Get an Agile mindset!
One of the key success factors in Agile & Digital transformation is the self-organizing maturity of the team. However, there are many shades of grey between no delegation and full self-organization and different challenges to embrace in a traditional command & control mindset.
Through this workshop, we will introduce a game that has become increasingly popular around the world over the past years, to discover how to effectively empower your teams to be self-organizing!
2. About us
Herbert LEE
Experienced Agile Coach & Scrum Master
Scrum, Kanban, XP and Management 3.0
Over 18 years experience in software development in both B2B
and B2C, consulting and management experience in various
industries such as Logistics, Bank, Consultancy, Digital and
Aviation.
Marivi ALMAZAN
Experienced Scrum Master & Proj. Manager
Scrum, Kanban, XP, Waterfall
Over 15 years experience in agile and management experience
in various industries such as Banking, eCommerce, Aviation,
Telco, Garment.
5. Self organizing team
A Self-organizing teams empowered to make their own
decisions with their ability to achieve the goal within
boundaries.
“The best architectures, requirements, and designs
emerge from self-organizing teams”, an agile principle.
13. Delegation Poker – 7 Levels of Delegation
• Tell: I will tell them
• Sell: I will try and sell it to them
• Consult: I will consult and then decide
• Agree: We will agree together
• Advise: I will advice but they decide
• Inquire: I will inquire after they decide
• Delegate: I will fully delegate
14. The 7 Levels of Delegation is a symmetrical model.
• The first three levels have the decision making with the manager (all about
manager making the decision)
• The last three levels the decision making is with the team or employee
manager (all about employee or team making the decision)
• 4 is about consensus where the team must decide together
15. The 7 Levels of Delegation is a symmetrical model.
Consult is the opposite of Advise.
16. The 7 Levels of Delegation is a symmetrical model.
Sell is the mirror of Inquire.
19. How do we start
• Identify a manager in the team
• Choose / create a scenario
– ORGANIZE A PARTY
– ORGANIZE AN EVENT
– ORGANIZE A COMPANY TRIP
– PLAN TO MOVE A NEW PLACE (HOUSE / OFFICE)
– YOUR SCENARIO
• List out 7 Key Decision Areas (e.g. Budget, Date, Location etc.)
• Create Delegation Board
• Create Score card
22. Game steps
• One person picks out a key decision area to read aloud to the team
• Each player chooses one of the seven delegation cards privately, reflecting
on how she would delegate the decision in that particular situation.
• When all players have decided, they show their selected cards to the team.
• Let the people with the highest and the lowest cards explain the reasoning
behind their choices.
• Everyone earns points according to the value of their selected card, except
the players that are the “highest minority” (see below).
23. Rule of the Highest Minority
Highest number is 7
1 out of 5 choose 7
7 is minority
Everyone scores except 7
24. Rule of the Highest Minority
Highest number is 6
3 out of 5 choose 6
6 is majority
Everyone scores
25. Rule of the Highest Minority
Highest number is 4
2 out of 5 choose 4
4 is minority
Everyone scores except 4
31. What is Management 3.0
What is Management 1.0?
• It’s simply doing the wrong thing, by
treating people like cogs in a system.
What is Management 2.0?
• It’s doing the right thing in the wrong
way, with good intentions but old-
fashioned top-down hierarchical
initiatives.
What is Management 3.0?
• It is the future of management, which is all about doing the right thing for your
team, involving everyone in improving the system and fostering employee
engagement.