The document discusses video games, including why they are popular, who plays them, and why people play them. It explores differences between games and television, issues of game realism and violence, and user-generated content and modifications. The document also examines policy implications of games and arguments that games can promote cooperation and social bonding. It concludes by encouraging readers to play games to have fun and build social connections.
54. Games and policy Moral Panic explained Kids love games Parents don’t get games Ignorance = fear Assume worst case scenario Do stupid things to protect kids
55. Games and policy Moral Panic explained Comics Banned games Australia
56. Is there any hope for games! We’re all gonna die!
57. Why you should play games Games and cooperation Games getting more cooperative
58. Why you should play games Games and cooperation Reduces adverse effects