real world contexts
content
project planning
40. A good design brief should answer the following questions:
• Why are we doing this project?
• What are we trying to accomplish?
• Why is this project needed?
• Why are we doing it now?
• What specific business outcomes, or results, do we expect from this design project?
• Who are we designing for (this requires a very precise and complete description of the target
audience for the design project)?
• Who are the key stakeholders (eg sales, marketing, law, distribution, procurement, manufacturing,
etc) in this project?
• What is the current and anticipated business environment for the results of this design project?
• What, precisely, are the phases of this design project?
• How much time must be devoted to each phase?
• How much will each phase cost?
• What is the competitive environment like?
• Who will approve the final design solution?
• What criteria will be used for this approval?
• How will the design solution be implemented?
• How will the results be measured?
http://www.designcouncil.org.uk/