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SXSW	
  2012	
  
Key	
  Notes
	
  
                         	
  




                  	
  
27	
  April	
  2012

	
  
	
  
I, Q




Social	
  Intelligence	
  Manager	
  and	
  Senior	
  Strategic	
  Planner,	
  DDB	
  Group	
  Sydney	
  
	
  

@jayjayquinlan	
  
	
  



james.quinlan@syd.ddb.com	
  
	
  



Tel:	
  +61	
  2	
  8260	
  2068	
  (direct)	
  
SXSW 2012
            Video	
  
hQp://secretsoSheyoungandsavvy.com	
  




                                         secretsoSheyoungandsavvy.com	
  
Contents
The	
  purpose	
  of	
  this	
  presentaVon	
  is	
  to	
  examine	
  the	
  five	
  key	
  macro	
  trends	
  and	
  10	
  sub-­‐trends	
  coming	
  out	
  of	
  
SXSW	
  2012	
  (including	
  the	
  interacVve	
  and	
  music	
  components	
  of	
  the	
  fesVval).	
  Note	
  that	
  these	
  trends	
  should	
  
not	
  be	
  seen	
  as	
  independent,	
  but	
  instead	
  become	
  more	
  powerful	
  when	
  combined.	
  
 Macro	
  Trend                   	
              	
  Sub-­‐Trends	
  
 “Big	
  Data” 	
                 	
              	
  Data	
  Everywhere	
  
     	
        	
                 	
              	
  Drowning	
  In	
  Data	
  	
  

 “Out	
  and	
  About”            	
              	
  SoLoMo	
  
    	
           	
               	
              	
  Ambient	
  LocaVon	
  

 “Social	
  Consump8on” 	
                        	
  MulVscreening	
  
     	
        	
       	
                        	
  The	
  trend	
  of	
  trending	
  

 “New	
  Interac8ons”             	
              	
  Mobile	
  only	
  
    	
        	
                  	
              	
  Interface	
  design	
  
 “Richer	
  Experiences”          	
              	
  GamificaVon	
  	
  
     	
        	
                 	
              	
  Content	
  markeVng	
  	
  	
  
“Listen up youngsters…no
keynote, just key notes…”




Bruce	
  Springsteen	
  SXSW	
  2012	
  Music	
  keynote	
  speech	
  (calgaryherald.com)	
  
Macrotrend 1
   “Big	
  Data”	
  
   	
  

   As	
  the	
  number	
  of	
  data	
  collec8on	
  points	
  increases	
  enormously,	
  capturing	
  
   informa8on	
  about	
  all	
  the	
  things	
  in	
  the	
  world,	
  including	
  us,	
  there	
  is	
  a	
  massive	
  
   opportunity	
  for	
  people	
  to	
  learn	
  about	
  themselves	
  and	
  organisa8ons	
  to	
  learn	
  
   about	
  their	
  customers	
  and	
  poten8al	
  customers.	
  
   	
  

   Sub-­‐trends	
  	
  
   	
  

   •  Data	
  everywhere	
  
   •  Drowning	
  in	
  data	
  
Data Everywhere
Data Everywhere
                  •  More	
  devices	
  than	
  ever	
  are	
  
                     creaVng	
  more	
  data	
  than	
  ever	
  
                  •  Data	
  is	
  increasingly	
  available/
                     required	
  in	
  real	
  Vme	
  
                  •  Humans	
  as	
  data	
  sources	
  via	
  
                     wearable	
  technology	
  
                  •  Nike	
  Fuel	
  Lot	
  video	
  

                  ImplicaVons	
  
                  •  More	
  data	
  means	
  more	
  
                     opportuni8es	
  to	
  understand	
  
                     people	
  
                  •  People	
  also	
  want	
  to	
  share	
  the	
  
                     data	
  that	
  they’re	
  genera8ng,	
  
                     especially	
  due	
  to	
  gamifica8on	
  
Drowning In Data




SpoVfy	
  (businessinsider.com)	
  
Drowning In Data
                                                               •  Unlimited	
  choice	
  combined	
  with	
  limited	
  Vme	
  and	
  
                                                                  aQenVon	
  means	
  that	
  people	
  are	
  don’t	
  know	
  where	
  to	
  
                                                                  start	
  
                                                               •  CuraVon	
  from	
  trusted	
  sources	
  is	
  required	
  to	
  connect	
  
                                                                  people	
  with	
  content	
  that	
  is	
  meaningful	
  to	
  them	
  	
  	
  	
  	
  	
  
                                                                  (private	
  networks	
  are	
  one	
  way	
  of	
  doing	
  this)	
  
                                                               •  Companies/brands	
  can	
  help	
  people	
  to	
  cut	
  through	
  the	
  
                                                                  noise	
  

                                                               ImplicaVons	
  
                                                               •  Content	
  is	
  about	
  discovery,	
  not	
  difficulty	
  –	
  people	
  are	
  
                                                                    looking	
  to	
  connect	
  with	
  things	
  via	
  either	
  either	
  
                                                                    recommenda8ons	
  from	
  brands	
  that	
  they	
  follow	
  or	
  their	
  
                                                                    peers	
  
Path	
  private	
  sharing	
  network	
  (shinyshiny.tv)	
  
                                                               	
  
Macrotrend 2
   “Out	
  And	
  About”	
  
   	
  

   With	
  advances	
  in	
  technology	
  comes	
  a	
  change	
  in	
  focus	
  from	
  mobile	
  (which	
  
   focuses	
  on	
  devices	
  and	
  what	
  they	
  can	
  do)	
  to	
  mobility	
  (which	
  focuses	
  upon	
  
   what	
  the	
  technology	
  enables	
  us	
  to	
  do,	
  and	
  increasingly	
  where	
  and	
  when	
  we	
  
   can	
  do	
  it).	
  
   	
  

   Sub-­‐trends	
  
   	
  

   •  SoLoMo	
  
   •  Ambient	
  locaVon	
  
SoLoMo




Highlight	
  locaVon-­‐sharing	
  app	
  (digitalVmes.ie)	
  
SoLoMo
                                                                                                                 •  SoLoMo:	
  Social	
  LocaVon	
  Mobile	
  
                                                                                                                 •  SoLoMo	
  means	
  that	
  (potenVally)	
  three	
  
                                                                                                                    Vmes	
  as	
  much	
  data	
  will	
  be	
  generated	
  
                                                                                                                 •  PotenVal	
  to	
  leverage	
  spontaneity	
  
                                                                                                                 •  A	
  fourth	
  vector:	
  gamificaVon	
  

                                                                                                                 ImplicaVons	
  
                                                                                                                 •  Beyond	
  focusing	
  on	
  social,	
  local	
  and	
  
                                                                                                                    mobile	
  in	
  isola8on,	
  consider	
  how	
  we	
  
                                                                                                                    can	
  combine	
  them	
  to	
  provide	
  more	
  
                                                                                                                    relevant	
  content	
  and	
  value	
  to	
  people	
  




“Life	
  Is	
  Crime”	
  locaVon-­‐based	
  massively	
  mulVplayer	
  mobile	
  game	
  (stuffmideast.com)	
  
Ambient Location




newtechpost.com	
  
Ambient Location
                                                                                                                                                    •  The	
  “geo-­‐locaVon	
  meetup”	
  
                                                                                                                                                    •  Privacy	
  sVll	
  a	
  concern	
  –	
  but	
  may	
  
                                                                                                                                                       disappear	
  if	
  the	
  uVlity	
  is	
  clear	
  
                                                                                                                                                    •  NarrowcasVng	
  –	
  to	
  a	
  select	
  group	
  of	
  
                                                                                                                                                       people	
  instead	
  of	
  the	
  world	
  at	
  large	
  
                                                                                                                                                    •  Ability	
  to	
  interact	
  with	
  both	
  people,	
  
                                                                                                                                                       objects	
  and	
  offers	
  
                                                                                                                                                    •  Sonar	
  video	
  

                                                                                                                                                    ImplicaVons	
  
                                                                                                                                                    •  Brands	
  need	
  to	
  be	
  transparent	
  when	
  it	
  
                                                                                                                                                         comes	
  to	
  which	
  data	
  they	
  are	
  
                                                                                                                                                         broadcas8ng	
  to	
  other	
  people/users	
  
                                                                                                                                                    	
  
Sonar	
  –	
  an	
  app	
  that	
  shows	
  you	
  who’s	
  at	
  a	
  locaVon	
  and	
  why	
  they	
  maQer	
  to	
  you	
  (appadvice.com)	
  
                                                                                                                                                    	
  
Macrotrend 3

   “Social	
  Consump8on”	
  
   	
  

   It’s	
  not	
  enough	
  to	
  consume	
  items	
  –	
  people	
  now	
  want	
  to	
  do	
  it	
  together,	
  
   sharing	
  the	
  experience	
  with	
  others	
  not	
  just	
  aSer	
  the	
  event,	
  but	
  during.	
  
   	
  

   Sub-­‐trends	
  
   	
  

   •  The	
  trend	
  of	
  trending	
  
   •  MulVscreening	
  
Trend Of Trending




Mashable.com	
  
Trend Of Trending
                          •     CuraVon	
  plagorm	
  
                          •     Real	
  Vme	
  data	
  
                          •     Ability	
  to	
  see	
  what	
  others	
  are	
  interacVng	
  with	
  
                          •     Ability	
  to	
  overlay	
  influence	
  

                          ImplicaVons	
  
                          •  Trends	
  and	
  trending	
  are	
  another	
  way	
  for	
  people	
  
                               to	
  “cut	
  through	
  the	
  noise”	
  and	
  find	
  content	
  that	
  
                               is	
  meaningful	
  to	
  them	
  
                          	
  



             New	
  York	
  Times	
  (lsatblog.blogspot.com)	
  
Multi Screening




Team	
  Coco	
  tablet	
  app	
  (briefmobile.com)	
  
Multi Screening                                               •  MulV-­‐screening	
  is	
  a	
  behaviour	
  that	
  people	
  are	
  
                                                                 already	
  using	
  –	
  the	
  challenge	
  is	
  to	
  leverage	
  this	
  
                                                                 and	
  focus	
  it	
  so	
  that	
  people	
  are	
  mulV-­‐screening	
  
                                                                 the	
  one	
  acVvity	
  
                                                              •  A	
  recent	
  example	
  is	
  the	
  Team	
  Coco	
  tablet	
  app	
  
                                                                 (video)	
  
                                                              •  MulV	
  screening	
  can	
  be	
  used	
  before,	
  during	
  and	
  
                                                                 aSer	
  acVviVes	
  such	
  as	
  TV	
  
                                                              •  QuesVon	
  –	
  which	
  screen	
  is	
  now	
  the	
  “second”	
  
                                                                 screen?	
  

                                                              ImplicaVons	
  
                                                              •  Consider	
  how	
  to	
  integrate	
  peer-­‐to-­‐peer/social	
  
                                                                 so	
  that	
  people	
  can	
  enjoy	
  an	
  experience	
  that	
  
                                                                 they’re	
  interested	
  in	
  together	
  
Team	
  Coco	
  tablet	
  app	
  (funkyspacemonkey.com)	
  
Macrotrend 4

   “New	
  Interac8ons”	
  
   	
  

   While	
  technology	
  has	
  enabled	
  us	
  to	
  do	
  an	
  enormous	
  number	
  of	
  things,	
  
   increasing	
  aVen8on	
  is	
  being	
  paid	
  to	
  how	
  we	
  and	
  other	
  pieces	
  of	
  technology	
  
   interact	
  with	
  things.	
  
   	
  

   Sub-­‐trends	
  
   	
  

   •  Mobile	
  only	
  
   •  Interface	
  design	
  
Mobile Only




   Mobile	
  Roadie	
  (blog.soundcloud.com)	
  
XXXXX	
  
Mobile Only
              •  Mobile	
  vs	
  web	
  –	
  quesVon	
  which	
  to	
  create	
  first	
  or	
  at	
  
                 all	
  
              •  Experiences	
  that	
  connects	
  you	
  with	
  the	
  few,	
  or	
  
                 with	
  the	
  many	
  
              •  There	
  has	
  been	
  a	
  split	
  in	
  design	
  between	
  hyper-­‐
                 specialised	
  and	
  full/rich	
  funcVonality	
  

              ImplicaVons	
  
              •  Mobile	
  applica8ons	
  don’t	
  have	
  to	
  be	
  “dumbed	
  
                 down”	
  versions	
  of	
  a	
  digital	
  experience	
  –	
  consider	
  
                 what	
  people	
  need	
  most	
  when	
  they’re	
  using	
  their	
  
                 device	
  

               SXSW	
  Laminate	
  app	
  (beta	
  tesVng	
  version)	
  from	
  Live	
  NaVon	
  (venturebeat.com)	
  
Interface Design
Interface Design
                   •  Current	
  interfaces	
  isolate	
  us	
  from	
  our	
  
                      environment	
  –	
  we	
  spend	
  a	
  lot	
  of	
  our	
  
                      Vme	
  looking	
  down	
  
                   •  We	
  are	
  familiar	
  with	
  gesture	
  techniques	
  
                      (primarily	
  via	
  Kinect	
  –	
  especially	
  since	
  
                      the	
  developer	
  kit	
  was	
  launched)	
  but	
  
                      other	
  technologies	
  include	
  heat,	
  smell,	
  
                      taste	
  and	
  voice	
  

                   ImplicaVons	
  
                   •  Consider	
  how	
  people	
  can	
  use	
  mul8ple	
  
                      devices	
  together	
  to	
  give	
  people	
  a	
  richer	
  
                      experience	
  

                   	
  
Macrotrend 5
   “Richer	
  Experiences”	
  
   	
  

   The	
  promise	
  of	
  “the	
  medium	
  is	
  the	
  message”	
  is	
  increasingly	
  coming	
  true	
  –	
  
   with	
  brand	
  experience	
  and	
  u8lity	
  becoming	
  as	
  important,	
  if	
  not	
  more	
  so,	
  
   than	
  the	
  core	
  of	
  what	
  is	
  being	
  communicated.	
  
   	
  

   Sub-­‐trends	
  
   	
  

   •  GamificaVon	
  
   •  Content	
  markeVng	
  
Gamification




               blackvibes.com	
  
Gamification

                                                                   •  A	
  trend	
  that	
  can	
  be	
  used	
  across	
  
                                                                      mulVple	
  industries	
  
                                                                   •  Ties	
  in	
  with	
  SoLoMo	
  –	
  SoLoMoGa	
  

                                                                   ImplicaVons	
  
                                                                   •  Use	
  gamifica8on	
  to	
  encourage	
  
                                                                        interac8on	
  and	
  to	
  make	
  things	
  
                                                                        beVer,	
  rather	
  than	
  an	
  end	
  in	
  itself	
  
                                                                   	
  
                                                                   	
  

American	
  Express	
  TwiQer	
  Sync	
  (mybanktracker.com)	
  
Content Marketing
Content Marketing
                                                         •  ArVsts	
  are	
  thinking	
  beyond	
  record	
  stores	
  and	
  
                                                            the	
  iTunes	
  Store	
  –	
  adverVsing	
  is	
  the	
  new	
  radio/
                                                            music	
  is	
  the	
  new	
  soSware	
  
                                                         •  Approach	
  music	
  as	
  a	
  partnership	
  between	
  
                                                            brand	
  and	
  band,	
  not	
  as	
  a	
  licensing	
  agreement	
  
                                                         •  People	
  will	
  pay	
  to	
  buy	
  “adverVsing”	
  such	
  as	
  the	
  
                                                            State	
  Farm	
  “Empire	
  State	
  of	
  Mind”	
  work	
  

                                                         ImplicaVons	
  
                                                         •  For	
  successful	
  integra8on,	
  music	
  supervision	
  
                                                              needs	
  to	
  be	
  involved	
  at	
  the	
  start	
  of	
  the	
  process/
                                                              briefing	
  
                                                         	
  

Nike	
  Chosen	
  video	
  content	
  (undrln.com)	
  
For More


           hQp://ddbdoesausVn.com/	
  




              ddbdoesausVn.com	
  
Music
        Alabama	
  Shakes	
  
Music   The	
  Black	
  Ryder	
  
Music   We	
  Were	
  Promised	
  Jetpacks	
  
SXSW 2012 Key Notes

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SXSW 2012 Key Notes

  • 1. SXSW  2012   Key  Notes       27  April  2012    
  • 2. I, Q Social  Intelligence  Manager  and  Senior  Strategic  Planner,  DDB  Group  Sydney     @jayjayquinlan     james.quinlan@syd.ddb.com     Tel:  +61  2  8260  2068  (direct)  
  • 3. SXSW 2012 Video  
  • 4.
  • 5. hQp://secretsoSheyoungandsavvy.com   secretsoSheyoungandsavvy.com  
  • 6. Contents The  purpose  of  this  presentaVon  is  to  examine  the  five  key  macro  trends  and  10  sub-­‐trends  coming  out  of   SXSW  2012  (including  the  interacVve  and  music  components  of  the  fesVval).  Note  that  these  trends  should   not  be  seen  as  independent,  but  instead  become  more  powerful  when  combined.   Macro  Trend    Sub-­‐Trends   “Big  Data”      Data  Everywhere          Drowning  In  Data     “Out  and  About”    SoLoMo          Ambient  LocaVon   “Social  Consump8on”    MulVscreening          The  trend  of  trending   “New  Interac8ons”    Mobile  only          Interface  design   “Richer  Experiences”    GamificaVon            Content  markeVng      
  • 7. “Listen up youngsters…no keynote, just key notes…” Bruce  Springsteen  SXSW  2012  Music  keynote  speech  (calgaryherald.com)  
  • 8. Macrotrend 1 “Big  Data”     As  the  number  of  data  collec8on  points  increases  enormously,  capturing   informa8on  about  all  the  things  in  the  world,  including  us,  there  is  a  massive   opportunity  for  people  to  learn  about  themselves  and  organisa8ons  to  learn   about  their  customers  and  poten8al  customers.     Sub-­‐trends       •  Data  everywhere   •  Drowning  in  data  
  • 10. Data Everywhere •  More  devices  than  ever  are   creaVng  more  data  than  ever   •  Data  is  increasingly  available/ required  in  real  Vme   •  Humans  as  data  sources  via   wearable  technology   •  Nike  Fuel  Lot  video   ImplicaVons   •  More  data  means  more   opportuni8es  to  understand   people   •  People  also  want  to  share  the   data  that  they’re  genera8ng,   especially  due  to  gamifica8on  
  • 11. Drowning In Data SpoVfy  (businessinsider.com)  
  • 12. Drowning In Data •  Unlimited  choice  combined  with  limited  Vme  and   aQenVon  means  that  people  are  don’t  know  where  to   start   •  CuraVon  from  trusted  sources  is  required  to  connect   people  with  content  that  is  meaningful  to  them             (private  networks  are  one  way  of  doing  this)   •  Companies/brands  can  help  people  to  cut  through  the   noise   ImplicaVons   •  Content  is  about  discovery,  not  difficulty  –  people  are   looking  to  connect  with  things  via  either  either   recommenda8ons  from  brands  that  they  follow  or  their   peers   Path  private  sharing  network  (shinyshiny.tv)    
  • 13. Macrotrend 2 “Out  And  About”     With  advances  in  technology  comes  a  change  in  focus  from  mobile  (which   focuses  on  devices  and  what  they  can  do)  to  mobility  (which  focuses  upon   what  the  technology  enables  us  to  do,  and  increasingly  where  and  when  we   can  do  it).     Sub-­‐trends     •  SoLoMo   •  Ambient  locaVon  
  • 15. SoLoMo •  SoLoMo:  Social  LocaVon  Mobile   •  SoLoMo  means  that  (potenVally)  three   Vmes  as  much  data  will  be  generated   •  PotenVal  to  leverage  spontaneity   •  A  fourth  vector:  gamificaVon   ImplicaVons   •  Beyond  focusing  on  social,  local  and   mobile  in  isola8on,  consider  how  we   can  combine  them  to  provide  more   relevant  content  and  value  to  people   “Life  Is  Crime”  locaVon-­‐based  massively  mulVplayer  mobile  game  (stuffmideast.com)  
  • 17. Ambient Location •  The  “geo-­‐locaVon  meetup”   •  Privacy  sVll  a  concern  –  but  may   disappear  if  the  uVlity  is  clear   •  NarrowcasVng  –  to  a  select  group  of   people  instead  of  the  world  at  large   •  Ability  to  interact  with  both  people,   objects  and  offers   •  Sonar  video   ImplicaVons   •  Brands  need  to  be  transparent  when  it   comes  to  which  data  they  are   broadcas8ng  to  other  people/users     Sonar  –  an  app  that  shows  you  who’s  at  a  locaVon  and  why  they  maQer  to  you  (appadvice.com)    
  • 18. Macrotrend 3 “Social  Consump8on”     It’s  not  enough  to  consume  items  –  people  now  want  to  do  it  together,   sharing  the  experience  with  others  not  just  aSer  the  event,  but  during.     Sub-­‐trends     •  The  trend  of  trending   •  MulVscreening  
  • 20. Trend Of Trending •  CuraVon  plagorm   •  Real  Vme  data   •  Ability  to  see  what  others  are  interacVng  with   •  Ability  to  overlay  influence   ImplicaVons   •  Trends  and  trending  are  another  way  for  people   to  “cut  through  the  noise”  and  find  content  that   is  meaningful  to  them     New  York  Times  (lsatblog.blogspot.com)  
  • 21. Multi Screening Team  Coco  tablet  app  (briefmobile.com)  
  • 22. Multi Screening •  MulV-­‐screening  is  a  behaviour  that  people  are   already  using  –  the  challenge  is  to  leverage  this   and  focus  it  so  that  people  are  mulV-­‐screening   the  one  acVvity   •  A  recent  example  is  the  Team  Coco  tablet  app   (video)   •  MulV  screening  can  be  used  before,  during  and   aSer  acVviVes  such  as  TV   •  QuesVon  –  which  screen  is  now  the  “second”   screen?   ImplicaVons   •  Consider  how  to  integrate  peer-­‐to-­‐peer/social   so  that  people  can  enjoy  an  experience  that   they’re  interested  in  together   Team  Coco  tablet  app  (funkyspacemonkey.com)  
  • 23. Macrotrend 4 “New  Interac8ons”     While  technology  has  enabled  us  to  do  an  enormous  number  of  things,   increasing  aVen8on  is  being  paid  to  how  we  and  other  pieces  of  technology   interact  with  things.     Sub-­‐trends     •  Mobile  only   •  Interface  design  
  • 24. Mobile Only Mobile  Roadie  (blog.soundcloud.com)   XXXXX  
  • 25. Mobile Only •  Mobile  vs  web  –  quesVon  which  to  create  first  or  at   all   •  Experiences  that  connects  you  with  the  few,  or   with  the  many   •  There  has  been  a  split  in  design  between  hyper-­‐ specialised  and  full/rich  funcVonality   ImplicaVons   •  Mobile  applica8ons  don’t  have  to  be  “dumbed   down”  versions  of  a  digital  experience  –  consider   what  people  need  most  when  they’re  using  their   device   SXSW  Laminate  app  (beta  tesVng  version)  from  Live  NaVon  (venturebeat.com)  
  • 27. Interface Design •  Current  interfaces  isolate  us  from  our   environment  –  we  spend  a  lot  of  our   Vme  looking  down   •  We  are  familiar  with  gesture  techniques   (primarily  via  Kinect  –  especially  since   the  developer  kit  was  launched)  but   other  technologies  include  heat,  smell,   taste  and  voice   ImplicaVons   •  Consider  how  people  can  use  mul8ple   devices  together  to  give  people  a  richer   experience    
  • 28. Macrotrend 5 “Richer  Experiences”     The  promise  of  “the  medium  is  the  message”  is  increasingly  coming  true  –   with  brand  experience  and  u8lity  becoming  as  important,  if  not  more  so,   than  the  core  of  what  is  being  communicated.     Sub-­‐trends     •  GamificaVon   •  Content  markeVng  
  • 29. Gamification blackvibes.com  
  • 30. Gamification •  A  trend  that  can  be  used  across   mulVple  industries   •  Ties  in  with  SoLoMo  –  SoLoMoGa   ImplicaVons   •  Use  gamifica8on  to  encourage   interac8on  and  to  make  things   beVer,  rather  than  an  end  in  itself       American  Express  TwiQer  Sync  (mybanktracker.com)  
  • 32. Content Marketing •  ArVsts  are  thinking  beyond  record  stores  and   the  iTunes  Store  –  adverVsing  is  the  new  radio/ music  is  the  new  soSware   •  Approach  music  as  a  partnership  between   brand  and  band,  not  as  a  licensing  agreement   •  People  will  pay  to  buy  “adverVsing”  such  as  the   State  Farm  “Empire  State  of  Mind”  work   ImplicaVons   •  For  successful  integra8on,  music  supervision   needs  to  be  involved  at  the  start  of  the  process/ briefing     Nike  Chosen  video  content  (undrln.com)  
  • 33. For More hQp://ddbdoesausVn.com/   ddbdoesausVn.com  
  • 34. Music Alabama  Shakes  
  • 35. Music The  Black  Ryder  
  • 36. Music We  Were  Promised  Jetpacks