Contenu connexe Similaire à Interactive Solutions for Museums (20) Interactive Solutions for Museums2. “There is no better way to learn than discovering by oneself.”
Interactivity lets people discover by themselves and learn better.
© 2007 3. DISCOVERY
FLOORS
Floor is usually an untapped surface in
museum. Interactive floor is an exceptional
place for engaging visitors and and
creating an immersive discovery place
which will put them in the context of the
exhibition or provide the necessary basic
information necessary to get the best from
the exhibition.
Catchyoo lets museum managers schedule
several kinds of dynamic interactive
contents. Content creation is fast and
easy and requires no Flash or software
coding.
Interactive Floor can also participate to the
visit flow by attracting visitors to specific
places.
© 2007 4. INTERACTIVE
AUGMENTED
REALITY
ubiq'window transparent and touchless
interactivity can be associated to real
objects like artifacts, mock or even views in
order to create interactive augmented reality
installations.
Visitors can see the real object and trigger
super-imposed interactive information on
top.
Interactive augmented reality enhance
visitors' experience.
© 2007 5. INTERACTIVE
TABLE
Interactive tables create convivial
solutions to get more information about
a special subject.
Catchyoo iTables are multi-user
capable and can be integrated as rear or
front projection.
They can be enhanced with a shape
recognition module which triggers
contents when specific shapes are
recognized.
Content creation is a breeze thanks to
Catchyoo interface. Content can be
scheduled.
Usage statistics are collected and
available at any time.
© 2007 6. INTERACT IVE
VI RTUAL ROOMS
There is often more than the exhibition itself, and
visitors can be invited to go beyond the 4 walls of
the museum room. This is the the kind of
experience that virtual rooms make possible.
Visitors could experiment what was Sydney in the
last Century, visit Paul Cezanne's atelier in
Southern France while staying in Shanghai, or
take part to the French Revolution.
All this is possible by simply navigating with their
hands within 3D or panoramic environments.
ubiq'window brings precise and touchless
interactivity to very large screens. There is no
machine to use, there is no learning necessary
to interact.
© 2007 7. INTERACTIVE
OBJECTS
An interactive layer can be added to virtually
all kinds of objects:
- miniature landscapes
- books
- mock-up
This interactivity can illustrate evolution of a
landscape, story of a battle, bring magic to
plain object, revive dead characters, etc.... 8. INTERACTIVE
GIANT SCRE ENS
Machine-less interactivity is the most efficient
way to engage visitors from all ages and let them
concentrate on the content, not on the use of the
media.
By using ubiq'window's unique ability to bring free-
hand interactivity to screens at a distance, you
can create immersive, giant interactive
screens, which can be observed by a crowd of
visitors behind.
© 2007 9. DIGITAL LAYER
on your exhibits
Bring interactivity to objects
that cannot be touched
directly, and without visual
loss:
- ancient artifacts,
- works of art,
- rare exhibits.
Pointing at the exhibit will
trigger relevant information
which will be displayed on a
flat screen or any other
display inside the shelf.
The flat screen itself can be
All digital contents can be
interacted with, directly through the
triggered this way:
glass. No sensitive film layer is
- video
necessary on the glass as
- images
ubiq'window's technology relies only
- music and sounds
on computer vision: tracking
- or non digital like perfume.
accurate position of fingers close to
the surface.
© 2007 10. ALL Visitors Are Explorators
LM3LABS' interactive solutions let museums around the world offer richer
experiences to their visitors, propose more engaging relationships and let visitors of
all ages get a better knowledge, faster, with more fun.
© 2007 11. SOME REFERENCES...
Le Louvre - DNP, Tokyo, Japan
Science Centre, Singapore
The Rocks Discovery Museum, Sydney, Australia
DNP “Digital Louvre”, Tokyo, Japan
Nasu Virtual Aquarium, Nasu, Japan
NTT Inter-Communication Center, Tokyo, Japan
DNP Museum Lab, Gotanda, Tokyo, Japan
Egyptian Pavilion in Aichi Universal Expo, now in Kyoto, Japan
Volkswagen Museum, Johannesburg, South Africa
Thai King Museum, Bangkok, Thailand
...most of past projects for museums are posted on:
http://tinyurl.com/394l4x
More information on:
www.catchyoo.com
www.ubiqwindow.jp
© 2007 12. Get in Touch
LM3LABS/LM3 LLC Japan
TGarden Square 409, 3-5-26 Funabori, Edogawa-ku 134-0091, Tokyo, Japan
Phone: +81(0)3-3877-0779
Fax:+81(0)3-4496-4371
e-mail: info@lm3labs.com
International Contact Points:
China/Hong Kong: +852 8198 8406
Europe (France): +33(0)870440060
USA (NYC): +1(646) 461-6146
www.lm3labs.com
Blog: http://catchyoo.typepad.com
All rights LM3LABS © 2007