1. User Experience Methods
and Games
Lessons Learned
Remigius Fierley, Director User Experience, SirValUse Consul@ng GmbH, Germany
Stephan Engl, Informa@on Science, University of Regensburg, Germany
3. a growing market
Es#mated global retail sales, online revenue, digital distribu#on and relevant ad sales in billion
100
91
75
50 54
25
25
0
2004 2008 2015
4. new concepts
hQp://www.flickr.com/photos/brandonshigeta/4835770799/
18. new tools
hQp://www.flickr.com/photos/drbakker/4540124047/
19. discussion
• How to deal with insufficient mo@va@on of test
par@cipants?
• How can all relevant player experience criteria
be adequatly covered during recrui@ng?
• Which methodology is ideally suited for
conduc@ng longitudinal studies?