Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
NIDA: Makerspaces
1. Library Makerspaces
and Learning
Rob Davies
Wuhan, China
23 November 2016
Network for
Information and
Digital Access
Network for
Information and
Digital Access
Rob Davies
Wuhan, China
23 November 2016
2. Public Libraries - things have changed
Traditional PL model: Lending + reference + study space –
challenged
Changes in patterns of cultural consumption
Demographic changes - an older society, new arrivals
The Internet
Social Media
Digital services
4. Community spaces/meetings – A Third Space
Citizen and user involvement
– Local participation and co-creation
Lifelong learning – informal, children and adults
Digital skills
Creativity and Innovation
New Tendencies
5. Ideas
Projects
DIY
Prototypes
Innovative products
Inventions
Robotics
Maker party
Crypto party
The Maker Movement
6. Fab Labs
Media Labs
Hacker spaces
Digital Making
Coding
Tinkering
3D printing
Etc Etc.
Makerspaces
7.
8. A volunteer – A Venue
(e.g. library) – A Project
Children 9-11 (UK)
Curriculum:
Scratch, HTML/CSS, Python
Gamer kits, Robotics, Apps
Code Clubs
9. Generation Code -
Born at the Library
Exhibition at the European
Parliament October 2019
Link up coding skills and
makerspaces
Emphasise impact on digital
skills agenda to politicians
European code week
10. Local centres for creation and
re-use of digital content
Local identity/cultural heritage
Europeana
Education and tourism
Digital making
12. Public library makerspaces in Europe – early research
1out of 3
Have
DEDICATED
MAKERSPACES
82%
Have
EMBRACED
MAKING
94%
without a maker
space
WANT TO
CREATE ONE
74%
without maker spaces
HOST MAKING
ACTIVITIES
13. 2013 - plan to increase the public’s scientific literacy
Not only scientific knowledge but also relevant thinking ability
‘when an earthquake or an emergency happens, people need to have
the basic ability to save themselves or others’
Efforts in the education, publicity and popularization of science
–
Science Literacy in China
14. Knowledge-intensive services to contribute 20% of GDP by 2020
Raise proportion of scientifically-literate citizens to 10% by 2020
Youngsters, farmers, migrant workers and public servants
Changes in science education
End 2014 - 1,100+ science and technology museums
53- 91% percent of people obtain scientific knowledge online
Science-related websites, digital museums, digital libraries
Science Literacy in China: figures and targets
15. Volunteers work with professional scientists
crowdsourcing: where the citizen acts as a sensor;
distributed intelligence: where the citizen acts as a basic
interpreter;
participatory science: where citizens contribute to problem
definition, data collection and data analysis
public library as a venue/training centre/mediator
Citizen Science/Science Literacy
16. Common areas for citizen science
Biodiversity/wildlife
Epidemiology
Environment
Climate change
Astronomy
Citizen Science/Science Literacy
17. Europeana Task Force on public libraries: reusing digitised
content
LIBMAKER Founded October 2016
Proposal for a 4-year Framework project under the Creative
Europe programme
Carry out research on what’s happening
Spread knowledge, tools and successful practice
LIBMAKER - European network for
public library makerspaces
18. 1. Landscape Assessment
2. Promising practices
3. Communication and knowledge-sharing and platform
4. Best Practice Implementation
5. Training and mentoring
6. Evaluation and Impact Assessment Framework
7. Dissemination and Advocacy
8. Sustainability Review.
Actions in a Four Year Framework programme
19. Changes in patterns of public library use and users
Perceptions of the role of public libraries
Effects on individual and community creativity, digital skills
and participation in the knowledge economy
Impacts of library makerspaces?