SlideShare une entreprise Scribd logo
1  sur  32
Télécharger pour lire hors ligne
Design of a learning tool in
Immersive VR for understanding
projection and section of solids
Guide: (Dr.) Prof. Pradeep Yammiyawar
By: Vikas Luthra-10020544
Maulishree Pandey-10020524
Quick Recap

Recap

Design Project 3
Design Project III

Quick Recap
Project Objectives

• Identify and Determine the concepts which requires student difficult to visualize
in 3D in Architectural and allied fields.
• Design a learning tool using immersive virtual reality to aid them in understanding
and measure it
• Evaluate the learning tool with the students through user testing and experiment
design.
Design Project III

Quick Recap
What all is Done:

Literature
Study 1

User Study

Keywords:
Architecture, Constructivist Learning,
3D Visualization, Virtual Reality

Affinity Map
Design Project III

Quick Recap
What all is Done:

Literature
Study 1

User Study

User Research:
Contextual Inquiry and Interviews with
First and Third year Architecture
Students, Interviews with first year
Engineering Drawing Students.
Interviews with instructors of
Architectural Graphics and Engineering
Drawing
Design Project III

Quick Recap
What all is Done:

Literature
Study 1

User Study

PROBLEMS & NEEDS

Research Analysis
and Ideation
SOLUTION TO HAVE...

.
Lack of 3D
perception

Teaching
content

Constructivist
Learning to be a
part

Student should be made
an observer

Engaging students
through gamification

Give the freedom of
manipulation

Design Brief
To design a learning tool that aids
in teaching complex engineering
drawing topics like projection of
solids, sections of solids,, in
immersive VR for first semester
architecture, engineering and
design students.
Design Project III

Quick Recap
What all is Done:

Literature
Study 1

User Study

Prototype Development for Simple
Solid: Projection of Square Pyramid
with rotation possible only around
Y-axis.

Research Analysis
and Ideation

Prototyping
Initiation
Design Project 4

Prototyping
Design Project 4

Prototyping
Changes In Prototypes:

Adding Projection of
Simple Solids: Hexagonal
Pyramid, Cube
Projection of Complex
Solids :Heptagonal Prism
Design Project 4

Fig 1

Prototyping
Angle with:
X-axis:30 Degrees
Y-axis-0 Degrees
Z-axis-0 Degrees

Rotation :

Adding Rotation around X
(fig3),Y (fig 1),Z axis (fig
3)and adding angular
feedback.

Angular Feedback

Fig 2
Angle with:
X-axis:30 Degrees
Y-axis-0 Degrees
Z-axis-0 Degrees

Fig 3
Design Project 4

Prototyping
Showing View :

Another Feedback was
added by showing all the
viewsTop,Front,Side View

Angle with:
X-axis:0 Degrees
Y-axis-45 Degrees
Z-axis-0 Degrees

Fig 3
Design Project 4

Literature Study 2
Design Project 4

Literature
Study
Aim:
identify tests and
methods used in
related projects to
measure the usability of
a VR learning tool in
enhancing 3D
visualization and
learning of engineering
drawing

Fig 3

Classification:
Research Goals.
What was measured,
How it was measured.
Classification of
Projects
Design Project 4

Literature
Study
Spatial Visualization
Standard Test:

Proposed by
(CEEB,1939)

a)Mental Cutting Test

Mental Cutting Test - Subjects have to mentally cut 3D geometrical figures which are
hollow. The figures are to be cut using a plane or another geometrical figure and
resulting cross section is to be determined..

Fig 3

Examples of Mental Cutting
Test
Design Project 4

Literature
Study
Spatial Visualization
Standard Test:

Proposed by
(Vandenberg
& Kuse, 1978)

a)Mental Rotation Test

Mental Rotation Test - the subject is asked to compare among options of rotated 3D
objects to tell which option matches the object in the question.

Fig 3

Example of Mental Rotation Test
Design Project 4

Literature
Study
Technology
Acceptance
Model:
Proposed by
(Davis, 1989)

Models how users come to accept and use a technology. When users are presented
with a new technology, a number of factors influence their decision about how and
when they will use it, notably:
•Perceived usefulness (PU) - This was defined by Fred Davis as "the degree to which
a person believes that using a particular system would enhance his or her job
performance".
•Perceived ease-of-use (PEOU) - Davis defined this as "the degree to which a person
believes that using a particular system would be free from effort"

Fig 3
Design Project 4

Literature
Study
Suggested Changes in
Technology
Acceptance
Model:

Perceived usefulness and perceived ease of use have been extensively
investigated in a number of studies, which proved that they are important factors
positively influencing computer acceptance .

Perceived enjoyment -Studies proved that has a significant positive influence on
attitude toward using, thus, it should be included in the TAM model

Fig 3
Design Project 4

Design of Empirical
Study
Design Project 4

Empirical Study
Research Aim:

1)To measure the effect of the VR learning tool on the performance of the
students for the topics of Projection and section of solids.
2)To find out the attitude of students towards using this tool for their learning
based on TAM.

Fig 3
Design Project 4

Empirical Study
Controlled
Experiment Design:

Hypothesis:

Immersive VR significantly improves the performance of students in learning
projection and section of solids.

Treatment Group: Student using Immersive VR for Learning.
Control Groups: Student taught only through conventional methods.
Independent Variable: Use of Immersive VR
Dependent Variables: Score on given Quiz, Time

Fig 3
Design Project 4

Empirical Study
Experiment
Procedure:

Making the clusters of students having the similar academic performance in
their Engineering Drawing Exam.

Random Assignment: Assigning 20 students each randomly to both treatment
group and the control group.

Pre Test Questionnaire: Collect biographical information from students prior to the
experiment. Apart from background details, this includes questions about their grades, 3
Fig
gaming habits and past experience with gestural + virtual interfaces A small spatial
visualization test would also be given to them.
Design Project 4

Empirical Study
Experiment
Procedure:

Instruction: The treatment group would be taught the topic using the VR tool,
the control group would be taught with the instructional content used in the
course i.e. animated videos and lectures.
Performance Evaluation :After the instruction, they would be asked to take a
quiz which would include multiple choice questions based on mental cutting test,
mental rotation test and 5 informal sketching questions. Time for doing the test
would also be evaluated
Measuring Acceptance: They treatment group would also be asked to fill up
the post-questionnaire to measure their attitude towards using Immersive VR as
a learning tool
Think Out aloud and qualitative question being asked to understand the actions
of students more deeply.

Fig 3
Design Project 4

Empirical Study
Sample Quiz
Questions:

Fig 3
Design Project 4

Empirical Study
Sample Quiz
Questions:

Fig 3
Design Project 4

Empirical Study
Sample Quiz
Questions:

Fig 3
Design Project 4

Empirical Study
Questionnaire
Based On TAM:

Perceived usefulness (PU)
• The use of such a system improves learning in the classroom.
• Using the system during lessons would facilitate understanding of certain concepts.

(5 point Likert scale
items with results from
strongly disagree to
strongly agree)

• I believe that the system is helpful when learning.
Perceived ease of use (PEU)
• I think the system is easy to use.
• Learning to use the system is not a problem.
• Operation with the system is clear and understandable.
Perceived enjoyment (PE)
• I think the system allows learning by playing.

• I enjoyed using the system.
• Learning with such a system is entertainment.

Fig 3
Design Project 4

Empirical Study
Questionnaire
Based On TAM:

Attitude toward using (ATU)
• The use of such a system makes learning more interesting.
• Learning through the system was boring (reversed item).
• I believe that using such a system in the classroom is a good idea.
Intention to use (ITU)
• I would like to use the system in the future if I had the opportunity.
• Using such a system would allow me to learn projection and section of solids
on my own.
• I would like to use the system to learn engineering drawing and other
subjects.
Other questions would be regarding content and motivation to learn

Fig 3
Design Project 4

Next Steps
Design Project 4

Next Steps
•

Conducting the Pilot study with students to Improve the Internal validity of the
instruments being used .

•

Conducting the Experiment Study with Students.

• Statistical Analysis of data from experimental study
•

Final Conclusion and Publication of the outcomes.

Fig 3
Thank You

By: Vikas Luthra-10020544
Maulishree Pandey-10020524
References
Wrzesien, Maja, David Pérez López, and Mariano Alcañiz Raya. "E-Junior: A Serious Virtual World for natural science
and ecology learning." Proceedings of the International Conference on Advances in Computer Enterntainment
Technology. ACM, 2009.

Wojciechowski, Rafał, and Wojciech Cellary. "Evaluation of learners’ attitude toward learning in ARIES augmented reality
environments." Computers & Education 68 (2013): 570-585.
Németh, Brigitta. "Measurement of the development of spatial ability by Mental Cutting Test." Annales Mathematicae et
Informaticae. Vol. 34. No. 123-128. 2007.
Quaiser-Pohl, Claudia. "The Mental Cutting Test" Schnitte" and the Picture Rotation Test-Two New Measures to Assess
Spatial Ability." International Journal of Testing 3.3 (2003): 219-231.
HALIM, LILIA, RUHIZAN M. YASIN, and AZAMAN ISHAR. "CAMED: An Innovative Communication Tool in Teaching
Engineering Drawing." WSEAS Transactions on Information Science & Applications 9.2 (2012).

Fig 3

Monahan, Teresa, Gavin McArdle, and Michela Bertolotto. "Virtual reality for collaborative e-learning." Computers &
Education 50.4 (2008): 1339-1353.
Lee, EA-L., Kok Wai Wong, and Chun Che Fung. "Learning effectiveness in a desktop virtual reality-based learning
environment." (2009): 832-839.
Sorby, Sheryl A. "Developing 3-D spatial skills for engineering students."Proceedings of the 17th Annual Conference of
the Australasian Association for Engineering Education: Creativity, Challenge, Change; Partnerships in Engineering
Education. Australasian Association for Engineering Education, 2006.
References
Mizell, David W., et al. "Comparing immersive virtual reality with other display modes for visualizing complex 3D
geometry." University College London, technical report (2002).
Tsutsumi, Emiko. "A Mental Cutting Test using drawings of intersections."Journal for Geometry and Graphics 8.1 (2004):
117-126.
Olkun, Sinan. "Making connections: Improving spatial abilities with engineering drawing activities." International Journal
of Mathematics Teaching and Learning3.1 (2003): 1-10.
Upadhye, S. N., S. M. Shaikh, and T. B. Yalsangikar. "New Teaching Method To Teach Projection & Development Of
Solids." International Journal of Engineering 2.2 (2013).
Henry, Daniel, and Tom Furness. "Spatial perception in virtual environments: Evaluating an architectural application."
Virtual Reality Annual International Symposium, 1993., 1993 IEEE. IEEE, 1993.
Contero, Manuel, et al. "Learning support tools for developing spatial abilities in engineering design." International
Journal of Engineering Education 22.3 (2007): 470.

Fig 3

Ai-Lim Lee, Elinda, Kok Wai Wong, and Chun Che Fung. "How does desktop virtual reality enhance learning outcomes?
A structural equation modeling approach." Computers & Education 55.4 (2010): 1424-1442.
Mikropoulos, Tassos A., and Antonis Natsis. "Educational virtual environments: A ten-year review of empirical research
(1999–2009)."Computers & Education 56.3 (2011): 769-780.
Salzman, Marilyn C., et al. "A model for understanding how virtual reality aids complex conceptual learning." Presence:
Teleoperators and Virtual Environments 8.3 (1999): 293-316.

Contenu connexe

Tendances

Journal komputer garfik
Journal komputer garfikJournal komputer garfik
Journal komputer garfikLela Warni
 
A cluster-based analysis to diagnose students’ learning achievements
A cluster-based analysis to diagnose students’ learning achievementsA cluster-based analysis to diagnose students’ learning achievements
A cluster-based analysis to diagnose students’ learning achievementsMiguel R. Artacho
 
The why and what of testa
The why and what of testaThe why and what of testa
The why and what of testaTansy Jessop
 
B sc(hons)(arch) design communications arc 1713 outline 2015
B sc(hons)(arch) design communications arc 1713 outline 2015B sc(hons)(arch) design communications arc 1713 outline 2015
B sc(hons)(arch) design communications arc 1713 outline 2015Arvindhan Balasingam
 
International Journal of Engineering Research and Development
International Journal of Engineering Research and DevelopmentInternational Journal of Engineering Research and Development
International Journal of Engineering Research and DevelopmentIJERD Editor
 
Seminar Proposal Tugas Akhir - SPK Pemilihan tema Tugas Akhir menggunakan Ana...
Seminar Proposal Tugas Akhir - SPK Pemilihan tema Tugas Akhir menggunakan Ana...Seminar Proposal Tugas Akhir - SPK Pemilihan tema Tugas Akhir menggunakan Ana...
Seminar Proposal Tugas Akhir - SPK Pemilihan tema Tugas Akhir menggunakan Ana...Dila Nurlaila
 
Correlation based feature selection (cfs) technique to predict student perfro...
Correlation based feature selection (cfs) technique to predict student perfro...Correlation based feature selection (cfs) technique to predict student perfro...
Correlation based feature selection (cfs) technique to predict student perfro...IJCNCJournal
 
Predicting the Presence of Learning Motivation in Electronic Learning: A New ...
Predicting the Presence of Learning Motivation in Electronic Learning: A New ...Predicting the Presence of Learning Motivation in Electronic Learning: A New ...
Predicting the Presence of Learning Motivation in Electronic Learning: A New ...TELKOMNIKA JOURNAL
 
An Adaptive Evaluation System to Test Student Caliber using Item Response Theory
An Adaptive Evaluation System to Test Student Caliber using Item Response TheoryAn Adaptive Evaluation System to Test Student Caliber using Item Response Theory
An Adaptive Evaluation System to Test Student Caliber using Item Response TheoryEditor IJMTER
 
Creative Geometry
Creative GeometryCreative Geometry
Creative Geometrymcdoogs13
 
Teaching of computer programming
Teaching of  computer programmingTeaching of  computer programming
Teaching of computer programmingmarpasha
 
Building materials module outline
Building materials module outlineBuilding materials module outline
Building materials module outlineAnthony Chew
 
Investigating the Pedagogical Push and Technological Pull of Computer Assiste...
Investigating the Pedagogical Push and Technological Pull of Computer Assiste...Investigating the Pedagogical Push and Technological Pull of Computer Assiste...
Investigating the Pedagogical Push and Technological Pull of Computer Assiste...Denise Whitelock
 
Topic Discovery of Online Course Reviews Using LDA with Leveraging Reviews He...
Topic Discovery of Online Course Reviews Using LDA with Leveraging Reviews He...Topic Discovery of Online Course Reviews Using LDA with Leveraging Reviews He...
Topic Discovery of Online Course Reviews Using LDA with Leveraging Reviews He...IJECEIAES
 
Sally Jordan AHEC 2015 presentation
Sally Jordan AHEC 2015 presentationSally Jordan AHEC 2015 presentation
Sally Jordan AHEC 2015 presentationSallyJordan9
 

Tendances (18)

Journal komputer garfik
Journal komputer garfikJournal komputer garfik
Journal komputer garfik
 
A cluster-based analysis to diagnose students’ learning achievements
A cluster-based analysis to diagnose students’ learning achievementsA cluster-based analysis to diagnose students’ learning achievements
A cluster-based analysis to diagnose students’ learning achievements
 
The why and what of testa
The why and what of testaThe why and what of testa
The why and what of testa
 
B sc(hons)(arch) design communications arc 1713 outline 2015
B sc(hons)(arch) design communications arc 1713 outline 2015B sc(hons)(arch) design communications arc 1713 outline 2015
B sc(hons)(arch) design communications arc 1713 outline 2015
 
International Journal of Engineering Research and Development
International Journal of Engineering Research and DevelopmentInternational Journal of Engineering Research and Development
International Journal of Engineering Research and Development
 
Seminar Proposal Tugas Akhir - SPK Pemilihan tema Tugas Akhir menggunakan Ana...
Seminar Proposal Tugas Akhir - SPK Pemilihan tema Tugas Akhir menggunakan Ana...Seminar Proposal Tugas Akhir - SPK Pemilihan tema Tugas Akhir menggunakan Ana...
Seminar Proposal Tugas Akhir - SPK Pemilihan tema Tugas Akhir menggunakan Ana...
 
REDUCING MATH ANXIETY OF CCS STUDENTS THROUGH E-LEARNING IN ANALYTIC GEOMETRY
REDUCING MATH ANXIETY OF CCS STUDENTS THROUGH  E-LEARNING IN ANALYTIC GEOMETRY REDUCING MATH ANXIETY OF CCS STUDENTS THROUGH  E-LEARNING IN ANALYTIC GEOMETRY
REDUCING MATH ANXIETY OF CCS STUDENTS THROUGH E-LEARNING IN ANALYTIC GEOMETRY
 
F343236
F343236F343236
F343236
 
Correlation based feature selection (cfs) technique to predict student perfro...
Correlation based feature selection (cfs) technique to predict student perfro...Correlation based feature selection (cfs) technique to predict student perfro...
Correlation based feature selection (cfs) technique to predict student perfro...
 
Predicting the Presence of Learning Motivation in Electronic Learning: A New ...
Predicting the Presence of Learning Motivation in Electronic Learning: A New ...Predicting the Presence of Learning Motivation in Electronic Learning: A New ...
Predicting the Presence of Learning Motivation in Electronic Learning: A New ...
 
An Adaptive Evaluation System to Test Student Caliber using Item Response Theory
An Adaptive Evaluation System to Test Student Caliber using Item Response TheoryAn Adaptive Evaluation System to Test Student Caliber using Item Response Theory
An Adaptive Evaluation System to Test Student Caliber using Item Response Theory
 
Creative Geometry
Creative GeometryCreative Geometry
Creative Geometry
 
Teaching of computer programming
Teaching of  computer programmingTeaching of  computer programming
Teaching of computer programming
 
Building materials module outline
Building materials module outlineBuilding materials module outline
Building materials module outline
 
Investigating the Pedagogical Push and Technological Pull of Computer Assiste...
Investigating the Pedagogical Push and Technological Pull of Computer Assiste...Investigating the Pedagogical Push and Technological Pull of Computer Assiste...
Investigating the Pedagogical Push and Technological Pull of Computer Assiste...
 
Topic Discovery of Online Course Reviews Using LDA with Leveraging Reviews He...
Topic Discovery of Online Course Reviews Using LDA with Leveraging Reviews He...Topic Discovery of Online Course Reviews Using LDA with Leveraging Reviews He...
Topic Discovery of Online Course Reviews Using LDA with Leveraging Reviews He...
 
Cai mpsa software
Cai mpsa softwareCai mpsa software
Cai mpsa software
 
Sally Jordan AHEC 2015 presentation
Sally Jordan AHEC 2015 presentationSally Jordan AHEC 2015 presentation
Sally Jordan AHEC 2015 presentation
 

En vedette

3D Learning Archetypes
3D Learning Archetypes3D Learning Archetypes
3D Learning ArchetypesKarl Kapp
 
Immersive Technologies and Learning and Development
Immersive Technologies and Learning and DevelopmentImmersive Technologies and Learning and Development
Immersive Technologies and Learning and DevelopmentDavid Wortley
 
Why 3D Immersive Environments
Why 3D Immersive EnvironmentsWhy 3D Immersive Environments
Why 3D Immersive EnvironmentsKarl Kapp
 
Bridging the Boomer/Gamer Knowledge Gap in the Library
Bridging the Boomer/Gamer Knowledge Gap in the LibraryBridging the Boomer/Gamer Knowledge Gap in the Library
Bridging the Boomer/Gamer Knowledge Gap in the LibraryKarl Kapp
 
TEDx Manchester: AI & The Future of Work
TEDx Manchester: AI & The Future of WorkTEDx Manchester: AI & The Future of Work
TEDx Manchester: AI & The Future of WorkVolker Hirsch
 

En vedette (9)

Logo Design
Logo DesignLogo Design
Logo Design
 
3D Learning Archetypes
3D Learning Archetypes3D Learning Archetypes
3D Learning Archetypes
 
Immersive Technologies and Learning and Development
Immersive Technologies and Learning and DevelopmentImmersive Technologies and Learning and Development
Immersive Technologies and Learning and Development
 
Understanding Balanced Funds
Understanding Balanced FundsUnderstanding Balanced Funds
Understanding Balanced Funds
 
Balanced fund
Balanced fundBalanced fund
Balanced fund
 
Why 3D Immersive Environments
Why 3D Immersive EnvironmentsWhy 3D Immersive Environments
Why 3D Immersive Environments
 
Bridging the Boomer/Gamer Knowledge Gap in the Library
Bridging the Boomer/Gamer Knowledge Gap in the LibraryBridging the Boomer/Gamer Knowledge Gap in the Library
Bridging the Boomer/Gamer Knowledge Gap in the Library
 
TEDx Manchester: AI & The Future of Work
TEDx Manchester: AI & The Future of WorkTEDx Manchester: AI & The Future of Work
TEDx Manchester: AI & The Future of Work
 
Build Features, Not Apps
Build Features, Not AppsBuild Features, Not Apps
Build Features, Not Apps
 

Similaire à VR learning tool

Design and modeling ii
Design and modeling iiDesign and modeling ii
Design and modeling iiHCS
 
Research in Educational Leadership and Management (2).pptx
Research in Educational Leadership and Management (2).pptxResearch in Educational Leadership and Management (2).pptx
Research in Educational Leadership and Management (2).pptxnitiyahsegar1
 
Learning Tool for Architects
Learning Tool for ArchitectsLearning Tool for Architects
Learning Tool for ArchitectsVikas Luthra
 
RESEARCH ON VIRTUAL REALITY MEDIA
RESEARCH ON VIRTUAL REALITY MEDIARESEARCH ON VIRTUAL REALITY MEDIA
RESEARCH ON VIRTUAL REALITY MEDIAcepi riyana
 
Survey Research article.pdf
Survey Research article.pdfSurvey Research article.pdf
Survey Research article.pdfAyeshaMalickk1
 
Mixed Method Qualitative study for S3 conference Oct2022 .pptx
Mixed Method Qualitative study for S3 conference Oct2022 .pptxMixed Method Qualitative study for S3 conference Oct2022 .pptx
Mixed Method Qualitative study for S3 conference Oct2022 .pptxVaikunthan Rajaratnam
 
Case studies in industry - fundamentals and lessons learnt
Case studies in industry - fundamentals and lessons learntCase studies in industry - fundamentals and lessons learnt
Case studies in industry - fundamentals and lessons learntDaniel Mendez
 
An Exploration of Immersive Virtual Reality in Learning
An Exploration of Immersive Virtual Reality in LearningAn Exploration of Immersive Virtual Reality in Learning
An Exploration of Immersive Virtual Reality in LearningVikas Luthra
 
Design and sketching
Design and sketchingDesign and sketching
Design and sketchingHCS
 
Math ict lesson area of parallelogram and trapezium kenneth lui
Math ict lesson area of parallelogram and trapezium kenneth luiMath ict lesson area of parallelogram and trapezium kenneth lui
Math ict lesson area of parallelogram and trapezium kenneth luibryan
 
Engineering design process
Engineering design processEngineering design process
Engineering design processKawaldeep Singh
 
UXPA 2023: UX research: Optimizing collaboration with project research sponsors
UXPA 2023: UX research: Optimizing collaboration with project research sponsorsUXPA 2023: UX research: Optimizing collaboration with project research sponsors
UXPA 2023: UX research: Optimizing collaboration with project research sponsorsUXPA International
 
Topic 4 Contemporary Research Design.pptx (2).pdf
Topic 4 Contemporary Research Design.pptx (2).pdfTopic 4 Contemporary Research Design.pptx (2).pdf
Topic 4 Contemporary Research Design.pptx (2).pdfSASIALRAJAMoe
 
Three dimensional modeling
Three dimensional modelingThree dimensional modeling
Three dimensional modelingHCS
 
Xmss ict lesson sec 2 qe
Xmss  ict lesson sec 2 qeXmss  ict lesson sec 2 qe
Xmss ict lesson sec 2 qebryan
 
Evaluation and User Study in HCI
Evaluation and User Study in HCIEvaluation and User Study in HCI
Evaluation and User Study in HCIByungkyu (Jay) Kang
 
surveying.ppt based on civil engg application
surveying.ppt based on civil engg applicationsurveying.ppt based on civil engg application
surveying.ppt based on civil engg applicationssuser72b8e8
 

Similaire à VR learning tool (20)

Design and modeling ii
Design and modeling iiDesign and modeling ii
Design and modeling ii
 
Research in Educational Leadership and Management (2).pptx
Research in Educational Leadership and Management (2).pptxResearch in Educational Leadership and Management (2).pptx
Research in Educational Leadership and Management (2).pptx
 
Learning Tool for Architects
Learning Tool for ArchitectsLearning Tool for Architects
Learning Tool for Architects
 
RESEARCH ON VIRTUAL REALITY MEDIA
RESEARCH ON VIRTUAL REALITY MEDIARESEARCH ON VIRTUAL REALITY MEDIA
RESEARCH ON VIRTUAL REALITY MEDIA
 
Survey Research article.pdf
Survey Research article.pdfSurvey Research article.pdf
Survey Research article.pdf
 
Mixed Method Qualitative study for S3 conference Oct2022 .pptx
Mixed Method Qualitative study for S3 conference Oct2022 .pptxMixed Method Qualitative study for S3 conference Oct2022 .pptx
Mixed Method Qualitative study for S3 conference Oct2022 .pptx
 
ICT
ICTICT
ICT
 
Case studies in industry - fundamentals and lessons learnt
Case studies in industry - fundamentals and lessons learntCase studies in industry - fundamentals and lessons learnt
Case studies in industry - fundamentals and lessons learnt
 
Basic quantitative research
Basic quantitative researchBasic quantitative research
Basic quantitative research
 
An Exploration of Immersive Virtual Reality in Learning
An Exploration of Immersive Virtual Reality in LearningAn Exploration of Immersive Virtual Reality in Learning
An Exploration of Immersive Virtual Reality in Learning
 
Design and sketching
Design and sketchingDesign and sketching
Design and sketching
 
Math ict lesson area of parallelogram and trapezium kenneth lui
Math ict lesson area of parallelogram and trapezium kenneth luiMath ict lesson area of parallelogram and trapezium kenneth lui
Math ict lesson area of parallelogram and trapezium kenneth lui
 
Engineering design process
Engineering design processEngineering design process
Engineering design process
 
UXPA 2023: UX research: Optimizing collaboration with project research sponsors
UXPA 2023: UX research: Optimizing collaboration with project research sponsorsUXPA 2023: UX research: Optimizing collaboration with project research sponsors
UXPA 2023: UX research: Optimizing collaboration with project research sponsors
 
Topic 4 Contemporary Research Design.pptx (2).pdf
Topic 4 Contemporary Research Design.pptx (2).pdfTopic 4 Contemporary Research Design.pptx (2).pdf
Topic 4 Contemporary Research Design.pptx (2).pdf
 
Three dimensional modeling
Three dimensional modelingThree dimensional modeling
Three dimensional modeling
 
Xmss ict lesson sec 2 qe
Xmss  ict lesson sec 2 qeXmss  ict lesson sec 2 qe
Xmss ict lesson sec 2 qe
 
TOOL PRESENTATION.pptx
TOOL PRESENTATION.pptxTOOL PRESENTATION.pptx
TOOL PRESENTATION.pptx
 
Evaluation and User Study in HCI
Evaluation and User Study in HCIEvaluation and User Study in HCI
Evaluation and User Study in HCI
 
surveying.ppt based on civil engg application
surveying.ppt based on civil engg applicationsurveying.ppt based on civil engg application
surveying.ppt based on civil engg application
 

Plus de Vikas Luthra

Plus de Vikas Luthra (9)

Psycholigcal basis for ux design
Psycholigcal basis for ux designPsycholigcal basis for ux design
Psycholigcal basis for ux design
 
How to design voice as a companion
How to design voice as a companionHow to design voice as a companion
How to design voice as a companion
 
Innovation Mangement
Innovation MangementInnovation Mangement
Innovation Mangement
 
CARES
CARESCARES
CARES
 
Chemic able
Chemic ableChemic able
Chemic able
 
IdeaBox
IdeaBoxIdeaBox
IdeaBox
 
Shcrubber
ShcrubberShcrubber
Shcrubber
 
Butterflies2
Butterflies2Butterflies2
Butterflies2
 
Telly Ticker
Telly TickerTelly Ticker
Telly Ticker
 

Dernier

HiFi Call Girl Service Delhi Phone ☞ 9899900591 ☜ Escorts Service at along wi...
HiFi Call Girl Service Delhi Phone ☞ 9899900591 ☜ Escorts Service at along wi...HiFi Call Girl Service Delhi Phone ☞ 9899900591 ☜ Escorts Service at along wi...
HiFi Call Girl Service Delhi Phone ☞ 9899900591 ☜ Escorts Service at along wi...poojakaurpk09
 
VVIP Pune Call Girls Hadapsar (7001035870) Pune Escorts Nearby with Complete ...
VVIP Pune Call Girls Hadapsar (7001035870) Pune Escorts Nearby with Complete ...VVIP Pune Call Girls Hadapsar (7001035870) Pune Escorts Nearby with Complete ...
VVIP Pune Call Girls Hadapsar (7001035870) Pune Escorts Nearby with Complete ...Call Girls in Nagpur High Profile
 
Top Rated Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...
Top Rated  Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...Top Rated  Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...
Top Rated Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...Call Girls in Nagpur High Profile
 
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️Delhi Call girls
 
Brookefield Call Girls: 🍓 7737669865 🍓 High Profile Model Escorts | Bangalore...
Brookefield Call Girls: 🍓 7737669865 🍓 High Profile Model Escorts | Bangalore...Brookefield Call Girls: 🍓 7737669865 🍓 High Profile Model Escorts | Bangalore...
Brookefield Call Girls: 🍓 7737669865 🍓 High Profile Model Escorts | Bangalore...amitlee9823
 
Booking open Available Pune Call Girls Nanded City 6297143586 Call Hot India...
Booking open Available Pune Call Girls Nanded City  6297143586 Call Hot India...Booking open Available Pune Call Girls Nanded City  6297143586 Call Hot India...
Booking open Available Pune Call Girls Nanded City 6297143586 Call Hot India...Call Girls in Nagpur High Profile
 
FULL ENJOY Call Girls In Mahipalpur Delhi Contact Us 8377877756
FULL ENJOY Call Girls In Mahipalpur Delhi Contact Us 8377877756FULL ENJOY Call Girls In Mahipalpur Delhi Contact Us 8377877756
FULL ENJOY Call Girls In Mahipalpur Delhi Contact Us 8377877756dollysharma2066
 
Jordan_Amanda_DMBS202404_PB1_2024-04.pdf
Jordan_Amanda_DMBS202404_PB1_2024-04.pdfJordan_Amanda_DMBS202404_PB1_2024-04.pdf
Jordan_Amanda_DMBS202404_PB1_2024-04.pdfamanda2495
 
❤Personal Whatsapp Number 8617697112 Samba Call Girls 💦✅.
❤Personal Whatsapp Number 8617697112 Samba Call Girls 💦✅.❤Personal Whatsapp Number 8617697112 Samba Call Girls 💦✅.
❤Personal Whatsapp Number 8617697112 Samba Call Girls 💦✅.Nitya salvi
 
Hire 💕 8617697112 Meerut Call Girls Service Call Girls Agency
Hire 💕 8617697112 Meerut Call Girls Service Call Girls AgencyHire 💕 8617697112 Meerut Call Girls Service Call Girls Agency
Hire 💕 8617697112 Meerut Call Girls Service Call Girls AgencyNitya salvi
 
Peaches App development presentation deck
Peaches App development presentation deckPeaches App development presentation deck
Peaches App development presentation decktbatkhuu1
 
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...amitlee9823
 
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfChapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfParomita Roy
 
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...Delhi Call girls
 
8377087607, Door Step Call Girls In Kalkaji (Locanto) 24/7 Available
8377087607, Door Step Call Girls In Kalkaji (Locanto) 24/7 Available8377087607, Door Step Call Girls In Kalkaji (Locanto) 24/7 Available
8377087607, Door Step Call Girls In Kalkaji (Locanto) 24/7 Availabledollysharma2066
 
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Th...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Th...Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Th...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Th...Pooja Nehwal
 
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...Call Girls in Nagpur High Profile
 
Jigani Call Girls Service: 🍓 7737669865 🍓 High Profile Model Escorts | Bangal...
Jigani Call Girls Service: 🍓 7737669865 🍓 High Profile Model Escorts | Bangal...Jigani Call Girls Service: 🍓 7737669865 🍓 High Profile Model Escorts | Bangal...
Jigani Call Girls Service: 🍓 7737669865 🍓 High Profile Model Escorts | Bangal...amitlee9823
 
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...BarusRa
 

Dernier (20)

HiFi Call Girl Service Delhi Phone ☞ 9899900591 ☜ Escorts Service at along wi...
HiFi Call Girl Service Delhi Phone ☞ 9899900591 ☜ Escorts Service at along wi...HiFi Call Girl Service Delhi Phone ☞ 9899900591 ☜ Escorts Service at along wi...
HiFi Call Girl Service Delhi Phone ☞ 9899900591 ☜ Escorts Service at along wi...
 
Abortion Pills in Oman (+918133066128) Cytotec clinic buy Oman Muscat
Abortion Pills in Oman (+918133066128) Cytotec clinic buy Oman MuscatAbortion Pills in Oman (+918133066128) Cytotec clinic buy Oman Muscat
Abortion Pills in Oman (+918133066128) Cytotec clinic buy Oman Muscat
 
VVIP Pune Call Girls Hadapsar (7001035870) Pune Escorts Nearby with Complete ...
VVIP Pune Call Girls Hadapsar (7001035870) Pune Escorts Nearby with Complete ...VVIP Pune Call Girls Hadapsar (7001035870) Pune Escorts Nearby with Complete ...
VVIP Pune Call Girls Hadapsar (7001035870) Pune Escorts Nearby with Complete ...
 
Top Rated Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...
Top Rated  Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...Top Rated  Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...
Top Rated Pune Call Girls Koregaon Park ⟟ 6297143586 ⟟ Call Me For Genuine S...
 
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️
call girls in Vaishali (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝✔️✔️
 
Brookefield Call Girls: 🍓 7737669865 🍓 High Profile Model Escorts | Bangalore...
Brookefield Call Girls: 🍓 7737669865 🍓 High Profile Model Escorts | Bangalore...Brookefield Call Girls: 🍓 7737669865 🍓 High Profile Model Escorts | Bangalore...
Brookefield Call Girls: 🍓 7737669865 🍓 High Profile Model Escorts | Bangalore...
 
Booking open Available Pune Call Girls Nanded City 6297143586 Call Hot India...
Booking open Available Pune Call Girls Nanded City  6297143586 Call Hot India...Booking open Available Pune Call Girls Nanded City  6297143586 Call Hot India...
Booking open Available Pune Call Girls Nanded City 6297143586 Call Hot India...
 
FULL ENJOY Call Girls In Mahipalpur Delhi Contact Us 8377877756
FULL ENJOY Call Girls In Mahipalpur Delhi Contact Us 8377877756FULL ENJOY Call Girls In Mahipalpur Delhi Contact Us 8377877756
FULL ENJOY Call Girls In Mahipalpur Delhi Contact Us 8377877756
 
Jordan_Amanda_DMBS202404_PB1_2024-04.pdf
Jordan_Amanda_DMBS202404_PB1_2024-04.pdfJordan_Amanda_DMBS202404_PB1_2024-04.pdf
Jordan_Amanda_DMBS202404_PB1_2024-04.pdf
 
❤Personal Whatsapp Number 8617697112 Samba Call Girls 💦✅.
❤Personal Whatsapp Number 8617697112 Samba Call Girls 💦✅.❤Personal Whatsapp Number 8617697112 Samba Call Girls 💦✅.
❤Personal Whatsapp Number 8617697112 Samba Call Girls 💦✅.
 
Hire 💕 8617697112 Meerut Call Girls Service Call Girls Agency
Hire 💕 8617697112 Meerut Call Girls Service Call Girls AgencyHire 💕 8617697112 Meerut Call Girls Service Call Girls Agency
Hire 💕 8617697112 Meerut Call Girls Service Call Girls Agency
 
Peaches App development presentation deck
Peaches App development presentation deckPeaches App development presentation deck
Peaches App development presentation deck
 
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...
Call Girls Basavanagudi Just Call 👗 7737669865 👗 Top Class Call Girl Service ...
 
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdfChapter 19_DDA_TOD Policy_First Draft 2012.pdf
Chapter 19_DDA_TOD Policy_First Draft 2012.pdf
 
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
call girls in Kaushambi (Ghaziabad) 🔝 >༒8448380779 🔝 genuine Escort Service 🔝...
 
8377087607, Door Step Call Girls In Kalkaji (Locanto) 24/7 Available
8377087607, Door Step Call Girls In Kalkaji (Locanto) 24/7 Available8377087607, Door Step Call Girls In Kalkaji (Locanto) 24/7 Available
8377087607, Door Step Call Girls In Kalkaji (Locanto) 24/7 Available
 
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Th...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Th...Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Th...
Pooja 9892124323, Call girls Services and Mumbai Escort Service Near Hotel Th...
 
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...Top Rated  Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
Top Rated Pune Call Girls Saswad ⟟ 6297143586 ⟟ Call Me For Genuine Sex Serv...
 
Jigani Call Girls Service: 🍓 7737669865 🍓 High Profile Model Escorts | Bangal...
Jigani Call Girls Service: 🍓 7737669865 🍓 High Profile Model Escorts | Bangal...Jigani Call Girls Service: 🍓 7737669865 🍓 High Profile Model Escorts | Bangal...
Jigani Call Girls Service: 🍓 7737669865 🍓 High Profile Model Escorts | Bangal...
 
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...AMBER GRAIN EMBROIDERY | Growing folklore elements |  Root-based materials, w...
AMBER GRAIN EMBROIDERY | Growing folklore elements | Root-based materials, w...
 

VR learning tool

  • 1. Design of a learning tool in Immersive VR for understanding projection and section of solids Guide: (Dr.) Prof. Pradeep Yammiyawar By: Vikas Luthra-10020544 Maulishree Pandey-10020524
  • 3. Design Project III Quick Recap Project Objectives • Identify and Determine the concepts which requires student difficult to visualize in 3D in Architectural and allied fields. • Design a learning tool using immersive virtual reality to aid them in understanding and measure it • Evaluate the learning tool with the students through user testing and experiment design.
  • 4. Design Project III Quick Recap What all is Done: Literature Study 1 User Study Keywords: Architecture, Constructivist Learning, 3D Visualization, Virtual Reality Affinity Map
  • 5. Design Project III Quick Recap What all is Done: Literature Study 1 User Study User Research: Contextual Inquiry and Interviews with First and Third year Architecture Students, Interviews with first year Engineering Drawing Students. Interviews with instructors of Architectural Graphics and Engineering Drawing
  • 6. Design Project III Quick Recap What all is Done: Literature Study 1 User Study PROBLEMS & NEEDS Research Analysis and Ideation SOLUTION TO HAVE... . Lack of 3D perception Teaching content Constructivist Learning to be a part Student should be made an observer Engaging students through gamification Give the freedom of manipulation Design Brief To design a learning tool that aids in teaching complex engineering drawing topics like projection of solids, sections of solids,, in immersive VR for first semester architecture, engineering and design students.
  • 7. Design Project III Quick Recap What all is Done: Literature Study 1 User Study Prototype Development for Simple Solid: Projection of Square Pyramid with rotation possible only around Y-axis. Research Analysis and Ideation Prototyping Initiation
  • 9. Design Project 4 Prototyping Changes In Prototypes: Adding Projection of Simple Solids: Hexagonal Pyramid, Cube Projection of Complex Solids :Heptagonal Prism
  • 10. Design Project 4 Fig 1 Prototyping Angle with: X-axis:30 Degrees Y-axis-0 Degrees Z-axis-0 Degrees Rotation : Adding Rotation around X (fig3),Y (fig 1),Z axis (fig 3)and adding angular feedback. Angular Feedback Fig 2 Angle with: X-axis:30 Degrees Y-axis-0 Degrees Z-axis-0 Degrees Fig 3
  • 11. Design Project 4 Prototyping Showing View : Another Feedback was added by showing all the viewsTop,Front,Side View Angle with: X-axis:0 Degrees Y-axis-45 Degrees Z-axis-0 Degrees Fig 3
  • 13. Design Project 4 Literature Study Aim: identify tests and methods used in related projects to measure the usability of a VR learning tool in enhancing 3D visualization and learning of engineering drawing Fig 3 Classification: Research Goals. What was measured, How it was measured. Classification of Projects
  • 14. Design Project 4 Literature Study Spatial Visualization Standard Test: Proposed by (CEEB,1939) a)Mental Cutting Test Mental Cutting Test - Subjects have to mentally cut 3D geometrical figures which are hollow. The figures are to be cut using a plane or another geometrical figure and resulting cross section is to be determined.. Fig 3 Examples of Mental Cutting Test
  • 15. Design Project 4 Literature Study Spatial Visualization Standard Test: Proposed by (Vandenberg & Kuse, 1978) a)Mental Rotation Test Mental Rotation Test - the subject is asked to compare among options of rotated 3D objects to tell which option matches the object in the question. Fig 3 Example of Mental Rotation Test
  • 16. Design Project 4 Literature Study Technology Acceptance Model: Proposed by (Davis, 1989) Models how users come to accept and use a technology. When users are presented with a new technology, a number of factors influence their decision about how and when they will use it, notably: •Perceived usefulness (PU) - This was defined by Fred Davis as "the degree to which a person believes that using a particular system would enhance his or her job performance". •Perceived ease-of-use (PEOU) - Davis defined this as "the degree to which a person believes that using a particular system would be free from effort" Fig 3
  • 17. Design Project 4 Literature Study Suggested Changes in Technology Acceptance Model: Perceived usefulness and perceived ease of use have been extensively investigated in a number of studies, which proved that they are important factors positively influencing computer acceptance . Perceived enjoyment -Studies proved that has a significant positive influence on attitude toward using, thus, it should be included in the TAM model Fig 3
  • 18. Design Project 4 Design of Empirical Study
  • 19. Design Project 4 Empirical Study Research Aim: 1)To measure the effect of the VR learning tool on the performance of the students for the topics of Projection and section of solids. 2)To find out the attitude of students towards using this tool for their learning based on TAM. Fig 3
  • 20. Design Project 4 Empirical Study Controlled Experiment Design: Hypothesis: Immersive VR significantly improves the performance of students in learning projection and section of solids. Treatment Group: Student using Immersive VR for Learning. Control Groups: Student taught only through conventional methods. Independent Variable: Use of Immersive VR Dependent Variables: Score on given Quiz, Time Fig 3
  • 21. Design Project 4 Empirical Study Experiment Procedure: Making the clusters of students having the similar academic performance in their Engineering Drawing Exam. Random Assignment: Assigning 20 students each randomly to both treatment group and the control group. Pre Test Questionnaire: Collect biographical information from students prior to the experiment. Apart from background details, this includes questions about their grades, 3 Fig gaming habits and past experience with gestural + virtual interfaces A small spatial visualization test would also be given to them.
  • 22. Design Project 4 Empirical Study Experiment Procedure: Instruction: The treatment group would be taught the topic using the VR tool, the control group would be taught with the instructional content used in the course i.e. animated videos and lectures. Performance Evaluation :After the instruction, they would be asked to take a quiz which would include multiple choice questions based on mental cutting test, mental rotation test and 5 informal sketching questions. Time for doing the test would also be evaluated Measuring Acceptance: They treatment group would also be asked to fill up the post-questionnaire to measure their attitude towards using Immersive VR as a learning tool Think Out aloud and qualitative question being asked to understand the actions of students more deeply. Fig 3
  • 23. Design Project 4 Empirical Study Sample Quiz Questions: Fig 3
  • 24. Design Project 4 Empirical Study Sample Quiz Questions: Fig 3
  • 25. Design Project 4 Empirical Study Sample Quiz Questions: Fig 3
  • 26. Design Project 4 Empirical Study Questionnaire Based On TAM: Perceived usefulness (PU) • The use of such a system improves learning in the classroom. • Using the system during lessons would facilitate understanding of certain concepts. (5 point Likert scale items with results from strongly disagree to strongly agree) • I believe that the system is helpful when learning. Perceived ease of use (PEU) • I think the system is easy to use. • Learning to use the system is not a problem. • Operation with the system is clear and understandable. Perceived enjoyment (PE) • I think the system allows learning by playing. • I enjoyed using the system. • Learning with such a system is entertainment. Fig 3
  • 27. Design Project 4 Empirical Study Questionnaire Based On TAM: Attitude toward using (ATU) • The use of such a system makes learning more interesting. • Learning through the system was boring (reversed item). • I believe that using such a system in the classroom is a good idea. Intention to use (ITU) • I would like to use the system in the future if I had the opportunity. • Using such a system would allow me to learn projection and section of solids on my own. • I would like to use the system to learn engineering drawing and other subjects. Other questions would be regarding content and motivation to learn Fig 3
  • 29. Design Project 4 Next Steps • Conducting the Pilot study with students to Improve the Internal validity of the instruments being used . • Conducting the Experiment Study with Students. • Statistical Analysis of data from experimental study • Final Conclusion and Publication of the outcomes. Fig 3
  • 30. Thank You By: Vikas Luthra-10020544 Maulishree Pandey-10020524
  • 31. References Wrzesien, Maja, David Pérez López, and Mariano Alcañiz Raya. "E-Junior: A Serious Virtual World for natural science and ecology learning." Proceedings of the International Conference on Advances in Computer Enterntainment Technology. ACM, 2009. Wojciechowski, Rafał, and Wojciech Cellary. "Evaluation of learners’ attitude toward learning in ARIES augmented reality environments." Computers & Education 68 (2013): 570-585. Németh, Brigitta. "Measurement of the development of spatial ability by Mental Cutting Test." Annales Mathematicae et Informaticae. Vol. 34. No. 123-128. 2007. Quaiser-Pohl, Claudia. "The Mental Cutting Test" Schnitte" and the Picture Rotation Test-Two New Measures to Assess Spatial Ability." International Journal of Testing 3.3 (2003): 219-231. HALIM, LILIA, RUHIZAN M. YASIN, and AZAMAN ISHAR. "CAMED: An Innovative Communication Tool in Teaching Engineering Drawing." WSEAS Transactions on Information Science & Applications 9.2 (2012). Fig 3 Monahan, Teresa, Gavin McArdle, and Michela Bertolotto. "Virtual reality for collaborative e-learning." Computers & Education 50.4 (2008): 1339-1353. Lee, EA-L., Kok Wai Wong, and Chun Che Fung. "Learning effectiveness in a desktop virtual reality-based learning environment." (2009): 832-839. Sorby, Sheryl A. "Developing 3-D spatial skills for engineering students."Proceedings of the 17th Annual Conference of the Australasian Association for Engineering Education: Creativity, Challenge, Change; Partnerships in Engineering Education. Australasian Association for Engineering Education, 2006.
  • 32. References Mizell, David W., et al. "Comparing immersive virtual reality with other display modes for visualizing complex 3D geometry." University College London, technical report (2002). Tsutsumi, Emiko. "A Mental Cutting Test using drawings of intersections."Journal for Geometry and Graphics 8.1 (2004): 117-126. Olkun, Sinan. "Making connections: Improving spatial abilities with engineering drawing activities." International Journal of Mathematics Teaching and Learning3.1 (2003): 1-10. Upadhye, S. N., S. M. Shaikh, and T. B. Yalsangikar. "New Teaching Method To Teach Projection & Development Of Solids." International Journal of Engineering 2.2 (2013). Henry, Daniel, and Tom Furness. "Spatial perception in virtual environments: Evaluating an architectural application." Virtual Reality Annual International Symposium, 1993., 1993 IEEE. IEEE, 1993. Contero, Manuel, et al. "Learning support tools for developing spatial abilities in engineering design." International Journal of Engineering Education 22.3 (2007): 470. Fig 3 Ai-Lim Lee, Elinda, Kok Wai Wong, and Chun Che Fung. "How does desktop virtual reality enhance learning outcomes? A structural equation modeling approach." Computers & Education 55.4 (2010): 1424-1442. Mikropoulos, Tassos A., and Antonis Natsis. "Educational virtual environments: A ten-year review of empirical research (1999–2009)."Computers & Education 56.3 (2011): 769-780. Salzman, Marilyn C., et al. "A model for understanding how virtual reality aids complex conceptual learning." Presence: Teleoperators and Virtual Environments 8.3 (1999): 293-316.