Wei Fan Chen, Executive Producer / Founder | Fourdesire, China
Playable Design
I’m the founder of Fourdesire. I created games include keeping people to stay hydrated (via Plant Nanny), motivating them to walk more and stay healthy (via Walkr), and helping them to keep track of the knowledge behind these healthful activities.
Our titles Plant Nanny, Walkr and Fortune City have been used by tens of millions of users globally and were covered by Washington Post, Business Insider, IGN, Polygon etc.
Presented by the
Serious Play Conference
seriousplayconf.com
at
Orlando,
University of Central Florida,
UCF,
July 24-26, 2019
8. A Game Must Have:
- Goal
- Constraint (Rules)
- Free Movement
9. A Game Must Have:
- Goal
- Constraint (Rules)
- Free Movement
Break through levels
Levels
Jump, Eat Mushrooms
Beat the highest score
Shape, Game Rules
How to place them
10. A Game Must Have:
- Goal
- Constraint (Rules)
- Free Movement
Break through levels
Levels
Jump, Eat Mushrooms
Beat the highest score
Shape, Game Rules
How to place them
This is where the Gamification technique comes from
17. Body Play
Object Play
Pretend Play
Symbolic Play
Explorative Play
Imaginative Play
Narrative Play
Social Play
Challenging Play
Interpretive Play
Creative Play
People Play
{
18. Body Play
Players explore their bodies, where common
modes of expression include playing with their
own fingers, chasing games, games of ghosts
capturing people and dancing, from the stages
of infancy.
Photo Credit: Ryan Polei
19. Object Play
Players explore the external physical
world, such as by playing with toys,
building blocks, puppets, toy cars, or
cycling and driving in Go-Kart races.
Photo Credit: Tim Green
20. Pretend Play
Players explore the relationship between
roles played by others and the self, such as
through make-believe playhouses (for
children), role-playing games and political
games.
Photo Credit: Dasha Ocean
21. Symbolic Play
Players explore the relationship between
the abstract and the real world, through
describing things through the use of
symbols, imitating subjects through the
use of specific traits, or going further with
the abstraction of things, such as by
simulating cars using building blocks, or
simulating the telephone using bananas.
Photo Credit: Cliff Johnson
22. Explorative Play
Players explore their psychology or parts of
themselves that have yet been discovered by
the self, such as by exploring how to use
certain products of technology, or entering
the unknown wilderness for activities such as
mountaineering, where expanding the
possibilities for play areas can drive the
sustained progress for such modes of
playing.
Photo Credit: Matthew Paul Argall
23. Imaginative Play
Players explore and manifest the
possibilities of the imagination, imagining
situations unregulated by real life. The
products of imagination are usually the
result of integration between the internal
and external, and between the known and
unknown, such as images that float into
mind while reading a novel, imagined
interactions between two toys, and
daydreaming.
24. Narrative Play
Players explore the relationships and
processes of interaction between different
characters, roles, the self, and even objects,
or create relationships with storytelling
qualities for them. Spaces like this can lend
aid to communication, allowing people to
convey their experiences to others, such as
by telling stories or listening to the stories of
others, reading pictures books and novels,
and watching movies and television
programs.
25. Social Play
Players explore the relationships between
the self, others and groups, interacting with
others, establishing and maintaining a
common play area, and playing and
exploring in it.
Photo Credit: Eli Duke
26. Challenging Play
Players explore their own cognitive or
behavioral abilities, where they explore the
possibilities of making breakthroughs
through appropriate external or internal
constraints, such as practicing musical
instruments, challenging video games (such
as Dark Souls) and the challenges and sense
of accomplishment derived from work.
27. Interpretive Play
Players explore the meanings behind the self
and their external surroundings, expanding
their play area through integrating known
and unknown spaces and relying heavily on
internal constraints, such as through the
appreciation of painting and artwork
(Impressionist artwork with lower barriers of
entry and the more abstract Cubist artwork)
as well as musical artwork.
28. Creative Play
Players explore unknown areas and
possibilities for expression within the self,
through creative and artistic pursuits such as
drawing, singing, songwriting and
composing, photography, movie-making and
games, or through new inventions and
discoveries in scientific experiment or the
study of literature.
Photo Credit: Brickset
29. Body Play
Object Play Pretend Play Symbolic Play
Explorative Play
Imaginative Play
Narrative Play
Social PlayChallenging Play
Interpretive Play
Creative Play
Early Stage
Mature Stage
Middle Stage
Later Stage
31. People Object Play
Pretend
Play
SymbolicPlay
Explorative PlayIm
aginative Play
NarrativePlay
SocialPlay
ChallengingPlay
Interpretive Play
Creative Play The Duality of Purpose
The Hidden Roles
Epic Goals
Obstacles and Pleasures
Safety
Metaphor
Virtual Characters
Making-Believe
Storytelling
Shared Focus
Collective Actions
Seamfulness
Adaptability
Toy-like Outlooks
32. Object Play + Pretend Play
Toy-like Outlooks
The Hidden Roles
The Duality of Purpose
33. Object Play + Pretend Play
Toy-like Outlooks
The Hidden Roles
The Duality of Purpose
34. Object Play + Pretend Play
Toy-like Outlooks
The Hidden Roles
The Duality of Purpose
35. Object Play + Pretend Play
Toy-like Outlooks
The Hidden Roles
The Duality of Purpose
36. Challenging Play +
Explorative Play
Epic Goals
Obstacles and Pleasures
Safety
37. Challenging Play +
Explorative Play
Epic Goals
Obstacles and Pleasures
Safety
38. Challenging Play +
Explorative Play
Epic Goals
Obstacles and Pleasures
Safety
39. Symbolic Play +
Imaginative Play
Metaphor
Virtual Characters
Making-Believe
40. Symbolic Play +
Imaginative Play
Metaphor
Virtual Characters
Making-Believe
41. Symbolic Play +
Imaginative Play
Metaphor
Virtual Characters
Making-Believe
42. Symbolic Play +
Imaginative Play
Metaphor
Virtual Characters
Making-Believe
43. Social Play +
Narrative Play
Storytelling
Shared Focus
Collective Actions
44. Social Play +
Narrative Play
Storytelling
Shared Focus
Collective Actions
45. Social Play +
Narrative Play
Storytelling
Shared Focus
Collective Actions