Shuhari is a Japanese concept, describing the stages of learning to mastery. It is through this process that we learn the rules, then bend the rules and finally, break the rules for real creative freedom, opening the door to mastery, unhindered. In this presentation, you will learn the rules of the agile software development as described in the agile manifesto, then learn how to bend those rules to improve and innovate and finally, you'll understand how to transcend the rules in order to make your teams high-performing and able to deliver customer delight and deep satisfaction.
13. some
h!tory
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14. }
these people
Kent Beck Mike Beedle Arie
van Bennekum Alistair
Cockburn Ward
Cunningham Martin Fowler Independent-
James Grenning Jim minded
practitioners of
Highsmith Andrew Hunt several
Ron Jeffries Jon Kern Brian programming
Marick Robert C. Martin methodologies
Steve Mellor Ken Schwaber
Jeff Sutherland Dave
Thomas
15. togethe r here!
got
at the
odgeki resort
The L ird s ch
Snowb e WasatUtah
h
in t tains of
moun
Photo by John-Morgan - http://flic.kr/p/71qqyN
16. did some
skiing
talking
relaxing
eating alrigh t for s ome, eh
? ;)
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71. 離 Photo by Gideon Tsang - http://flic.kr/p/o6qH
72. 12
principles
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73. prin·ci·ple/ˈprinsəpəl/
1. A fundamental truth or proposition that serves as the
foundation for a system of belief or behaviour or for a chain of
reasoning.
2. A rule or belief governing one's personal behaviour.
77. 1
our highe st priority is
to satisfy the
cust omer through
early and continuous
e
delivery of valuabl
software. principle!
tant
mos t impor
this is the Photo by Trish Hamme - http://flic.kr/p/7VU4LC
78. t isfy th e cus tomer
sa
1
our highe st priority is
to satisfy the
cust omer through
early and continuous
e
delivery of valuabl
software. principle!
tant
mos t impor
this is the Photo by Trish Hamme - http://flic.kr/p/7VU4LC
79. isfy th e cus tomer
sat
de lig ht
1
our highe st priority is
to satisfy the
cust omer through
early and continuous
e
delivery of valuabl
software. principle!
tant
mos t impor
this is the Photo by Trish Hamme - http://flic.kr/p/7VU4LC
80. 2
welc ome changing
e
requirem ents, even lat
le
in dev elopment. agi
s
proc esses harnes
change for the
e
custome r's competitiv
advantage.
Photo by Joelk75 - http://flic.kr/p/msitn
81. welco me ch ange
2
welc ome changing
e
requirem ents, even lat
le
in dev elopment. agi
s
proc esses harnes
change for the
e
custome r's competitiv
advantage.
Photo by Joelk75 - http://flic.kr/p/msitn
82. welco me ch ange
se ek
2
welc ome changing
e
requirem ents, even lat
le
in dev elopment. agi
s
proc esses harnes
change for the
e
custome r's competitiv
advantage.
Photo by Joelk75 - http://flic.kr/p/msitn
83. 3
D eliver working
softwa re frequently,
from a couple of
weeks to a couple of
m onths, with a
e
pr eference to th
short er timescale.
Photo by Smithsonian Institution - http://flic.kr/p/55juzt
84. delive r freq uently
3
D eliver working
softwa re frequently,
from a couple of
weeks to a couple of
m onths, with a
e
pr eference to th
short er timescale.
Photo by Smithsonian Institution - http://flic.kr/p/55juzt
85. ously
co nt inu
delive r freq uently
3
D eliver working
softwa re frequently,
from a couple of
weeks to a couple of
m onths, with a
e
pr eference to th
short er timescale.
Photo by Smithsonian Institution - http://flic.kr/p/55juzt
86. 4
business people and
k
develop ers must wor
together daily
th roughout the
project.
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87. wo rk as a team
4
business people and
k
develop ers must wor
together daily
th roughout the
project.
Photo by The U.S. Army - http://flic.kr/p/B9fcM
88. wo rk as a team
li ve
4
business people and
k
develop ers must wor
together daily
th roughout the
project.
Photo by The U.S. Army - http://flic.kr/p/B9fcM
89. 5
Build pro jects around
.
motivat ed individuals
give them the
env ironment and
suppor t they need,
and trus t them to get lly th
to
ought rs
enerate develope
the job done.
g a
motiv
Photo by russelljsmith - http://flic.kr/p/887JXd
90. moti vate people
5
Build pro jects around
.
motivat ed individuals
give them the
env ironment and
suppor t they need,
and trus t them to get lly th
to
ought rs
enerate develope
the job done.
g a
motiv
Photo by russelljsmith - http://flic.kr/p/887JXd
92. moti vate people
eg ood
hir
5
Build pro jects around
.
motivat ed individuals
give them the
env ironment and
suppor t they need,
and trus t them to get lly th
to
ought rs
enerate develope
the job done.
g a
motiv
Photo by russelljsmith - http://flic.kr/p/887JXd
93. 6
The most efficient and
effective method of
n
convey ing informatio
to and within a
develop ment team is
face-to-face
conversation.
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94. talk, face-t o-face
6
The most efficient and
effective method of
n
convey ing informatio
to and within a
develop ment team is
face-to-face
conversation.
Photo by eye2eye - http://flic.kr/p/5uQF7
95. talk, face-t o-faceeart
ar t-to-h
& he
6
The most efficient and
effective method of
n
convey ing informatio
to and within a
develop ment team is
face-to-face
conversation.
Photo by eye2eye - http://flic.kr/p/5uQF7
96. 7
working software is
e
the primary measur
of progress
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97. asure product
me
ng
worki
7
working software is
e
the primary measur
of progress
Photo by aussiegall - http://flic.kr/p/rksBi
98. asure pro duct
me vered
ng
worki
ed eli
v alu
7
working software is
e
the primary measur
of progress
Photo by aussiegall - http://flic.kr/p/rksBi
99. 8 te
agile pro cesses promo
sustainable development.
T he sponsors,
ers
deve lopers, and us
o
should be able t
ce
maintain a constant pa
indefinitely.
Photo by me'nthedogs - http://flic.kr/p/7dQiBS
100. maintain pace
8 te
agile pro cesses promo
sustainable development.
T he sponsors,
ers
deve lopers, and us
o
should be able t
ce
maintain a constant pa
indefinitely.
Photo by me'nthedogs - http://flic.kr/p/7dQiBS
101. e & rhy thm
m ainta in pac
8 te
agile pro cesses promo
sustainable development.
T he sponsors,
ers
deve lopers, and us
o
should be able t
ce
maintain a constant pa
indefinitely.
Photo by me'nthedogs - http://flic.kr/p/7dQiBS
102. 9
continu ous attention
ce
to tech nical excellen
and good design
.
enhances agility
103. exce l at quality
9
continu ous attention
ce
to tech nical excellen
and good design
.
enhances agility
104. exce l at quality f done
ge ts tuf
&
9
continu ous attention
ce
to tech nical excellen
and good design
.
enhances agility
105. 10
simplicity -- the art of
m aximising the
t
amou nt of work no
done -- is essential.
Photo by ejhogbin - http://flic.kr/p/4W4sp3
106. kee p it simple
10
simplicity -- the art of
m aximising the
t
amou nt of work no
done -- is essential.
Photo by ejhogbin - http://flic.kr/p/4W4sp3
107. it sim ple stupid
keep
10
simplicity -- the art of
m aximising the
t
amou nt of work no
done -- is essential.
Photo by ejhogbin - http://flic.kr/p/4W4sp3
108. 11
,
the best architectures
requ irements, and
m
desig ns emerge fro
self-orga nising teams
Photo by gds - http://flic.kr/p/d41ch
109. evolve d esign
11
,
the best architectures
requ irements, and
m
desig ns emerge fro
self-orga nising teams
Photo by gds - http://flic.kr/p/d41ch
110. in g
evolve d esign ryth
eve
11
,
the best architectures
requ irements, and
m
desig ns emerge fro
self-orga nising teams
Photo by gds - http://flic.kr/p/d41ch
111. 12
at regular intervals, the
team re flects on how
to b ecome more
es
effec tive, then tun
and adjusts its
behaviou r accordingly
Photo by pasukaru76 (limited flickr time) - http://flic.kr/p/8DsU6Y
112. refle ct regu larly
12
at regular intervals, the
team re flects on how
to b ecome more
es
effec tive, then tun
and adjusts its
behaviou r accordingly
Photo by pasukaru76 (limited flickr time) - http://flic.kr/p/8DsU6Y
113. re flect r egu larly an tly
con st
12
at regular intervals, the
team re flects on how
to b ecome more
es
effec tive, then tun
and adjusts its
behaviou r accordingly
Photo by pasukaru76 (limited flickr time) - http://flic.kr/p/8DsU6Y