This document discusses design thinking and how it can be used as a problem solving methodology. It describes design thinking as a human-centered approach that involves five phases - empathizing, defining, ideating, prototyping, and testing. The empathize phase is about understanding user needs through interviews, observations and immersions. In define, insights are used to frame problems and opportunities. Ideate is focused on generating many ideas. Prototypes are then created to test ideas. Finally, in test, prototypes are evaluated based on user feedback to determine what should be kept, changed or discarded.
16. Design something useful and meaningful for your partner.
Start by gaining empathy.
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What are you carrying in your
wallet?
Why are you carrying it?
What are you carrying a lot of cash?
Why you don’t like credit card?
Why your parent don’t like the credit
card?
18. Point Of View (POV)
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User ………...……… Need ……...………….... Because ………………….…...
user name verb insight
User
Product Owner
Need
Improve the quality of the
product
Because
● The report of Sonar show a lot of issues, it’s not good
if he show it to the product manager or the customer.
● He still sees a lot of bugs and business cases need to
cover before the next release
● He think The DEVs team seems not care about the
product , they often misses the requirement and
business cases.
19. Design something useful and meaningful for your partner.
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● Learn how to code
● Remember todo list
● ….
● She have to get married if she don’t
have a job
● His girlfriend’s picture motivate him
….
20. How Might We …(verb)
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How might we make the sonar bug report better(pass the quality gate, less bugs..)?
How might we make the requirement more understandable for the devs team?
How might we help mr.A to see his girlfriend every time he need?
How might we help mr.B remember his todo-list?
22. Generating Ideas
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Defer Judgement Encourage wild
ideas
Build on the ideas
of others
Stay focussed
Headline your
ideas
Be visual One conversation
at a time
Go for quantity
(not quality)
28. Test
30
5
“We all need people who will
give us feedback. That's how we
improve”
~ Bill Gates
29. 31
Guidelines
● Let your users compare alternatives
● Show, don’t tell
● Ask users to talk through their experience
● Observe
● Ask follow up questions
○ What do you mean when you say…?
○ How did that make you feel?
○ Why? Why? Why?
30. 32
Outputs
● What we should keep?
● What we should change?
● What we should discard?
36. We need your feedback!
39
Lacked
Longed For(Wish)Learned
Liked
Notes de l'éditeur
https://www.youtube.com/watch?v=2gm45F4csOY
“Instead of just telling you about design thinking, we want to immediately have you jump right in and experience it for yourself. We are going to do a design project for about the next hour. Ready? Let’s go!”